Mercurial > pub > dyncall > bindings
view R/rdyncall/man/rdyncall-demos.Rd @ 36:b84064293541
- bugfix
author | Tassilo Philipp |
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date | Mon, 13 Apr 2020 16:28:47 +0200 |
parents | 0cfcc391201f |
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\name{rdyncall-demos} \alias{rdyncall-demos} \title{rdyncall demos: Platform installation notes for required libraries} \description{ The demos of the \pkg{rdyncall} package (see \code{demo(package="rdyncall")}) use shared libraries such as SDL, OpenGL and Expat via \code{\link{dynport}}s - a dynamic binding approach which requires, that prebuilt binary shared library files are already installed. Depending on the host system, some libraries are officially a part of the OS or Distribution, some others need to be installed to get the demos running. As of the current version of this package, the installation of additional shared C libraries need to be done manually. It follows an overview of the required libraries and installation notes for various operating-systems and distributions. } \section{Overview of Libraries}{ The following Libraries are used as 'run-time' pre-compiled binaries for the particular target OS and Hardware platform. Some notes on installation of additional run-time libraries required for some rdyncall demos: \tabular{lll}{ \strong{Lib} \tab \strong{Description} \tab \strong{URL} \cr \code{expat} \tab XML Parser \tab \url{http://www.libexpat.org} \cr \code{GL} \tab Open Graphics Library \tab \url{http://opengl.org}, \url{http://www.mesa3d.org} \cr \code{GLU} \tab OpenGL Utility Library \tab see links above\cr \code{glew} \tab OpenGL Extension Wrangler Library \tab \url{http://glew.sourceforge.net/} \cr \code{SDL} \tab Multimedia Framework \tab \url{http://libsdl.org/} \cr \code{SDL_mixer} \tab Music Format playing \tab \url{http://www.libsdl.org/projects/SDL_mixer/} \cr \code{SDL_image} \tab Image Format loading \tab \url{http://www.libsdl.org/projects/SDL_image/} \cr \code{SDL_ttf} \tab True Type Font rendering \tab \url{http://www.libsdl.org/projects/SDL_ttf/} \cr \code{SDL_net} \tab Network I/O \tab \url{http://www.libsdl.org/projects/SDL_net/} \cr } In short: Place the shared libraries ( \code{*.DLL}, \code{*.so} or \code{*.dylib}) in a \emph{standard location} or modify LD_LIBRARY_PATH(unix) or PATH(windows) so that \code{\link{dynfind}} can find the libraries. On Mac OS X framework folders are supported as well. Place the \code{*.framework} folder at \code{/Library/Frameworks}. Detailed platform-specific installation instructions follow up. } \section{Windows Installation Notes}{ Download the \code{*.zip} files, unpack them and place the \code{*.DLL} files to a place within \code{PATH}. 32-Bit versions: \tabular{ll}{ \strong{Lib} \tab \strong{Download Link} \cr \code{expat} \tab \url{http://expat.sourceforge.net} (TODO:test installer) \cr \code{GL} \tab pre-installed \cr \code{GLU} \tab pre-installed \cr \code{glew} \tab \url{http://sourceforge.net/projects/glew/files/glew/1.7.0/glew-1.7.0-win32.zip/download} \cr \code{SDL} \tab \url{http://www.libsdl.org/release/SDL-1.2.14-win32.zip} \cr \code{SDL_image} \tab \url{http://www.libsdl.org/projects/SDL_image/release/SDL_image-1.2.10-win32.zip} \cr \code{SDL_mixer} \tab \url{http://www.libsdl.org/projects/SDL_mixer/release/SDL_mixer-1.2.11-win32.zip} \cr \code{SDL_ttf} \tab \url{http://www.libsdl.org/projects/SDL_ttf/release/SDL_ttf-2.0.10-win32.zip} \cr \code{SDL_net} \tab \url{http://www.libsdl.org/projects/SDL_net/release/SDL_net-1.2.7-win32.zip} \cr } 64-Bit version: \tabular{ll}{ \strong{Lib} \tab \strong{Downdload Link} \cr \code{expat} \tab no prebuilt found (TODO: build) \cr \code{GL} \tab pre-installed \cr \code{GLU} \tab pre-installed \cr \code{glew} \tab \url{http://sourceforge.net/projects/glew/files/glew/1.7.0/glew-1.7.0-win64.zip/download} \cr \code{SDL} \tab \url{http://mamedev.org/tools/20100102/sdl-1.2.14-r5428-w64.zip} \cr \code{SDL_image} \tab pre-built n/a \cr \code{SDL_mixer} \tab pre-built n/a \cr \code{SDL_ttf} \tab pre-built n/a \cr \code{SDL_net} \tab pre-built n/a \cr } The prebuilt version of SDL from \url{http://www.drangon.org/mingw} did not work (exiting with OpenGL errors). If you know of other resources for prebuilt 64-bit packages for SDL and expat, please report. } \section{Mac OS X Installation Notes}{ Download the \code{*.dmg} files, mount them (by double-click) and copy \code{*.framework} folders to \code{/Library/Frameworks}. \tabular{ll}{ \strong{Lib} \tab \strong{Download link} \cr \code{expat} \tab pre-installed \cr \code{GL} \tab pre-installed \cr \code{GLU} \tab pre-installed \cr \code{glew} \tab \code{port install glew} \cr \code{SDL} \tab \url{http://www.libsdl.org/release/SDL-1.2.14.dmg} \cr \code{SDL_image} \tab \url{http://www.libsdl.org/projects/SDL_image/release/SDL_image-1.2.10.dmg} \cr \code{SDL_mixer} \tab \url{http://www.libsdl.org/projects/SDL_mixer/release/SDL_mixer-1.2.11.dmg} \cr \code{SDL_ttf} \tab \url{http://www.libsdl.org/projects/SDL_ttf/release/SDL_ttf-2.0.10.dmg} \cr \code{SDL_net} \tab \url{http://www.libsdl.org/projects/SDL_net/release/SDL_net-1.2.7.dmg} \cr } } \section{Linux/Debian Installation Notes}{ Debian Package installation via aptitude \preformatted{aptitude install <pkg-names>..} \tabular{ll}{ \strong{Lib} \tab \strong{Debian Package name(s)} \cr \code{expat} \tab \code{libexpat1} (version 1.5.2 - already installed?)\cr \code{GL} \tab \code{libgl1-mesa-glx} and \code{libgl1-mesa-dri} \cr \code{GLU} \tab \code{libglu1-mesa} \cr \code{glew} \tab \code{libglew1.5} \cr \code{SDL} \tab \code{libsdl1.2debian} and \code{libsdl1.2debian-<SOUNDSYS>} \cr \code{SDL_image} \tab \code{libsdl-image1.2} \cr \code{SDL_mixer} \tab \code{libsdl-mixer1.2} \cr \code{SDL_ttf} \tab \code{libsdl-ttf2.0} \cr \code{SDL_net} \tab \code{libsdl-net1.2} \cr } Depending on your sound system, \code{<SOUNDSYS>} should be explaced with one of the following: alsa, all, esd, arts, oss, nas or pulseaudio. Tested with Debian 5 and 6 (lenny and squeeze). } \section{Linux/Fedora Installation Notes}{ \preformatted{pkcon install <pkgname>..} \tabular{ll}{ \strong{Lib} \tab \strong{RPM Package name} \cr \code{expat} \tab \code{expat} \cr \code{GL} \tab \code{mesa-libGL} \cr \code{GLU} \tab \code{mesa-libGLU} \cr \code{glew} \tab \code{glew} \cr \code{SDL} \tab \code{SDL} \cr \code{SDL_image} \tab \code{SDL_image} \cr \code{SDL_mixer} \tab \code{SDL_mixer} \cr \code{SDL_ttf} \tab \code{SDL_ttf} \cr \code{SDL_net} \tab \code{SDL_net} \cr } Tested with Fedora 13 and 14 on x86 and x86_64. } \section{Linux/openSUSE Installation Notes}{ \preformatted{zypper in <pkgname>..} \tabular{ll}{ \strong{Lib} \tab \strong{Package Name} \cr \code{SDL} \tab \code{libSDL} \cr \code{SDL_image} \tab \code{libSDL_image} \cr \code{SDL_mixer} \tab \code{libSDL_mixer} \cr \code{SDL_net} \tab \code{libSDL_net} \cr \code{SDL_ttf} \tab \code{libSDL_ttf} \cr \code{glew} \tab \code{libGLEW1_6} \cr } openSUSE installation notes have not been confirmed. } \section{NetBSD Installation Notes}{ Installation via pkgsrc: \preformatted{pkg_add <pkgname>..} \tabular{ll}{ \strong{Lib} \tab \strong{pkgsrc name} \cr \code{expat} \tab \code{expat} \cr \code{GL} \tab \code{Mesa} \cr \code{GLU} \tab \code{glu} \cr \code{glew} \tab \code{glew} \cr \code{SDL} \tab \code{SDL} \cr \code{SDL_image} \tab \code{SDL_image} \cr \code{SDL_mixer} \tab \code{SDL_mixer} \cr \code{SDL_ttf} \tab \code{SDL_ttf} \cr \code{SDL_net} \tab \code{SDL_net} \cr } } \section{OpenBSD Installation Notes}{ Using packages: \preformatted{pkg_add <pkgname>..} \tabular{ll}{ \strong{Lib} \tab \strong{port name} \cr \code{expat} \tab \code{expat} \cr \code{SDL} \tab \code{SDL} \cr \code{SDL_image} \tab \code{sdl-image} \cr \code{SDL_mixer} \tab \code{sdl-mixer} \cr \code{SDL_ttf} \tab not available \cr \code{SDL_net} \tab \code{sdl-net} \cr } The SDL dynport failed on OpenBSD 4.8 - so no multimedia demos here - using the R 2.7 from the ports tree. This must have been something to do with pthread discrepancies between SDL and R. } \section{FreeBSD Installation Notes}{ Using packages: \preformatted{pkg_add -r <pkgname>..} \tabular{ll}{ \strong{Lib} \tab \strong{pkgname} \cr \code{expat} \tab \code{expat2} \cr \code{GL} \tab \code{xorg} \cr \code{glew} \tab \code{glew} \cr \code{SDL} \tab \code{sdl} \cr \code{SDL_image} \tab \code{sdl_image} \cr \code{SDL_mixer} \tab \code{sdl_mixer} \cr \code{SDL_ttf} \tab \code{sdl_ttf} \cr \code{SDL_net} \tab \code{sdl_net} \cr } } \section{Solaris Installation Notes}{ OpenCSW offers prebuilt binaries for Solaris. The installation of OpenCSW packages is done via \code{pkgutil}. \preformatted{pkgutil -i <pkgname>..} See \url{http://www.opencsw.org} for details on the OpenCSW project. \tabular{ll}{ \strong{Lib} \tab \strong{pkgname} \cr \code{expat} \tab \code{expat} \cr \code{GL} \tab \code{mesalibs} \cr \code{GLU} \tab \code{mesalibs} \cr \code{glew} \tab \code{glew} \cr \code{SDL} \tab \code{libsdl1_2_0} \cr \code{SDL_image} \tab \code{sdlimage} \cr \code{SDL_mixer} \tab \code{sdlmixer} \cr \code{SDL_net} \tab \code{sdlnet} \cr \code{SDL_ttf} \tab \code{sdlttf} \cr } }