comparison test/common/platformInit.c @ 0:3e629dc19168

initial from svn dyncall-1745
author Daniel Adler
date Thu, 19 Mar 2015 22:24:28 +0100
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children f5577f6bf97a
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-1:000000000000 0:3e629dc19168
1 /*
2
3 Package: dyncall
4 Library: test
5 File: test/common/platformInit.c
6 Description:
7 License:
8
9 Copyright (c) 2015 Daniel Adler <dadler@uni-goettingen.de>,
10 Tassilo Philipp <tphilipp@potion-studios.com>
11
12 Permission to use, copy, modify, and distribute this software for any
13 purpose with or without fee is hereby granted, provided that the above
14 copyright notice and this permission notice appear in all copies.
15
16 THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
17 WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
18 MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
19 ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
20 WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
21 ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
22 OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
23
24 */
25
26
27 #include "platformInit.h"
28
29
30 #if defined(DC__OS_NDS)
31
32 void dcTest_initPlatform()
33 {
34 powerOn(POWER_ALL);
35
36 /* Interrupt handlers. */
37 /*irqInit();*/
38 /*irqSet(IRQ_VBLANK, OnIrq);*/
39
40 /* Use the touch screen for output. */
41 videoSetMode(MODE_FB0);
42 vramSetBankA(VRAM_A_LCD);
43 videoSetModeSub(MODE_0_2D | DISPLAY_BG0_ACTIVE);
44 vramSetBankC(VRAM_C_SUB_BG);
45 REG_BG0CNT_SUB = BG_MAP_BASE(31);
46
47 /* Set the colour of the font. */
48 /* BG_PALETTE_SUB[255] = RGB15(25, 11, 9); */
49
50 /* consoleInitDefault((u16*)SCREEN_BASE_BLOCK_SUB(31), (u16*)CHAR_BASE_BLOCK_SUB(0), 16); */
51 consoleDemoInit();
52 }
53
54
55 void dcTest_deInitPlatform()
56 {
57 /* Main loop - console style. */
58 while(1) {
59 swiWaitForVBlank();
60 }
61 }
62
63
64 #elif defined(DC__OS_PSP)
65
66 PSP_MODULE_INFO("dyncall_test",0,1,1);
67
68 int exit_callback(int arg1, int arg2, void *common)
69 {
70 sceKernelExitGame();
71 return 0;
72 }
73
74 int CallbackThread(SceSize args, void *argp)
75 {
76 int cbid;
77 cbid = sceKernelCreateCallback("Exit Callback", &exit_callback, NULL);
78 sceKernelRegisterExitCallback(cbid);
79 sceKernelSleepThreadCB();
80 return 0;
81 }
82
83 void dcTest_initPlatform()
84 {
85 pspDebugScreenInit();
86 pspDebugScreenClear();
87
88 int thid = 0;
89 thid = sceKernelCreateThread("update_thread", &CallbackThread, 0x11, 0xFA0, THREAD_ATTR_USER, 0);
90 if (thid >= 0)
91 sceKernelStartThread(thid, 0, 0);
92
93 sceDisplayWaitVblankStart();
94 pspDebugScreenSetXY(0, 0);
95 }
96
97 void dcTest_deInitPlatform()
98 {
99 sceKernelSleepThread();
100 sceKernelExitGame();
101 }
102
103
104 #else /* All other platforms, usually just pulling in standard headers and empty init function. */
105
106 void dcTest_initPlatform()
107 {
108 }
109
110 void dcTest_deInitPlatform()
111 {
112 }
113
114 #endif
115