Mercurial > pub > dyncall > dyncall
diff doc/README.NDS @ 0:3e629dc19168
initial from svn dyncall-1745
author | Daniel Adler |
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date | Thu, 19 Mar 2015 22:24:28 +0100 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/doc/README.NDS Thu Mar 19 22:24:28 2015 +0100 @@ -0,0 +1,25 @@ +Build instructions for DynCall on Nintendo DS + using devkitPro and NMake under Windows +============================================= + + +To build the library, you have to configure it first. +Since the NDS build uses devkitPro and NMake, assure +to have them in your %PATH%. + +To configure the library, call one of the following, +depending if you want to use the processor in ARM or +THUMB mode: + + configure.bat /tool-gcc /target-nds-arm + configure.bat /tool-gcc /target-nds-thumb + +Note that the /tool-gcc flag is needed, because we're +using devkitARM (via devkitPro) which is based on the +GCC toolchain. The /target-nds-* flags don't imply +this. + +Then, call: + + nmake /F Nmakefile +