view doc/README.NDS @ 27:523c45dfa8fb

- refactored arm calling conventions' callvm code, so that the code that keeps the caller from overwriting the return value on some platforms also works on OpenBSD (before we casted the function pointer to have long long as return type, to hint the caller that there is one, but that triggers an intentional SIGABRT on OpenBSD for security reasons; now the decl reflects this, directly)
author cslag
date Tue, 15 Sep 2015 12:48:52 +0200
parents 3e629dc19168
children
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Build instructions for DynCall on Nintendo DS
   using devkitPro and NMake under Windows
=============================================


To build the library, you have to configure it first.
Since the NDS build uses devkitPro and NMake, assure
to have them in your %PATH%.

To configure the library, call one of the following,
depending if you want to use the processor in ARM or
THUMB mode:

  configure.bat /tool-gcc /target-nds-arm
  configure.bat /tool-gcc /target-nds-thumb

Note that the /tool-gcc flag is needed, because we're
using devkitARM (via devkitPro) which is based on the
GCC toolchain. The /target-nds-* flags don't imply
this.

Then, call:

  nmake /F Nmakefile