Mercurial > pub > dyncall > dyncall
view doc/README.PSP @ 382:dd5d03483314
- dynload changes to support macos >= 11.0.1 "built-in dynamic linker cache of all system-provided libraries" (those dylibs are no longer present on the fs)"
* dynload_plain test code changes to reflect this
* note in doc
- changed dynload_plain to not do inode-based tests on windows
author | Tassilo Philipp |
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date | Wed, 20 Jan 2021 13:49:43 +0100 |
parents | 3e629dc19168 |
children |
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Cross-compile DynCall for PSP using PSP-SDK =========================================== Make sure the PSP SDK's is installed and that the build tools (e.g. psp-gcc) are in your PATH. Also make sure that your PSP SDK's include files are in your CPATH Status: ------- - dyncall: tests run ok. - dyncallback: all good. - dynload: unsupported due to missing dynamic linker and ELF headers. There are currently two ways to build dyncall for PSP. Build using configure and make: ------------------------------- $ ./configure --target=PSP $ make libdyncall libdyncallback Build using build script for gcc (using Makefile.generic): ---------------------------------------------------------- $ sh buildsys/scripts/batch-build-psp.sh