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\name{dyncall} \alias{.dyncall} \alias{dyncall} \alias{.dyncall.default} \alias{.dyncall.cdecl} \alias{.dyncall.stdcall} \alias{.dyncall.thiscall} \alias{.dyncall.thiscall.msvc} \alias{.dyncall.thiscall.gcc} \alias{.dyncall.fastcall.msvc} \alias{.dyncall.fastcall.gcc} \alias{signature} \alias{call signature} \alias{type signature} \title{Foreign Function Interface with support for almost all C types} \description{ Functions to call pre-compiled code with support for most C argument and return types. } \usage{ .dyncall( address, signature, ... , callmode = "default" ) .dyncall.default ( address, signature, ... ) .dyncall.cdecl ( address, signature, ... ) .dyncall.stdcall ( address, signature, ... ) .dyncall.thiscall ( address, signature, ... ) .dyncall.thiscall.msvc( address, signature, ... ) .dyncall.thiscall.gcc ( address, signature, ... ) .dyncall.fastcall.msvc( address, signature, ... ) .dyncall.fastcall.gcc ( address, signature, ... ) } \arguments{ \item{address}{external pointer to foreign function.} \item{signature}{character string specifying the \emph{call signature} that describes the foreign function type. See details.} \item{callmode}{character string specifying the \emph{calling convention}. This argument has no effect on most platforms, but on Microsoft Windows 32-Bit Intel/x86 platforms. See details.} \item{...}{arguments to be passed to the foreign function. Arguments are converted from R to C values according to the \emph{call signature}. See details.} } \details{ \code{.dyncall} offers a flexible Foreign Function Interface (FFI) for the C language with support for calls to arbitrary pre-compiled C function types at run-time. Almost all C fundamental argument- and return types are supported including extended support for pointers. No limitations is given for arity as well. In addition, on the Microsoft Windows 32-Bit Intel/x86 platform, it supports multiple calling conventions to interoperate with System DLLs. Foreign C function types are specified via plain text \emph{type signatures}. The foreign C function type of the target function is known to the FFI in advance, before preparation of the foreign call via plain text \emph{type signature} information. This has several advantages: R arguments do not need to match exactly. Although R lacks some fundamental C value types, they are supported via coercion at this interface (e.g. C \code{float} and 64-bit integer). Arity and argument type checks help make this interface type-safe to a certain degree and encourage end-users to use interface from the interpreter prompt for rapid application development. The foreign function to be called is specified by \code{address}, which is an external pointer that is obtained from \code{\link{.dynsym}} or \code{\link{getNativeSymbolInfo}}. \code{signature} is a character string that specifies the formal argument-and-return types of the foreign function using a \emph{call signature} string. It should match the function type of the foreign function given by \code{address}, otherwise this can lead to a \strong{fatal R process crash}. The calling convention is specified \emph{explicitly} via function \code{.dyncall} using the \code{callmode} argument or \emph{implicitly} by using \code{.dyncall.*} functions. See details below. Arguments passed via \code{...} are converted to C according to \code{signature} ; see below for details. Given that the \code{signature} matches the foreign function type, the FFI provides a certain level of type-safety to users, when exposing foreign functions via call wrappers such as done in \code{\link{dynbind}} and \code{\link{dynport}}. Several basic argument type-safety checks are done during preparation of the foreign function call: The arity of formals and actual arguments must match and they must be compatible as well. Otherwise, the foreign function call is aborted with an error before risking a fatal system crash. } \value{ Functions return the received C return value converted to an R value. See section \sQuote{Call Signature} below for details. } \section{Type Signature}{ Type signatures are used by almost all other signature formats (call, library, structure and union signature) and also by the low-level (un)-\code{\link{packing}} functions. The following table gives a list of valid type signatures for all supported C types. \tabular{clll}{ \strong{Type Signature} \tab \strong{C type} \tab \strong{valid R argument types} \tab \strong{R return type}\cr '\code{B}' \tab bool \tab raw,logical,integer,double \tab logical\cr '\code{c}' \tab char \tab raw,logical,integer,double \tab integer\cr '\code{C}' \tab unsigned char \tab raw,logical,integer,double \tab integer\cr '\code{s}' \tab short \tab raw,logical,integer,double \tab integer\cr '\code{S}' \tab unsigned short \tab raw,logical,integer,double \tab integer\cr '\code{i}' \tab int \tab raw,logical,integer,double \tab integer\cr '\code{I}' \tab unsigned int \tab raw,logical,integer,double \tab double\cr '\code{j}' \tab long \tab raw,logical,integer,double \tab double\cr '\code{J}' \tab unsigned long \tab raw,logical,integer,double \tab double\cr '\code{l}' \tab long long \tab raw,logical,integer,double \tab double\cr '\code{L}' \tab unsigned long long \tab raw,logical,integer,double \tab double\cr '\code{f}' \tab float \tab raw,logical,integer,double \tab double\cr '\code{d}' \tab double \tab raw,logical,integer,double \tab double\cr '\code{p}' \tab \emph{C pointer} \tab \emph{any vector},externalptr,NULL \tab externalptr\cr '\code{Z}' \tab char* \tab character,NULL \tab character or NULL\cr '\code{x}' \tab SEXP \tab \emph{any} \tab \emph{any}\cr '\code{v}' \tab void \tab \emph{invalid} \tab NULL\cr '\code{*}' \ldots \tab \emph{C type}* (pointer) \tab \emph{any vector},externalptr,NULL \tab externalptr\cr "\code{*<}" \emph{typename} '\code{>}' \tab \emph{typename}* (pointer) \tab raw,externalptr \tab externalptr\cr } The last two rows of the table the above refer to \emph{typed pointer} signatures. If they appear as a return type signature, the external pointer returned is a S3 \code{struct} object. See \code{\link{new.struct}} for details. } \section{Call Signatures}{ Call Signatures are used by \code{\link{.dyncall}} and \code{\link{new.callback}} to describe foreign C function types. The general form of a call signature is as following: \tabular{lll}{ (\emph{argument-type})* \tab \code{')'} \tab \emph{return-type} \cr } The calling sequence given by the \bold{argument types signature} is specified in direct \emph{left-to-right} order of the formal argument types defined in C. The type signatures are put in sequence without any white space in between. A closing bracket character '\code{)}' marks the end of argument types, followed by a single \bold{return type signature}. Derived pointer types can be specified as untyped pointers via \code{'p'} or via prefix \code{'*'} following the underlying base type (e.g. \code{'*d'} for \code{double *}) which is more type-safe. For example, this can prevent users from passing a \code{numeric} R atomic as \code{int*} if using \code{'*i'} instead of \code{'p'}. Dervied pointer types to aggregate \code{union} or \code{struct} types are supported in combination with the framework for handling foreign data types. See \code{\link{new.struct}} for details. Once a C type is registered, the signature \code{*<}\emph{typename}\code{>} can be used to refer to a pointer to an aggregate C object \emph{type}\code{*}. If typed pointers to aggregate objects are used as a return type and the corresponding type information exists, the returned value can be printed and accessed symbolically. Here are some examples of C function prototypes and corresponding call signatures: \tabular{rll}{ \tab \emph{C Function Prototype} \tab \emph{Call Signature} \cr \code{double} \tab \code{sqrt(double);} \tab \code{"d)d"} \cr \code{double} \tab \code{dnorm(double,double,double,int);} \tab \code{"dddi)d"} \cr \code{void} \tab \code{R_isort(int*,int);} \tab \code{"pi)v"} or \code{"*ii)v"} \cr \code{void} \tab \code{revsort(double*,int*,int);} \tab \code{"ppi)v"} or \code{"*d*ii)v"}\cr \code{int} \tab \code{SDL_PollEvents(SDL_Event *);} \tab \code{"p)i"} or \code{"*<SDL_Event>)i"} \cr \code{SDL_Surface*} \tab \code{SDL_SetVideoMode(int,int,int,int);} \tab \code{"iiii)p"} or \code{"iiii)*<SDL_Surface>"} \cr } } \section{Calling convention}{ Calling Conventions specify \sQuote{how} sub-routine calls are performed, and, \sQuote{how} arguments and results are passed, on machine-level. They differ significantly among families of CPU Architectures as well as OS and Compiler implementations. On most platforms, a single \code{"default"} C Calling Convention is used. As an exception, on the Microsoft Windows 32-Bit Intel/x86 platform several calling conventions are common. Most of the C libraries still use a \code{"default"} C ( also known as \code{"cdecl"} ) calling convention, but when working with Microsoft System APIs and DLLs, the \code{"stdcall"} calling convention must be used. It follows a description of supported Win32 Calling Conventions: \describe{ \item{\code{"cdecl"}}{Dummy alias to \emph{default}} \item{\code{"stdcall"}}{C functions with \emph{stdcall} calling convention. Useful for all Microsoft Windows System Libraries (e.g. KERNEL32.DLL, USER32.DLL, OPENGL32.DLL ...). Third-party libraries usually prefer the default C \emph{cdecl} calling convention. } \item{\code{"fastcall.msvc"}}{C functions with \emph{fastcall} calling convention compiled with Microsoft Visual C++ Compiler. Very rare usage.} \item{\code{"fastcall.gcc"}}{C functions with \emph{fastcall} calling convention compiled with GNU C Compiler. Very rare usage.} \item{\code{"thiscall"}}{C++ member functions.} \item{\code{"thiscall.gcc"}}{C++ member functions compiled with GNU C Compiler.} \item{\code{"thiscall.msvc"}}{C++ member functions compiled with Microsoft Visual C++ Compiler.} } As of the current version of this package and for practical reasons, the \code{callmode} argument does not have an effect on almost all platforms, except that if R is running on Microsoft Windows 32-Bit Intel/x86 platform, \code{.dyncall} uses the specified calling convention. For example, when loading OpenGL across platforms, \code{"stdcall"} should be used instead of \code{"default"}, because on Windows, OpenGL is a System DLL. This is very exceptional, as in most other cases, \code{"default"} (or \code{"cdecl"}, the alias) need to be used for normal C shared libraries on Windows. At this stage of development, support for C++ calls should be considered experimental. Support for Fortran is planed but not yet implemented in dyncall. } \section{Portability}{ The implementation is based on the \emph{dyncall} library (part of the DynCall project). The following processor architectures are supported: X86 32- and 64-bit, ARM v4t-v7 oabi/eabi (aapcs) and armhf including support for Thumb ISA, PowerPC 32-bit, MIPS 32- and 64-Bit, SPARC 32- and 64-bit; The library has been built and tested to work on various OSs: Linux, Mac OS X, Windows 32/64-bit, BSDs, Haiku, Nexenta/Open Solaris, Solaris, Minix and Plan9, as well as embedded platforms such as Linux/ARM (OpenMoko, Beagleboard, Gumstix, Efika MX, Raspberry Pi), Nintendo DS (ARM), Sony Playstation Portable (MIPS 32-bit/eabi) and iOS (ARM - armv6 mode ok, armv7 unstable). In the context of R, dyncall has currently no support for PowerPC 64-Bit. } \note{ The target address, calling convention and call signature \strong{MUST} match foreign function type, otherwise the invocation could lead to a \strong{fatal R process crash}. } \examples{ \donttest{ mathlib <- dynfind(c("msvcrt","m","m.so.6")) x <- .dynsym(mathlib,"sqrt") .dyncall(x, "d)d", 144L) } } \references{ Adler, D. (2012) \dQuote{Foreign Library Interface}, \emph{The R Journal}, \bold{4(1)}, 30--40, June 2012. \url{http://journal.r-project.org/archive/2012-1/RJournal_2012-1_Adler.pdf} Adler, D., Philipp, T. (2008) \emph{DynCall Project}. \url{http://dyncall.org} } \seealso{ \code{\link{.dynsym}} and \code{\link[base]{getNativeSymbolInfo}} for resolving symbols, \code{\link{dynbind}} for binding several foreign functions via thin call wrappers, \code{\link[base]{.C}} for the traditional FFI to C. } \keyword{programming} \keyword{interface}