Mercurial > pub > dyncall > bindings
view R/rdyncall/demo/glpk.R @ 0:0cfcc391201f
initial from svn dyncall-1745
author | Daniel Adler |
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date | Thu, 19 Mar 2015 22:26:28 +0100 |
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# Example from GLPK Reference Manual.. rewritten to R. dynport(glpk) lp = glp_create_prob(); glp_set_prob_name(lp, "sample"); glp_set_obj_dir(lp, GLP_MAX); glp_add_rows(lp, 3); glp_set_row_name(lp, 1, "p"); glp_set_row_bnds(lp, 1, GLP_UP, 0.0, 100.0); glp_set_row_name(lp, 2, "q"); glp_set_row_bnds(lp, 2, GLP_UP, 0.0, 600.0); glp_set_row_name(lp, 3, "r"); glp_set_row_bnds(lp, 3, GLP_UP, 0.0, 300.0); glp_add_cols(lp, 3); glp_set_col_name(lp, 1, "x1"); glp_set_col_bnds(lp, 1, GLP_LO, 0.0, 0.0); glp_set_obj_coef(lp, 1, 10.0); glp_set_col_name(lp, 2, "x2"); glp_set_col_bnds(lp, 2, GLP_LO, 0.0, 0.0); glp_set_obj_coef(lp, 2, 6.0); glp_set_col_name(lp, 3, "x3"); glp_set_col_bnds(lp, 3, GLP_LO, 0.0, 0.0); glp_set_obj_coef(lp, 3, 4.0); ia = integer(1+1000) ja = integer(1+1000) ar = double(1+1000) #we index at 1 in C (second position).. but in R we start at initial position.. ia[1]=1;ja[1]=1;ar[1]= 1.0; ia[2]=1;ja[2]=2;ar[2]= 1.0; ia[3]=1;ja[3]=3;ar[3]= 1.0; ia[4]=2;ja[4]=1;ar[4]= 10.0; ia[5]=3;ja[5]=1;ar[5]= 2.0; ia[6]=2;ja[6]=2;ar[6]= 4.0; ia[7]=3;ja[7]=2;ar[7]= 2.0; ia[8]=2;ja[8]=3;ar[8]= 5.0; ia[9]=3;ja[9]=3;ar[9]= 6.0; #now we prefix with '0' .. so that our values the above start at 1 in C. ia <- as.integer(c(0,ia)) ja <- as.integer(c(0,ja)) glp_load_matrix(lp, 9, ia, ja, ar); glp_simplex(lp, NULL); z = glp_get_obj_val(lp); x1 = glp_get_col_prim(lp, 1); x2 = glp_get_col_prim(lp, 2); x3 = glp_get_col_prim(lp, 3); print(list(z=z,x1=x1,x2=x2,x3=x3)) glp_delete_prob(lp);