Mercurial > pub > dyncall > bindings
view R/rdyncall/demo/sdlnet.R @ 56:16151547265e
made callback example python 2 compatible, and added some randomness to numbers to sort
author | Tassilo Philipp |
---|---|
date | Tue, 02 Feb 2021 21:07:41 +0100 |
parents | 0cfcc391201f |
children |
line wrap: on
line source
# BUGS: does not work on Mac OS X using R64, needs to use R32. library(rdyncall) dynport(SDL) dynport(GL) dynport(SDL_net) library(mapdata) db <- "worldHires" PORT <- 1234 MAX_CLIENT_SOCKETS <- 3 tcp <- NULL socket <- NULL sockets <- NULL ctcps <- NULL csocks <- NULL world <- NULL glList <- NULL init <- function() { if ( SDL_Init(SDL_INIT_VIDEO) == -1 ) { error("SDL_Init failed") } if ( SDLNet_Init() == -1 ) { error("SDLNet_Init failed") } ip <- new.struct("IPaddress") if ( SDLNet_ResolveHost(ip,NULL,PORT) == -1 ) { error("SDLNet_ResolveHost failed") } tcp <<- SDLNet_TCP_Open(ip) socket <<- as.struct(offsetPtr(tcp,0),"SDLNet_GenericSocket_") sockets <<- SDLNet_AllocSocketSet(1+MAX_CLIENT_SOCKETS) SDLNet_AddSocket(sockets, socket ) SDL_SetVideoMode(640,480,32,SDL_OPENGL+SDL_DOUBLEBUF) ctcps <<- list() csocks <<- list() world <<- map(db,"switzerland",plot=FALSE) glList <<- glGenLists(1) } drawMap3d <- function(m) { glNewList(glList, GL_COMPILE) x <- m$x vb <- rbind(m$x,m$y) glEnableClientState(GL_VERTEX_ARRAY) glVertexPointer(2, GL_DOUBLE, 0, vb) markers <- which(is.na(x)) begin <- 1 i <- 1 while(i <= length(markers)) { end <- markers[i] - 1 glDrawArrays(GL_LINE_STRIP, begin - 1, (end-1) - (begin-1) + 1) begin <- markers[i] + 1 i <- i + 1 } end <- length(x) glDrawArrays(GL_LINE_STRIP, begin - 1, (end-1) - (begin-1) + 1) glDisableClientState(GL_VERTEX_ARRAY) glEndList() } loop <- function() { drawMap3d(world) do_loop <- TRUE cnt <- 0 evt <- new.struct("SDL_Event") while(do_loop) { glClearColor(0.2,0.3,0.1,0) glClear(GL_COLOR_BUFFER_BIT) r <- world$range glMatrixMode(GL_PROJECTION) glLoadIdentity() glOrtho(r[[1]],r[[2]],r[[3]],r[[4]],-10000, 10000) glMatrixMode(GL_MODELVIEW) glLoadIdentity() cx <- r[[1]] + ( r[[2]] - r[[1]] ) * 0.5 cy <- r[[3]] + ( r[[4]] - r[[3]] ) * 0.5 glTranslatef( cx, cy , 0 ) glRotatef(cnt,0,1,0) ; cnt <- cnt + 1 glTranslatef( -cx, -cy , 0 ) #( r[[2]]-r[[1]] )*0.5, (r[[4]]-r[[3]]) *0.5,0) # glTranslatef(-(r[[2]]-r[[1]])*0.5,-(r[[4]]-r[[3]])*0.5,0) glEnable(GL_BLEND) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA) glColor4f(1.0,0.8,0.5,0.2) delta <- 0 for(i in 1:10) { glLoadIdentity() glTranslatef( cx, cy , 0 ) glRotatef(cnt+delta,0,1,0) ; glTranslatef( -cx, -cy , 0 ) glCallList(glList) delta <- delta + 1.0 } glFinish() SDL_GL_SwapBuffers() while( SDL_PollEvent(evt) ) { if ( evt$type == SDL_QUIT ) { do_loop <- FALSE } } numready <- SDLNet_CheckSockets(sockets, 0) if (numready > 0) { cat("ready\n") if (socket$ready) { cat("listener\n\n") # tcp <- as.struct(tcp,"_TCPsocket") ctcp <- SDLNet_TCP_Accept(tcp) if (is.null(ctcp)) { cat("warning: client is NULL\n") } else { csock <- as.struct(offsetPtr(ctcp,0),"SDLNet_GenericSocket_") ctcps <- c(ctcps, ctcp) csocks <- c(csocks, csock) if ( SDLNet_AddSocket(sockets, csock) == -1 ) { cat("warning: add socket failed\n") } } numready <- numready - 1 } while(numready) { i <- 1 for(i in 1:length(csocks)) { csock <- csocks[[i]] if(csock$ready) { cat("client ready") numready <- numready - 1 buf <- raw(1000) result <- SDLNet_TCP_Recv(ctcps[[i]], buf, length(buf)) if (result <= 0) { cat("ERROR: SDLNet_TCP_Recv result <= 0.\n") } else { buf[result] <- as.raw(0) txt <- ptr2str(offsetPtr(buf,0)) cat("DATA:'",txt,"'\n") tryCatch({ m <- map(db,txt,plot=FALSE) world <<- m drawMap3d(world) },error= function(x) {}) } } } } } SDL_Delay(20) } } init() loop()