view doc/README.NDS @ 226:6e40eb9fb261

- different strategy for mach-o files to lookup symbol names, in order to be consistent with other functions (that use dladdr() and dlsym() calls, which mostly don't use '_' prefixes)
author Tassilo Philipp
date Sat, 15 Apr 2017 22:02:58 +0200
parents 3e629dc19168
children
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Build instructions for DynCall on Nintendo DS
   using devkitPro and NMake under Windows
=============================================


To build the library, you have to configure it first.
Since the NDS build uses devkitPro and NMake, assure
to have them in your %PATH%.

To configure the library, call one of the following,
depending if you want to use the processor in ARM or
THUMB mode:

  configure.bat /tool-gcc /target-nds-arm
  configure.bat /tool-gcc /target-nds-thumb

Note that the /tool-gcc flag is needed, because we're
using devkitARM (via devkitPro) which is based on the
GCC toolchain. The /target-nds-* flags don't imply
this.

Then, call:

  nmake /F Nmakefile