comparison lua/luadyncall/share/dynport/gl3.dynport @ 0:0cfcc391201f

initial from svn dyncall-1745
author Daniel Adler
date Thu, 19 Mar 2015 22:26:28 +0100
parents
children
comparison
equal deleted inserted replaced
-1:000000000000 0:0cfcc391201f
1 :lib
2 OpenGL|GL
3 .
4 :fun
5 glActiveTexture(I)v;
6 glAttachShader(II)v;
7 glBeginConditionalRender(II)v;
8 glBeginQuery(II)v;
9 glBeginTransformFeedback(I)v;
10 glBindAttribLocation(II*c)v;
11 glBindBuffer(II)v;
12 glBindBufferBase(III)v;
13 glBindBufferRange(IIIii)v;
14 glBindFragDataLocation(II*c)v;
15 glBindFramebuffer(II)v;
16 glBindRenderbuffer(II)v;
17 glBindTexture(II)v;
18 glBindVertexArray(I)v;
19 glBlendColor(ffff)v;
20 glBlendEquation(I)v;
21 glBlendEquationSeparate(II)v;
22 glBlendEquationSeparatei(III)v;
23 glBlendEquationi(II)v;
24 glBlendFunc(II)v;
25 glBlendFuncSeparate(IIII)v;
26 glBlendFuncSeparatei(IIIII)v;
27 glBlendFunci(III)v;
28 glBlitFramebuffer(iiiiiiiiII)v;
29 glBufferData(Ii*vI)v;
30 glBufferSubData(Iii*v)v;
31 glCheckFramebufferStatus(I)I;
32 glClampColor(II)v;
33 glClear(I)v;
34 glClearBufferfi(Iifi)v;
35 glClearBufferfv(Ii*f)v;
36 glClearBufferiv(Ii*i)v;
37 glClearBufferuiv(Ii*I)v;
38 glClearColor(ffff)v;
39 glClearDepth(d)v;
40 glClearStencil(i)v;
41 glClientWaitSync(*<__GLsync>IL)I;
42 glColorMask(CCCC)v;
43 glColorMaski(ICCCC)v;
44 glCompileShader(I)v;
45 glCompressedTexImage1D(IiIiii*v)v;
46 glCompressedTexImage2D(IiIiiii*v)v;
47 glCompressedTexImage3D(IiIiiiii*v)v;
48 glCompressedTexSubImage1D(IiiiIi*v)v;
49 glCompressedTexSubImage2D(IiiiiiIi*v)v;
50 glCompressedTexSubImage3D(IiiiiiiiIi*v)v;
51 glCopyBufferSubData(IIiii)v;
52 glCopyTexImage1D(IiIiiii)v;
53 glCopyTexImage2D(IiIiiiii)v;
54 glCopyTexSubImage1D(Iiiiii)v;
55 glCopyTexSubImage2D(Iiiiiiii)v;
56 glCopyTexSubImage3D(Iiiiiiiii)v;
57 glCreateProgram()I;
58 glCreateShader(I)I;
59 glCullFace(I)v;
60 glDeleteBuffers(i*I)v;
61 glDeleteFramebuffers(i*I)v;
62 glDeleteProgram(I)v;
63 glDeleteQueries(i*I)v;
64 glDeleteRenderbuffers(i*I)v;
65 glDeleteShader(I)v;
66 glDeleteSync(*<__GLsync>)v;
67 glDeleteTextures(i*I)v;
68 glDeleteVertexArrays(i*I)v;
69 glDepthFunc(I)v;
70 glDepthMask(C)v;
71 glDepthRange(dd)v;
72 glDetachShader(II)v;
73 glDisable(I)v;
74 glDisableVertexAttribArray(I)v;
75 glDisablei(II)v;
76 glDrawArrays(Iii)v;
77 glDrawArraysInstanced(Iiii)v;
78 glDrawBuffer(I)v;
79 glDrawBuffers(i*I)v;
80 glDrawElements(IiI*v)v;
81 glDrawElementsBaseVertex(IiI*vi)v;
82 glDrawElementsInstanced(IiI*vi)v;
83 glDrawElementsInstancedBaseVertex(IiI*vii)v;
84 glDrawRangeElements(IIIiI*v)v;
85 glDrawRangeElementsBaseVertex(IIIiI*vi)v;
86 glEnable(I)v;
87 glEnableVertexAttribArray(I)v;
88 glEnablei(II)v;
89 glEndConditionalRender()v;
90 glEndQuery(I)v;
91 glEndTransformFeedback()v;
92 glFenceSync(II)*<__GLsync>;
93 glFinish()v;
94 glFlush()v;
95 glFlushMappedBufferRange(Iii)v;
96 glFramebufferRenderbuffer(IIII)v;
97 glFramebufferTexture(IIIi)v;
98 glFramebufferTexture1D(IIIIi)v;
99 glFramebufferTexture2D(IIIIi)v;
100 glFramebufferTexture3D(IIIIii)v;
101 glFramebufferTextureFace(IIIiI)v;
102 glFramebufferTextureLayer(IIIii)v;
103 glFrontFace(I)v;
104 glGenBuffers(i*I)v;
105 glGenFramebuffers(i*I)v;
106 glGenQueries(i*I)v;
107 glGenRenderbuffers(i*I)v;
108 glGenTextures(i*I)v;
109 glGenVertexArrays(i*I)v;
110 glGenerateMipmap(I)v;
111 glGetActiveAttrib(IIi*i*i*I*c)v;
112 glGetActiveUniform(IIi*i*i*I*c)v;
113 glGetActiveUniformBlockName(IIi*i*c)v;
114 glGetActiveUniformBlockiv(III*i)v;
115 glGetActiveUniformName(IIi*i*c)v;
116 glGetActiveUniformsiv(Ii*II*i)v;
117 glGetAttachedShaders(Ii*i*I)v;
118 glGetAttribLocation(I*c)i;
119 glGetBooleani_v(II*C)v;
120 glGetBooleanv(I*C)v;
121 glGetBufferParameteri64v(II*l)v;
122 glGetBufferParameteriv(II*i)v;
123 glGetBufferPointerv(II**v)v;
124 glGetBufferSubData(Iii*v)v;
125 glGetCompressedTexImage(Ii*v)v;
126 glGetDoublev(I*d)v;
127 glGetError()I;
128 glGetFloatv(I*f)v;
129 glGetFragDataLocation(I*c)i;
130 glGetFramebufferAttachmentParameteriv(III*i)v;
131 glGetInteger64i_v(II*l)v;
132 glGetInteger64v(I*l)v;
133 glGetIntegeri_v(II*i)v;
134 glGetIntegerv(I*i)v;
135 glGetMultisamplefv(II*f)v;
136 glGetPointerv(I**v)v;
137 glGetProgramInfoLog(Ii*i*c)v;
138 glGetProgramiv(II*i)v;
139 glGetQueryObjectiv(II*i)v;
140 glGetQueryObjectuiv(II*I)v;
141 glGetQueryiv(II*i)v;
142 glGetRenderbufferParameteriv(II*i)v;
143 glGetShaderInfoLog(Ii*i*c)v;
144 glGetShaderSource(Ii*i*c)v;
145 glGetShaderiv(II*i)v;
146 glGetString(I)*C;
147 glGetStringi(II)*C;
148 glGetSynciv(*<__GLsync>Ii*i*i)v;
149 glGetTexImage(IiII*v)v;
150 glGetTexLevelParameterfv(IiI*f)v;
151 glGetTexLevelParameteriv(IiI*i)v;
152 glGetTexParameterIiv(II*i)v;
153 glGetTexParameterIuiv(II*I)v;
154 glGetTexParameterfv(II*f)v;
155 glGetTexParameteriv(II*i)v;
156 glGetTransformFeedbackVarying(IIi*i*i*I*c)v;
157 glGetUniformBlockIndex(I*c)I;
158 glGetUniformIndices(Ii**c*I)v;
159 glGetUniformLocation(I*c)i;
160 glGetUniformfv(Ii*f)v;
161 glGetUniformiv(Ii*i)v;
162 glGetUniformuiv(Ii*I)v;
163 glGetVertexAttribIiv(II*i)v;
164 glGetVertexAttribIuiv(II*I)v;
165 glGetVertexAttribPointerv(II**v)v;
166 glGetVertexAttribdv(II*d)v;
167 glGetVertexAttribfv(II*f)v;
168 glGetVertexAttribiv(II*i)v;
169 glHint(II)v;
170 glIsBuffer(I)C;
171 glIsEnabled(I)C;
172 glIsEnabledi(II)C;
173 glIsFramebuffer(I)C;
174 glIsProgram(I)C;
175 glIsQuery(I)C;
176 glIsRenderbuffer(I)C;
177 glIsShader(I)C;
178 glIsSync(*<__GLsync>)C;
179 glIsTexture(I)C;
180 glIsVertexArray(I)C;
181 glLineWidth(f)v;
182 glLinkProgram(I)v;
183 glLogicOp(I)v;
184 glMapBuffer(II)*v;
185 glMapBufferRange(IiiI)*v;
186 glMinSampleShading(f)v;
187 glMultiDrawArrays(I*i*ii)v;
188 glMultiDrawElements(I*iI**vi)v;
189 glMultiDrawElementsBaseVertex(I*iI**vi*i)v;
190 glPixelStoref(If)v;
191 glPixelStorei(Ii)v;
192 glPointParameterf(If)v;
193 glPointParameterfv(I*f)v;
194 glPointParameteri(Ii)v;
195 glPointParameteriv(I*i)v;
196 glPointSize(f)v;
197 glPolygonMode(II)v;
198 glPolygonOffset(ff)v;
199 glPrimitiveRestartIndex(I)v;
200 glProgramParameteri(IIi)v;
201 glProvokingVertex(I)v;
202 glReadBuffer(I)v;
203 glReadPixels(iiiiII*v)v;
204 glRenderbufferStorage(IIii)v;
205 glRenderbufferStorageMultisample(IiIii)v;
206 glSampleCoverage(fC)v;
207 glSampleMaski(II)v;
208 glScissor(iiii)v;
209 glShaderSource(Ii**c*i)v;
210 glStencilFunc(IiI)v;
211 glStencilFuncSeparate(IIiI)v;
212 glStencilMask(I)v;
213 glStencilMaskSeparate(II)v;
214 glStencilOp(III)v;
215 glStencilOpSeparate(IIII)v;
216 glTexBuffer(III)v;
217 glTexImage1D(IiiiiII*v)v;
218 glTexImage2D(IiiiiiII*v)v;
219 glTexImage2DMultisample(IiiiiC)v;
220 glTexImage3D(IiiiiiiII*v)v;
221 glTexImage3DMultisample(IiiiiiC)v;
222 glTexParameterIiv(II*i)v;
223 glTexParameterIuiv(II*I)v;
224 glTexParameterf(IIf)v;
225 glTexParameterfv(II*f)v;
226 glTexParameteri(IIi)v;
227 glTexParameteriv(II*i)v;
228 glTexSubImage1D(IiiiII*v)v;
229 glTexSubImage2D(IiiiiiII*v)v;
230 glTexSubImage3D(IiiiiiiiII*v)v;
231 glTransformFeedbackVaryings(Ii**cI)v;
232 glUniform1f(if)v;
233 glUniform1fv(ii*f)v;
234 glUniform1i(ii)v;
235 glUniform1iv(ii*i)v;
236 glUniform1ui(iI)v;
237 glUniform1uiv(ii*I)v;
238 glUniform2f(iff)v;
239 glUniform2fv(ii*f)v;
240 glUniform2i(iii)v;
241 glUniform2iv(ii*i)v;
242 glUniform2ui(iII)v;
243 glUniform2uiv(ii*I)v;
244 glUniform3f(ifff)v;
245 glUniform3fv(ii*f)v;
246 glUniform3i(iiii)v;
247 glUniform3iv(ii*i)v;
248 glUniform3ui(iIII)v;
249 glUniform3uiv(ii*I)v;
250 glUniform4f(iffff)v;
251 glUniform4fv(ii*f)v;
252 glUniform4i(iiiii)v;
253 glUniform4iv(ii*i)v;
254 glUniform4ui(iIIII)v;
255 glUniform4uiv(ii*I)v;
256 glUniformBlockBinding(III)v;
257 glUniformMatrix2fv(iiC*f)v;
258 glUniformMatrix2x3fv(iiC*f)v;
259 glUniformMatrix2x4fv(iiC*f)v;
260 glUniformMatrix3fv(iiC*f)v;
261 glUniformMatrix3x2fv(iiC*f)v;
262 glUniformMatrix3x4fv(iiC*f)v;
263 glUniformMatrix4fv(iiC*f)v;
264 glUniformMatrix4x2fv(iiC*f)v;
265 glUniformMatrix4x3fv(iiC*f)v;
266 glUnmapBuffer(I)C;
267 glUseProgram(I)v;
268 glValidateProgram(I)v;
269 glVertexAttrib1d(Id)v;
270 glVertexAttrib1dv(I*d)v;
271 glVertexAttrib1f(If)v;
272 glVertexAttrib1fv(I*f)v;
273 glVertexAttrib1s(Is)v;
274 glVertexAttrib1sv(I*s)v;
275 glVertexAttrib2d(Idd)v;
276 glVertexAttrib2dv(I*d)v;
277 glVertexAttrib2f(Iff)v;
278 glVertexAttrib2fv(I*f)v;
279 glVertexAttrib2s(Iss)v;
280 glVertexAttrib2sv(I*s)v;
281 glVertexAttrib3d(Iddd)v;
282 glVertexAttrib3dv(I*d)v;
283 glVertexAttrib3f(Ifff)v;
284 glVertexAttrib3fv(I*f)v;
285 glVertexAttrib3s(Isss)v;
286 glVertexAttrib3sv(I*s)v;
287 glVertexAttrib4Nbv(I*c)v;
288 glVertexAttrib4Niv(I*i)v;
289 glVertexAttrib4Nsv(I*s)v;
290 glVertexAttrib4Nub(ICCCC)v;
291 glVertexAttrib4Nubv(I*C)v;
292 glVertexAttrib4Nuiv(I*I)v;
293 glVertexAttrib4Nusv(I*S)v;
294 glVertexAttrib4bv(I*c)v;
295 glVertexAttrib4d(Idddd)v;
296 glVertexAttrib4dv(I*d)v;
297 glVertexAttrib4f(Iffff)v;
298 glVertexAttrib4fv(I*f)v;
299 glVertexAttrib4iv(I*i)v;
300 glVertexAttrib4s(Issss)v;
301 glVertexAttrib4sv(I*s)v;
302 glVertexAttrib4ubv(I*C)v;
303 glVertexAttrib4uiv(I*I)v;
304 glVertexAttrib4usv(I*S)v;
305 glVertexAttribI1i(Ii)v;
306 glVertexAttribI1iv(I*i)v;
307 glVertexAttribI1ui(II)v;
308 glVertexAttribI1uiv(I*I)v;
309 glVertexAttribI2i(Iii)v;
310 glVertexAttribI2iv(I*i)v;
311 glVertexAttribI2ui(III)v;
312 glVertexAttribI2uiv(I*I)v;
313 glVertexAttribI3i(Iiii)v;
314 glVertexAttribI3iv(I*i)v;
315 glVertexAttribI3ui(IIII)v;
316 glVertexAttribI3uiv(I*I)v;
317 glVertexAttribI4bv(I*c)v;
318 glVertexAttribI4i(Iiiii)v;
319 glVertexAttribI4iv(I*i)v;
320 glVertexAttribI4sv(I*s)v;
321 glVertexAttribI4ubv(I*C)v;
322 glVertexAttribI4ui(IIIII)v;
323 glVertexAttribI4uiv(I*I)v;
324 glVertexAttribI4usv(I*S)v;
325 glVertexAttribIPointer(IiIi*v)v;
326 glVertexAttribPointer(IiICi*v)v;
327 glViewport(iiii)v;
328 glWaitSync(*<__GLsync>IL)v;
329 .
330 :const
331 GL_ACTIVE_ATTRIBUTES=0x8B89
332 GL_ACTIVE_ATTRIBUTE_MAX_LENGTH=0x8B8A
333 GL_ACTIVE_TEXTURE=0x84E0
334 GL_ACTIVE_UNIFORMS=0x8B86
335 GL_ACTIVE_UNIFORM_BLOCKS=0x8A36
336 GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH=0x8A35
337 GL_ACTIVE_UNIFORM_MAX_LENGTH=0x8B87
338 GL_ALIASED_LINE_WIDTH_RANGE=0x846E
339 GL_ALPHA=0x1906
340 GL_ALREADY_SIGNALED=0x911A
341 GL_ALWAYS=0x0207
342 GL_AND=0x1501
343 GL_AND_INVERTED=0x1504
344 GL_AND_REVERSE=0x1502
345 GL_ARB_copy_buffer=1
346 GL_ARB_depth_buffer_float=1
347 GL_ARB_depth_clamp=1
348 GL_ARB_draw_buffers_blend=1
349 GL_ARB_draw_elements_base_vertex=1
350 GL_ARB_fragment_coord_conventions=1
351 GL_ARB_framebuffer_object=1
352 GL_ARB_framebuffer_sRGB=1
353 GL_ARB_half_float_vertex=1
354 GL_ARB_map_buffer_range=1
355 GL_ARB_provoking_vertex=1
356 GL_ARB_sample_shading=1
357 GL_ARB_seamless_cube_map=1
358 GL_ARB_sync=1
359 GL_ARB_texture_compression_rgtc=1
360 GL_ARB_texture_cube_map_array=1
361 GL_ARB_texture_gather=1
362 GL_ARB_texture_multisample=1
363 GL_ARB_texture_query_lod=1
364 GL_ARB_texture_rg=1
365 GL_ARB_uniform_buffer_object=1
366 GL_ARB_vertex_array_bgra=1
367 GL_ARB_vertex_array_object=1
368 GL_ARRAY_BUFFER=0x8892
369 GL_ARRAY_BUFFER_BINDING=0x8894
370 GL_ATTACHED_SHADERS=0x8B85
371 GL_BACK=0x0405
372 GL_BACK_LEFT=0x0402
373 GL_BACK_RIGHT=0x0403
374 GL_BGR=0x80E0
375 GL_BGRA=0x80E1
376 GL_BGRA_INTEGER=0x8D9B
377 GL_BGR_INTEGER=0x8D9A
378 GL_BLEND=0x0BE2
379 GL_BLEND_COLOR=0x8005
380 GL_BLEND_DST=0x0BE0
381 GL_BLEND_DST_ALPHA=0x80CA
382 GL_BLEND_DST_RGB=0x80C8
383 GL_BLEND_EQUATION=0x8009
384 GL_BLEND_EQUATION_ALPHA=0x883D
385 GL_BLEND_EQUATION_RGB=0x8009
386 GL_BLEND_SRC=0x0BE1
387 GL_BLEND_SRC_ALPHA=0x80CB
388 GL_BLEND_SRC_RGB=0x80C9
389 GL_BLUE=0x1905
390 GL_BLUE_INTEGER=0x8D96
391 GL_BOOL=0x8B56
392 GL_BOOL_VEC2=0x8B57
393 GL_BOOL_VEC3=0x8B58
394 GL_BOOL_VEC4=0x8B59
395 GL_BUFFER_ACCESS=0x88BB
396 GL_BUFFER_ACCESS_FLAGS=0x911F
397 GL_BUFFER_MAPPED=0x88BC
398 GL_BUFFER_MAP_LENGTH=0x9120
399 GL_BUFFER_MAP_OFFSET=0x9121
400 GL_BUFFER_MAP_POINTER=0x88BD
401 GL_BUFFER_SIZE=0x8764
402 GL_BUFFER_USAGE=0x8765
403 GL_BYTE=0x1400
404 GL_CCW=0x0901
405 GL_CLAMP_READ_COLOR=0x891C
406 GL_CLAMP_TO_BORDER=0x812D
407 GL_CLAMP_TO_EDGE=0x812F
408 GL_CLEAR=0x1500
409 GL_CLIP_DISTANCE0=0x3000
410 GL_CLIP_DISTANCE1=0x3001
411 GL_CLIP_DISTANCE2=0x3002
412 GL_CLIP_DISTANCE3=0x3003
413 GL_CLIP_DISTANCE4=0x3004
414 GL_CLIP_DISTANCE5=0x3005
415 GL_CLIP_DISTANCE6=0x3006
416 GL_CLIP_DISTANCE7=0x3007
417 GL_COLOR=0x1800
418 GL_COLOR_ATTACHMENT0=0x8CE0
419 GL_COLOR_ATTACHMENT10=0x8CEA
420 GL_COLOR_ATTACHMENT11=0x8CEB
421 GL_COLOR_ATTACHMENT12=0x8CEC
422 GL_COLOR_ATTACHMENT13=0x8CED
423 GL_COLOR_ATTACHMENT14=0x8CEE
424 GL_COLOR_ATTACHMENT15=0x8CEF
425 GL_COLOR_ATTACHMENT1=0x8CE1
426 GL_COLOR_ATTACHMENT2=0x8CE2
427 GL_COLOR_ATTACHMENT3=0x8CE3
428 GL_COLOR_ATTACHMENT4=0x8CE4
429 GL_COLOR_ATTACHMENT5=0x8CE5
430 GL_COLOR_ATTACHMENT6=0x8CE6
431 GL_COLOR_ATTACHMENT7=0x8CE7
432 GL_COLOR_ATTACHMENT8=0x8CE8
433 GL_COLOR_ATTACHMENT9=0x8CE9
434 GL_COLOR_BUFFER_BIT=0x00004000
435 GL_COLOR_CLEAR_VALUE=0x0C22
436 GL_COLOR_LOGIC_OP=0x0BF2
437 GL_COLOR_WRITEMASK=0x0C23
438 GL_COMPARE_REF_TO_TEXTURE=0x884E
439 GL_COMPILE_STATUS=0x8B81
440 GL_COMPRESSED_RED=0x8225
441 GL_COMPRESSED_RED_RGTC1=0x8DBB
442 GL_COMPRESSED_RG=0x8226
443 GL_COMPRESSED_RGB=0x84ED
444 GL_COMPRESSED_RGBA=0x84EE
445 GL_COMPRESSED_RG_RGTC2=0x8DBD
446 GL_COMPRESSED_SIGNED_RED_RGTC1=0x8DBC
447 GL_COMPRESSED_SIGNED_RG_RGTC2=0x8DBE
448 GL_COMPRESSED_SRGB=0x8C48
449 GL_COMPRESSED_SRGB_ALPHA=0x8C49
450 GL_COMPRESSED_TEXTURE_FORMATS=0x86A3
451 GL_CONDITION_SATISFIED=0x911C
452 GL_CONSTANT_ALPHA=0x8003
453 GL_CONSTANT_COLOR=0x8001
454 GL_CONTEXT_COMPATIBILITY_PROFILE_BIT=0x00000002
455 GL_CONTEXT_CORE_PROFILE_BIT=0x00000001
456 GL_CONTEXT_FLAGS=0x821E
457 GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT=0x0001
458 GL_CONTEXT_PROFILE_MASK=0x9126
459 GL_COPY=0x1503
460 GL_COPY_INVERTED=0x150C
461 GL_COPY_READ_BUFFER=0x8F36
462 GL_COPY_WRITE_BUFFER=0x8F37
463 GL_CULL_FACE=0x0B44
464 GL_CULL_FACE_MODE=0x0B45
465 GL_CURRENT_PROGRAM=0x8B8D
466 GL_CURRENT_QUERY=0x8865
467 GL_CURRENT_VERTEX_ATTRIB=0x8626
468 GL_CW=0x0900
469 GL_DECR=0x1E03
470 GL_DECR_WRAP=0x8508
471 GL_DELETE_STATUS=0x8B80
472 GL_DEPTH24_STENCIL8=0x88F0
473 GL_DEPTH32F_STENCIL8=0x8CAD
474 GL_DEPTH=0x1801
475 GL_DEPTH_ATTACHMENT=0x8D00
476 GL_DEPTH_BUFFER=0x8223
477 GL_DEPTH_BUFFER_BIT=0x00000100
478 GL_DEPTH_CLAMP=0x864F
479 GL_DEPTH_CLEAR_VALUE=0x0B73
480 GL_DEPTH_COMPONENT16=0x81A5
481 GL_DEPTH_COMPONENT24=0x81A6
482 GL_DEPTH_COMPONENT32=0x81A7
483 GL_DEPTH_COMPONENT32F=0x8CAC
484 GL_DEPTH_COMPONENT=0x1902
485 GL_DEPTH_FUNC=0x0B74
486 GL_DEPTH_RANGE=0x0B70
487 GL_DEPTH_STENCIL=0x84F9
488 GL_DEPTH_STENCIL_ATTACHMENT=0x821A
489 GL_DEPTH_TEST=0x0B71
490 GL_DEPTH_WRITEMASK=0x0B72
491 GL_DITHER=0x0BD0
492 GL_DONT_CARE=0x1100
493 GL_DOUBLE=0x140A
494 GL_DOUBLEBUFFER=0x0C32
495 GL_DRAW_BUFFER0=0x8825
496 GL_DRAW_BUFFER10=0x882F
497 GL_DRAW_BUFFER11=0x8830
498 GL_DRAW_BUFFER12=0x8831
499 GL_DRAW_BUFFER13=0x8832
500 GL_DRAW_BUFFER14=0x8833
501 GL_DRAW_BUFFER15=0x8834
502 GL_DRAW_BUFFER1=0x8826
503 GL_DRAW_BUFFER2=0x8827
504 GL_DRAW_BUFFER3=0x8828
505 GL_DRAW_BUFFER4=0x8829
506 GL_DRAW_BUFFER5=0x882A
507 GL_DRAW_BUFFER6=0x882B
508 GL_DRAW_BUFFER7=0x882C
509 GL_DRAW_BUFFER8=0x882D
510 GL_DRAW_BUFFER9=0x882E
511 GL_DRAW_BUFFER=0x0C01
512 GL_DRAW_FRAMEBUFFER=0x8CA9
513 GL_DRAW_FRAMEBUFFER_BINDING=0x8CA6
514 GL_DST_ALPHA=0x0304
515 GL_DST_COLOR=0x0306
516 GL_DYNAMIC_COPY=0x88EA
517 GL_DYNAMIC_DRAW=0x88E8
518 GL_DYNAMIC_READ=0x88E9
519 GL_ELEMENT_ARRAY_BUFFER=0x8893
520 GL_ELEMENT_ARRAY_BUFFER_BINDING=0x8895
521 GL_EQUAL=0x0202
522 GL_EQUIV=0x1509
523 GL_EXTENSIONS=0x1F03
524 GL_FALSE=0
525 GL_FASTEST=0x1101
526 GL_FILL=0x1B02
527 GL_FIRST_VERTEX_CONVENTION=0x8E4D
528 GL_FIXED_ONLY=0x891D
529 GL_FLOAT=0x1406
530 GL_FLOAT_32_UNSIGNED_INT_24_8_REV=0x8DAD
531 GL_FLOAT_MAT2=0x8B5A
532 GL_FLOAT_MAT2x3=0x8B65
533 GL_FLOAT_MAT2x4=0x8B66
534 GL_FLOAT_MAT3=0x8B5B
535 GL_FLOAT_MAT3x2=0x8B67
536 GL_FLOAT_MAT3x4=0x8B68
537 GL_FLOAT_MAT4=0x8B5C
538 GL_FLOAT_MAT4x2=0x8B69
539 GL_FLOAT_MAT4x3=0x8B6A
540 GL_FLOAT_VEC2=0x8B50
541 GL_FLOAT_VEC3=0x8B51
542 GL_FLOAT_VEC4=0x8B52
543 GL_FRAGMENT_SHADER=0x8B30
544 GL_FRAGMENT_SHADER_DERIVATIVE_HINT=0x8B8B
545 GL_FRAMEBUFFER=0x8D40
546 GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE=0x8215
547 GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE=0x8214
548 GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING=0x8210
549 GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE=0x8211
550 GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE=0x8216
551 GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE=0x8213
552 GL_FRAMEBUFFER_ATTACHMENT_LAYERED=0x8DA7
553 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME=0x8CD1
554 GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE=0x8CD0
555 GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE=0x8212
556 GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE=0x8217
557 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE=0x8CD3
558 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER=0x8CD4
559 GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL=0x8CD2
560 GL_FRAMEBUFFER_BINDING=0x8CA6
561 GL_FRAMEBUFFER_COMPLETE=0x8CD5
562 GL_FRAMEBUFFER_DEFAULT=0x8218
563 GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT=0x8CD6
564 GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER=0x8CDB
565 GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS=0x8DA8
566 GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT=0x8CD7
567 GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE=0x8D56
568 GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER=0x8CDC
569 GL_FRAMEBUFFER_SRGB=0x8DB9
570 GL_FRAMEBUFFER_UNDEFINED=0x8219
571 GL_FRAMEBUFFER_UNSUPPORTED=0x8CDD
572 GL_FRONT=0x0404
573 GL_FRONT_AND_BACK=0x0408
574 GL_FRONT_FACE=0x0B46
575 GL_FRONT_LEFT=0x0400
576 GL_FRONT_RIGHT=0x0401
577 GL_FUNC_ADD=0x8006
578 GL_FUNC_REVERSE_SUBTRACT=0x800B
579 GL_FUNC_SUBTRACT=0x800A
580 GL_GEOMETRY_INPUT_TYPE=0x8917
581 GL_GEOMETRY_OUTPUT_TYPE=0x8918
582 GL_GEOMETRY_SHADER=0x8DD9
583 GL_GEOMETRY_VERTICES_OUT=0x8916
584 GL_GEQUAL=0x0206
585 GL_GREATER=0x0204
586 GL_GREEN=0x1904
587 GL_GREEN_INTEGER=0x8D95
588 GL_HALF_FLOAT=0x140B
589 GL_INCR=0x1E02
590 GL_INCR_WRAP=0x8507
591 GL_INFO_LOG_LENGTH=0x8B84
592 GL_INT=0x1404
593 GL_INTERLEAVED_ATTRIBS=0x8C8C
594 GL_INT_SAMPLER_1D=0x8DC9
595 GL_INT_SAMPLER_1D_ARRAY=0x8DCE
596 GL_INT_SAMPLER_2D=0x8DCA
597 GL_INT_SAMPLER_2D_ARRAY=0x8DCF
598 GL_INT_SAMPLER_2D_MULTISAMPLE=0x9109
599 GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY=0x910C
600 GL_INT_SAMPLER_2D_RECT=0x8DCD
601 GL_INT_SAMPLER_3D=0x8DCB
602 GL_INT_SAMPLER_BUFFER=0x8DD0
603 GL_INT_SAMPLER_CUBE=0x8DCC
604 GL_INT_SAMPLER_CUBE_MAP_ARRAY=0x900E
605 GL_INT_VEC2=0x8B53
606 GL_INT_VEC3=0x8B54
607 GL_INT_VEC4=0x8B55
608 GL_INVALID_ENUM=0x0500
609 GL_INVALID_FRAMEBUFFER_OPERATION=0x0506
610 GL_INVALID_INDEX=0xFFFFFFFF
611 GL_INVALID_OPERATION=0x0502
612 GL_INVALID_VALUE=0x0501
613 GL_INVERT=0x150A
614 GL_KEEP=0x1E00
615 GL_LAST_VERTEX_CONVENTION=0x8E4E
616 GL_LEFT=0x0406
617 GL_LEQUAL=0x0203
618 GL_LESS=0x0201
619 GL_LINE=0x1B01
620 GL_LINEAR=0x2601
621 GL_LINEAR_MIPMAP_LINEAR=0x2703
622 GL_LINEAR_MIPMAP_NEAREST=0x2701
623 GL_LINES=0x0001
624 GL_LINES_ADJACENCY=0x000A
625 GL_LINE_LOOP=0x0002
626 GL_LINE_SMOOTH=0x0B20
627 GL_LINE_SMOOTH_HINT=0x0C52
628 GL_LINE_STRIP=0x0003
629 GL_LINE_STRIP_ADJACENCY=0x000B
630 GL_LINE_WIDTH=0x0B21
631 GL_LINE_WIDTH_GRANULARITY=0x0B23
632 GL_LINE_WIDTH_RANGE=0x0B22
633 GL_LINK_STATUS=0x8B82
634 GL_LOGIC_OP_MODE=0x0BF0
635 GL_LOWER_LEFT=0x8CA1
636 GL_MAJOR_VERSION=0x821B
637 GL_MAP_FLUSH_EXPLICIT_BIT=0x0010
638 GL_MAP_INVALIDATE_BUFFER_BIT=0x0008
639 GL_MAP_INVALIDATE_RANGE_BIT=0x0004
640 GL_MAP_READ_BIT=0x0001
641 GL_MAP_UNSYNCHRONIZED_BIT=0x0020
642 GL_MAP_WRITE_BIT=0x0002
643 GL_MAX=0x8008
644 GL_MAX_3D_TEXTURE_SIZE=0x8073
645 GL_MAX_ARRAY_TEXTURE_LAYERS=0x88FF
646 GL_MAX_CLIP_DISTANCES=0x0D32
647 GL_MAX_COLOR_ATTACHMENTS=0x8CDF
648 GL_MAX_COLOR_TEXTURE_SAMPLES=0x910E
649 GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS=0x8A33
650 GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS=0x8A32
651 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS=0x8B4D
652 GL_MAX_COMBINED_UNIFORM_BLOCKS=0x8A2E
653 GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS=0x8A31
654 GL_MAX_CUBE_MAP_TEXTURE_SIZE=0x851C
655 GL_MAX_DEPTH_TEXTURE_SAMPLES=0x910F
656 GL_MAX_DRAW_BUFFERS=0x8824
657 GL_MAX_ELEMENTS_INDICES=0x80E9
658 GL_MAX_ELEMENTS_VERTICES=0x80E8
659 GL_MAX_FRAGMENT_INPUT_COMPONENTS=0x9125
660 GL_MAX_FRAGMENT_UNIFORM_BLOCKS=0x8A2D
661 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS=0x8B49
662 GL_MAX_GEOMETRY_INPUT_COMPONENTS=0x9123
663 GL_MAX_GEOMETRY_OUTPUT_COMPONENTS=0x9124
664 GL_MAX_GEOMETRY_OUTPUT_VERTICES=0x8DE0
665 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS=0x8C29
666 GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS=0x8DE1
667 GL_MAX_GEOMETRY_UNIFORM_BLOCKS=0x8A2C
668 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS=0x8DDF
669 GL_MAX_INTEGER_SAMPLES=0x9110
670 GL_MAX_PROGRAM_TEXEL_OFFSET=0x8905
671 GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS=0x8F9F
672 GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET=0x8E5F
673 GL_MAX_RECTANGLE_TEXTURE_SIZE=0x84F8
674 GL_MAX_RENDERBUFFER_SIZE=0x84E8
675 GL_MAX_SAMPLES=0x8D57
676 GL_MAX_SAMPLE_MASK_WORDS=0x8E59
677 GL_MAX_SERVER_WAIT_TIMEOUT=0x9111
678 GL_MAX_TEXTURE_BUFFER_SIZE=0x8C2B
679 GL_MAX_TEXTURE_IMAGE_UNITS=0x8872
680 GL_MAX_TEXTURE_LOD_BIAS=0x84FD
681 GL_MAX_TEXTURE_SIZE=0x0D33
682 GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS=0x8C8A
683 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS=0x8C8B
684 GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS=0x8C80
685 GL_MAX_UNIFORM_BLOCK_SIZE=0x8A30
686 GL_MAX_UNIFORM_BUFFER_BINDINGS=0x8A2F
687 GL_MAX_VARYING_COMPONENTS=0x8B4B
688 GL_MAX_VARYING_FLOATS=0x8B4B
689 GL_MAX_VERTEX_ATTRIBS=0x8869
690 GL_MAX_VERTEX_OUTPUT_COMPONENTS=0x9122
691 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS=0x8B4C
692 GL_MAX_VERTEX_UNIFORM_BLOCKS=0x8A2B
693 GL_MAX_VERTEX_UNIFORM_COMPONENTS=0x8B4A
694 GL_MAX_VIEWPORT_DIMS=0x0D3A
695 GL_MIN=0x8007
696 GL_MINOR_VERSION=0x821C
697 GL_MIN_PROGRAM_TEXEL_OFFSET=0x8904
698 GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET=0x8E5E
699 GL_MIN_SAMPLE_SHADING_VALUE=0x8C37
700 GL_MIRRORED_REPEAT=0x8370
701 GL_MULTISAMPLE=0x809D
702 GL_NAND=0x150E
703 GL_NEAREST=0x2600
704 GL_NEAREST_MIPMAP_LINEAR=0x2702
705 GL_NEAREST_MIPMAP_NEAREST=0x2700
706 GL_NEVER=0x0200
707 GL_NICEST=0x1102
708 GL_NONE=0
709 GL_NOOP=0x1505
710 GL_NOR=0x1508
711 GL_NOTEQUAL=0x0205
712 GL_NO_ERROR=0
713 GL_NUM_COMPRESSED_TEXTURE_FORMATS=0x86A2
714 GL_NUM_EXTENSIONS=0x821D
715 GL_OBJECT_TYPE=0x9112
716 GL_ONE=1
717 GL_ONE_MINUS_CONSTANT_ALPHA=0x8004
718 GL_ONE_MINUS_CONSTANT_COLOR=0x8002
719 GL_ONE_MINUS_DST_ALPHA=0x0305
720 GL_ONE_MINUS_DST_COLOR=0x0307
721 GL_ONE_MINUS_SRC_ALPHA=0x0303
722 GL_ONE_MINUS_SRC_COLOR=0x0301
723 GL_OR=0x1507
724 GL_OR_INVERTED=0x150D
725 GL_OR_REVERSE=0x150B
726 GL_OUT_OF_MEMORY=0x0505
727 GL_PACK_ALIGNMENT=0x0D05
728 GL_PACK_IMAGE_HEIGHT=0x806C
729 GL_PACK_LSB_FIRST=0x0D01
730 GL_PACK_ROW_LENGTH=0x0D02
731 GL_PACK_SKIP_IMAGES=0x806B
732 GL_PACK_SKIP_PIXELS=0x0D04
733 GL_PACK_SKIP_ROWS=0x0D03
734 GL_PACK_SWAP_BYTES=0x0D00
735 GL_PIXEL_PACK_BUFFER=0x88EB
736 GL_PIXEL_PACK_BUFFER_BINDING=0x88ED
737 GL_PIXEL_UNPACK_BUFFER=0x88EC
738 GL_PIXEL_UNPACK_BUFFER_BINDING=0x88EF
739 GL_POINT=0x1B00
740 GL_POINTS=0x0000
741 GL_POINT_FADE_THRESHOLD_SIZE=0x8128
742 GL_POINT_SIZE=0x0B11
743 GL_POINT_SIZE_GRANULARITY=0x0B13
744 GL_POINT_SIZE_RANGE=0x0B12
745 GL_POINT_SPRITE_COORD_ORIGIN=0x8CA0
746 GL_POLYGON_OFFSET_FACTOR=0x8038
747 GL_POLYGON_OFFSET_FILL=0x8037
748 GL_POLYGON_OFFSET_LINE=0x2A02
749 GL_POLYGON_OFFSET_POINT=0x2A01
750 GL_POLYGON_OFFSET_UNITS=0x2A00
751 GL_POLYGON_SMOOTH=0x0B41
752 GL_POLYGON_SMOOTH_HINT=0x0C53
753 GL_PRIMITIVES_GENERATED=0x8C87
754 GL_PRIMITIVE_RESTART=0x8F9D
755 GL_PRIMITIVE_RESTART_INDEX=0x8F9E
756 GL_PROGRAM_POINT_SIZE=0x8642
757 GL_PROVOKING_VERTEX=0x8E4F
758 GL_PROXY_TEXTURE_1D=0x8063
759 GL_PROXY_TEXTURE_1D_ARRAY=0x8C19
760 GL_PROXY_TEXTURE_2D=0x8064
761 GL_PROXY_TEXTURE_2D_ARRAY=0x8C1B
762 GL_PROXY_TEXTURE_2D_MULTISAMPLE=0x9101
763 GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY=0x9103
764 GL_PROXY_TEXTURE_3D=0x8070
765 GL_PROXY_TEXTURE_CUBE_MAP=0x851B
766 GL_PROXY_TEXTURE_CUBE_MAP_ARRAY=0x900B
767 GL_PROXY_TEXTURE_RECTANGLE=0x84F7
768 GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION=0x8E4C
769 GL_QUERY_BY_REGION_NO_WAIT=0x8E16
770 GL_QUERY_BY_REGION_WAIT=0x8E15
771 GL_QUERY_COUNTER_BITS=0x8864
772 GL_QUERY_NO_WAIT=0x8E14
773 GL_QUERY_RESULT=0x8866
774 GL_QUERY_RESULT_AVAILABLE=0x8867
775 GL_QUERY_WAIT=0x8E13
776 GL_R11F_G11F_B10F=0x8C3A
777 GL_R16=0x822A
778 GL_R16F=0x822D
779 GL_R16I=0x8233
780 GL_R16UI=0x8234
781 GL_R16_SNORM=0x8F98
782 GL_R32F=0x822E
783 GL_R32I=0x8235
784 GL_R32UI=0x8236
785 GL_R3_G3_B2=0x2A10
786 GL_R8=0x8229
787 GL_R8I=0x8231
788 GL_R8UI=0x8232
789 GL_R8_SNORM=0x8F94
790 GL_RASTERIZER_DISCARD=0x8C89
791 GL_READ_BUFFER=0x0C02
792 GL_READ_FRAMEBUFFER=0x8CA8
793 GL_READ_FRAMEBUFFER_BINDING=0x8CAA
794 GL_READ_ONLY=0x88B8
795 GL_READ_WRITE=0x88BA
796 GL_RED=0x1903
797 GL_RED_INTEGER=0x8D94
798 GL_RED_SNORM=0x8F90
799 GL_RENDERBUFFER=0x8D41
800 GL_RENDERBUFFER_ALPHA_SIZE=0x8D53
801 GL_RENDERBUFFER_BINDING=0x8CA7
802 GL_RENDERBUFFER_BLUE_SIZE=0x8D52
803 GL_RENDERBUFFER_DEPTH_SIZE=0x8D54
804 GL_RENDERBUFFER_GREEN_SIZE=0x8D51
805 GL_RENDERBUFFER_HEIGHT=0x8D43
806 GL_RENDERBUFFER_INTERNAL_FORMAT=0x8D44
807 GL_RENDERBUFFER_RED_SIZE=0x8D50
808 GL_RENDERBUFFER_SAMPLES=0x8CAB
809 GL_RENDERBUFFER_STENCIL_SIZE=0x8D55
810 GL_RENDERBUFFER_WIDTH=0x8D42
811 GL_RENDERER=0x1F01
812 GL_REPEAT=0x2901
813 GL_REPLACE=0x1E01
814 GL_RG16=0x822C
815 GL_RG16F=0x822F
816 GL_RG16I=0x8239
817 GL_RG16UI=0x823A
818 GL_RG16_SNORM=0x8F99
819 GL_RG32F=0x8230
820 GL_RG32I=0x823B
821 GL_RG32UI=0x823C
822 GL_RG8=0x822B
823 GL_RG8I=0x8237
824 GL_RG8UI=0x8238
825 GL_RG8_SNORM=0x8F95
826 GL_RG=0x8227
827 GL_RGB10=0x8052
828 GL_RGB10_A2=0x8059
829 GL_RGB12=0x8053
830 GL_RGB16=0x8054
831 GL_RGB16F=0x881B
832 GL_RGB16I=0x8D89
833 GL_RGB16UI=0x8D77
834 GL_RGB16_SNORM=0x8F9A
835 GL_RGB32F=0x8815
836 GL_RGB32I=0x8D83
837 GL_RGB32UI=0x8D71
838 GL_RGB4=0x804F
839 GL_RGB5=0x8050
840 GL_RGB5_A1=0x8057
841 GL_RGB8=0x8051
842 GL_RGB8I=0x8D8F
843 GL_RGB8UI=0x8D7D
844 GL_RGB8_SNORM=0x8F96
845 GL_RGB9_E5=0x8C3D
846 GL_RGB=0x1907
847 GL_RGBA12=0x805A
848 GL_RGBA16=0x805B
849 GL_RGBA16F=0x881A
850 GL_RGBA16I=0x8D88
851 GL_RGBA16UI=0x8D76
852 GL_RGBA16_SNORM=0x8F9B
853 GL_RGBA2=0x8055
854 GL_RGBA32F=0x8814
855 GL_RGBA32I=0x8D82
856 GL_RGBA32UI=0x8D70
857 GL_RGBA4=0x8056
858 GL_RGBA8=0x8058
859 GL_RGBA8I=0x8D8E
860 GL_RGBA8UI=0x8D7C
861 GL_RGBA8_SNORM=0x8F97
862 GL_RGBA=0x1908
863 GL_RGBA_INTEGER=0x8D99
864 GL_RGBA_SNORM=0x8F93
865 GL_RGB_INTEGER=0x8D98
866 GL_RGB_SNORM=0x8F92
867 GL_RG_INTEGER=0x8228
868 GL_RG_SNORM=0x8F91
869 GL_RIGHT=0x0407
870 GL_SAMPLER_1D=0x8B5D
871 GL_SAMPLER_1D_ARRAY=0x8DC0
872 GL_SAMPLER_1D_ARRAY_SHADOW=0x8DC3
873 GL_SAMPLER_1D_SHADOW=0x8B61
874 GL_SAMPLER_2D=0x8B5E
875 GL_SAMPLER_2D_ARRAY=0x8DC1
876 GL_SAMPLER_2D_ARRAY_SHADOW=0x8DC4
877 GL_SAMPLER_2D_MULTISAMPLE=0x9108
878 GL_SAMPLER_2D_MULTISAMPLE_ARRAY=0x910B
879 GL_SAMPLER_2D_RECT=0x8B63
880 GL_SAMPLER_2D_RECT_SHADOW=0x8B64
881 GL_SAMPLER_2D_SHADOW=0x8B62
882 GL_SAMPLER_3D=0x8B5F
883 GL_SAMPLER_BUFFER=0x8DC2
884 GL_SAMPLER_CUBE=0x8B60
885 GL_SAMPLER_CUBE_MAP_ARRAY=0x900C
886 GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW=0x900D
887 GL_SAMPLER_CUBE_SHADOW=0x8DC5
888 GL_SAMPLES=0x80A9
889 GL_SAMPLES_PASSED=0x8914
890 GL_SAMPLE_ALPHA_TO_COVERAGE=0x809E
891 GL_SAMPLE_ALPHA_TO_ONE=0x809F
892 GL_SAMPLE_BUFFERS=0x80A8
893 GL_SAMPLE_COVERAGE=0x80A0
894 GL_SAMPLE_COVERAGE_INVERT=0x80AB
895 GL_SAMPLE_COVERAGE_VALUE=0x80AA
896 GL_SAMPLE_MASK=0x8E51
897 GL_SAMPLE_MASK_VALUE=0x8E52
898 GL_SAMPLE_POSITION=0x8E50
899 GL_SAMPLE_SHADING=0x8C36
900 GL_SCISSOR_BOX=0x0C10
901 GL_SCISSOR_TEST=0x0C11
902 GL_SEPARATE_ATTRIBS=0x8C8D
903 GL_SET=0x150F
904 GL_SHADER_SOURCE_LENGTH=0x8B88
905 GL_SHADER_TYPE=0x8B4F
906 GL_SHADING_LANGUAGE_VERSION=0x8B8C
907 GL_SHORT=0x1402
908 GL_SIGNALED=0x9119
909 GL_SIGNED_NORMALIZED=0x8F9C
910 GL_SMOOTH_LINE_WIDTH_GRANULARITY=0x0B23
911 GL_SMOOTH_LINE_WIDTH_RANGE=0x0B22
912 GL_SMOOTH_POINT_SIZE_GRANULARITY=0x0B13
913 GL_SMOOTH_POINT_SIZE_RANGE=0x0B12
914 GL_SRC_ALPHA=0x0302
915 GL_SRC_ALPHA_SATURATE=0x0308
916 GL_SRC_COLOR=0x0300
917 GL_SRGB8=0x8C41
918 GL_SRGB8_ALPHA8=0x8C43
919 GL_SRGB=0x8C40
920 GL_SRGB_ALPHA=0x8C42
921 GL_STATIC_COPY=0x88E6
922 GL_STATIC_DRAW=0x88E4
923 GL_STATIC_READ=0x88E5
924 GL_STENCIL=0x1802
925 GL_STENCIL_ATTACHMENT=0x8D20
926 GL_STENCIL_BACK_FAIL=0x8801
927 GL_STENCIL_BACK_FUNC=0x8800
928 GL_STENCIL_BACK_PASS_DEPTH_FAIL=0x8802
929 GL_STENCIL_BACK_PASS_DEPTH_PASS=0x8803
930 GL_STENCIL_BACK_REF=0x8CA3
931 GL_STENCIL_BACK_VALUE_MASK=0x8CA4
932 GL_STENCIL_BACK_WRITEMASK=0x8CA5
933 GL_STENCIL_BUFFER=0x8224
934 GL_STENCIL_BUFFER_BIT=0x00000400
935 GL_STENCIL_CLEAR_VALUE=0x0B91
936 GL_STENCIL_FAIL=0x0B94
937 GL_STENCIL_FUNC=0x0B92
938 GL_STENCIL_INDEX16=0x8D49
939 GL_STENCIL_INDEX1=0x8D46
940 GL_STENCIL_INDEX4=0x8D47
941 GL_STENCIL_INDEX8=0x8D48
942 GL_STENCIL_INDEX=0x1901
943 GL_STENCIL_PASS_DEPTH_FAIL=0x0B95
944 GL_STENCIL_PASS_DEPTH_PASS=0x0B96
945 GL_STENCIL_REF=0x0B97
946 GL_STENCIL_TEST=0x0B90
947 GL_STENCIL_VALUE_MASK=0x0B93
948 GL_STENCIL_WRITEMASK=0x0B98
949 GL_STEREO=0x0C33
950 GL_STREAM_COPY=0x88E2
951 GL_STREAM_DRAW=0x88E0
952 GL_STREAM_READ=0x88E1
953 GL_SUBPIXEL_BITS=0x0D50
954 GL_SYNC_CONDITION=0x9113
955 GL_SYNC_FENCE=0x9116
956 GL_SYNC_FLAGS=0x9115
957 GL_SYNC_FLUSH_COMMANDS_BIT=0x00000001
958 GL_SYNC_GPU_COMMANDS_COMPLETE=0x9117
959 GL_SYNC_STATUS=0x9114
960 GL_TEXTURE0=0x84C0
961 GL_TEXTURE10=0x84CA
962 GL_TEXTURE11=0x84CB
963 GL_TEXTURE12=0x84CC
964 GL_TEXTURE13=0x84CD
965 GL_TEXTURE14=0x84CE
966 GL_TEXTURE15=0x84CF
967 GL_TEXTURE16=0x84D0
968 GL_TEXTURE17=0x84D1
969 GL_TEXTURE18=0x84D2
970 GL_TEXTURE19=0x84D3
971 GL_TEXTURE1=0x84C1
972 GL_TEXTURE20=0x84D4
973 GL_TEXTURE21=0x84D5
974 GL_TEXTURE22=0x84D6
975 GL_TEXTURE23=0x84D7
976 GL_TEXTURE24=0x84D8
977 GL_TEXTURE25=0x84D9
978 GL_TEXTURE26=0x84DA
979 GL_TEXTURE27=0x84DB
980 GL_TEXTURE28=0x84DC
981 GL_TEXTURE29=0x84DD
982 GL_TEXTURE2=0x84C2
983 GL_TEXTURE30=0x84DE
984 GL_TEXTURE31=0x84DF
985 GL_TEXTURE3=0x84C3
986 GL_TEXTURE4=0x84C4
987 GL_TEXTURE5=0x84C5
988 GL_TEXTURE6=0x84C6
989 GL_TEXTURE7=0x84C7
990 GL_TEXTURE8=0x84C8
991 GL_TEXTURE9=0x84C9
992 GL_TEXTURE=0x1702
993 GL_TEXTURE_1D=0x0DE0
994 GL_TEXTURE_1D_ARRAY=0x8C18
995 GL_TEXTURE_2D=0x0DE1
996 GL_TEXTURE_2D_ARRAY=0x8C1A
997 GL_TEXTURE_2D_MULTISAMPLE=0x9100
998 GL_TEXTURE_2D_MULTISAMPLE_ARRAY=0x9102
999 GL_TEXTURE_3D=0x806F
1000 GL_TEXTURE_ALPHA_SIZE=0x805F
1001 GL_TEXTURE_ALPHA_TYPE=0x8C13
1002 GL_TEXTURE_BASE_LEVEL=0x813C
1003 GL_TEXTURE_BINDING_1D=0x8068
1004 GL_TEXTURE_BINDING_1D_ARRAY=0x8C1C
1005 GL_TEXTURE_BINDING_2D=0x8069
1006 GL_TEXTURE_BINDING_2D_ARRAY=0x8C1D
1007 GL_TEXTURE_BINDING_2D_MULTISAMPLE=0x9104
1008 GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY=0x9105
1009 GL_TEXTURE_BINDING_3D=0x806A
1010 GL_TEXTURE_BINDING_BUFFER=0x8C2C
1011 GL_TEXTURE_BINDING_CUBE_MAP=0x8514
1012 GL_TEXTURE_BINDING_CUBE_MAP_ARRAY=0x900A
1013 GL_TEXTURE_BINDING_RECTANGLE=0x84F6
1014 GL_TEXTURE_BLUE_SIZE=0x805E
1015 GL_TEXTURE_BLUE_TYPE=0x8C12
1016 GL_TEXTURE_BORDER=0x1005
1017 GL_TEXTURE_BORDER_COLOR=0x1004
1018 GL_TEXTURE_BUFFER=0x8C2A
1019 GL_TEXTURE_BUFFER_DATA_STORE_BINDING=0x8C2D
1020 GL_TEXTURE_BUFFER_FORMAT=0x8C2E
1021 GL_TEXTURE_COMPARE_FUNC=0x884D
1022 GL_TEXTURE_COMPARE_MODE=0x884C
1023 GL_TEXTURE_COMPRESSED=0x86A1
1024 GL_TEXTURE_COMPRESSED_IMAGE_SIZE=0x86A0
1025 GL_TEXTURE_COMPRESSION_HINT=0x84EF
1026 GL_TEXTURE_CUBE_MAP=0x8513
1027 GL_TEXTURE_CUBE_MAP_ARRAY=0x9009
1028 GL_TEXTURE_CUBE_MAP_NEGATIVE_X=0x8516
1029 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y=0x8518
1030 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z=0x851A
1031 GL_TEXTURE_CUBE_MAP_POSITIVE_X=0x8515
1032 GL_TEXTURE_CUBE_MAP_POSITIVE_Y=0x8517
1033 GL_TEXTURE_CUBE_MAP_POSITIVE_Z=0x8519
1034 GL_TEXTURE_CUBE_MAP_SEAMLESS=0x884F
1035 GL_TEXTURE_DEPTH=0x8071
1036 GL_TEXTURE_DEPTH_SIZE=0x884A
1037 GL_TEXTURE_DEPTH_TYPE=0x8C16
1038 GL_TEXTURE_FIXED_SAMPLE_LOCATIONS=0x9107
1039 GL_TEXTURE_GREEN_SIZE=0x805D
1040 GL_TEXTURE_GREEN_TYPE=0x8C11
1041 GL_TEXTURE_HEIGHT=0x1001
1042 GL_TEXTURE_INTERNAL_FORMAT=0x1003
1043 GL_TEXTURE_LOD_BIAS=0x8501
1044 GL_TEXTURE_MAG_FILTER=0x2800
1045 GL_TEXTURE_MAX_LEVEL=0x813D
1046 GL_TEXTURE_MAX_LOD=0x813B
1047 GL_TEXTURE_MIN_FILTER=0x2801
1048 GL_TEXTURE_MIN_LOD=0x813A
1049 GL_TEXTURE_RECTANGLE=0x84F5
1050 GL_TEXTURE_RED_SIZE=0x805C
1051 GL_TEXTURE_RED_TYPE=0x8C10
1052 GL_TEXTURE_SAMPLES=0x9106
1053 GL_TEXTURE_SHARED_SIZE=0x8C3F
1054 GL_TEXTURE_STENCIL_SIZE=0x88F1
1055 GL_TEXTURE_WIDTH=0x1000
1056 GL_TEXTURE_WRAP_R=0x8072
1057 GL_TEXTURE_WRAP_S=0x2802
1058 GL_TEXTURE_WRAP_T=0x2803
1059 GL_TIMEOUT_EXPIRED=0x911B
1060 GL_TIMEOUT_IGNORED=0xFFFFFFFFFFFFFFFF
1061 GL_TRANSFORM_FEEDBACK_BUFFER=0x8C8E
1062 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING=0x8C8F
1063 GL_TRANSFORM_FEEDBACK_BUFFER_MODE=0x8C7F
1064 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE=0x8C85
1065 GL_TRANSFORM_FEEDBACK_BUFFER_START=0x8C84
1066 GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN=0x8C88
1067 GL_TRANSFORM_FEEDBACK_VARYINGS=0x8C83
1068 GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH=0x8C76
1069 GL_TRIANGLES=0x0004
1070 GL_TRIANGLES_ADJACENCY=0x000C
1071 GL_TRIANGLE_FAN=0x0006
1072 GL_TRIANGLE_STRIP=0x0005
1073 GL_TRIANGLE_STRIP_ADJACENCY=0x000D
1074 GL_TRUE=1
1075 GL_UNIFORM_ARRAY_STRIDE=0x8A3C
1076 GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS=0x8A42
1077 GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES=0x8A43
1078 GL_UNIFORM_BLOCK_BINDING=0x8A3F
1079 GL_UNIFORM_BLOCK_DATA_SIZE=0x8A40
1080 GL_UNIFORM_BLOCK_INDEX=0x8A3A
1081 GL_UNIFORM_BLOCK_NAME_LENGTH=0x8A41
1082 GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER=0x8A46
1083 GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER=0x8A45
1084 GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER=0x8A44
1085 GL_UNIFORM_BUFFER=0x8A11
1086 GL_UNIFORM_BUFFER_BINDING=0x8A28
1087 GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT=0x8A34
1088 GL_UNIFORM_BUFFER_SIZE=0x8A2A
1089 GL_UNIFORM_BUFFER_START=0x8A29
1090 GL_UNIFORM_IS_ROW_MAJOR=0x8A3E
1091 GL_UNIFORM_MATRIX_STRIDE=0x8A3D
1092 GL_UNIFORM_NAME_LENGTH=0x8A39
1093 GL_UNIFORM_OFFSET=0x8A3B
1094 GL_UNIFORM_SIZE=0x8A38
1095 GL_UNIFORM_TYPE=0x8A37
1096 GL_UNPACK_ALIGNMENT=0x0CF5
1097 GL_UNPACK_IMAGE_HEIGHT=0x806E
1098 GL_UNPACK_LSB_FIRST=0x0CF1
1099 GL_UNPACK_ROW_LENGTH=0x0CF2
1100 GL_UNPACK_SKIP_IMAGES=0x806D
1101 GL_UNPACK_SKIP_PIXELS=0x0CF4
1102 GL_UNPACK_SKIP_ROWS=0x0CF3
1103 GL_UNPACK_SWAP_BYTES=0x0CF0
1104 GL_UNSIGNALED=0x9118
1105 GL_UNSIGNED_BYTE=0x1401
1106 GL_UNSIGNED_BYTE_2_3_3_REV=0x8362
1107 GL_UNSIGNED_BYTE_3_3_2=0x8032
1108 GL_UNSIGNED_INT=0x1405
1109 GL_UNSIGNED_INT_10F_11F_11F_REV=0x8C3B
1110 GL_UNSIGNED_INT_10_10_10_2=0x8036
1111 GL_UNSIGNED_INT_24_8=0x84FA
1112 GL_UNSIGNED_INT_2_10_10_10_REV=0x8368
1113 GL_UNSIGNED_INT_5_9_9_9_REV=0x8C3E
1114 GL_UNSIGNED_INT_8_8_8_8=0x8035
1115 GL_UNSIGNED_INT_8_8_8_8_REV=0x8367
1116 GL_UNSIGNED_INT_SAMPLER_1D=0x8DD1
1117 GL_UNSIGNED_INT_SAMPLER_1D_ARRAY=0x8DD6
1118 GL_UNSIGNED_INT_SAMPLER_2D=0x8DD2
1119 GL_UNSIGNED_INT_SAMPLER_2D_ARRAY=0x8DD7
1120 GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE=0x910A
1121 GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY=0x910D
1122 GL_UNSIGNED_INT_SAMPLER_2D_RECT=0x8DD5
1123 GL_UNSIGNED_INT_SAMPLER_3D=0x8DD3
1124 GL_UNSIGNED_INT_SAMPLER_BUFFER=0x8DD8
1125 GL_UNSIGNED_INT_SAMPLER_CUBE=0x8DD4
1126 GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY=0x900F
1127 GL_UNSIGNED_INT_VEC2=0x8DC6
1128 GL_UNSIGNED_INT_VEC3=0x8DC7
1129 GL_UNSIGNED_INT_VEC4=0x8DC8
1130 GL_UNSIGNED_NORMALIZED=0x8C17
1131 GL_UNSIGNED_SHORT=0x1403
1132 GL_UNSIGNED_SHORT_1_5_5_5_REV=0x8366
1133 GL_UNSIGNED_SHORT_4_4_4_4=0x8033
1134 GL_UNSIGNED_SHORT_4_4_4_4_REV=0x8365
1135 GL_UNSIGNED_SHORT_5_5_5_1=0x8034
1136 GL_UNSIGNED_SHORT_5_6_5=0x8363
1137 GL_UNSIGNED_SHORT_5_6_5_REV=0x8364
1138 GL_UPPER_LEFT=0x8CA2
1139 GL_VALIDATE_STATUS=0x8B83
1140 GL_VENDOR=0x1F00
1141 GL_VERSION=0x1F02
1142 GL_VERSION_1_0=1
1143 GL_VERSION_1_1=1
1144 GL_VERSION_1_2=1
1145 GL_VERSION_1_3=1
1146 GL_VERSION_1_4=1
1147 GL_VERSION_1_5=1
1148 GL_VERSION_2_0=1
1149 GL_VERSION_2_1=1
1150 GL_VERSION_3_0=1
1151 GL_VERSION_3_1=1
1152 GL_VERSION_3_2=1
1153 GL_VERTEX_ARRAY_BINDING=0x85B5
1154 GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING=0x889F
1155 GL_VERTEX_ATTRIB_ARRAY_ENABLED=0x8622
1156 GL_VERTEX_ATTRIB_ARRAY_INTEGER=0x88FD
1157 GL_VERTEX_ATTRIB_ARRAY_NORMALIZED=0x886A
1158 GL_VERTEX_ATTRIB_ARRAY_POINTER=0x8645
1159 GL_VERTEX_ATTRIB_ARRAY_SIZE=0x8623
1160 GL_VERTEX_ATTRIB_ARRAY_STRIDE=0x8624
1161 GL_VERTEX_ATTRIB_ARRAY_TYPE=0x8625
1162 GL_VERTEX_PROGRAM_POINT_SIZE=0x8642
1163 GL_VERTEX_SHADER=0x8B31
1164 GL_VIEWPORT=0x0BA2
1165 GL_WAIT_FAILED=0x911D
1166 GL_WRITE_ONLY=0x88B9
1167 GL_XOR=0x1506
1168 GL_ZERO=0
1169 .
1170 :struct
1171 __GLsync{};
1172 .
1173 .