Mercurial > pub > dyncall > bindings
view lua/test/main.c @ 0:0cfcc391201f
initial from svn dyncall-1745
author | Daniel Adler |
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date | Thu, 19 Mar 2015 22:26:28 +0100 |
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#include <lua.h> #include <assert.h> #include <dynload.h> #include <dyncall.h> #include <dyncall_signature.h> int lua_dcload(lua_State* L) { void* handle; if (lua_gettop(L) != 1) return luaL_error(L,"wrong number of arguments"); handle = dlLoadLibrary( lua_tostring(L,1) ); if (!handle) return luaL_error(L,"library not found"); lua_pushlightuserdata(L, handle); return 1; } int lua_dcfind(lua_State* L) { void* h; const char* s; void* f; if (lua_gettop(L) != 2) return luaL_error(L,"wrong number of arguments"); h = lua_touserdata(L, 1); s = lua_tostring(L, 2); f = dlFindSymbol(h, s); if (!f) return luaL_error(L,"symbol not found"); lua_pushlightuserdata(L, f); return 1; } DCCallVM* g_pCallVM; int lua_dccall(lua_State* L) { void* f; const char* s; if (lua_gettop(L) < 2) return luaL_error(L,"missing arguments"); if ( lua_iscfunction(L,1) ) f = (void*) lua_tocfunction(L,1); else if (lua_islightuserdata(L,1) ) f = lua_touserdata(L, 1); else return luaL_error(L,"argument #1 mismatch: expected userdata"); s = lua_tostring(L,2); // dcMode( g_pCallVM, DC_CALL_C_X86_WIN32_STD ); dcReset( g_pCallVM ); char ch; int p = 3; while ( (ch = *s++) != DC_SIGCHAR_ENDARG) { switch(ch) { case DC_SIGCHAR_BOOL: dcArgBool(g_pCallVM, (DCbool) lua_toboolean(L, p) ); break; case DC_SIGCHAR_CHAR: dcArgChar(g_pCallVM, (DCchar) lua_tonumber(L, p) ); break; case DC_SIGCHAR_SHORT: dcArgShort(g_pCallVM, (DCshort) lua_tonumber(L, p) ); break; case DC_SIGCHAR_INT: dcArgInt(g_pCallVM, (DCint) lua_tonumber(L, p) ); break; case DC_SIGCHAR_LONG: dcArgLong(g_pCallVM, (DClong) lua_tonumber(L, p) ); break; case DC_SIGCHAR_LONGLONG: dcArgLongLong(g_pCallVM, (DClonglong) lua_tonumber(L, p) ); break; case DC_SIGCHAR_FLOAT: dcArgFloat(g_pCallVM, (DCfloat) lua_tonumber(L, p) ); break; case DC_SIGCHAR_DOUBLE: dcArgDouble(g_pCallVM, (DCdouble) lua_tonumber(L, p) ); break; case DC_SIGCHAR_POINTER: dcArgPointer(g_pCallVM, (DCpointer) lua_topointer(L, p) ); break; case DC_SIGCHAR_STRING: dcArgPointer(g_pCallVM, (DCpointer) lua_tostring(L, p) ); break; } ++p; } switch(*s) { case DC_SIGCHAR_VOID: dcCallVoid(g_pCallVM, f); return 0; case DC_SIGCHAR_BOOL: lua_pushboolean( L, (int) dcCallBool(g_pCallVM, f) ); break; case DC_SIGCHAR_CHAR: lua_pushnumber( L, (lua_Number) ( dcCallChar(g_pCallVM,f) ) ); break; case DC_SIGCHAR_SHORT: lua_pushnumber( L, (lua_Number)( dcCallShort(g_pCallVM, f) ) ); break; case DC_SIGCHAR_INT: lua_pushnumber( L, (lua_Number)( dcCallInt(g_pCallVM, f) ) ); break; case DC_SIGCHAR_LONG: lua_pushnumber( L, (lua_Number)( dcCallLong(g_pCallVM, f) ) ); break; case DC_SIGCHAR_LONGLONG: lua_pushnumber( L, (lua_Number)( dcCallLongLong(g_pCallVM, f) ) ); break; case DC_SIGCHAR_FLOAT: lua_pushnumber( L, (lua_Number) dcCallFloat(g_pCallVM, f) ); break; case DC_SIGCHAR_DOUBLE: lua_pushnumber( L, (lua_Number) dcCallDouble(g_pCallVM, f) ); break; case DC_SIGCHAR_STRING: lua_pushstring( L, (const char*) dcCallPointer(g_pCallVM, f) ); break; case DC_SIGCHAR_POINTER: lua_pushlightuserdata( L, dcCallPointer(g_pCallVM, f) ); break; } return 1; } int main(int argc, char* argv[]) { lua_State* L; lua_Debug d; int status; const char* scriptFilename = argv[1]; L = lua_open(); assert(L); luaL_openlibs(L); luaopen_base(L); g_pCallVM = dcNewCallVM(256); lua_register(L, "dcLoad", lua_dcload); lua_register(L, "dcFind", lua_dcfind); lua_register(L, "dcCall", lua_dccall); status = luaL_loadfile(L, scriptFilename); if (status == 0) { status = lua_pcall(L, 0, LUA_MULTRET, 0); } if (status) { printf("error: %s\n", lua_tostring(L,-1)); lua_pop(L, 1); } dcFree(g_pCallVM); lua_close(L); }