Mercurial > pub > dyncall > dyncall
view autovar/autovar_OSFAMILY.h @ 110:9aa75a74614c
- working mips32 eabi callbacks
- mips32 eabi doc update
- switched some mips32 eabi call assembly to use more portable pseudo instructions for storing floats
- fixed weird type use of var declaration in mips callbacks
- ToDo update
- converted some // comments to old c-style
- test code build fix for some test suites on some platforms
author | cslag |
---|---|
date | Sat, 18 Jun 2016 19:38:22 +0200 |
parents | 3e629dc19168 |
children | f5577f6bf97a |
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/* Package: dyncall Library: autovar File: autovar/autovar_OSFAMILY.h Description: License: Copyright (c) 2011-2015 Daniel Adler <dadler@uni-goettingen.de>, Tassilo Philipp <tphilipp@potion-studios.com> Permission to use, copy, modify, and distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifndef AUTOVAR_OSFAMILY_H #define AUTOVAR_OSFAMILY_H #include "autovar_OS.h" #if defined(OS_Win32) || defined(OS_Win64) #define OSFAMILY_Windows #elif defined(OS_NDS) || defined(OS_PSP) #define OSFAMILY_GameConsole #else #define OSFAMILY_Unix #endif #endif /* AUTOVAR_OSFAMILY_H */