Mercurial > pub > dyncall > bindings
view lua/luadyncall/src/ldynstruct.c @ 37:8c8f848131c6
- version bump
- better doc
- made calling convention mode reset by default, as only way to specify convention used is via signature string
author | Tassilo Philipp |
---|---|
date | Mon, 13 Apr 2020 20:08:54 +0200 |
parents | 0cfcc391201f |
children |
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#include "lua.h" #include "lauxlib.h" #include "dyncall.h" #include "dyncall_signature.h" #include <stddef.h> static int lua_newstruct(lua_State *L) { size_t size; void *addr; size = (size_t) luaL_checkinteger(L, 1); addr = lua_newuserdata(L, size); return 1; } static int lua_aslightuserdata(lua_State *L) { lua_pushlightuserdata(L, (void*) (ptrdiff_t) luaL_checkinteger(L, 1) ); return 1; } /* static int lua_newdynstruct(lua_State *L) { size_t size; void *addr; size = (size_t) luaL_checkinteger(L, 1); luaL_checktype(L, 2, LUA_TTABLE); addr = lua_newuserdata(L, size); lua_pushvalue(L, 2); lua_setmetatable(L, 3); return 1; } */ int lua_dynpoke(lua_State *L) { const char *ptr = (const char *) lua_touserdata(L, 1); size_t offset = (ptrdiff_t) lua_tointeger(L, 2); const char *typesig = (const char*) lua_tostring(L, 3); const char *sig = typesig; char ch; ptr += offset; while ((ch=*sig++) != '\0') { switch(ch) { case DC_SIGCHAR_BOOL: *((int*)ptr) = lua_toboolean(L, 4); break; case DC_SIGCHAR_CHAR: *((char*)ptr) = (char) lua_tointeger(L, 4); break; case DC_SIGCHAR_UCHAR: *((unsigned char*)ptr) = (unsigned char) lua_tointeger(L, 4); break; case DC_SIGCHAR_SHORT: *((short*)ptr) = (short) lua_tointeger(L, 4); break; case DC_SIGCHAR_USHORT: *((unsigned short*)ptr) = (unsigned short) lua_tointeger(L, 4); break; case DC_SIGCHAR_INT: *((int*)ptr) = lua_tointeger(L, 4); break; case DC_SIGCHAR_UINT: *((unsigned int*)ptr) = (unsigned int) lua_tonumber(L, 4); break; case DC_SIGCHAR_LONG: *((long*)ptr) = (long) lua_tonumber(L, 4); break; case DC_SIGCHAR_ULONG: *((unsigned long*)ptr) = (unsigned long) lua_tonumber(L, 4); break; case DC_SIGCHAR_LONGLONG: *((DClonglong*)ptr) = (long long) lua_tonumber(L, 4); break; case DC_SIGCHAR_ULONGLONG: *((DCulonglong*)ptr) = (unsigned long long) lua_tonumber(L, 4); break; case DC_SIGCHAR_FLOAT: *((float*)ptr) = (float) lua_tonumber(L, 4); break; case DC_SIGCHAR_DOUBLE: *((double*)ptr) = (double) lua_tonumber(L, 4); break; case DC_SIGCHAR_POINTER: *((const void**)ptr) = lua_topointer(L, 4); break; case DC_SIGCHAR_STRING: *((const char**)ptr) = lua_topointer(L, 4); break; default: luaL_error(L, "invalid type signature %s", typesig); return 0; } } return 0; } int lua_dynpeek(lua_State *L) { const char *ptr = (const char *) lua_touserdata(L, 1); size_t offset = (ptrdiff_t) lua_tointeger(L, 2); const char *typesig = (const char*) lua_tostring(L, 3); const char* sig = typesig; char ch; ptr += offset; while ((ch = *sig++) != '\0') { switch(ch) { case DC_SIGCHAR_BOOL: lua_pushboolean(L, *((int*)ptr)); break; case DC_SIGCHAR_CHAR: lua_pushinteger(L, (int) *((char*)ptr)); break; case DC_SIGCHAR_UCHAR: lua_pushinteger(L, (int) *((unsigned char*)ptr)); break; case DC_SIGCHAR_SHORT: lua_pushinteger(L, (int) *((short*)ptr)); break; case DC_SIGCHAR_USHORT: lua_pushinteger(L, (int) *((unsigned short*)ptr)); break; case DC_SIGCHAR_INT: lua_pushinteger(L, *((int*)ptr)); break; case DC_SIGCHAR_UINT: lua_pushnumber(L, (lua_Number) *((unsigned int*)ptr)); break; case DC_SIGCHAR_LONG: lua_pushnumber(L, (lua_Number) *((long*)ptr)); break; case DC_SIGCHAR_ULONG: lua_pushnumber(L, (lua_Number) *((unsigned long*)ptr)); break; case DC_SIGCHAR_LONGLONG: lua_pushnumber(L, (lua_Number) *((DClonglong*)ptr)); break; case DC_SIGCHAR_ULONGLONG: lua_pushnumber(L, (lua_Number) *((DCulonglong*)ptr)); break; case DC_SIGCHAR_FLOAT: lua_pushnumber(L, (lua_Number) *((float*)ptr)); break; case DC_SIGCHAR_DOUBLE: lua_pushnumber(L, (lua_Number) *((double*)ptr)); break; case DC_SIGCHAR_POINTER: lua_pushlightuserdata(L, *((void**)ptr) ); break; case DC_SIGCHAR_STRING: lua_pushstring(L, (const char*)ptr); break; default: luaL_error(L, "invalid type signature %s", typesig); return 0; } } return 1; } static const struct luaL_Reg luareg_dynstruct[] = { { "newstruct", lua_newstruct }, { "aslightuserdata", lua_aslightuserdata }, { "dynpoke", lua_dynpoke }, { "dynpeek", lua_dynpeek }, { NULL, NULL } }; LUA_API int luaopen_ldynstruct(lua_State *L) { luaL_register(L, "ldynstruct", luareg_dynstruct); return 1; }