changeset 200:e07fb0bbddae

- manual cleanup
author Tassilo Philipp
date Sun, 19 Mar 2017 20:09:59 +0100
parents e2233f6d887f
children 136409adbdd1
files doc/manual/callconvs/callconv_mips.tex doc/manual/callconvs/callconv_mips32.tex doc/manual/callconvs/callconv_sparc.tex doc/manual/callconvs/callconv_sparc32.tex doc/manual/callconvs/callconv_sparc64.tex doc/manual/manual_cc.tex
diffstat 6 files changed, 315 insertions(+), 314 deletions(-) [+]
line wrap: on
line diff
--- a/doc/manual/callconvs/callconv_mips.tex	Sun Mar 19 19:00:38 2017 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,204 +0,0 @@
-%//////////////////////////////////////////////////////////////////////////////
-%
-% Copyright (c) 2007,2009 Daniel Adler <dadler@uni-goettingen.de>, 
-%                         Tassilo Philipp <tphilipp@potion-studios.com>
-%
-% Permission to use, copy, modify, and distribute this software for any
-% purpose with or without fee is hereby granted, provided that the above
-% copyright notice and this permission notice appear in all copies.
-%
-% THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
-% WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
-% MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
-% ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
-% WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
-% ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
-% OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
-%
-%//////////////////////////////////////////////////////////////////////////////
-
-\subsection{MIPS32 Calling Convention}
-
-\paragraph{Overview}
-
-Multiple revisions of the MIPS Instruction set exist, namely MIPS I, MIPS II, MIPS III, MIPS IV, MIPS32 and MIPS64.
-Nowadays, MIPS32 and MIPS64 are the main ones used for 32-bit and 64-bit instruction sets, respectively.\\
-Given MIPS processor are often used for embedded devices, several add-on extensions exist for the MIPS family, for example: 
-
-\begin{description}
-\item [MIPS-3D] simple floating-point SIMD instructions dedicated to common 3D tasks.
-\item [MDMX] (MaDMaX) more extensive integer SIMD instruction set using 64 bit floating-point registers.
-\item [MIPS16e] adds compression to the instruction stream to make programs take up less room (allegedly a response to the THUMB instruction set of the ARM architecture).
-\item [MIPS MT] multithreading additions to the system similar to HyperThreading.
-\end{description}
-
-Unfortunately, there is actually no such thing as "The MIPS Calling Convention". Many possible conventions are used
-by many different environments such as \emph{O32}\cite{MIPSo32}, \emph{O64}\cite{MIPSo64}, \emph{N32}\cite{MIPSn32/n64}, \emph{N64}\cite{MIPSn32/n64}, \emph{EABI}\cite{MIPSeabi} and \emph{NUBI}\cite{MIPSnubi}.\\
-
-\paragraph{\product{dyncall} support}
-
-Currently, dyncall supports for MIPS 32-bit architectures the widely-used O32 calling convention (for big- and little-endian targets),
-as well as EABI (which is used on the Homebrew SDK for the Playstation Portable). \product{dyncall} currently does not support MIPS16e
-(contrary to the like-minded ARM-THUMB, which is supported). Both, calls and callbacks are supported.
-
-\subsubsection{MIPS EABI 32-bit Calling Convention}
-
-\paragraph{Register usage}
-
-\begin{table}[h]
-\begin{tabular*}{0.95\textwidth}{lll}
-Name                                   & Alias                & Brief description\\
-\hline
-{\bf \$0}                              & {\bf \$zero}         & Hardware zero \\
-{\bf \$1}                              & {\bf \$at}           & Assembler temporary \\
-{\bf \$2-\$3}                          & {\bf \$v0-\$v1}      & Integer results \\
-{\bf \$4-\$11}                         & {\bf \$a0-\$a7}      & Integer arguments, or double precision float arguments\\
-{\bf \$12-\$15,\$24}                   & {\bf \$t4-\$t7,\$t8} & Integer temporaries \\
-{\bf \$25}                             & {\bf \$t9}           & Integer temporary, hold the address of the called function for all PIC calls (by convention) \\
-{\bf \$16-\$23}                        & {\bf \$s0-\$s7}      & Preserved \\
-{\bf \$26,\$27}                        & {\bf \$kt0,\$kt1}    & Reserved for kernel \\
-{\bf \$28}                             & {\bf \$gp}           & Global pointer, preserve \\
-{\bf \$29}                             & {\bf \$sp}           & Stack pointer, preserve \\
-{\bf \$30}                             & {\bf \$s8}           & Frame pointer, preserve \\
-{\bf \$31}                             & {\bf \$ra}           & Return address, preserve \\
-{\bf hi, lo}                           &                      & Multiply/divide special registers \\
-{\bf \$f0,\$f2}                        &                      & Float results \\
-{\bf \$f1,\$f3,\$f4-\$f11,\$f20-\$f23} &                      & Float temporaries \\
-{\bf \$f12-\$f19}                      &                      & Single precision float arguments \\
-\end{tabular*}
-\caption{Register usage on MIPS32 EABI calling convention}
-\end{table}
-
-\paragraph{Parameter passing}
-
-\begin{itemize}
-\item Stack grows down
-\item Stack parameter order: right-to-left
-\item Caller cleans up the stack
-\item first 8 integers (\textless=\ 32bit) are passed in registers \$a0-\$a7
-\item first 8 single precision floating point arguments are passed in registers \$f12-\$f19
-\item if either integer or float registers are used up, the stack is used
-\item 64-bit stack arguments are always aligned to 8 bytes
-\item 64-bit integers or double precision floats are passed on two general purpose registers starting at an even register number, skipping one odd register
-\item \$a0-\$a7 and \$f12-\$f19 are not required to be preserved
-\item results are returned in \$v0 (32-bit), \$v0 and \$v1 (64-bit), \$f0 or \$f0 and \$f2 (2 $\times$ 32 bit float e.g. complex)
-\end{itemize}
-
-\paragraph{Stack layout}
-
-Stack directly after function prolog:\\
-
-\begin{figure}[h]
-\begin{tabular}{5|3|1 1}
-\hhline{~-~~}
-                                         & \vdots       &                                &                              \\
-\hhline{~=~~}                            
-register save area                       & \hspace{4cm} &                                & \mrrbrace{5}{caller's frame} \\
-\hhline{~-~~}                            
-local data                               &              &                                &                              \\
-\hhline{~-~~}                            
-\mrlbrace{3}{parameter area}             & \ldots       & \mrrbrace{3}{stack parameters} &                              \\
-                                         & \ldots       &                                &                              \\
-                                         & \ldots       &                                &                              \\
-\hhline{~=~~}
-register save area (with return address) &              &                                & \mrrbrace{5}{current frame}  \\
-\hhline{~-~~}
-local data                               &              &                                &                              \\
-\hhline{~-~~}
-parameter area                           &              &                                &                              \\
-\hhline{~-~~}
-                                         & \vdots       &                                &                              \\
-\hhline{~-~~}
-\end{tabular}
-\caption{Stack layout on mips32 eabi calling convention}
-\end{figure}
-
-\newpage
-
-\subsubsection{MIPS O32 32-bit Calling Convention}
-
-\paragraph{Register usage}
-
-\begin{table}[h]
-\begin{tabular*}{0.95\textwidth}{lll}
-Name                         & Alias                & Brief description\\
-\hline                                                             
-{\bf \$0}                    & {\bf \$zero}         & hardware zero \\
-{\bf \$1}                    & {\bf \$at}           & assembler temporary \\
-{\bf \$2-\$3}                & {\bf \$v0-\$v1}      & return value, scratch \\
-{\bf \$4-\$7}                & {\bf \$a0-\$a3}      & first integer arguments, scratch\\
-{\bf \$8-\$15,\$24}          & {\bf \$t0-\$t7,\$t8} & temporaries, scratch \\
-{\bf \$25}                   & {\bf \$t9}           & temporary, hold the address of the called function for all PIC calls (by convention) \\
-{\bf \$16-\$23}              & {\bf \$s0-\$s7}      & preserved \\
-{\bf \$26,\$27}              & {\bf \$k0,\$k1}      & reserved for kernel \\
-{\bf \$28}                   & {\bf \$gp}           & global pointer, preserved by caller \\
-{\bf \$29}                   & {\bf \$sp}           & stack pointer, preserve \\
-{\bf \$30}                   & {\bf \$fp}           & frame pointer, preserve \\
-{\bf \$31}                   & {\bf \$ra}           & return address, preserve \\
-{\bf hi, lo}                 &                      & multiply/divide special registers \\
-{\bf \$f0-\$f3}              &                      & float return value, scratch \\
-{\bf \$f4-\$f11,\$f16-\$f19} &                      & float temporaries, scratch \\
-{\bf \$f12-\$f15}            &                      & first floating point arguments, scratch \\
-{\bf \$f20-\$f31}            &                      & preserved \\
-\end{tabular*}
-\caption{Register usage on MIPS O32 calling convention}
-\end{table}
-
-\paragraph{Parameter passing}
-
-\begin{itemize}
-\item Stack grows down
-\item Stack parameter order: right-to-left
-\item Caller cleans up the stack
-\item Caller is required to always leave a 16-byte spill area for\$a0-\$a3 at the and of {\bf its} frame, to be used and spilled to by the callee, if needed
-\item The different stack areas (local data, register save area, parameter area) are each aligned to 8 bytes.
-\item generally, first four 32bit arguments are passed in registers \$a0-\$a3, respectively (see below for exceptions if first arg is a float)
-\item subsequent parameters are passed vie the stack
-\item 64-bit params passed via registers are passed using either two registers (starting at an even register number, skipping an odd one if necessary), or via the stack using an 8-byte alignment
-\item if the very first call argument is a float, up to 2 floats or doubles can be passed via \$f12 and \$f14, respectively, for first and second argument
-\item if any arguments are passed via float registers, skip \$a0-\$a3 for subsequent arguments as if the values were passed via them
-\item note that if the first argument is not a float, but the second, it'll get passed via the \$a? registers
-\item results are returned in \$v0 (32-bit int return values), \$f0 (32-bit float), \$v0 and \$v1 (64-bit int), \$f0 and \$f3 (64bit float)
-\end{itemize}
-
-\paragraph{Stack layout}
-
-Stack directly after function prolog:\\
-
-\begin{figure}[h]
-\begin{tabular}{5|3|1 1}
-\hhline{~-~~}
-                                         & \vdots         &                                &                               \\
-\hhline{~=~~}                            
-local data                               & \hspace{4cm}   &                                & \mrrbrace{12}{caller's frame} \\
-\hhline{~-~~}                            
-register save area                       & return address &                                &                               \\
-                                         & s7             &                                &                               \\
-                                         & \vdots         &                                &                               \\
-                                         & s0             &                                &                               \\
-\hhline{~-~~}                                             
-\mrlbrace{7}{parameter area}             & \ldots         & \mrrbrace{3}{stack parameters} &                               \\
-                                         & \ldots         &                                &                               \\
-                                         & \ldots         &                                &                               \\
-                                         & a3             & \mrrbrace{4}{spill area}       &                               \\
-                                         & a2             &                                &                               \\
-                                         & a1             &                                &                               \\
-                                         & a0             &                                &                               \\
-\hhline{~=~~}                                             
-local data                               &                &                                & \mrrbrace{5}{current frame}   \\
-\hhline{~-~~}                                             
-register save area (with return address) &                &                                &                               \\
-\hhline{~-~~}                                             
-parameter area                           &                &                                &                               \\
-                                         & \vdots         &                                &                               \\
-\hhline{~-~~}
-\end{tabular}
-\caption{Stack layout on MIPS O32 calling convention}
-\end{figure}
-
-\newpage
-
-\subsubsection{MIPS N32 32-bit Calling Convention}
-
-@@@
-
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/doc/manual/callconvs/callconv_mips32.tex	Sun Mar 19 20:09:59 2017 +0100
@@ -0,0 +1,204 @@
+%//////////////////////////////////////////////////////////////////////////////
+%
+% Copyright (c) 2007,2009 Daniel Adler <dadler@uni-goettingen.de>, 
+%                         Tassilo Philipp <tphilipp@potion-studios.com>
+%
+% Permission to use, copy, modify, and distribute this software for any
+% purpose with or without fee is hereby granted, provided that the above
+% copyright notice and this permission notice appear in all copies.
+%
+% THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+% WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+% MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+% ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+% WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+% ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+% OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+%
+%//////////////////////////////////////////////////////////////////////////////
+
+\subsection{MIPS32 Calling Convention}
+
+\paragraph{Overview}
+
+Multiple revisions of the MIPS Instruction set exist, namely MIPS I, MIPS II, MIPS III, MIPS IV, MIPS32 and MIPS64.
+Nowadays, MIPS32 and MIPS64 are the main ones used for 32-bit and 64-bit instruction sets, respectively.\\
+Given MIPS processor are often used for embedded devices, several add-on extensions exist for the MIPS family, for example: 
+
+\begin{description}
+\item [MIPS-3D] simple floating-point SIMD instructions dedicated to common 3D tasks.
+\item [MDMX] (MaDMaX) more extensive integer SIMD instruction set using 64 bit floating-point registers.
+\item [MIPS16e] adds compression to the instruction stream to make programs take up less room (allegedly a response to the THUMB instruction set of the ARM architecture).
+\item [MIPS MT] multithreading additions to the system similar to HyperThreading.
+\end{description}
+
+Unfortunately, there is actually no such thing as "The MIPS Calling Convention". Many possible conventions are used
+by many different environments such as \emph{O32}\cite{MIPSo32}, \emph{O64}\cite{MIPSo64}, \emph{N32}\cite{MIPSn32/n64}, \emph{N64}\cite{MIPSn32/n64}, \emph{EABI}\cite{MIPSeabi} and \emph{NUBI}\cite{MIPSnubi}.\\
+
+\paragraph{\product{dyncall} support}
+
+Currently, dyncall supports for MIPS 32-bit architectures the widely-used O32 calling convention (for big- and little-endian targets),
+as well as EABI (which is used on the Homebrew SDK for the Playstation Portable). \product{dyncall} currently does not support MIPS16e
+(contrary to the like-minded ARM-THUMB, which is supported). Both, calls and callbacks are supported.
+
+\subsubsection{MIPS EABI 32-bit Calling Convention}
+
+\paragraph{Register usage}
+
+\begin{table}[h]
+\begin{tabular*}{0.95\textwidth}{lll}
+Name                                   & Alias                & Brief description\\
+\hline
+{\bf \$0}                              & {\bf \$zero}         & Hardware zero \\
+{\bf \$1}                              & {\bf \$at}           & Assembler temporary \\
+{\bf \$2-\$3}                          & {\bf \$v0-\$v1}      & Integer results \\
+{\bf \$4-\$11}                         & {\bf \$a0-\$a7}      & Integer arguments, or double precision float arguments\\
+{\bf \$12-\$15,\$24}                   & {\bf \$t4-\$t7,\$t8} & Integer temporaries \\
+{\bf \$25}                             & {\bf \$t9}           & Integer temporary, hold the address of the called function for all PIC calls (by convention) \\
+{\bf \$16-\$23}                        & {\bf \$s0-\$s7}      & Preserved \\
+{\bf \$26,\$27}                        & {\bf \$kt0,\$kt1}    & Reserved for kernel \\
+{\bf \$28}                             & {\bf \$gp}           & Global pointer, preserve \\
+{\bf \$29}                             & {\bf \$sp}           & Stack pointer, preserve \\
+{\bf \$30}                             & {\bf \$s8}           & Frame pointer, preserve \\
+{\bf \$31}                             & {\bf \$ra}           & Return address, preserve \\
+{\bf hi, lo}                           &                      & Multiply/divide special registers \\
+{\bf \$f0,\$f2}                        &                      & Float results \\
+{\bf \$f1,\$f3,\$f4-\$f11,\$f20-\$f23} &                      & Float temporaries \\
+{\bf \$f12-\$f19}                      &                      & Single precision float arguments \\
+\end{tabular*}
+\caption{Register usage on MIPS32 EABI calling convention}
+\end{table}
+
+\paragraph{Parameter passing}
+
+\begin{itemize}
+\item Stack grows down
+\item Stack parameter order: right-to-left
+\item Caller cleans up the stack
+\item first 8 integers (\textless=\ 32bit) are passed in registers \$a0-\$a7
+\item first 8 single precision floating point arguments are passed in registers \$f12-\$f19
+\item if either integer or float registers are used up, the stack is used
+\item 64-bit stack arguments are always aligned to 8 bytes
+\item 64-bit integers or double precision floats are passed on two general purpose registers starting at an even register number, skipping one odd register
+\item \$a0-\$a7 and \$f12-\$f19 are not required to be preserved
+\item results are returned in \$v0 (32-bit), \$v0 and \$v1 (64-bit), \$f0 or \$f0 and \$f2 (2 $\times$ 32 bit float e.g. complex)
+\end{itemize}
+
+\paragraph{Stack layout}
+
+Stack directly after function prolog:\\
+
+\begin{figure}[h]
+\begin{tabular}{5|3|1 1}
+\hhline{~-~~}
+                                         & \vdots       &                                &                              \\
+\hhline{~=~~}                            
+register save area                       & \hspace{4cm} &                                & \mrrbrace{5}{caller's frame} \\
+\hhline{~-~~}                            
+local data                               &              &                                &                              \\
+\hhline{~-~~}                            
+\mrlbrace{3}{parameter area}             & \ldots       & \mrrbrace{3}{stack parameters} &                              \\
+                                         & \ldots       &                                &                              \\
+                                         & \ldots       &                                &                              \\
+\hhline{~=~~}
+register save area (with return address) &              &                                & \mrrbrace{5}{current frame}  \\
+\hhline{~-~~}
+local data                               &              &                                &                              \\
+\hhline{~-~~}
+parameter area                           &              &                                &                              \\
+\hhline{~-~~}
+                                         & \vdots       &                                &                              \\
+\hhline{~-~~}
+\end{tabular}
+\caption{Stack layout on mips32 eabi calling convention}
+\end{figure}
+
+\newpage
+
+\subsubsection{MIPS O32 32-bit Calling Convention}
+
+\paragraph{Register usage}
+
+\begin{table}[h]
+\begin{tabular*}{0.95\textwidth}{lll}
+Name                         & Alias                & Brief description\\
+\hline                                                             
+{\bf \$0}                    & {\bf \$zero}         & hardware zero \\
+{\bf \$1}                    & {\bf \$at}           & assembler temporary \\
+{\bf \$2-\$3}                & {\bf \$v0-\$v1}      & return value, scratch \\
+{\bf \$4-\$7}                & {\bf \$a0-\$a3}      & first integer arguments, scratch\\
+{\bf \$8-\$15,\$24}          & {\bf \$t0-\$t7,\$t8} & temporaries, scratch \\
+{\bf \$25}                   & {\bf \$t9}           & temporary, hold the address of the called function for all PIC calls (by convention) \\
+{\bf \$16-\$23}              & {\bf \$s0-\$s7}      & preserved \\
+{\bf \$26,\$27}              & {\bf \$k0,\$k1}      & reserved for kernel \\
+{\bf \$28}                   & {\bf \$gp}           & global pointer, preserved by caller \\
+{\bf \$29}                   & {\bf \$sp}           & stack pointer, preserve \\
+{\bf \$30}                   & {\bf \$fp}           & frame pointer, preserve \\
+{\bf \$31}                   & {\bf \$ra}           & return address, preserve \\
+{\bf hi, lo}                 &                      & multiply/divide special registers \\
+{\bf \$f0-\$f3}              &                      & float return value, scratch \\
+{\bf \$f4-\$f11,\$f16-\$f19} &                      & float temporaries, scratch \\
+{\bf \$f12-\$f15}            &                      & first floating point arguments, scratch \\
+{\bf \$f20-\$f31}            &                      & preserved \\
+\end{tabular*}
+\caption{Register usage on MIPS O32 calling convention}
+\end{table}
+
+\paragraph{Parameter passing}
+
+\begin{itemize}
+\item Stack grows down
+\item Stack parameter order: right-to-left
+\item Caller cleans up the stack
+\item Caller is required to always leave a 16-byte spill area for\$a0-\$a3 at the and of {\bf its} frame, to be used and spilled to by the callee, if needed
+\item The different stack areas (local data, register save area, parameter area) are each aligned to 8 bytes.
+\item generally, first four 32bit arguments are passed in registers \$a0-\$a3, respectively (see below for exceptions if first arg is a float)
+\item subsequent parameters are passed vie the stack
+\item 64-bit params passed via registers are passed using either two registers (starting at an even register number, skipping an odd one if necessary), or via the stack using an 8-byte alignment
+\item if the very first call argument is a float, up to 2 floats or doubles can be passed via \$f12 and \$f14, respectively, for first and second argument
+\item if any arguments are passed via float registers, skip \$a0-\$a3 for subsequent arguments as if the values were passed via them
+\item note that if the first argument is not a float, but the second, it'll get passed via the \$a? registers
+\item results are returned in \$v0 (32-bit int return values), \$f0 (32-bit float), \$v0 and \$v1 (64-bit int), \$f0 and \$f3 (64bit float)
+\end{itemize}
+
+\paragraph{Stack layout}
+
+Stack directly after function prolog:\\
+
+\begin{figure}[h]
+\begin{tabular}{5|3|1 1}
+\hhline{~-~~}
+                                         & \vdots         &                                &                               \\
+\hhline{~=~~}                            
+local data                               & \hspace{4cm}   &                                & \mrrbrace{12}{caller's frame} \\
+\hhline{~-~~}                            
+register save area                       & return address &                                &                               \\
+                                         & s7             &                                &                               \\
+                                         & \vdots         &                                &                               \\
+                                         & s0             &                                &                               \\
+\hhline{~-~~}                                             
+\mrlbrace{7}{parameter area}             & \ldots         & \mrrbrace{3}{stack parameters} &                               \\
+                                         & \ldots         &                                &                               \\
+                                         & \ldots         &                                &                               \\
+                                         & a3             & \mrrbrace{4}{spill area}       &                               \\
+                                         & a2             &                                &                               \\
+                                         & a1             &                                &                               \\
+                                         & a0             &                                &                               \\
+\hhline{~=~~}                                             
+local data                               &                &                                & \mrrbrace{5}{current frame}   \\
+\hhline{~-~~}                                             
+register save area (with return address) &                &                                &                               \\
+\hhline{~-~~}                                             
+parameter area                           &                &                                &                               \\
+                                         & \vdots         &                                &                               \\
+\hhline{~-~~}
+\end{tabular}
+\caption{Stack layout on MIPS O32 calling convention}
+\end{figure}
+
+\newpage
+
+\subsubsection{MIPS N32 32-bit Calling Convention}
+
+@@@
+
--- a/doc/manual/callconvs/callconv_sparc.tex	Sun Mar 19 19:00:38 2017 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,107 +0,0 @@
-%//////////////////////////////////////////////////////////////////////////////
-%
-% Copyright (c) 2012-2017 Daniel Adler <dadler@uni-goettingen.de>,
-%                         Tassilo Philipp <tphilipp@potion-studios.com>
-%
-% Permission to use, copy, modify, and distribute this software for any
-% purpose with or without fee is hereby granted, provided that the above
-% copyright notice and this permission notice appear in all copies.
-%
-% THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
-% WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
-% MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
-% ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
-% WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
-% ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
-% OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
-%
-%//////////////////////////////////////////////////////////////////////////////
-
-\subsection{SPARC Calling Convention}
-
-\paragraph{Overview}
-
-The SPARC family of processors is based on the SPARC instruction set architecture, which comes in basically tree revisions,
-V7, V8\cite{SPARCV8}\cite{SPARCSysV} and V9\cite{SPARCV9}\cite{SPARCV9SysV}. The former two are 32-bit whereas the latter refers to the 64-bit SPARC architecture (see next chapter).
-SPARC uses big endian byte order.\\
-
-\paragraph{\product{dyncall} support}
-
-\product{dyncall} fully supports the SPARC 32-bit instruction set (V7 and V8), for calls and callbacks.
-
-\subsubsection{SPARC (32-bit) Calling Convention}
-
-\paragraph{Register usage}
-
-\begin{itemize}
-\item 32 single floating point registers (f0-f31, usable as 8 quad precision q0,q4,q8,...,q28, 16 double precision d0,d2,d4,...,d30)
-\item 32 32-bit integer/pointer registers out of a bigger (vendor/model dependent) number that are accessible at a time (8 are global ones (g*), whereas the remaining 24 form a register window with 8 input (i*), 8 output (o*) and 8 local (l*) ones)
-\item calling a function shifts the register window, the old output registers become the new input registers (old local and input ones are not accessible anymore)
-\end{itemize}
-
-\begin{table}[h]
-\begin{tabular*}{0.95\textwidth}{lll}
-Name                          & Alias                          & Brief description\\
-\hline
-{\bf \%g0}                    & \%r0                           & Read-only, hardwired to 0 \\
-{\bf \%g1-\%g7}               & \%r1-\%r7                      & Global \\
-{\bf \%o0,\%o1 and \%i0,\%i1} & \%r8,\%r9 and \%r24,\%r25      & Output and input argument registers, return value \\
-{\bf \%o2-\%o5 and \%i2-\%i5} & \%r10-\%r13 and \%r26-\%r29    & Output and input argument registers \\
-{\bf \%o6 and \%i6}           & \%r14 and \%r30, \%sp and \%fp & Stack and frame pointer \\
-{\bf \%o7 and \%i7}           & \%r15 and \%r31                & Return address (caller writes to o7, callee uses i7) \\
-{\bf \%l0-\%l7}               & \%r16-\%r23                    & preserve \\
-{\bf \%f0,\%f1}               &                                & Floating point return value \\
-{\bf \%f2-\%f31}              &                                & scratch \\
-\end{tabular*}
-\caption{Register usage on sparc calling convention}
-\end{table}
-
-\paragraph{Parameter passing}
-\begin{itemize}
-\item stack grows down
-\item stack parameter order: right-to-left
-\item caller cleans up the stack
-\item stack always aligned to 8 bytes
-\item first 6 integers and floats are passed independently in registers using \%o0-\%o5
-\item for every other argument the stack is used
-\item all arguments \textless=\ 32 bit are passed as 32 bit values
-\item 64 bit arguments are passed like two consecutive \textless=\ 32 bit values
-\item minimum stack size is 64 bytes, b/c stack pointer must always point at enough space to store all \%i* and \%l* registers, used when running out of register windows
-\item if needed, register spill area is adjacent to parameters
-\item results are expected by caller to be returned in \%o0/\%o1 (after reg window restore, meaning callee writes to \%i0/\%i1) for integers, \%f0/\%f1 for floats, and for structs/unions a pointer to them is used as a hidden stack parameter (see below)
-\end{itemize}
-
-\paragraph{Stack layout}
-
-Stack directly after function prolog:\\
-
-\begin{figure}[h]
-\begin{tabular}{5|3|1 1}
-\hhline{~-~~}
-                                   & \vdots                      &                                &                               \\
-\hhline{~=~~}
-local data (and padding)           & \hspace{4cm}                &                                & \mrrbrace{9}{caller's frame}  \\
-\hhline{~-~~}
-\mrlbrace{7}{parameter area}       & argument x                  & \mrrbrace{3}{stack parameters} &                               \\
-                                   & \ldots                      &                                &                               \\
-                                   & argument 6                  &                                &                               \\
-                                   & input argument 5 spill      & \mrrbrace{3}{spill area}       &                               \\
-                                   & \ldots                      &                                &                               \\
-                                   & input argument 0 spill      &                                &                               \\
-                                   & struct/union return pointer &                                &                               \\
-\hhline{~-~~}
-register save area (\%i* and \%l*) &                             &                                &                               \\
-\hhline{~=~~}
-local data (and padding)           &                             &                                & \mrrbrace{3}{current frame}   \\
-\hhline{~-~~}
-parameter area                     &                             &                                &                               \\
-\hhline{~-~~}
-                                   & \vdots                      &                                &                               \\
-\hhline{~-~~}
-\end{tabular}
-\\
-\\
-\\
-\caption{Stack layout on sparc32 calling convention}
-\end{figure}
-
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/doc/manual/callconvs/callconv_sparc32.tex	Sun Mar 19 20:09:59 2017 +0100
@@ -0,0 +1,107 @@
+%//////////////////////////////////////////////////////////////////////////////
+%
+% Copyright (c) 2012-2017 Daniel Adler <dadler@uni-goettingen.de>,
+%                         Tassilo Philipp <tphilipp@potion-studios.com>
+%
+% Permission to use, copy, modify, and distribute this software for any
+% purpose with or without fee is hereby granted, provided that the above
+% copyright notice and this permission notice appear in all copies.
+%
+% THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+% WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+% MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+% ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+% WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+% ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+% OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+%
+%//////////////////////////////////////////////////////////////////////////////
+
+\subsection{SPARC Calling Convention}
+
+\paragraph{Overview}
+
+The SPARC family of processors is based on the SPARC instruction set architecture, which comes in basically tree revisions,
+V7, V8\cite{SPARCV8}\cite{SPARCSysV} and V9\cite{SPARCV9}\cite{SPARCV9SysV}. The former two are 32-bit whereas the latter refers to the 64-bit SPARC architecture (see next chapter).
+SPARC uses big endian byte order.\\
+
+\paragraph{\product{dyncall} support}
+
+\product{dyncall} fully supports the SPARC 32-bit instruction set (V7 and V8), for calls and callbacks.
+
+\subsubsection{SPARC (32-bit) Calling Convention}
+
+\paragraph{Register usage}
+
+\begin{itemize}
+\item 32 single floating point registers (f0-f31, usable as 8 quad precision q0,q4,q8,...,q28, 16 double precision d0,d2,d4,...,d30)
+\item 32 32-bit integer/pointer registers out of a bigger (vendor/model dependent) number that are accessible at a time (8 are global ones (g*), whereas the remaining 24 form a register window with 8 input (i*), 8 output (o*) and 8 local (l*) ones)
+\item calling a function shifts the register window, the old output registers become the new input registers (old local and input ones are not accessible anymore)
+\end{itemize}
+
+\begin{table}[h]
+\begin{tabular*}{0.95\textwidth}{lll}
+Name                          & Alias                          & Brief description\\
+\hline
+{\bf \%g0}                    & \%r0                           & Read-only, hardwired to 0 \\
+{\bf \%g1-\%g7}               & \%r1-\%r7                      & Global \\
+{\bf \%o0,\%o1 and \%i0,\%i1} & \%r8,\%r9 and \%r24,\%r25      & Output and input argument registers, return value \\
+{\bf \%o2-\%o5 and \%i2-\%i5} & \%r10-\%r13 and \%r26-\%r29    & Output and input argument registers \\
+{\bf \%o6 and \%i6}           & \%r14 and \%r30, \%sp and \%fp & Stack and frame pointer \\
+{\bf \%o7 and \%i7}           & \%r15 and \%r31                & Return address (caller writes to o7, callee uses i7) \\
+{\bf \%l0-\%l7}               & \%r16-\%r23                    & preserve \\
+{\bf \%f0,\%f1}               &                                & Floating point return value \\
+{\bf \%f2-\%f31}              &                                & scratch \\
+\end{tabular*}
+\caption{Register usage on sparc calling convention}
+\end{table}
+
+\paragraph{Parameter passing}
+\begin{itemize}
+\item stack grows down
+\item stack parameter order: right-to-left
+\item caller cleans up the stack
+\item stack always aligned to 8 bytes
+\item first 6 integers and floats are passed independently in registers using \%o0-\%o5
+\item for every other argument the stack is used
+\item all arguments \textless=\ 32 bit are passed as 32 bit values
+\item 64 bit arguments are passed like two consecutive \textless=\ 32 bit values
+\item minimum stack size is 64 bytes, b/c stack pointer must always point at enough space to store all \%i* and \%l* registers, used when running out of register windows
+\item if needed, register spill area is adjacent to parameters
+\item results are expected by caller to be returned in \%o0/\%o1 (after reg window restore, meaning callee writes to \%i0/\%i1) for integers, \%f0/\%f1 for floats, and for structs/unions a pointer to them is used as a hidden stack parameter (see below)
+\end{itemize}
+
+\paragraph{Stack layout}
+
+Stack directly after function prolog:\\
+
+\begin{figure}[h]
+\begin{tabular}{5|3|1 1}
+\hhline{~-~~}
+                                   & \vdots                      &                                &                               \\
+\hhline{~=~~}
+local data (and padding)           & \hspace{4cm}                &                                & \mrrbrace{9}{caller's frame}  \\
+\hhline{~-~~}
+\mrlbrace{7}{parameter area}       & argument x                  & \mrrbrace{3}{stack parameters} &                               \\
+                                   & \ldots                      &                                &                               \\
+                                   & argument 6                  &                                &                               \\
+                                   & input argument 5 spill      & \mrrbrace{3}{spill area}       &                               \\
+                                   & \ldots                      &                                &                               \\
+                                   & input argument 0 spill      &                                &                               \\
+                                   & struct/union return pointer &                                &                               \\
+\hhline{~-~~}
+register save area (\%i* and \%l*) &                             &                                &                               \\
+\hhline{~=~~}
+local data (and padding)           &                             &                                & \mrrbrace{3}{current frame}   \\
+\hhline{~-~~}
+parameter area                     &                             &                                &                               \\
+\hhline{~-~~}
+                                   & \vdots                      &                                &                               \\
+\hhline{~-~~}
+\end{tabular}
+\\
+\\
+\\
+\caption{Stack layout on sparc32 calling convention}
+\end{figure}
+
--- a/doc/manual/callconvs/callconv_sparc64.tex	Sun Mar 19 19:00:38 2017 +0100
+++ b/doc/manual/callconvs/callconv_sparc64.tex	Sun Mar 19 20:09:59 2017 +0100
@@ -88,7 +88,7 @@
 \hhline{~=~~}
 local data (and padding)           & \hspace{4cm}                &                                & \mrrbrace{8}{caller's frame}  \\
 \hhline{~-~~}
-\mrlbrace{7}{parameter area}       & argument x                  & \mrrbrace{3}{stack parameters} &                               \\
+\mrlbrace{6}{parameter area}       & argument x                  & \mrrbrace{3}{stack parameters} &                               \\
                                    & \ldots                      &                                &                               \\
                                    & argument 6                  &                                &                               \\
                                    & input argument 5 spill      & \mrrbrace{3}{spill area}       &                               \\
--- a/doc/manual/manual_cc.tex	Sun Mar 19 19:00:38 2017 +0100
+++ b/doc/manual/manual_cc.tex	Sun Mar 19 20:09:59 2017 +0100
@@ -41,7 +41,8 @@
 \input{callconvs/callconv_ppc64}\newpage
 \input{callconvs/callconv_arm32}\newpage
 \input{callconvs/callconv_arm64}\newpage
-\input{callconvs/callconv_mips}\newpage
-\input{callconvs/callconv_sparc}\newpage
+\input{callconvs/callconv_mips32}\newpage
+\input{callconvs/callconv_mips64}\newpage
+\input{callconvs/callconv_sparc32}\newpage
 \input{callconvs/callconv_sparc64}