# HG changeset patch # User Tassilo Philipp # Date 1492342479 -7200 # Node ID f8a6e60598ccc9fca80bd28cdeef483f4cc7d6d9 # Parent 318a9ffc2b8527a6dd3a5a8c3d9761d6d69c28da - completed dynload API doc diff -r 318a9ffc2b85 -r f8a6e60598cc doc/manual/manual_dynload_api.tex --- a/doc/manual/manual_dynload_api.tex Sun Apr 16 13:29:36 2017 +0200 +++ b/doc/manual/manual_dynload_api.tex Sun Apr 16 13:34:39 2017 +0200 @@ -1,6 +1,6 @@ %////////////////////////////////////////////////////////////////////////////// % -% Copyright (c) 2007,2009 Daniel Adler , +% Copyright (c) 2007-2017 Daniel Adler , % Tassilo Philipp % % Permission to use, copy, modify, and distribute this software for any @@ -26,7 +26,7 @@ \subsection{Loading code} \begin{lstlisting}[language=c,label=dl-load] -void* dlLoadLibrary(const char* libpath); +DLLib* dlLoadLibrary(const char* libpath); void dlFreeLibrary(void* libhandle); \end{lstlisting} @@ -42,6 +42,29 @@ void* dlFindSymbol(void* libhandle, const char* symbol); \end{lstlisting} -returns a pointer to a symbol with name \lstinline{pSymbolName} in the +This function returns a pointer to a symbol with name \lstinline{pSymbolName} in the library with handle \lstinline{pLib}, or returns a null pointer if the symbol cannot -be found. +be found. The name is specified as it would appear in C source code (mangled if C++, etc.). + +\subsection{Symbol iteration} + +\begin{lstlisting}[language=c] +DLSyms* dlSymsInit(const char* libPath); +void dlSymsCleanup(DLSyms* pSyms); +int dlSymsCount(DLSyms* pSyms); +const char* dlSymsName(DLSyms* pSyms, int index); +const char* dlSymsNameFromValue(DLSyms* pSyms, void* value); /* symbol must be loaded */ +\end{lstlisting} + +These functions can be used to iterate over symbols. Note that they are made +for symbol name lookups, not to get a symbol's address. For that refer to +\lstinline{dlFindSymbol}. \lstinline{dlSymsInit} will return a handle (or a null pointer +on error) to the shared object specified by \lstinline{libPath}. The returned +handle is to be used with the other functions. The handle must be freed with +\lstinline{dlSymsCleanup}. \lstinline{dlSymsCount} returns the number of +symbols in the shared object, \lstinline{dlSymsName} and \lstinline{dlSymsNameFromValue} +are used to lookup symbol names using an index or symbol's address, respectively, +returning a null pointer on error. The names are returned as they would appear +in C source code (mangled if C++, etc.). The address passed to \lstinline{dlSymsNameFromValue} +must point to a loaded symbol. + diff -r 318a9ffc2b85 -r f8a6e60598cc dynload/dynload.3 --- a/dynload/dynload.3 Sun Apr 16 13:29:36 2017 +0200 +++ b/dynload/dynload.3 Sun Apr 16 13:34:39 2017 +0200 @@ -27,6 +27,16 @@ .Fn dlFreeLibrary "DLLib * pLib" .Ft void * .Fn dlFindSymbol "DLLib * pLib" "const char * pSymbolName" +.Ft DLSyms* +.Fn dlSymsInit "const char * libPath" +.Ft void +.Fn dlSymsCleanup "DLSyms * pSyms" +.Ft int +.Fn dlSymsCount "DLSyms * pSyms" +.Ft const char* +.Fn dlSymsName "DLSyms * pSyms" "int index" +.Ft const char* +.Fn dlSymsNameFromValue "DLSyms * pSyms" "void * value" .Sh DESCRIPTION The .Nm @@ -54,6 +64,23 @@ in the library with handle .Ar pLib , or returns a null pointer if the symbol cannot be found. The name is specified as it would appear in C source code (mangled if C++, etc.). +.Pp +The dlSyms* functions can be used to iterate over symbols. Note that they are made +for symbol name lookups, not to get a symbol's address. For that refer to +.Fn dlFindSymbol . +.Fn dlSymsInit +will return a handle (or null pointer on error) to the shared object specified by +.Ar libPath . +The returned handle is to be used with the other dlSyms* functions. The handle must be freed with +.Fn dlSymsCleanup . +.Fn dlSymsCount +returns the number of symbols in the shared object, +.Fn dlSymsName +and +.Fn dlSymsNameFromValue +are used to lookup symbol names using an index or symbol's address, respectively, returning a null pointer on error. The names are returned as they would appear in C source code (mangled if C++, etc.). The address passed to +.Fn dlSymsNameFromValue +must point to a loaded symbol. .Sh SEE ALSO .Xr dyncall 3 , .Xr dyncallback 3