Mercurial > pub > dyncall > bindings
view lua/luadyncall/share/dynport/SDL.dynport @ 50:edf5c85de5ac
put pyi next to so for mypy to pick it up, directly
author | Tassilo Philipp |
---|---|
date | Sat, 14 Nov 2020 21:18:09 +0100 |
parents | 0cfcc391201f |
children |
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:lib SDL . :fun SDL_AddTimer(I*p*v)*<_SDL_TimerID>; SDL_AllocRW()*<SDL_RWops>; SDL_AudioDriverName(*ci)*c; SDL_AudioInit(*c)i; SDL_AudioQuit()v; SDL_BuildAudioCVT(*<SDL_AudioCVT>SCiSCi)i; SDL_CDClose(*<SDL_CD>)v; SDL_CDEject(*<SDL_CD>)i; SDL_CDName(i)*c; SDL_CDNumDrives()i; SDL_CDOpen(i)*<SDL_CD>; SDL_CDPause(*<SDL_CD>)i; SDL_CDPlay(*<SDL_CD>ii)i; SDL_CDPlayTracks(*<SDL_CD>iiii)i; SDL_CDResume(*<SDL_CD>)i; SDL_CDStatus(*<SDL_CD>)i; SDL_CDStop(*<SDL_CD>)i; SDL_ClearError()v; SDL_CloseAudio()v; SDL_CondBroadcast(*<SDL_cond>)i; SDL_CondSignal(*<SDL_cond>)i; SDL_CondWait(*<SDL_cond>*<SDL_mutex>)i; SDL_CondWaitTimeout(*<SDL_cond>*<SDL_mutex>I)i; SDL_ConvertAudio(*<SDL_AudioCVT>)i; SDL_ConvertSurface(*<SDL_Surface>*<SDL_PixelFormat>I)*<SDL_Surface>; SDL_CreateCond()*<SDL_cond>; SDL_CreateCursor(*C*Ciiii)*<SDL_Cursor>; SDL_CreateMutex()*<SDL_mutex>; SDL_CreateRGBSurface(IiiiIIII)*<SDL_Surface>; SDL_CreateRGBSurfaceFrom(*viiiiIIII)*<SDL_Surface>; SDL_CreateSemaphore(I)*<SDL_semaphore>; SDL_CreateThread(*p*v)*<SDL_Thread>; SDL_CreateYUVOverlay(iiI*<SDL_Surface>)*<SDL_Overlay>; SDL_Delay(I)v; SDL_DestroyCond(*<SDL_cond>)v; SDL_DestroyMutex(*<SDL_mutex>)v; SDL_DestroySemaphore(*<SDL_semaphore>)v; SDL_DisplayFormat(*<SDL_Surface>)*<SDL_Surface>; SDL_DisplayFormatAlpha(*<SDL_Surface>)*<SDL_Surface>; SDL_DisplayYUVOverlay(*<SDL_Overlay>*<SDL_Rect>)i; SDL_EnableKeyRepeat(ii)i; SDL_EnableUNICODE(i)i; SDL_Error(i)v; SDL_EventState(Ci)C; SDL_FillRect(*<SDL_Surface>*<SDL_Rect>I)i; SDL_Flip(*<SDL_Surface>)i; SDL_FreeCursor(*<SDL_Cursor>)v; SDL_FreeRW(*<SDL_RWops>)v; SDL_FreeSurface(*<SDL_Surface>)v; SDL_FreeWAV(*C)v; SDL_FreeYUVOverlay(*<SDL_Overlay>)v; SDL_GL_GetAttribute(i*i)i; SDL_GL_GetProcAddress(*c)*v; SDL_GL_LoadLibrary(*c)i; SDL_GL_Lock()v; SDL_GL_SetAttribute(ii)i; SDL_GL_SwapBuffers()v; SDL_GL_Unlock()v; SDL_GL_UpdateRects(i*<SDL_Rect>)v; SDL_GetAppState()C; SDL_GetAudioStatus()i; SDL_GetClipRect(*<SDL_Surface>*<SDL_Rect>)v; SDL_GetCursor()*<SDL_Cursor>; SDL_GetError()*c; SDL_GetEventFilter()*p; SDL_GetGammaRamp(*S*S*S)i; SDL_GetKeyName(i)*c; SDL_GetKeyRepeat(*i*i)v; SDL_GetKeyState(*i)*C; SDL_GetModState()i; SDL_GetMouseState(*i*i)C; SDL_GetRGB(I*<SDL_PixelFormat>*C*C*C)v; SDL_GetRGBA(I*<SDL_PixelFormat>*C*C*C*C)v; SDL_GetRelativeMouseState(*i*i)C; SDL_GetThreadID(*<SDL_Thread>)I; SDL_GetTicks()I; SDL_GetVideoInfo()*<SDL_VideoInfo>; SDL_GetVideoSurface()*<SDL_Surface>; SDL_Has3DNow()i; SDL_Has3DNowExt()i; SDL_HasAltiVec()i; SDL_HasMMX()i; SDL_HasMMXExt()i; SDL_HasRDTSC()i; SDL_HasSSE()i; SDL_HasSSE2()i; SDL_Init(I)i; SDL_InitSubSystem(I)i; SDL_JoystickClose(*<_SDL_Joystick>)v; SDL_JoystickEventState(i)i; SDL_JoystickGetAxis(*<_SDL_Joystick>i)s; SDL_JoystickGetBall(*<_SDL_Joystick>i*i*i)i; SDL_JoystickGetButton(*<_SDL_Joystick>i)C; SDL_JoystickGetHat(*<_SDL_Joystick>i)C; SDL_JoystickIndex(*<_SDL_Joystick>)i; SDL_JoystickName(i)*c; SDL_JoystickNumAxes(*<_SDL_Joystick>)i; SDL_JoystickNumBalls(*<_SDL_Joystick>)i; SDL_JoystickNumButtons(*<_SDL_Joystick>)i; SDL_JoystickNumHats(*<_SDL_Joystick>)i; SDL_JoystickOpen(i)*<_SDL_Joystick>; SDL_JoystickOpened(i)i; SDL_JoystickUpdate()v; SDL_KillThread(*<SDL_Thread>)v; SDL_Linked_Version()*<SDL_version>; SDL_ListModes(*<SDL_PixelFormat>I)*; SDL_LoadBMP_RW(*<SDL_RWops>i)*<SDL_Surface>; SDL_LoadFunction(*v*c)*v; SDL_LoadObject(*c)*v; SDL_LoadWAV_RW(*<SDL_RWops>i*<SDL_AudioSpec>**I)*<SDL_AudioSpec>; SDL_LockAudio()v; SDL_LockSurface(*<SDL_Surface>)i; SDL_LockYUVOverlay(*<SDL_Overlay>)i; SDL_LowerBlit(*<SDL_Surface>*<SDL_Rect>*<SDL_Surface>*<SDL_Rect>)i; SDL_MapRGB(*<SDL_PixelFormat>CCC)I; SDL_MapRGBA(*<SDL_PixelFormat>CCCC)I; SDL_MixAudio(*C*CIi)v; SDL_NumJoysticks()i; SDL_OpenAudio(*<SDL_AudioSpec>*<SDL_AudioSpec>)i; SDL_PauseAudio(i)v; SDL_PeepEvents(*<SDL_Event>iiI)i; SDL_PollEvent(*<SDL_Event>)i; SDL_PumpEvents()v; SDL_PushEvent(*<SDL_Event>)i; SDL_Quit()v; SDL_QuitSubSystem(I)v; SDL_RWFromConstMem(*vi)*<SDL_RWops>; SDL_RWFromFP(*<__sFILE>i)*<SDL_RWops>; SDL_RWFromFile(*c*c)*<SDL_RWops>; SDL_RWFromMem(*vi)*<SDL_RWops>; SDL_ReadBE16(*<SDL_RWops>)S; SDL_ReadBE32(*<SDL_RWops>)I; SDL_ReadBE64(*<SDL_RWops>)L; SDL_ReadLE16(*<SDL_RWops>)S; SDL_ReadLE32(*<SDL_RWops>)I; SDL_ReadLE64(*<SDL_RWops>)L; SDL_RemoveTimer(*<_SDL_TimerID>)i; SDL_SaveBMP_RW(*<SDL_Surface>*<SDL_RWops>i)i; SDL_SemPost(*<SDL_semaphore>)i; SDL_SemTryWait(*<SDL_semaphore>)i; SDL_SemValue(*<SDL_semaphore>)I; SDL_SemWait(*<SDL_semaphore>)i; SDL_SemWaitTimeout(*<SDL_semaphore>I)i; SDL_SetAlpha(*<SDL_Surface>IC)i; SDL_SetClipRect(*<SDL_Surface>*<SDL_Rect>)i; SDL_SetColorKey(*<SDL_Surface>II)i; SDL_SetColors(*<SDL_Surface>*<SDL_Color>ii)i; SDL_SetCursor(*<SDL_Cursor>)v; SDL_SetError(*c)v; SDL_SetEventFilter(*p)v; SDL_SetGamma(fff)i; SDL_SetGammaRamp(*S*S*S)i; SDL_SetModState(i)v; SDL_SetPalette(*<SDL_Surface>i*<SDL_Color>ii)i; SDL_SetTimer(I*p)i; SDL_SetVideoMode(iiiI)*<SDL_Surface>; SDL_ShowCursor(i)i; SDL_SoftStretch(*<SDL_Surface>*<SDL_Rect>*<SDL_Surface>*<SDL_Rect>)i; SDL_Swap16(S)S; SDL_Swap32(I)I; SDL_Swap64(L)L; SDL_ThreadID()I; SDL_UnloadObject(*v)v; SDL_UnlockAudio()v; SDL_UnlockSurface(*<SDL_Surface>)v; SDL_UnlockYUVOverlay(*<SDL_Overlay>)v; SDL_UpdateRect(*<SDL_Surface>iiII)v; SDL_UpdateRects(*<SDL_Surface>i*<SDL_Rect>)v; SDL_UpperBlit(*<SDL_Surface>*<SDL_Rect>*<SDL_Surface>*<SDL_Rect>)i; SDL_VideoDriverName(*ci)*c; SDL_VideoInit(*cI)i; SDL_VideoModeOK(iiiI)i; SDL_VideoQuit()v; SDL_WM_GetCaption(**)v; SDL_WM_GrabInput(i)i; SDL_WM_IconifyWindow()i; SDL_WM_SetCaption(*c*c)v; SDL_WM_SetIcon(*<SDL_Surface>*C)v; SDL_WM_ToggleFullScreen(*<SDL_Surface>)i; SDL_WaitEvent(*<SDL_Event>)i; SDL_WaitThread(*<SDL_Thread>*i)v; SDL_WarpMouse(SS)v; SDL_WasInit(I)I; SDL_WriteBE16(*<SDL_RWops>S)i; SDL_WriteBE32(*<SDL_RWops>I)i; SDL_WriteBE64(*<SDL_RWops>L)i; SDL_WriteLE16(*<SDL_RWops>S)i; SDL_WriteLE32(*<SDL_RWops>I)i; SDL_WriteLE64(*<SDL_RWops>L)i; SDL_iconv(*<_SDL_iconv_t>**J**J)J; SDL_iconv_close(*<_SDL_iconv_t>)i; SDL_iconv_open(*c*c)*<_SDL_iconv_t>; SDL_iconv_string(*c*c*cJ)*c; SDL_lltoa(l*ci)*c; SDL_ltoa(j*ci)*c; SDL_main(i*)i; SDL_mutexP(*<SDL_mutex>)i; SDL_mutexV(*<SDL_mutex>)i; SDL_strlwr(*c)*c; SDL_strrev(*c)*c; SDL_strupr(*c)*c; SDL_ulltoa(L*ci)*c; SDL_ultoa(J*ci)*c; . :const AUDIO_S16=0x8010 AUDIO_S16LSB=0x8010 AUDIO_S16MSB=0x9010 AUDIO_S16SYS=0x8010 AUDIO_S8=0x8008 AUDIO_U16=0x0010 AUDIO_U16LSB=0x0010 AUDIO_U16MSB=0x1010 AUDIO_U16SYS=0x0010 AUDIO_U8=0x0008 SDL_ALLEVENTS=0xFFFFFFFF SDL_ALL_HOTKEYS=0xFFFFFFFF SDL_ALPHA_OPAQUE=255 SDL_ALPHA_TRANSPARENT=0 SDL_ANYFORMAT=0x10000000 SDL_APPACTIVE=0x04 SDL_APPINPUTFOCUS=0x02 SDL_APPMOUSEFOCUS=0x01 SDL_ASSEMBLY_ROUTINES=1 SDL_ASYNCBLIT=0x00000004 SDL_AUDIO_DRIVER_COREAUDIO=1 SDL_AUDIO_DRIVER_DISK=1 SDL_AUDIO_DRIVER_DUMMY=1 SDL_AUDIO_DRIVER_SNDMGR=1 SDL_AUDIO_TRACK=0x00 SDL_INIT_AUDIO=0x00000010 SDL_INIT_CDROM=0x00000100 SDL_INIT_EVENTTHREAD=0x01000000 SDL_INIT_EVERYTHING=0x0000FFFF SDL_INIT_JOYSTICK=0x00000200 SDL_INIT_NOPARACHUTE=0x00100000 SDL_INIT_TIMER=0x00000001 SDL_INIT_VIDEO=0x00000020 SDL_OPENGL=0x00000002 SDL_OPENGLBLIT=0x0000000A SDL_NOFRAME=0x00000020 SDL_FULLSCREEN=0x80000000 SDL_RESIZABLE=0x00000010 SDL_RLEACCEL=0x00004000 SDL_RLEACCELOK=0x00002000 SDL_SRCALPHA=0x00010000 SDL_SRCCOLORKEY=0x00001000 SDL_SWSURFACE=0x00000000 SDL_BUTTON_LEFT=1 SDL_BUTTON_MIDDLE=2 SDL_BUTTON_RIGHT=3 SDL_BUTTON_WHEELDOWN=5 SDL_BUTTON_WHEELUP=4 SDL_DOUBLEBUF=0x40000000 SDL_FULLSCREEN=0x80000000 . :struct SDL_version{CCC}major minor patch ; SDL_SysWMEvent{C*<SDL_SysWMmsg>}type msg ; SDL_SysWMmsg{}; SDL_UserEvent{Ci*v*v}type code data1 data2 ; SDL_QuitEvent{C}type ; SDL_ExposeEvent{C}type ; SDL_ResizeEvent{Cii}type w h ; SDL_JoyButtonEvent{CCCC}type which button state ; SDL_JoyHatEvent{CCCC}type which hat value ; SDL_JoyBallEvent{CCCss}type which ball xrel yrel ; SDL_JoyAxisEvent{CCCs}type which axis value ; SDL_MouseButtonEvent{CCCCSS}type which button state x y ; SDL_MouseMotionEvent{CCCSSss}type which state x y xrel yrel ; SDL_KeyboardEvent{CCC<SDL_keysym>}type which state keysym ; SDL_ActiveEvent{CCC}type gain state ; SDL_Cursor{<SDL_Rect>ss*C*C[2]*C*<WMcursor>}area hot_x hot_y data mask save wm_cursor ; WMcursor{}; SDL_Overlay{Iiii*S**C*<private_yuvhwfuncs>*<private_yuvhwdata>II}format w h planes pitches pixels hwfuncs hwdata hw_overlay UnusedBits ; private_yuvhwdata{}; private_yuvhwfuncs{}; SDL_VideoInfo{IIIIIIIIIIIII*<SDL_PixelFormat>ii}hw_available wm_available UnusedBits1 UnusedBits2 blit_hw blit_hw_CC blit_hw_A blit_sw blit_sw_CC blit_sw_A blit_fill UnusedBits3 video_mem vfmt current_w current_h ; SDL_Surface{I*<SDL_PixelFormat>iiS*vi*<private_hwdata><SDL_Rect>II*<SDL_BlitMap>Ii}flags format w h pitch pixels offset hwdata clip_rect unused1 locked map format_version refcount ; SDL_BlitMap{}; private_hwdata{}; SDL_PixelFormat{*<SDL_Palette>CCCCCCCCCCIIIIIC}palette BitsPerPixel BytesPerPixel Rloss Gloss Bloss Aloss Rshift Gshift Bshift Ashift Rmask Gmask Bmask Amask colorkey alpha ; SDL_Palette{i*<SDL_Color>}ncolors colors ; SDL_Color{CCCC}r g b unused ; SDL_Rect{ssSS}x y w h ; SDL_keysym{CiiS}scancode sym mod unicode ; SDL_CD{iiiii[100]<SDL_CDtrack>}id status numtracks cur_track cur_frame track ; SDL_CDtrack{CCSII}id type unused length offset ; SDL_AudioCVT{iSSd*Ciiid[10]*pi}needed src_format dst_format rate_incr buf len len_cvt len_mult len_ratio filters filter_index ; SDL_AudioSpec{iSCCSSI*p*v}freq format channels silence samples padding size callback userdata ; SDL_RWops{*p*p*p*pI<$_16>}seek read write close type hidden ; SDL_Thread{}; SDL_cond{}; SDL_semaphore{}; SDL_mutex{}; . :union . .