Mercurial > pub > dyncall > dyncall
view doc/README.NDS @ 632:ed19b429a152
- added explicit arm64 target, and clang tool options to Windows' configure.bat
- configure.{bat,rc} now writing Makefile.config, for consistency/compatibility (e.g. configure.bat can now be used to set up env flags for a non-nmake toolchain)
- simplified/decluttered Windows and Plan9 configure scripts (removal of unused/stale options, ...)
- removed stale test/makepkg.sh helper
author | Tassilo Philipp |
---|---|
date | Sat, 19 Nov 2022 15:45:41 +0100 |
parents | 3e629dc19168 |
children |
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Build instructions for DynCall on Nintendo DS using devkitPro and NMake under Windows ============================================= To build the library, you have to configure it first. Since the NDS build uses devkitPro and NMake, assure to have them in your %PATH%. To configure the library, call one of the following, depending if you want to use the processor in ARM or THUMB mode: configure.bat /tool-gcc /target-nds-arm configure.bat /tool-gcc /target-nds-thumb Note that the /tool-gcc flag is needed, because we're using devkitARM (via devkitPro) which is based on the GCC toolchain. The /target-nds-* flags don't imply this. Then, call: nmake /F Nmakefile