diff lua/luadyncall/share/dynport/GL.dynport @ 0:0cfcc391201f

initial from svn dyncall-1745
author Daniel Adler
date Thu, 19 Mar 2015 22:26:28 +0100
parents
children
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lua/luadyncall/share/dynport/GL.dynport	Thu Mar 19 22:26:28 2015 +0100
@@ -0,0 +1,3907 @@
+:lib
+OpenGL|GL
+.
+:fun
+glAccum(If)v;
+glAlphaFunc(If)v;
+glAreTexturesResident(i*I*C)C;
+glArrayElement(i)v;
+glBegin(I)v;
+glBindTexture(II)v;
+glBitmap(iiffff*C)v;
+glBlendFunc(II)v;
+glCallList(I)v;
+glCallLists(iI*v)v;
+glClear(I)v;
+glClearAccum(ffff)v;
+glClearColor(ffff)v;
+glClearDepth(d)v;
+glClearIndex(f)v;
+glClearStencil(i)v;
+glClipPlane(I*d)v;
+glColor3b(ccc)v;
+glColor3bv(*c)v;
+glColor3d(ddd)v;
+glColor3dv(*d)v;
+glColor3f(fff)v;
+glColor3fv(*f)v;
+glColor3i(iii)v;
+glColor3iv(*i)v;
+glColor3s(sss)v;
+glColor3sv(*s)v;
+glColor3ub(CCC)v;
+glColor3ubv(*C)v;
+glColor3ui(III)v;
+glColor3uiv(*I)v;
+glColor3us(SSS)v;
+glColor3usv(*S)v;
+glColor4b(cccc)v;
+glColor4bv(*c)v;
+glColor4d(dddd)v;
+glColor4dv(*d)v;
+glColor4f(ffff)v;
+glColor4fv(*f)v;
+glColor4i(iiii)v;
+glColor4iv(*i)v;
+glColor4s(ssss)v;
+glColor4sv(*s)v;
+glColor4ub(CCCC)v;
+glColor4ubv(*C)v;
+glColor4ui(IIII)v;
+glColor4uiv(*I)v;
+glColor4us(SSSS)v;
+glColor4usv(*S)v;
+glColorMask(CCCC)v;
+glColorMaterial(II)v;
+glColorPointer(iIi*v)v;
+glCopyPixels(iiiiI)v;
+glCopyTexImage1D(IiIiiii)v;
+glCopyTexImage2D(IiIiiiii)v;
+glCopyTexSubImage1D(Iiiiii)v;
+glCopyTexSubImage2D(Iiiiiiii)v;
+glCullFace(I)v;
+glDeleteLists(Ii)v;
+glDeleteTextures(i*I)v;
+glDepthFunc(I)v;
+glDepthMask(C)v;
+glDepthRange(dd)v;
+glDisable(I)v;
+glDisableClientState(I)v;
+glDrawArrays(Iii)v;
+glDrawBuffer(I)v;
+glDrawElements(IiI*v)v;
+glDrawPixels(iiII*v)v;
+glEdgeFlag(C)v;
+glEdgeFlagPointer(i*v)v;
+glEdgeFlagv(*C)v;
+glEnable(I)v;
+glEnableClientState(I)v;
+glEnd()v;
+glEndList()v;
+glEvalCoord1d(d)v;
+glEvalCoord1dv(*d)v;
+glEvalCoord1f(f)v;
+glEvalCoord1fv(*f)v;
+glEvalCoord2d(dd)v;
+glEvalCoord2dv(*d)v;
+glEvalCoord2f(ff)v;
+glEvalCoord2fv(*f)v;
+glEvalMesh1(Iii)v;
+glEvalMesh2(Iiiii)v;
+glEvalPoint1(i)v;
+glEvalPoint2(ii)v;
+glFeedbackBuffer(iI*f)v;
+glFinish()v;
+glFlush()v;
+glFogf(If)v;
+glFogfv(I*f)v;
+glFogi(Ii)v;
+glFogiv(I*i)v;
+glFrontFace(I)v;
+glFrustum(dddddd)v;
+glGenLists(i)I;
+glGenTextures(i*I)v;
+glGetBooleanv(I*C)v;
+glGetClipPlane(I*d)v;
+glGetDoublev(I*d)v;
+glGetError()I;
+glGetFloatv(I*f)v;
+glGetIntegerv(I*i)v;
+glGetLightfv(II*f)v;
+glGetLightiv(II*i)v;
+glGetMapdv(II*d)v;
+glGetMapfv(II*f)v;
+glGetMapiv(II*i)v;
+glGetMaterialfv(II*f)v;
+glGetMaterialiv(II*i)v;
+glGetPixelMapfv(I*f)v;
+glGetPixelMapuiv(I*I)v;
+glGetPixelMapusv(I*S)v;
+glGetPointerv(I**v)v;
+glGetPolygonStipple(*C)v;
+glGetString(I)*C;
+glGetTexEnvfv(II*f)v;
+glGetTexEnviv(II*i)v;
+glGetTexGendv(II*d)v;
+glGetTexGenfv(II*f)v;
+glGetTexGeniv(II*i)v;
+glGetTexImage(IiII*v)v;
+glGetTexLevelParameterfv(IiI*f)v;
+glGetTexLevelParameteriv(IiI*i)v;
+glGetTexParameterfv(II*f)v;
+glGetTexParameteriv(II*i)v;
+glHint(II)v;
+glIndexMask(I)v;
+glIndexPointer(Ii*v)v;
+glIndexd(d)v;
+glIndexdv(*d)v;
+glIndexf(f)v;
+glIndexfv(*f)v;
+glIndexi(i)v;
+glIndexiv(*i)v;
+glIndexs(s)v;
+glIndexsv(*s)v;
+glIndexub(C)v;
+glIndexubv(*C)v;
+glInitNames()v;
+glInterleavedArrays(Ii*v)v;
+glIsEnabled(I)C;
+glIsList(I)C;
+glIsTexture(I)C;
+glLightModelf(If)v;
+glLightModelfv(I*f)v;
+glLightModeli(Ii)v;
+glLightModeliv(I*i)v;
+glLightf(IIf)v;
+glLightfv(II*f)v;
+glLighti(IIi)v;
+glLightiv(II*i)v;
+glLineStipple(iS)v;
+glLineWidth(f)v;
+glListBase(I)v;
+glLoadIdentity()v;
+glLoadMatrixd(*d)v;
+glLoadMatrixf(*f)v;
+glLoadName(I)v;
+glLogicOp(I)v;
+glMap1d(Iddii*d)v;
+glMap1f(Iffii*f)v;
+glMap2d(Iddiiddii*d)v;
+glMap2f(Iffiiffii*f)v;
+glMapGrid1d(idd)v;
+glMapGrid1f(iff)v;
+glMapGrid2d(iddidd)v;
+glMapGrid2f(iffiff)v;
+glMaterialf(IIf)v;
+glMaterialfv(II*f)v;
+glMateriali(IIi)v;
+glMaterialiv(II*i)v;
+glMatrixMode(I)v;
+glMultMatrixd(*d)v;
+glMultMatrixf(*f)v;
+glNewList(II)v;
+glNormal3b(ccc)v;
+glNormal3bv(*c)v;
+glNormal3d(ddd)v;
+glNormal3dv(*d)v;
+glNormal3f(fff)v;
+glNormal3fv(*f)v;
+glNormal3i(iii)v;
+glNormal3iv(*i)v;
+glNormal3s(sss)v;
+glNormal3sv(*s)v;
+glNormalPointer(Ii*v)v;
+glOrtho(dddddd)v;
+glPassThrough(f)v;
+glPixelMapfv(Ii*f)v;
+glPixelMapuiv(Ii*I)v;
+glPixelMapusv(Ii*S)v;
+glPixelStoref(If)v;
+glPixelStorei(Ii)v;
+glPixelTransferf(If)v;
+glPixelTransferi(Ii)v;
+glPixelZoom(ff)v;
+glPointSize(f)v;
+glPolygonMode(II)v;
+glPolygonOffset(ff)v;
+glPolygonStipple(*C)v;
+glPopAttrib()v;
+glPopClientAttrib()v;
+glPopMatrix()v;
+glPopName()v;
+glPrioritizeTextures(i*I*f)v;
+glPushAttrib(I)v;
+glPushClientAttrib(I)v;
+glPushMatrix()v;
+glPushName(I)v;
+glRasterPos2d(dd)v;
+glRasterPos2dv(*d)v;
+glRasterPos2f(ff)v;
+glRasterPos2fv(*f)v;
+glRasterPos2i(ii)v;
+glRasterPos2iv(*i)v;
+glRasterPos2s(ss)v;
+glRasterPos2sv(*s)v;
+glRasterPos3d(ddd)v;
+glRasterPos3dv(*d)v;
+glRasterPos3f(fff)v;
+glRasterPos3fv(*f)v;
+glRasterPos3i(iii)v;
+glRasterPos3iv(*i)v;
+glRasterPos3s(sss)v;
+glRasterPos3sv(*s)v;
+glRasterPos4d(dddd)v;
+glRasterPos4dv(*d)v;
+glRasterPos4f(ffff)v;
+glRasterPos4fv(*f)v;
+glRasterPos4i(iiii)v;
+glRasterPos4iv(*i)v;
+glRasterPos4s(ssss)v;
+glRasterPos4sv(*s)v;
+glReadBuffer(I)v;
+glReadPixels(iiiiII*v)v;
+glRectd(dddd)v;
+glRectdv(*d*d)v;
+glRectf(ffff)v;
+glRectfv(*f*f)v;
+glRecti(iiii)v;
+glRectiv(*i*i)v;
+glRects(ssss)v;
+glRectsv(*s*s)v;
+glRenderMode(I)i;
+glRotated(dddd)v;
+glRotatef(ffff)v;
+glScaled(ddd)v;
+glScalef(fff)v;
+glScissor(iiii)v;
+glSelectBuffer(i*I)v;
+glShadeModel(I)v;
+glStencilFunc(IiI)v;
+glStencilMask(I)v;
+glStencilOp(III)v;
+glTexCoord1d(d)v;
+glTexCoord1dv(*d)v;
+glTexCoord1f(f)v;
+glTexCoord1fv(*f)v;
+glTexCoord1i(i)v;
+glTexCoord1iv(*i)v;
+glTexCoord1s(s)v;
+glTexCoord1sv(*s)v;
+glTexCoord2d(dd)v;
+glTexCoord2dv(*d)v;
+glTexCoord2f(ff)v;
+glTexCoord2fv(*f)v;
+glTexCoord2i(ii)v;
+glTexCoord2iv(*i)v;
+glTexCoord2s(ss)v;
+glTexCoord2sv(*s)v;
+glTexCoord3d(ddd)v;
+glTexCoord3dv(*d)v;
+glTexCoord3f(fff)v;
+glTexCoord3fv(*f)v;
+glTexCoord3i(iii)v;
+glTexCoord3iv(*i)v;
+glTexCoord3s(sss)v;
+glTexCoord3sv(*s)v;
+glTexCoord4d(dddd)v;
+glTexCoord4dv(*d)v;
+glTexCoord4f(ffff)v;
+glTexCoord4fv(*f)v;
+glTexCoord4i(iiii)v;
+glTexCoord4iv(*i)v;
+glTexCoord4s(ssss)v;
+glTexCoord4sv(*s)v;
+glTexCoordPointer(iIi*v)v;
+glTexEnvf(IIf)v;
+glTexEnvfv(II*f)v;
+glTexEnvi(IIi)v;
+glTexEnviv(II*i)v;
+glTexGend(IId)v;
+glTexGendv(II*d)v;
+glTexGenf(IIf)v;
+glTexGenfv(II*f)v;
+glTexGeni(IIi)v;
+glTexGeniv(II*i)v;
+glTexImage1D(IiiiiII*v)v;
+glTexImage2D(IiiiiiII*v)v;
+glTexParameterf(IIf)v;
+glTexParameterfv(II*f)v;
+glTexParameteri(IIi)v;
+glTexParameteriv(II*i)v;
+glTexSubImage1D(IiiiII*v)v;
+glTexSubImage2D(IiiiiiII*v)v;
+glTranslated(ddd)v;
+glTranslatef(fff)v;
+glVertex2d(dd)v;
+glVertex2dv(*d)v;
+glVertex2f(ff)v;
+glVertex2fv(*f)v;
+glVertex2i(ii)v;
+glVertex2iv(*i)v;
+glVertex2s(ss)v;
+glVertex2sv(*s)v;
+glVertex3d(ddd)v;
+glVertex3dv(*d)v;
+glVertex3f(fff)v;
+glVertex3fv(*f)v;
+glVertex3i(iii)v;
+glVertex3iv(*i)v;
+glVertex3s(sss)v;
+glVertex3sv(*s)v;
+glVertex4d(dddd)v;
+glVertex4dv(*d)v;
+glVertex4f(ffff)v;
+glVertex4fv(*f)v;
+glVertex4i(iiii)v;
+glVertex4iv(*i)v;
+glVertex4s(ssss)v;
+glVertex4sv(*s)v;
+glVertexPointer(iIi*v)v;
+glViewport(iiii)v;
+.
+:const
+GLAPI=extern
+GL_1PASS_EXT=0x80A1
+GL_1PASS_SGIS=0x80A1
+GL_2D=0x0600
+GL_2PASS_0_EXT=0x80A2
+GL_2PASS_0_SGIS=0x80A2
+GL_2PASS_1_EXT=0x80A3
+GL_2PASS_1_SGIS=0x80A3
+GL_2X_BIT_ATI=0x00000001
+GL_2_BYTES=0x1407
+GL_3D=0x0601
+GL_3DFX_multisample=1
+GL_3DFX_tbuffer=1
+GL_3DFX_texture_compression_FXT1=1
+GL_3D_COLOR=0x0602
+GL_3D_COLOR_TEXTURE=0x0603
+GL_3_BYTES=0x1408
+GL_422_AVERAGE_EXT=0x80CE
+GL_422_EXT=0x80CC
+GL_422_REV_AVERAGE_EXT=0x80CF
+GL_422_REV_EXT=0x80CD
+GL_4D_COLOR_TEXTURE=0x0604
+GL_4PASS_0_EXT=0x80A4
+GL_4PASS_0_SGIS=0x80A4
+GL_4PASS_1_EXT=0x80A5
+GL_4PASS_1_SGIS=0x80A5
+GL_4PASS_2_EXT=0x80A6
+GL_4PASS_2_SGIS=0x80A6
+GL_4PASS_3_EXT=0x80A7
+GL_4PASS_3_SGIS=0x80A7
+GL_4X_BIT_ATI=0x00000002
+GL_4_BYTES=0x1409
+GL_8X_BIT_ATI=0x00000004
+GL_ABGR_EXT=0x8000
+GL_ACCUM=0x0100
+GL_ACCUM_ALPHA_BITS=0x0D5B
+GL_ACCUM_BLUE_BITS=0x0D5A
+GL_ACCUM_BUFFER_BIT=0x00000200
+GL_ACCUM_CLEAR_VALUE=0x0B80
+GL_ACCUM_GREEN_BITS=0x0D59
+GL_ACCUM_RED_BITS=0x0D58
+GL_ACTIVE_ATTRIBUTES=0x8B89
+GL_ACTIVE_ATTRIBUTE_MAX_LENGTH=0x8B8A
+GL_ACTIVE_STENCIL_FACE_EXT=0x8911
+GL_ACTIVE_TEXTURE=0x84E0
+GL_ACTIVE_TEXTURE_ARB=0x84E0
+GL_ACTIVE_UNIFORMS=0x8B86
+GL_ACTIVE_UNIFORM_MAX_LENGTH=0x8B87
+GL_ACTIVE_VARYINGS_NV=0x8C81
+GL_ACTIVE_VARYING_MAX_LENGTH_NV=0x8C82
+GL_ACTIVE_VERTEX_UNITS_ARB=0x86A5
+GL_ADD=0x0104
+GL_ADD_ATI=0x8963
+GL_ADD_SIGNED=0x8574
+GL_ADD_SIGNED_ARB=0x8574
+GL_ADD_SIGNED_EXT=0x8574
+GL_ALIASED_LINE_WIDTH_RANGE=0x846E
+GL_ALIASED_POINT_SIZE_RANGE=0x846D
+GL_ALLOW_DRAW_FRG_HINT_PGI=0x1A210
+GL_ALLOW_DRAW_MEM_HINT_PGI=0x1A211
+GL_ALLOW_DRAW_OBJ_HINT_PGI=0x1A20E
+GL_ALLOW_DRAW_WIN_HINT_PGI=0x1A20F
+GL_ALL_ATTRIB_BITS=0xFFFFFFFF
+GL_ALL_COMPLETED_NV=0x84F2
+GL_ALPHA12=0x803D
+GL_ALPHA12_EXT=0x803D
+GL_ALPHA16=0x803E
+GL_ALPHA16F_ARB=0x881C
+GL_ALPHA16I_EXT=0x8D8A
+GL_ALPHA16UI_EXT=0x8D78
+GL_ALPHA16_EXT=0x803E
+GL_ALPHA32F_ARB=0x8816
+GL_ALPHA32I_EXT=0x8D84
+GL_ALPHA32UI_EXT=0x8D72
+GL_ALPHA4=0x803B
+GL_ALPHA4_EXT=0x803B
+GL_ALPHA8=0x803C
+GL_ALPHA8I_EXT=0x8D90
+GL_ALPHA8UI_EXT=0x8D7E
+GL_ALPHA8_EXT=0x803C
+GL_ALPHA=0x1906
+GL_ALPHA_BIAS=0x0D1D
+GL_ALPHA_BITS=0x0D55
+GL_ALPHA_FLOAT16_ATI=0x881C
+GL_ALPHA_FLOAT32_ATI=0x8816
+GL_ALPHA_INTEGER=0x8D97
+GL_ALPHA_INTEGER_EXT=0x8D97
+GL_ALPHA_MAX_CLAMP_INGR=0x8567
+GL_ALPHA_MAX_SGIX=0x8321
+GL_ALPHA_MIN_CLAMP_INGR=0x8563
+GL_ALPHA_MIN_SGIX=0x8320
+GL_ALPHA_SCALE=0x0D1C
+GL_ALPHA_TEST=0x0BC0
+GL_ALPHA_TEST_FUNC=0x0BC1
+GL_ALPHA_TEST_REF=0x0BC2
+GL_ALWAYS=0x0207
+GL_ALWAYS_FAST_HINT_PGI=0x1A20C
+GL_ALWAYS_SOFT_HINT_PGI=0x1A20D
+GL_AMBIENT=0x1200
+GL_AMBIENT_AND_DIFFUSE=0x1602
+GL_AND=0x1501
+GL_AND_INVERTED=0x1504
+GL_AND_REVERSE=0x1502
+GL_APPLE_client_storage=1
+GL_APPLE_element_array=1
+GL_APPLE_fence=1
+GL_APPLE_specular_vector=1
+GL_APPLE_transform_hint=1
+GL_APPLE_vertex_array_object=1
+GL_APPLE_vertex_array_range=1
+GL_APPLE_ycbcr_422=1
+GL_ARB_color_buffer_float=1
+GL_ARB_depth_buffer_float=1
+GL_ARB_depth_texture=1
+GL_ARB_draw_buffers=1
+GL_ARB_draw_instanced=1
+GL_ARB_fragment_program=1
+GL_ARB_fragment_program_shadow=1
+GL_ARB_fragment_shader=1
+GL_ARB_framebuffer_object=1
+GL_ARB_framebuffer_sRGB=1
+GL_ARB_geometry_shader4=1
+GL_ARB_half_float_pixel=1
+GL_ARB_half_float_vertex=1
+GL_ARB_instanced_arrays=1
+GL_ARB_map_buffer_range=1
+GL_ARB_matrix_palette=1
+GL_ARB_multisample=1
+GL_ARB_multitexture=1
+GL_ARB_occlusion_query=1
+GL_ARB_pixel_buffer_object=1
+GL_ARB_point_parameters=1
+GL_ARB_point_sprite=1
+GL_ARB_shader_objects=1
+GL_ARB_shading_language_100=1
+GL_ARB_shadow=1
+GL_ARB_shadow_ambient=1
+GL_ARB_texture_border_clamp=1
+GL_ARB_texture_buffer_object=1
+GL_ARB_texture_compression=1
+GL_ARB_texture_compression_rgtc=1
+GL_ARB_texture_cube_map=1
+GL_ARB_texture_env_add=1
+GL_ARB_texture_env_combine=1
+GL_ARB_texture_env_crossbar=1
+GL_ARB_texture_env_dot3=1
+GL_ARB_texture_float=1
+GL_ARB_texture_mirrored_repeat=1
+GL_ARB_texture_non_power_of_two=1
+GL_ARB_texture_rectangle=1
+GL_ARB_texture_rg=1
+GL_ARB_transpose_matrix=1
+GL_ARB_vertex_array_object=1
+GL_ARB_vertex_blend=1
+GL_ARB_vertex_buffer_object=1
+GL_ARB_vertex_program=1
+GL_ARB_vertex_shader=1
+GL_ARB_window_pos=1
+GL_ARRAY_BUFFER=0x8892
+GL_ARRAY_BUFFER_ARB=0x8892
+GL_ARRAY_BUFFER_BINDING=0x8894
+GL_ARRAY_BUFFER_BINDING_ARB=0x8894
+GL_ARRAY_ELEMENT_LOCK_COUNT_EXT=0x81A9
+GL_ARRAY_ELEMENT_LOCK_FIRST_EXT=0x81A8
+GL_ARRAY_OBJECT_BUFFER_ATI=0x8766
+GL_ARRAY_OBJECT_OFFSET_ATI=0x8767
+GL_ASYNC_DRAW_PIXELS_SGIX=0x835D
+GL_ASYNC_HISTOGRAM_SGIX=0x832C
+GL_ASYNC_MARKER_SGIX=0x8329
+GL_ASYNC_READ_PIXELS_SGIX=0x835E
+GL_ASYNC_TEX_IMAGE_SGIX=0x835C
+GL_ATI_draw_buffers=1
+GL_ATI_element_array=1
+GL_ATI_envmap_bumpmap=1
+GL_ATI_fragment_shader=1
+GL_ATI_map_object_buffer=1
+GL_ATI_pixel_format_float=1
+GL_ATI_pn_triangles=1
+GL_ATI_separate_stencil=1
+GL_ATI_text_fragment_shader=1
+GL_ATI_texture_env_combine3=1
+GL_ATI_texture_float=1
+GL_ATI_texture_mirror_once=1
+GL_ATI_vertex_array_object=1
+GL_ATI_vertex_attrib_array_object=1
+GL_ATI_vertex_streams=1
+GL_ATTACHED_SHADERS=0x8B85
+GL_ATTENUATION_EXT=0x834D
+GL_ATTRIB_ARRAY_POINTER_NV=0x8645
+GL_ATTRIB_ARRAY_SIZE_NV=0x8623
+GL_ATTRIB_ARRAY_STRIDE_NV=0x8624
+GL_ATTRIB_ARRAY_TYPE_NV=0x8625
+GL_ATTRIB_STACK_DEPTH=0x0BB0
+GL_AUTO_NORMAL=0x0D80
+GL_AUX0=0x0409
+GL_AUX1=0x040A
+GL_AUX2=0x040B
+GL_AUX3=0x040C
+GL_AUX_BUFFERS=0x0C00
+GL_AVERAGE_EXT=0x8335
+GL_AVERAGE_HP=0x8160
+GL_BACK=0x0405
+GL_BACK_LEFT=0x0402
+GL_BACK_NORMALS_HINT_PGI=0x1A223
+GL_BACK_PRIMARY_COLOR_NV=0x8C77
+GL_BACK_RIGHT=0x0403
+GL_BACK_SECONDARY_COLOR_NV=0x8C78
+GL_BGR=0x80E0
+GL_BGRA=0x80E1
+GL_BGRA_EXT=0x80E1
+GL_BGRA_INTEGER=0x8D9B
+GL_BGRA_INTEGER_EXT=0x8D9B
+GL_BGR_EXT=0x80E0
+GL_BGR_INTEGER=0x8D9A
+GL_BGR_INTEGER_EXT=0x8D9A
+GL_BIAS_BIT_ATI=0x00000008
+GL_BIAS_BY_NEGATIVE_ONE_HALF_NV=0x8541
+GL_BINORMAL_ARRAY_EXT=0x843A
+GL_BINORMAL_ARRAY_POINTER_EXT=0x8443
+GL_BINORMAL_ARRAY_STRIDE_EXT=0x8441
+GL_BINORMAL_ARRAY_TYPE_EXT=0x8440
+GL_BITMAP=0x1A00
+GL_BITMAP_TOKEN=0x0704
+GL_BLEND=0x0BE2
+GL_BLEND_COLOR=0x8005
+GL_BLEND_COLOR_EXT=0x8005
+GL_BLEND_DST=0x0BE0
+GL_BLEND_DST_ALPHA=0x80CA
+GL_BLEND_DST_ALPHA_EXT=0x80CA
+GL_BLEND_DST_RGB=0x80C8
+GL_BLEND_DST_RGB_EXT=0x80C8
+GL_BLEND_EQUATION=0x8009
+GL_BLEND_EQUATION_ALPHA=0x883D
+GL_BLEND_EQUATION_ALPHA_EXT=0x883D
+GL_BLEND_EQUATION_EXT=0x8009
+GL_BLEND_EQUATION_RGB=0x8009
+GL_BLEND_EQUATION_RGB_EXT=0x8009
+GL_BLEND_SRC=0x0BE1
+GL_BLEND_SRC_ALPHA=0x80CB
+GL_BLEND_SRC_ALPHA_EXT=0x80CB
+GL_BLEND_SRC_RGB=0x80C9
+GL_BLEND_SRC_RGB_EXT=0x80C9
+GL_BLUE=0x1905
+GL_BLUE_BIAS=0x0D1B
+GL_BLUE_BITS=0x0D54
+GL_BLUE_BIT_ATI=0x00000004
+GL_BLUE_INTEGER=0x8D96
+GL_BLUE_INTEGER_EXT=0x8D96
+GL_BLUE_MAX_CLAMP_INGR=0x8566
+GL_BLUE_MIN_CLAMP_INGR=0x8562
+GL_BLUE_SCALE=0x0D1A
+GL_BOOL=0x8B56
+GL_BOOL_ARB=0x8B56
+GL_BOOL_VEC2=0x8B57
+GL_BOOL_VEC2_ARB=0x8B57
+GL_BOOL_VEC3=0x8B58
+GL_BOOL_VEC3_ARB=0x8B58
+GL_BOOL_VEC4=0x8B59
+GL_BOOL_VEC4_ARB=0x8B59
+GL_BUFFER_ACCESS=0x88BB
+GL_BUFFER_ACCESS_ARB=0x88BB
+GL_BUFFER_GPU_ADDRESS_NV=0x8F1D
+GL_BUFFER_MAPPED=0x88BC
+GL_BUFFER_MAPPED_ARB=0x88BC
+GL_BUFFER_MAP_POINTER=0x88BD
+GL_BUFFER_MAP_POINTER_ARB=0x88BD
+GL_BUFFER_SIZE=0x8764
+GL_BUFFER_SIZE_ARB=0x8764
+GL_BUFFER_USAGE=0x8765
+GL_BUFFER_USAGE_ARB=0x8765
+GL_BUMP_ENVMAP_ATI=0x877B
+GL_BUMP_NUM_TEX_UNITS_ATI=0x8777
+GL_BUMP_ROT_MATRIX_ATI=0x8775
+GL_BUMP_ROT_MATRIX_SIZE_ATI=0x8776
+GL_BUMP_TARGET_ATI=0x877C
+GL_BUMP_TEX_UNITS_ATI=0x8778
+GL_BYTE=0x1400
+GL_C3F_V3F=0x2A24
+GL_C4F_N3F_V3F=0x2A26
+GL_C4UB_V2F=0x2A22
+GL_C4UB_V3F=0x2A23
+GL_CALLIGRAPHIC_FRAGMENT_SGIX=0x8183
+GL_CCW=0x0901
+GL_CG_FRAGMENT_SHADER_EXT=0x890F
+GL_CG_VERTEX_SHADER_EXT=0x890E
+GL_CLAMP=0x2900
+GL_CLAMP_FRAGMENT_COLOR=0x891B
+GL_CLAMP_FRAGMENT_COLOR_ARB=0x891B
+GL_CLAMP_READ_COLOR=0x891C
+GL_CLAMP_READ_COLOR_ARB=0x891C
+GL_CLAMP_TO_BORDER=0x812D
+GL_CLAMP_TO_BORDER_ARB=0x812D
+GL_CLAMP_TO_BORDER_SGIS=0x812D
+GL_CLAMP_TO_EDGE=0x812F
+GL_CLAMP_TO_EDGE_SGIS=0x812F
+GL_CLAMP_VERTEX_COLOR=0x891A
+GL_CLAMP_VERTEX_COLOR_ARB=0x891A
+GL_CLEAR=0x1500
+GL_CLIENT_ACTIVE_TEXTURE=0x84E1
+GL_CLIENT_ACTIVE_TEXTURE_ARB=0x84E1
+GL_CLIENT_ALL_ATTRIB_BITS=0xFFFFFFFF
+GL_CLIENT_ATTRIB_STACK_DEPTH=0x0BB1
+GL_CLIENT_PIXEL_STORE_BIT=0x00000001
+GL_CLIENT_VERTEX_ARRAY_BIT=0x00000002
+GL_CLIP_DISTANCE0=0x3000
+GL_CLIP_DISTANCE1=0x3001
+GL_CLIP_DISTANCE2=0x3002
+GL_CLIP_DISTANCE3=0x3003
+GL_CLIP_DISTANCE4=0x3004
+GL_CLIP_DISTANCE5=0x3005
+GL_CLIP_DISTANCE_NV=0x8C7A
+GL_CLIP_FAR_HINT_PGI=0x1A221
+GL_CLIP_NEAR_HINT_PGI=0x1A220
+GL_CLIP_PLANE0=0x3000
+GL_CLIP_PLANE1=0x3001
+GL_CLIP_PLANE2=0x3002
+GL_CLIP_PLANE3=0x3003
+GL_CLIP_PLANE4=0x3004
+GL_CLIP_PLANE5=0x3005
+GL_CLIP_VOLUME_CLIPPING_HINT_EXT=0x80F0
+GL_CMYKA_EXT=0x800D
+GL_CMYK_EXT=0x800C
+GL_CND0_ATI=0x896B
+GL_CND_ATI=0x896A
+GL_COEFF=0x0A00
+GL_COLOR3_BIT_PGI=0x00010000
+GL_COLOR4_BIT_PGI=0x00020000
+GL_COLOR=0x1800
+GL_COLOR_ALPHA_PAIRING_ATI=0x8975
+GL_COLOR_ARRAY=0x8076
+GL_COLOR_ARRAY_ADDRESS_NV=0x8F23
+GL_COLOR_ARRAY_BUFFER_BINDING=0x8898
+GL_COLOR_ARRAY_BUFFER_BINDING_ARB=0x8898
+GL_COLOR_ARRAY_COUNT_EXT=0x8084
+GL_COLOR_ARRAY_EXT=0x8076
+GL_COLOR_ARRAY_LENGTH_NV=0x8F2D
+GL_COLOR_ARRAY_LIST_IBM=103072
+GL_COLOR_ARRAY_LIST_STRIDE_IBM=103082
+GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL=0x83F7
+GL_COLOR_ARRAY_POINTER=0x8090
+GL_COLOR_ARRAY_POINTER_EXT=0x8090
+GL_COLOR_ARRAY_SIZE=0x8081
+GL_COLOR_ARRAY_SIZE_EXT=0x8081
+GL_COLOR_ARRAY_STRIDE=0x8083
+GL_COLOR_ARRAY_STRIDE_EXT=0x8083
+GL_COLOR_ARRAY_TYPE=0x8082
+GL_COLOR_ARRAY_TYPE_EXT=0x8082
+GL_COLOR_ATTACHMENT0=0x8CE0
+GL_COLOR_ATTACHMENT0_EXT=0x8CE0
+GL_COLOR_ATTACHMENT10=0x8CEA
+GL_COLOR_ATTACHMENT10_EXT=0x8CEA
+GL_COLOR_ATTACHMENT11=0x8CEB
+GL_COLOR_ATTACHMENT11_EXT=0x8CEB
+GL_COLOR_ATTACHMENT12=0x8CEC
+GL_COLOR_ATTACHMENT12_EXT=0x8CEC
+GL_COLOR_ATTACHMENT13=0x8CED
+GL_COLOR_ATTACHMENT13_EXT=0x8CED
+GL_COLOR_ATTACHMENT14=0x8CEE
+GL_COLOR_ATTACHMENT14_EXT=0x8CEE
+GL_COLOR_ATTACHMENT15=0x8CEF
+GL_COLOR_ATTACHMENT15_EXT=0x8CEF
+GL_COLOR_ATTACHMENT1=0x8CE1
+GL_COLOR_ATTACHMENT1_EXT=0x8CE1
+GL_COLOR_ATTACHMENT2=0x8CE2
+GL_COLOR_ATTACHMENT2_EXT=0x8CE2
+GL_COLOR_ATTACHMENT3=0x8CE3
+GL_COLOR_ATTACHMENT3_EXT=0x8CE3
+GL_COLOR_ATTACHMENT4=0x8CE4
+GL_COLOR_ATTACHMENT4_EXT=0x8CE4
+GL_COLOR_ATTACHMENT5=0x8CE5
+GL_COLOR_ATTACHMENT5_EXT=0x8CE5
+GL_COLOR_ATTACHMENT6=0x8CE6
+GL_COLOR_ATTACHMENT6_EXT=0x8CE6
+GL_COLOR_ATTACHMENT7=0x8CE7
+GL_COLOR_ATTACHMENT7_EXT=0x8CE7
+GL_COLOR_ATTACHMENT8=0x8CE8
+GL_COLOR_ATTACHMENT8_EXT=0x8CE8
+GL_COLOR_ATTACHMENT9=0x8CE9
+GL_COLOR_ATTACHMENT9_EXT=0x8CE9
+GL_COLOR_BUFFER_BIT=0x00004000
+GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI=0x8835
+GL_COLOR_CLEAR_VALUE=0x0C22
+GL_COLOR_INDEX12_EXT=0x80E6
+GL_COLOR_INDEX16_EXT=0x80E7
+GL_COLOR_INDEX1_EXT=0x80E2
+GL_COLOR_INDEX2_EXT=0x80E3
+GL_COLOR_INDEX4_EXT=0x80E4
+GL_COLOR_INDEX8_EXT=0x80E5
+GL_COLOR_INDEX=0x1900
+GL_COLOR_INDEXES=0x1603
+GL_COLOR_LOGIC_OP=0x0BF2
+GL_COLOR_MATERIAL=0x0B57
+GL_COLOR_MATERIAL_FACE=0x0B55
+GL_COLOR_MATERIAL_PARAMETER=0x0B56
+GL_COLOR_MATRIX=0x80B1
+GL_COLOR_MATRIX_SGI=0x80B1
+GL_COLOR_MATRIX_STACK_DEPTH=0x80B2
+GL_COLOR_MATRIX_STACK_DEPTH_SGI=0x80B2
+GL_COLOR_SUM=0x8458
+GL_COLOR_SUM_ARB=0x8458
+GL_COLOR_SUM_CLAMP_NV=0x854F
+GL_COLOR_SUM_EXT=0x8458
+GL_COLOR_TABLE=0x80D0
+GL_COLOR_TABLE_ALPHA_SIZE=0x80DD
+GL_COLOR_TABLE_ALPHA_SIZE_SGI=0x80DD
+GL_COLOR_TABLE_BIAS=0x80D7
+GL_COLOR_TABLE_BIAS_SGI=0x80D7
+GL_COLOR_TABLE_BLUE_SIZE=0x80DC
+GL_COLOR_TABLE_BLUE_SIZE_SGI=0x80DC
+GL_COLOR_TABLE_FORMAT=0x80D8
+GL_COLOR_TABLE_FORMAT_SGI=0x80D8
+GL_COLOR_TABLE_GREEN_SIZE=0x80DB
+GL_COLOR_TABLE_GREEN_SIZE_SGI=0x80DB
+GL_COLOR_TABLE_INTENSITY_SIZE=0x80DF
+GL_COLOR_TABLE_INTENSITY_SIZE_SGI=0x80DF
+GL_COLOR_TABLE_LUMINANCE_SIZE=0x80DE
+GL_COLOR_TABLE_LUMINANCE_SIZE_SGI=0x80DE
+GL_COLOR_TABLE_RED_SIZE=0x80DA
+GL_COLOR_TABLE_RED_SIZE_SGI=0x80DA
+GL_COLOR_TABLE_SCALE=0x80D6
+GL_COLOR_TABLE_SCALE_SGI=0x80D6
+GL_COLOR_TABLE_SGI=0x80D0
+GL_COLOR_TABLE_WIDTH=0x80D9
+GL_COLOR_TABLE_WIDTH_SGI=0x80D9
+GL_COLOR_WRITEMASK=0x0C23
+GL_COMBINE4_NV=0x8503
+GL_COMBINE=0x8570
+GL_COMBINER0_NV=0x8550
+GL_COMBINER1_NV=0x8551
+GL_COMBINER2_NV=0x8552
+GL_COMBINER3_NV=0x8553
+GL_COMBINER4_NV=0x8554
+GL_COMBINER5_NV=0x8555
+GL_COMBINER6_NV=0x8556
+GL_COMBINER7_NV=0x8557
+GL_COMBINER_AB_DOT_PRODUCT_NV=0x8545
+GL_COMBINER_AB_OUTPUT_NV=0x854A
+GL_COMBINER_BIAS_NV=0x8549
+GL_COMBINER_CD_DOT_PRODUCT_NV=0x8546
+GL_COMBINER_CD_OUTPUT_NV=0x854B
+GL_COMBINER_COMPONENT_USAGE_NV=0x8544
+GL_COMBINER_INPUT_NV=0x8542
+GL_COMBINER_MAPPING_NV=0x8543
+GL_COMBINER_MUX_SUM_NV=0x8547
+GL_COMBINER_SCALE_NV=0x8548
+GL_COMBINER_SUM_OUTPUT_NV=0x854C
+GL_COMBINE_ALPHA=0x8572
+GL_COMBINE_ALPHA_ARB=0x8572
+GL_COMBINE_ALPHA_EXT=0x8572
+GL_COMBINE_ARB=0x8570
+GL_COMBINE_EXT=0x8570
+GL_COMBINE_RGB=0x8571
+GL_COMBINE_RGB_ARB=0x8571
+GL_COMBINE_RGB_EXT=0x8571
+GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT=0x884E
+GL_COMPARE_REF_TO_TEXTURE=0x884E
+GL_COMPARE_R_TO_TEXTURE=0x884E
+GL_COMPARE_R_TO_TEXTURE_ARB=0x884E
+GL_COMPILE=0x1300
+GL_COMPILE_AND_EXECUTE=0x1301
+GL_COMPILE_STATUS=0x8B81
+GL_COMPRESSED_ALPHA=0x84E9
+GL_COMPRESSED_ALPHA_ARB=0x84E9
+GL_COMPRESSED_INTENSITY=0x84EC
+GL_COMPRESSED_INTENSITY_ARB=0x84EC
+GL_COMPRESSED_LUMINANCE=0x84EA
+GL_COMPRESSED_LUMINANCE_ALPHA=0x84EB
+GL_COMPRESSED_LUMINANCE_ALPHA_ARB=0x84EB
+GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT=0x8C72
+GL_COMPRESSED_LUMINANCE_ARB=0x84EA
+GL_COMPRESSED_LUMINANCE_LATC1_EXT=0x8C70
+GL_COMPRESSED_RED=0x8225
+GL_COMPRESSED_RED_GREEN_RGTC2_EXT=0x8DBD
+GL_COMPRESSED_RED_RGTC1=0x8DBB
+GL_COMPRESSED_RED_RGTC1_EXT=0x8DBB
+GL_COMPRESSED_RG=0x8226
+GL_COMPRESSED_RGB=0x84ED
+GL_COMPRESSED_RGBA=0x84EE
+GL_COMPRESSED_RGBA_ARB=0x84EE
+GL_COMPRESSED_RGBA_FXT1_3DFX=0x86B1
+GL_COMPRESSED_RGBA_S3TC_DXT1_EXT=0x83F1
+GL_COMPRESSED_RGBA_S3TC_DXT3_EXT=0x83F2
+GL_COMPRESSED_RGBA_S3TC_DXT5_EXT=0x83F3
+GL_COMPRESSED_RGB_ARB=0x84ED
+GL_COMPRESSED_RGB_FXT1_3DFX=0x86B0
+GL_COMPRESSED_RGB_S3TC_DXT1_EXT=0x83F0
+GL_COMPRESSED_RG_RGTC2=0x8DBD
+GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT=0x8C73
+GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT=0x8C71
+GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT=0x8DBE
+GL_COMPRESSED_SIGNED_RED_RGTC1=0x8DBC
+GL_COMPRESSED_SIGNED_RED_RGTC1_EXT=0x8DBC
+GL_COMPRESSED_SIGNED_RG_RGTC2=0x8DBE
+GL_COMPRESSED_SLUMINANCE=0x8C4A
+GL_COMPRESSED_SLUMINANCE_ALPHA=0x8C4B
+GL_COMPRESSED_SRGB=0x8C48
+GL_COMPRESSED_SRGB_ALPHA=0x8C49
+GL_COMPRESSED_TEXTURE_FORMATS=0x86A3
+GL_COMPRESSED_TEXTURE_FORMATS_ARB=0x86A3
+GL_COMP_BIT_ATI=0x00000002
+GL_CONSERVE_MEMORY_HINT_PGI=0x1A1FD
+GL_CONSTANT=0x8576
+GL_CONSTANT_ALPHA=0x8003
+GL_CONSTANT_ALPHA_EXT=0x8003
+GL_CONSTANT_ARB=0x8576
+GL_CONSTANT_ATTENUATION=0x1207
+GL_CONSTANT_BORDER=0x8151
+GL_CONSTANT_BORDER_HP=0x8151
+GL_CONSTANT_COLOR0_NV=0x852A
+GL_CONSTANT_COLOR1_NV=0x852B
+GL_CONSTANT_COLOR=0x8001
+GL_CONSTANT_COLOR_EXT=0x8001
+GL_CONSTANT_EXT=0x8576
+GL_CONST_EYE_NV=0x86E5
+GL_CONTEXT_FLAGS=0x821E
+GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT=0x0001
+GL_CONVOLUTION_1D=0x8010
+GL_CONVOLUTION_1D_EXT=0x8010
+GL_CONVOLUTION_2D=0x8011
+GL_CONVOLUTION_2D_EXT=0x8011
+GL_CONVOLUTION_BORDER_COLOR=0x8154
+GL_CONVOLUTION_BORDER_COLOR_HP=0x8154
+GL_CONVOLUTION_BORDER_MODE=0x8013
+GL_CONVOLUTION_BORDER_MODE_EXT=0x8013
+GL_CONVOLUTION_FILTER_BIAS=0x8015
+GL_CONVOLUTION_FILTER_BIAS_EXT=0x8015
+GL_CONVOLUTION_FILTER_SCALE=0x8014
+GL_CONVOLUTION_FILTER_SCALE_EXT=0x8014
+GL_CONVOLUTION_FORMAT=0x8017
+GL_CONVOLUTION_FORMAT_EXT=0x8017
+GL_CONVOLUTION_HEIGHT=0x8019
+GL_CONVOLUTION_HEIGHT_EXT=0x8019
+GL_CONVOLUTION_HINT_SGIX=0x8316
+GL_CONVOLUTION_WIDTH=0x8018
+GL_CONVOLUTION_WIDTH_EXT=0x8018
+GL_CON_0_ATI=0x8941
+GL_CON_10_ATI=0x894B
+GL_CON_11_ATI=0x894C
+GL_CON_12_ATI=0x894D
+GL_CON_13_ATI=0x894E
+GL_CON_14_ATI=0x894F
+GL_CON_15_ATI=0x8950
+GL_CON_16_ATI=0x8951
+GL_CON_17_ATI=0x8952
+GL_CON_18_ATI=0x8953
+GL_CON_19_ATI=0x8954
+GL_CON_1_ATI=0x8942
+GL_CON_20_ATI=0x8955
+GL_CON_21_ATI=0x8956
+GL_CON_22_ATI=0x8957
+GL_CON_23_ATI=0x8958
+GL_CON_24_ATI=0x8959
+GL_CON_25_ATI=0x895A
+GL_CON_26_ATI=0x895B
+GL_CON_27_ATI=0x895C
+GL_CON_28_ATI=0x895D
+GL_CON_29_ATI=0x895E
+GL_CON_2_ATI=0x8943
+GL_CON_30_ATI=0x895F
+GL_CON_31_ATI=0x8960
+GL_CON_3_ATI=0x8944
+GL_CON_4_ATI=0x8945
+GL_CON_5_ATI=0x8946
+GL_CON_6_ATI=0x8947
+GL_CON_7_ATI=0x8948
+GL_CON_8_ATI=0x8949
+GL_CON_9_ATI=0x894A
+GL_COORD_REPLACE=0x8862
+GL_COORD_REPLACE_ARB=0x8862
+GL_COORD_REPLACE_NV=0x8862
+GL_COPY=0x1503
+GL_COPY_INVERTED=0x150C
+GL_COPY_PIXEL_TOKEN=0x0706
+GL_CUBIC_EXT=0x8334
+GL_CUBIC_HP=0x815F
+GL_CULL_FACE=0x0B44
+GL_CULL_FACE_MODE=0x0B45
+GL_CULL_FRAGMENT_NV=0x86E7
+GL_CULL_MODES_NV=0x86E0
+GL_CULL_VERTEX_EXT=0x81AA
+GL_CULL_VERTEX_EYE_POSITION_EXT=0x81AB
+GL_CULL_VERTEX_IBM=103050
+GL_CULL_VERTEX_OBJECT_POSITION_EXT=0x81AC
+GL_CURRENT_ATTRIB_NV=0x8626
+GL_CURRENT_BINORMAL_EXT=0x843C
+GL_CURRENT_BIT=0x00000001
+GL_CURRENT_COLOR=0x0B00
+GL_CURRENT_FOG_COORD=0x8453
+GL_CURRENT_FOG_COORDINATE=0x8453
+GL_CURRENT_FOG_COORDINATE_EXT=0x8453
+GL_CURRENT_INDEX=0x0B01
+GL_CURRENT_MATRIX_ARB=0x8641
+GL_CURRENT_MATRIX_INDEX_ARB=0x8845
+GL_CURRENT_MATRIX_NV=0x8641
+GL_CURRENT_MATRIX_STACK_DEPTH_ARB=0x8640
+GL_CURRENT_MATRIX_STACK_DEPTH_NV=0x8640
+GL_CURRENT_NORMAL=0x0B02
+GL_CURRENT_OCCLUSION_QUERY_ID_NV=0x8865
+GL_CURRENT_PALETTE_MATRIX_ARB=0x8843
+GL_CURRENT_PROGRAM=0x8B8D
+GL_CURRENT_QUERY=0x8865
+GL_CURRENT_QUERY_ARB=0x8865
+GL_CURRENT_RASTER_COLOR=0x0B04
+GL_CURRENT_RASTER_DISTANCE=0x0B09
+GL_CURRENT_RASTER_INDEX=0x0B05
+GL_CURRENT_RASTER_NORMAL_SGIX=0x8406
+GL_CURRENT_RASTER_POSITION=0x0B07
+GL_CURRENT_RASTER_POSITION_VALID=0x0B08
+GL_CURRENT_RASTER_SECONDARY_COLOR=0x845F
+GL_CURRENT_RASTER_TEXTURE_COORDS=0x0B06
+GL_CURRENT_SECONDARY_COLOR=0x8459
+GL_CURRENT_SECONDARY_COLOR_EXT=0x8459
+GL_CURRENT_TANGENT_EXT=0x843B
+GL_CURRENT_TEXTURE_COORDS=0x0B03
+GL_CURRENT_TIME_NV=0x8E28
+GL_CURRENT_VERTEX_ATTRIB=0x8626
+GL_CURRENT_VERTEX_ATTRIB_ARB=0x8626
+GL_CURRENT_VERTEX_EXT=0x87E2
+GL_CURRENT_VERTEX_WEIGHT_EXT=0x850B
+GL_CURRENT_WEIGHT_ARB=0x86A8
+GL_CW=0x0900
+GL_DECAL=0x2101
+GL_DECR=0x1E03
+GL_DECR_WRAP=0x8508
+GL_DECR_WRAP_EXT=0x8508
+GL_DEFORMATIONS_MASK_SGIX=0x8196
+GL_DELETE_STATUS=0x8B80
+GL_DEPENDENT_AR_TEXTURE_2D_NV=0x86E9
+GL_DEPENDENT_GB_TEXTURE_2D_NV=0x86EA
+GL_DEPENDENT_HILO_TEXTURE_2D_NV=0x8858
+GL_DEPENDENT_RGB_TEXTURE_3D_NV=0x8859
+GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV=0x885A
+GL_DEPTH24_STENCIL8=0x88F0
+GL_DEPTH24_STENCIL8_EXT=0x88F0
+GL_DEPTH32F_STENCIL8=0x8CAD
+GL_DEPTH32F_STENCIL8_NV=0x8DAC
+GL_DEPTH=0x1801
+GL_DEPTH_ATTACHMENT=0x8D00
+GL_DEPTH_ATTACHMENT_EXT=0x8D00
+GL_DEPTH_BIAS=0x0D1F
+GL_DEPTH_BITS=0x0D56
+GL_DEPTH_BOUNDS_EXT=0x8891
+GL_DEPTH_BOUNDS_TEST_EXT=0x8890
+GL_DEPTH_BUFFER=0x8223
+GL_DEPTH_BUFFER_BIT=0x00000100
+GL_DEPTH_BUFFER_FLOAT_MODE_NV=0x8DAF
+GL_DEPTH_CLAMP_NV=0x864F
+GL_DEPTH_CLEAR_VALUE=0x0B73
+GL_DEPTH_COMPONENT16=0x81A5
+GL_DEPTH_COMPONENT16_ARB=0x81A5
+GL_DEPTH_COMPONENT16_SGIX=0x81A5
+GL_DEPTH_COMPONENT24=0x81A6
+GL_DEPTH_COMPONENT24_ARB=0x81A6
+GL_DEPTH_COMPONENT24_SGIX=0x81A6
+GL_DEPTH_COMPONENT32=0x81A7
+GL_DEPTH_COMPONENT32F=0x8CAC
+GL_DEPTH_COMPONENT32F_NV=0x8DAB
+GL_DEPTH_COMPONENT32_ARB=0x81A7
+GL_DEPTH_COMPONENT32_SGIX=0x81A7
+GL_DEPTH_COMPONENT=0x1902
+GL_DEPTH_FUNC=0x0B74
+GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX=0x8311
+GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX=0x8312
+GL_DEPTH_PASS_INSTRUMENT_SGIX=0x8310
+GL_DEPTH_RANGE=0x0B70
+GL_DEPTH_SCALE=0x0D1E
+GL_DEPTH_STENCIL=0x84F9
+GL_DEPTH_STENCIL_ATTACHMENT=0x821A
+GL_DEPTH_STENCIL_EXT=0x84F9
+GL_DEPTH_STENCIL_NV=0x84F9
+GL_DEPTH_STENCIL_TO_BGRA_NV=0x886F
+GL_DEPTH_STENCIL_TO_RGBA_NV=0x886E
+GL_DEPTH_TEST=0x0B71
+GL_DEPTH_TEXTURE_MODE=0x884B
+GL_DEPTH_TEXTURE_MODE_ARB=0x884B
+GL_DEPTH_WRITEMASK=0x0B72
+GL_DETAIL_TEXTURE_2D_BINDING_SGIS=0x8096
+GL_DETAIL_TEXTURE_2D_SGIS=0x8095
+GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS=0x809C
+GL_DETAIL_TEXTURE_LEVEL_SGIS=0x809A
+GL_DETAIL_TEXTURE_MODE_SGIS=0x809B
+GL_DIFFUSE=0x1201
+GL_DISCARD_ATI=0x8763
+GL_DISCARD_NV=0x8530
+GL_DISTANCE_ATTENUATION_EXT=0x8129
+GL_DISTANCE_ATTENUATION_SGIS=0x8129
+GL_DITHER=0x0BD0
+GL_DOMAIN=0x0A02
+GL_DONT_CARE=0x1100
+GL_DOT2_ADD_ATI=0x896C
+GL_DOT3_ATI=0x8966
+GL_DOT3_RGB=0x86AE
+GL_DOT3_RGBA=0x86AF
+GL_DOT3_RGBA_ARB=0x86AF
+GL_DOT3_RGBA_EXT=0x8741
+GL_DOT3_RGB_ARB=0x86AE
+GL_DOT3_RGB_EXT=0x8740
+GL_DOT4_ATI=0x8967
+GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV=0x885D
+GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV=0x86F3
+GL_DOT_PRODUCT_DEPTH_REPLACE_NV=0x86ED
+GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV=0x86F1
+GL_DOT_PRODUCT_NV=0x86EC
+GL_DOT_PRODUCT_PASS_THROUGH_NV=0x885B
+GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV=0x86F2
+GL_DOT_PRODUCT_TEXTURE_1D_NV=0x885C
+GL_DOT_PRODUCT_TEXTURE_2D_NV=0x86EE
+GL_DOT_PRODUCT_TEXTURE_3D_NV=0x86EF
+GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV=0x86F0
+GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV=0x864E
+GL_DOUBLE=0x140A
+GL_DOUBLEBUFFER=0x0C32
+GL_DOUBLE_EXT=0x140A
+GL_DRAW_BUFFER0=0x8825
+GL_DRAW_BUFFER0_ARB=0x8825
+GL_DRAW_BUFFER0_ATI=0x8825
+GL_DRAW_BUFFER10=0x882F
+GL_DRAW_BUFFER10_ARB=0x882F
+GL_DRAW_BUFFER10_ATI=0x882F
+GL_DRAW_BUFFER11=0x8830
+GL_DRAW_BUFFER11_ARB=0x8830
+GL_DRAW_BUFFER11_ATI=0x8830
+GL_DRAW_BUFFER12=0x8831
+GL_DRAW_BUFFER12_ARB=0x8831
+GL_DRAW_BUFFER12_ATI=0x8831
+GL_DRAW_BUFFER13=0x8832
+GL_DRAW_BUFFER13_ARB=0x8832
+GL_DRAW_BUFFER13_ATI=0x8832
+GL_DRAW_BUFFER14=0x8833
+GL_DRAW_BUFFER14_ARB=0x8833
+GL_DRAW_BUFFER14_ATI=0x8833
+GL_DRAW_BUFFER15=0x8834
+GL_DRAW_BUFFER15_ARB=0x8834
+GL_DRAW_BUFFER15_ATI=0x8834
+GL_DRAW_BUFFER1=0x8826
+GL_DRAW_BUFFER1_ARB=0x8826
+GL_DRAW_BUFFER1_ATI=0x8826
+GL_DRAW_BUFFER2=0x8827
+GL_DRAW_BUFFER2_ARB=0x8827
+GL_DRAW_BUFFER2_ATI=0x8827
+GL_DRAW_BUFFER3=0x8828
+GL_DRAW_BUFFER3_ARB=0x8828
+GL_DRAW_BUFFER3_ATI=0x8828
+GL_DRAW_BUFFER4=0x8829
+GL_DRAW_BUFFER4_ARB=0x8829
+GL_DRAW_BUFFER4_ATI=0x8829
+GL_DRAW_BUFFER5=0x882A
+GL_DRAW_BUFFER5_ARB=0x882A
+GL_DRAW_BUFFER5_ATI=0x882A
+GL_DRAW_BUFFER6=0x882B
+GL_DRAW_BUFFER6_ARB=0x882B
+GL_DRAW_BUFFER6_ATI=0x882B
+GL_DRAW_BUFFER7=0x882C
+GL_DRAW_BUFFER7_ARB=0x882C
+GL_DRAW_BUFFER7_ATI=0x882C
+GL_DRAW_BUFFER8=0x882D
+GL_DRAW_BUFFER8_ARB=0x882D
+GL_DRAW_BUFFER8_ATI=0x882D
+GL_DRAW_BUFFER9=0x882E
+GL_DRAW_BUFFER9_ARB=0x882E
+GL_DRAW_BUFFER9_ATI=0x882E
+GL_DRAW_BUFFER=0x0C01
+GL_DRAW_FRAMEBUFFER=0x8CA9
+GL_DRAW_FRAMEBUFFER_BINDING=0x8CA6
+GL_DRAW_FRAMEBUFFER_BINDING_EXT=0x8CA6
+GL_DRAW_FRAMEBUFFER_EXT=0x8CA9
+GL_DRAW_PIXELS_APPLE=0x8A0A
+GL_DRAW_PIXEL_TOKEN=0x0705
+GL_DSDT8_MAG8_INTENSITY8_NV=0x870B
+GL_DSDT8_MAG8_NV=0x870A
+GL_DSDT8_NV=0x8709
+GL_DSDT_MAG_INTENSITY_NV=0x86DC
+GL_DSDT_MAG_NV=0x86F6
+GL_DSDT_MAG_VIB_NV=0x86F7
+GL_DSDT_NV=0x86F5
+GL_DST_ALPHA=0x0304
+GL_DST_COLOR=0x0306
+GL_DS_BIAS_NV=0x8716
+GL_DS_SCALE_NV=0x8710
+GL_DT_BIAS_NV=0x8717
+GL_DT_SCALE_NV=0x8711
+GL_DU8DV8_ATI=0x877A
+GL_DUAL_ALPHA12_SGIS=0x8112
+GL_DUAL_ALPHA16_SGIS=0x8113
+GL_DUAL_ALPHA4_SGIS=0x8110
+GL_DUAL_ALPHA8_SGIS=0x8111
+GL_DUAL_INTENSITY12_SGIS=0x811A
+GL_DUAL_INTENSITY16_SGIS=0x811B
+GL_DUAL_INTENSITY4_SGIS=0x8118
+GL_DUAL_INTENSITY8_SGIS=0x8119
+GL_DUAL_LUMINANCE12_SGIS=0x8116
+GL_DUAL_LUMINANCE16_SGIS=0x8117
+GL_DUAL_LUMINANCE4_SGIS=0x8114
+GL_DUAL_LUMINANCE8_SGIS=0x8115
+GL_DUAL_LUMINANCE_ALPHA4_SGIS=0x811C
+GL_DUAL_LUMINANCE_ALPHA8_SGIS=0x811D
+GL_DUAL_TEXTURE_SELECT_SGIS=0x8124
+GL_DUDV_ATI=0x8779
+GL_DYNAMIC_ATI=0x8761
+GL_DYNAMIC_COPY=0x88EA
+GL_DYNAMIC_COPY_ARB=0x88EA
+GL_DYNAMIC_DRAW=0x88E8
+GL_DYNAMIC_DRAW_ARB=0x88E8
+GL_DYNAMIC_READ=0x88E9
+GL_DYNAMIC_READ_ARB=0x88E9
+GL_EDGEFLAG_BIT_PGI=0x00040000
+GL_EDGE_FLAG=0x0B43
+GL_EDGE_FLAG_ARRAY=0x8079
+GL_EDGE_FLAG_ARRAY_ADDRESS_NV=0x8F26
+GL_EDGE_FLAG_ARRAY_BUFFER_BINDING=0x889B
+GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB=0x889B
+GL_EDGE_FLAG_ARRAY_COUNT_EXT=0x808D
+GL_EDGE_FLAG_ARRAY_EXT=0x8079
+GL_EDGE_FLAG_ARRAY_LENGTH_NV=0x8F30
+GL_EDGE_FLAG_ARRAY_LIST_IBM=103075
+GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM=103085
+GL_EDGE_FLAG_ARRAY_POINTER=0x8093
+GL_EDGE_FLAG_ARRAY_POINTER_EXT=0x8093
+GL_EDGE_FLAG_ARRAY_STRIDE=0x808C
+GL_EDGE_FLAG_ARRAY_STRIDE_EXT=0x808C
+GL_EIGHTH_BIT_ATI=0x00000020
+GL_ELEMENT_ARRAY_ADDRESS_NV=0x8F29
+GL_ELEMENT_ARRAY_APPLE=0x8768
+GL_ELEMENT_ARRAY_ATI=0x8768
+GL_ELEMENT_ARRAY_BUFFER=0x8893
+GL_ELEMENT_ARRAY_BUFFER_ARB=0x8893
+GL_ELEMENT_ARRAY_BUFFER_BINDING=0x8895
+GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB=0x8895
+GL_ELEMENT_ARRAY_LENGTH_NV=0x8F33
+GL_ELEMENT_ARRAY_POINTER_APPLE=0x876A
+GL_ELEMENT_ARRAY_POINTER_ATI=0x876A
+GL_ELEMENT_ARRAY_TYPE_APPLE=0x8769
+GL_ELEMENT_ARRAY_TYPE_ATI=0x8769
+GL_ELEMENT_ARRAY_UNIFIED_NV=0x8F1F
+GL_EMBOSS_CONSTANT_NV=0x855E
+GL_EMBOSS_LIGHT_NV=0x855D
+GL_EMBOSS_MAP_NV=0x855F
+GL_EMISSION=0x1600
+GL_ENABLE_BIT=0x00002000
+GL_EQUAL=0x0202
+GL_EQUIV=0x1509
+GL_EVAL_2D_NV=0x86C0
+GL_EVAL_BIT=0x00010000
+GL_EVAL_FRACTIONAL_TESSELLATION_NV=0x86C5
+GL_EVAL_TRIANGULAR_2D_NV=0x86C1
+GL_EVAL_VERTEX_ATTRIB0_NV=0x86C6
+GL_EVAL_VERTEX_ATTRIB10_NV=0x86D0
+GL_EVAL_VERTEX_ATTRIB11_NV=0x86D1
+GL_EVAL_VERTEX_ATTRIB12_NV=0x86D2
+GL_EVAL_VERTEX_ATTRIB13_NV=0x86D3
+GL_EVAL_VERTEX_ATTRIB14_NV=0x86D4
+GL_EVAL_VERTEX_ATTRIB15_NV=0x86D5
+GL_EVAL_VERTEX_ATTRIB1_NV=0x86C7
+GL_EVAL_VERTEX_ATTRIB2_NV=0x86C8
+GL_EVAL_VERTEX_ATTRIB3_NV=0x86C9
+GL_EVAL_VERTEX_ATTRIB4_NV=0x86CA
+GL_EVAL_VERTEX_ATTRIB5_NV=0x86CB
+GL_EVAL_VERTEX_ATTRIB6_NV=0x86CC
+GL_EVAL_VERTEX_ATTRIB7_NV=0x86CD
+GL_EVAL_VERTEX_ATTRIB8_NV=0x86CE
+GL_EVAL_VERTEX_ATTRIB9_NV=0x86CF
+GL_EXP2=0x0801
+GL_EXP=0x0800
+GL_EXPAND_NEGATE_NV=0x8539
+GL_EXPAND_NORMAL_NV=0x8538
+GL_EXTENSIONS=0x1F03
+GL_EXT_422_pixels=1
+GL_EXT_Cg_shader=1
+GL_EXT_abgr=1
+GL_EXT_bgra=1
+GL_EXT_bindable_uniform=1
+GL_EXT_blend_color=1
+GL_EXT_blend_equation_separate=1
+GL_EXT_blend_func_separate=1
+GL_EXT_blend_logic_op=1
+GL_EXT_blend_minmax=1
+GL_EXT_blend_subtract=1
+GL_EXT_clip_volume_hint=1
+GL_EXT_cmyka=1
+GL_EXT_color_matrix=1
+GL_EXT_color_subtable=1
+GL_EXT_compiled_vertex_array=1
+GL_EXT_convolution=1
+GL_EXT_coordinate_frame=1
+GL_EXT_copy_texture=1
+GL_EXT_cull_vertex=1
+GL_EXT_depth_bounds_test=1
+GL_EXT_direct_state_access=1
+GL_EXT_draw_buffers2=1
+GL_EXT_draw_instanced=1
+GL_EXT_draw_range_elements=1
+GL_EXT_fog_coord=1
+GL_EXT_framebuffer_blit=1
+GL_EXT_framebuffer_multisample=1
+GL_EXT_framebuffer_object=1
+GL_EXT_framebuffer_sRGB=1
+GL_EXT_geometry_shader4=1
+GL_EXT_gpu_shader4=1
+GL_EXT_histogram=1
+GL_EXT_index_array_formats=1
+GL_EXT_index_func=1
+GL_EXT_index_material=1
+GL_EXT_index_texture=1
+GL_EXT_light_texture=1
+GL_EXT_misc_attribute=1
+GL_EXT_multi_draw_arrays=1
+GL_EXT_multisample=1
+GL_EXT_packed_depth_stencil=1
+GL_EXT_packed_float=1
+GL_EXT_packed_pixels=1
+GL_EXT_paletted_texture=1
+GL_EXT_pixel_buffer_object=1
+GL_EXT_pixel_transform=1
+GL_EXT_pixel_transform_color_table=1
+GL_EXT_point_parameters=1
+GL_EXT_polygon_offset=1
+GL_EXT_rescale_normal=1
+GL_EXT_secondary_color=1
+GL_EXT_separate_specular_color=1
+GL_EXT_shadow_funcs=1
+GL_EXT_shared_texture_palette=1
+GL_EXT_stencil_two_side=1
+GL_EXT_stencil_wrap=1
+GL_EXT_subtexture=1
+GL_EXT_texture3D=1
+GL_EXT_texture=1
+GL_EXT_texture_array=1
+GL_EXT_texture_buffer_object=1
+GL_EXT_texture_compression_latc=1
+GL_EXT_texture_compression_rgtc=1
+GL_EXT_texture_compression_s3tc=1
+GL_EXT_texture_env_add=1
+GL_EXT_texture_env_combine=1
+GL_EXT_texture_env_dot3=1
+GL_EXT_texture_filter_anisotropic=1
+GL_EXT_texture_integer=1
+GL_EXT_texture_lod_bias=1
+GL_EXT_texture_mirror_clamp=1
+GL_EXT_texture_object=1
+GL_EXT_texture_perturb_normal=1
+GL_EXT_texture_shared_exponent=1
+GL_EXT_texture_swizzle=1
+GL_EXT_timer_query=1
+GL_EXT_transform_feedback=1
+GL_EXT_vertex_array=1
+GL_EXT_vertex_array_bgra=1
+GL_EXT_vertex_shader=1
+GL_EXT_vertex_weighting=1
+GL_EYE_DISTANCE_TO_LINE_SGIS=0x81F2
+GL_EYE_DISTANCE_TO_POINT_SGIS=0x81F0
+GL_EYE_LINEAR=0x2400
+GL_EYE_LINE_SGIS=0x81F6
+GL_EYE_PLANE=0x2502
+GL_EYE_PLANE_ABSOLUTE_NV=0x855C
+GL_EYE_POINT_SGIS=0x81F4
+GL_EYE_RADIAL_NV=0x855B
+GL_E_TIMES_F_NV=0x8531
+GL_FALSE=0
+GL_FASTEST=0x1101
+GL_FEEDBACK=0x1C01
+GL_FEEDBACK_BUFFER_POINTER=0x0DF0
+GL_FEEDBACK_BUFFER_SIZE=0x0DF1
+GL_FEEDBACK_BUFFER_TYPE=0x0DF2
+GL_FENCE_APPLE=0x8A0B
+GL_FENCE_CONDITION_NV=0x84F4
+GL_FENCE_STATUS_NV=0x84F3
+GL_FIELDS_NV=0x8E27
+GL_FILL=0x1B02
+GL_FILTER4_SGIS=0x8146
+GL_FIXED_ONLY=0x891D
+GL_FIXED_ONLY_ARB=0x891D
+GL_FLAT=0x1D00
+GL_FLOAT=0x1406
+GL_FLOAT_32_UNSIGNED_INT_24_8_REV=0x8DAD
+GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV=0x8DAD
+GL_FLOAT_CLEAR_COLOR_VALUE_NV=0x888D
+GL_FLOAT_MAT2=0x8B5A
+GL_FLOAT_MAT2_ARB=0x8B5A
+GL_FLOAT_MAT2x3=0x8B65
+GL_FLOAT_MAT2x4=0x8B66
+GL_FLOAT_MAT3=0x8B5B
+GL_FLOAT_MAT3_ARB=0x8B5B
+GL_FLOAT_MAT3x2=0x8B67
+GL_FLOAT_MAT3x4=0x8B68
+GL_FLOAT_MAT4=0x8B5C
+GL_FLOAT_MAT4_ARB=0x8B5C
+GL_FLOAT_MAT4x2=0x8B69
+GL_FLOAT_MAT4x3=0x8B6A
+GL_FLOAT_R16_NV=0x8884
+GL_FLOAT_R32_NV=0x8885
+GL_FLOAT_RG16_NV=0x8886
+GL_FLOAT_RG32_NV=0x8887
+GL_FLOAT_RGB16_NV=0x8888
+GL_FLOAT_RGB32_NV=0x8889
+GL_FLOAT_RGBA16_NV=0x888A
+GL_FLOAT_RGBA32_NV=0x888B
+GL_FLOAT_RGBA_MODE_NV=0x888E
+GL_FLOAT_RGBA_NV=0x8883
+GL_FLOAT_RGB_NV=0x8882
+GL_FLOAT_RG_NV=0x8881
+GL_FLOAT_R_NV=0x8880
+GL_FLOAT_VEC2=0x8B50
+GL_FLOAT_VEC2_ARB=0x8B50
+GL_FLOAT_VEC3=0x8B51
+GL_FLOAT_VEC3_ARB=0x8B51
+GL_FLOAT_VEC4=0x8B52
+GL_FLOAT_VEC4_ARB=0x8B52
+GL_FOG=0x0B60
+GL_FOG_BIT=0x00000080
+GL_FOG_COLOR=0x0B66
+GL_FOG_COORD=0x8451
+GL_FOG_COORDINATE=0x8451
+GL_FOG_COORDINATE_ARRAY=0x8457
+GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING=0x889D
+GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB=0x889D
+GL_FOG_COORDINATE_ARRAY_EXT=0x8457
+GL_FOG_COORDINATE_ARRAY_LIST_IBM=103076
+GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM=103086
+GL_FOG_COORDINATE_ARRAY_POINTER=0x8456
+GL_FOG_COORDINATE_ARRAY_POINTER_EXT=0x8456
+GL_FOG_COORDINATE_ARRAY_STRIDE=0x8455
+GL_FOG_COORDINATE_ARRAY_STRIDE_EXT=0x8455
+GL_FOG_COORDINATE_ARRAY_TYPE=0x8454
+GL_FOG_COORDINATE_ARRAY_TYPE_EXT=0x8454
+GL_FOG_COORDINATE_EXT=0x8451
+GL_FOG_COORDINATE_SOURCE=0x8450
+GL_FOG_COORDINATE_SOURCE_EXT=0x8450
+GL_FOG_COORD_ARRAY=0x8457
+GL_FOG_COORD_ARRAY_ADDRESS_NV=0x8F28
+GL_FOG_COORD_ARRAY_BUFFER_BINDING=0x889D
+GL_FOG_COORD_ARRAY_LENGTH_NV=0x8F32
+GL_FOG_COORD_ARRAY_POINTER=0x8456
+GL_FOG_COORD_ARRAY_STRIDE=0x8455
+GL_FOG_COORD_ARRAY_TYPE=0x8454
+GL_FOG_COORD_SRC=0x8450
+GL_FOG_DENSITY=0x0B62
+GL_FOG_DISTANCE_MODE_NV=0x855A
+GL_FOG_END=0x0B64
+GL_FOG_FUNC_POINTS_SGIS=0x812B
+GL_FOG_FUNC_SGIS=0x812A
+GL_FOG_HINT=0x0C54
+GL_FOG_INDEX=0x0B61
+GL_FOG_MODE=0x0B65
+GL_FOG_OFFSET_SGIX=0x8198
+GL_FOG_OFFSET_VALUE_SGIX=0x8199
+GL_FOG_SCALE_SGIX=0x81FC
+GL_FOG_SCALE_VALUE_SGIX=0x81FD
+GL_FOG_SPECULAR_TEXTURE_WIN=0x80EC
+GL_FOG_START=0x0B63
+GL_FORCE_BLUE_TO_ONE_NV=0x8860
+GL_FORMAT_SUBSAMPLE_244_244_OML=0x8983
+GL_FORMAT_SUBSAMPLE_24_24_OML=0x8982
+GL_FRAGMENT_COLOR_EXT=0x834C
+GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX=0x8402
+GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX=0x8403
+GL_FRAGMENT_COLOR_MATERIAL_SGIX=0x8401
+GL_FRAGMENT_DEPTH=0x8452
+GL_FRAGMENT_DEPTH_EXT=0x8452
+GL_FRAGMENT_LIGHT0_SGIX=0x840C
+GL_FRAGMENT_LIGHT1_SGIX=0x840D
+GL_FRAGMENT_LIGHT2_SGIX=0x840E
+GL_FRAGMENT_LIGHT3_SGIX=0x840F
+GL_FRAGMENT_LIGHT4_SGIX=0x8410
+GL_FRAGMENT_LIGHT5_SGIX=0x8411
+GL_FRAGMENT_LIGHT6_SGIX=0x8412
+GL_FRAGMENT_LIGHT7_SGIX=0x8413
+GL_FRAGMENT_LIGHTING_SGIX=0x8400
+GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX=0x840A
+GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX=0x8408
+GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX=0x840B
+GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX=0x8409
+GL_FRAGMENT_MATERIAL_EXT=0x8349
+GL_FRAGMENT_NORMAL_EXT=0x834A
+GL_FRAGMENT_PROGRAM_ARB=0x8804
+GL_FRAGMENT_PROGRAM_BINDING_NV=0x8873
+GL_FRAGMENT_PROGRAM_NV=0x8870
+GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV=0x8DA4
+GL_FRAGMENT_SHADER=0x8B30
+GL_FRAGMENT_SHADER_ARB=0x8B30
+GL_FRAGMENT_SHADER_ATI=0x8920
+GL_FRAGMENT_SHADER_DERIVATIVE_HINT=0x8B8B
+GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB=0x8B8B
+GL_FRAMEBUFFER=0x8D40
+GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE=0x8215
+GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE=0x8214
+GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING=0x8210
+GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE=0x8211
+GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE=0x8216
+GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE=0x8213
+GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB=0x8DA7
+GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT=0x8DA7
+GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME=0x8CD1
+GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT=0x8CD1
+GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE=0x8CD0
+GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT=0x8CD0
+GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE=0x8212
+GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE=0x8217
+GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT=0x8CD4
+GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE=0x8CD3
+GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT=0x8CD3
+GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER=0x8CD4
+GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT=0x8CD4
+GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL=0x8CD2
+GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT=0x8CD2
+GL_FRAMEBUFFER_BINDING=0x8CA6
+GL_FRAMEBUFFER_BINDING_EXT=0x8CA6
+GL_FRAMEBUFFER_COMPLETE=0x8CD5
+GL_FRAMEBUFFER_COMPLETE_EXT=0x8CD5
+GL_FRAMEBUFFER_DEFAULT=0x8218
+GL_FRAMEBUFFER_EXT=0x8D40
+GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT=0x8CD6
+GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT=0x8CD6
+GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT=0x8CD9
+GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER=0x8CDB
+GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT=0x8CDB
+GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT=0x8CD8
+GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT=0x8CDA
+GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB=0x8DA9
+GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT=0x8DA9
+GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB=0x8DA8
+GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT=0x8DA8
+GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT=0x8CD7
+GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT=0x8CD7
+GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE=0x8D56
+GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT=0x8D56
+GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER=0x8CDC
+GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT=0x8CDC
+GL_FRAMEBUFFER_SRGB=0x8DB9
+GL_FRAMEBUFFER_SRGB_CAPABLE_EXT=0x8DBA
+GL_FRAMEBUFFER_SRGB_EXT=0x8DB9
+GL_FRAMEBUFFER_UNDEFINED=0x8219
+GL_FRAMEBUFFER_UNSUPPORTED=0x8CDD
+GL_FRAMEBUFFER_UNSUPPORTED_EXT=0x8CDD
+GL_FRAMEZOOM_FACTOR_SGIX=0x818C
+GL_FRAMEZOOM_SGIX=0x818B
+GL_FRAME_NV=0x8E26
+GL_FRONT=0x0404
+GL_FRONT_AND_BACK=0x0408
+GL_FRONT_FACE=0x0B46
+GL_FRONT_LEFT=0x0400
+GL_FRONT_RIGHT=0x0401
+GL_FULL_RANGE_EXT=0x87E1
+GL_FULL_STIPPLE_HINT_PGI=0x1A219
+GL_FUNC_ADD=0x8006
+GL_FUNC_ADD_EXT=0x8006
+GL_FUNC_REVERSE_SUBTRACT=0x800B
+GL_FUNC_REVERSE_SUBTRACT_EXT=0x800B
+GL_FUNC_SUBTRACT=0x800A
+GL_FUNC_SUBTRACT_EXT=0x800A
+GL_GENERATE_MIPMAP=0x8191
+GL_GENERATE_MIPMAP_HINT=0x8192
+GL_GENERATE_MIPMAP_HINT_SGIS=0x8192
+GL_GENERATE_MIPMAP_SGIS=0x8191
+GL_GENERIC_ATTRIB_NV=0x8C7D
+GL_GEOMETRY_DEFORMATION_BIT_SGIX=0x00000002
+GL_GEOMETRY_DEFORMATION_SGIX=0x8194
+GL_GEOMETRY_INPUT_TYPE_ARB=0x8DDB
+GL_GEOMETRY_INPUT_TYPE_EXT=0x8DDB
+GL_GEOMETRY_OUTPUT_TYPE_ARB=0x8DDC
+GL_GEOMETRY_OUTPUT_TYPE_EXT=0x8DDC
+GL_GEOMETRY_PROGRAM_NV=0x8C26
+GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV=0x8DA3
+GL_GEOMETRY_SHADER_ARB=0x8DD9
+GL_GEOMETRY_SHADER_EXT=0x8DD9
+GL_GEOMETRY_VERTICES_OUT_ARB=0x8DDA
+GL_GEOMETRY_VERTICES_OUT_EXT=0x8DDA
+GL_GEQUAL=0x0206
+GL_GLEXT_VERSION=44
+GL_GLOBAL_ALPHA_FACTOR_SUN=0x81DA
+GL_GLOBAL_ALPHA_SUN=0x81D9
+GL_GPU_ADDRESS_NV=0x8F34
+GL_GREATER=0x0204
+GL_GREEN=0x1904
+GL_GREEN_BIAS=0x0D19
+GL_GREEN_BITS=0x0D53
+GL_GREEN_BIT_ATI=0x00000002
+GL_GREEN_INTEGER=0x8D95
+GL_GREEN_INTEGER_EXT=0x8D95
+GL_GREEN_MAX_CLAMP_INGR=0x8565
+GL_GREEN_MIN_CLAMP_INGR=0x8561
+GL_GREEN_SCALE=0x0D18
+GL_GREMEDY_string_marker=1
+GL_HALF_BIAS_NEGATE_NV=0x853B
+GL_HALF_BIAS_NORMAL_NV=0x853A
+GL_HALF_BIT_ATI=0x00000008
+GL_HALF_FLOAT=0x140B
+GL_HALF_FLOAT_ARB=0x140B
+GL_HALF_FLOAT_NV=0x140B
+GL_HILO16_NV=0x86F8
+GL_HILO8_NV=0x885E
+GL_HILO_NV=0x86F4
+GL_HINT_BIT=0x00008000
+GL_HISTOGRAM=0x8024
+GL_HISTOGRAM_ALPHA_SIZE=0x802B
+GL_HISTOGRAM_ALPHA_SIZE_EXT=0x802B
+GL_HISTOGRAM_BLUE_SIZE=0x802A
+GL_HISTOGRAM_BLUE_SIZE_EXT=0x802A
+GL_HISTOGRAM_EXT=0x8024
+GL_HISTOGRAM_FORMAT=0x8027
+GL_HISTOGRAM_FORMAT_EXT=0x8027
+GL_HISTOGRAM_GREEN_SIZE=0x8029
+GL_HISTOGRAM_GREEN_SIZE_EXT=0x8029
+GL_HISTOGRAM_LUMINANCE_SIZE=0x802C
+GL_HISTOGRAM_LUMINANCE_SIZE_EXT=0x802C
+GL_HISTOGRAM_RED_SIZE=0x8028
+GL_HISTOGRAM_RED_SIZE_EXT=0x8028
+GL_HISTOGRAM_SINK=0x802D
+GL_HISTOGRAM_SINK_EXT=0x802D
+GL_HISTOGRAM_WIDTH=0x8026
+GL_HISTOGRAM_WIDTH_EXT=0x8026
+GL_HI_BIAS_NV=0x8714
+GL_HI_SCALE_NV=0x870E
+GL_HP_convolution_border_modes=1
+GL_HP_image_transform=1
+GL_HP_occlusion_test=1
+GL_HP_texture_lighting=1
+GL_IBM_cull_vertex=1
+GL_IBM_multimode_draw_arrays=1
+GL_IBM_rasterpos_clip=1
+GL_IBM_vertex_array_lists=1
+GL_IDENTITY_NV=0x862A
+GL_IGNORE_BORDER_HP=0x8150
+GL_IMAGE_CUBIC_WEIGHT_HP=0x815E
+GL_IMAGE_MAG_FILTER_HP=0x815C
+GL_IMAGE_MIN_FILTER_HP=0x815D
+GL_IMAGE_ROTATE_ANGLE_HP=0x8159
+GL_IMAGE_ROTATE_ORIGIN_X_HP=0x815A
+GL_IMAGE_ROTATE_ORIGIN_Y_HP=0x815B
+GL_IMAGE_SCALE_X_HP=0x8155
+GL_IMAGE_SCALE_Y_HP=0x8156
+GL_IMAGE_TRANSFORM_2D_HP=0x8161
+GL_IMAGE_TRANSLATE_X_HP=0x8157
+GL_IMAGE_TRANSLATE_Y_HP=0x8158
+GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES=0x8B9B
+GL_IMPLEMENTATION_COLOR_READ_TYPE_OES=0x8B9A
+GL_INCR=0x1E02
+GL_INCR_WRAP=0x8507
+GL_INCR_WRAP_EXT=0x8507
+GL_INDEX=0x8222
+GL_INDEX_ARRAY=0x8077
+GL_INDEX_ARRAY_ADDRESS_NV=0x8F24
+GL_INDEX_ARRAY_BUFFER_BINDING=0x8899
+GL_INDEX_ARRAY_BUFFER_BINDING_ARB=0x8899
+GL_INDEX_ARRAY_COUNT_EXT=0x8087
+GL_INDEX_ARRAY_EXT=0x8077
+GL_INDEX_ARRAY_LENGTH_NV=0x8F2E
+GL_INDEX_ARRAY_LIST_IBM=103073
+GL_INDEX_ARRAY_LIST_STRIDE_IBM=103083
+GL_INDEX_ARRAY_POINTER=0x8091
+GL_INDEX_ARRAY_POINTER_EXT=0x8091
+GL_INDEX_ARRAY_STRIDE=0x8086
+GL_INDEX_ARRAY_STRIDE_EXT=0x8086
+GL_INDEX_ARRAY_TYPE=0x8085
+GL_INDEX_ARRAY_TYPE_EXT=0x8085
+GL_INDEX_BITS=0x0D51
+GL_INDEX_BIT_PGI=0x00080000
+GL_INDEX_CLEAR_VALUE=0x0C20
+GL_INDEX_LOGIC_OP=0x0BF1
+GL_INDEX_MATERIAL_EXT=0x81B8
+GL_INDEX_MATERIAL_FACE_EXT=0x81BA
+GL_INDEX_MATERIAL_PARAMETER_EXT=0x81B9
+GL_INDEX_MODE=0x0C30
+GL_INDEX_OFFSET=0x0D13
+GL_INDEX_SHIFT=0x0D12
+GL_INDEX_TEST_EXT=0x81B5
+GL_INDEX_TEST_FUNC_EXT=0x81B6
+GL_INDEX_TEST_REF_EXT=0x81B7
+GL_INDEX_WRITEMASK=0x0C21
+GL_INFO_LOG_LENGTH=0x8B84
+GL_INGR_blend_func_separate=1
+GL_INGR_color_clamp=1
+GL_INGR_interlace_read=1
+GL_INSTRUMENT_BUFFER_POINTER_SGIX=0x8180
+GL_INSTRUMENT_MEASUREMENTS_SGIX=0x8181
+GL_INT=0x1404
+GL_INTEL_parallel_arrays=1
+GL_INTENSITY12=0x804C
+GL_INTENSITY12_EXT=0x804C
+GL_INTENSITY16=0x804D
+GL_INTENSITY16F_ARB=0x881D
+GL_INTENSITY16I_EXT=0x8D8B
+GL_INTENSITY16UI_EXT=0x8D79
+GL_INTENSITY16_EXT=0x804D
+GL_INTENSITY32F_ARB=0x8817
+GL_INTENSITY32I_EXT=0x8D85
+GL_INTENSITY32UI_EXT=0x8D73
+GL_INTENSITY4=0x804A
+GL_INTENSITY4_EXT=0x804A
+GL_INTENSITY8=0x804B
+GL_INTENSITY8I_EXT=0x8D91
+GL_INTENSITY8UI_EXT=0x8D7F
+GL_INTENSITY8_EXT=0x804B
+GL_INTENSITY=0x8049
+GL_INTENSITY_EXT=0x8049
+GL_INTENSITY_FLOAT16_ATI=0x881D
+GL_INTENSITY_FLOAT32_ATI=0x8817
+GL_INTERLACE_OML=0x8980
+GL_INTERLACE_READ_INGR=0x8568
+GL_INTERLACE_READ_OML=0x8981
+GL_INTERLACE_SGIX=0x8094
+GL_INTERLEAVED_ATTRIBS=0x8C8C
+GL_INTERLEAVED_ATTRIBS_EXT=0x8C8C
+GL_INTERLEAVED_ATTRIBS_NV=0x8C8C
+GL_INTERPOLATE=0x8575
+GL_INTERPOLATE_ARB=0x8575
+GL_INTERPOLATE_EXT=0x8575
+GL_INT_SAMPLER_1D=0x8DC9
+GL_INT_SAMPLER_1D_ARRAY=0x8DCE
+GL_INT_SAMPLER_1D_ARRAY_EXT=0x8DCE
+GL_INT_SAMPLER_1D_EXT=0x8DC9
+GL_INT_SAMPLER_2D=0x8DCA
+GL_INT_SAMPLER_2D_ARRAY=0x8DCF
+GL_INT_SAMPLER_2D_ARRAY_EXT=0x8DCF
+GL_INT_SAMPLER_2D_EXT=0x8DCA
+GL_INT_SAMPLER_2D_RECT_EXT=0x8DCD
+GL_INT_SAMPLER_3D=0x8DCB
+GL_INT_SAMPLER_3D_EXT=0x8DCB
+GL_INT_SAMPLER_BUFFER_EXT=0x8DD0
+GL_INT_SAMPLER_CUBE=0x8DCC
+GL_INT_SAMPLER_CUBE_EXT=0x8DCC
+GL_INT_SAMPLER_RENDERBUFFER_NV=0x8E57
+GL_INT_VEC2=0x8B53
+GL_INT_VEC2_ARB=0x8B53
+GL_INT_VEC3=0x8B54
+GL_INT_VEC3_ARB=0x8B54
+GL_INT_VEC4=0x8B55
+GL_INT_VEC4_ARB=0x8B55
+GL_INVALID_ENUM=0x0500
+GL_INVALID_FRAMEBUFFER_OPERATION=0x0506
+GL_INVALID_FRAMEBUFFER_OPERATION_EXT=0x0506
+GL_INVALID_OPERATION=0x0502
+GL_INVALID_VALUE=0x0501
+GL_INVARIANT_DATATYPE_EXT=0x87EB
+GL_INVARIANT_EXT=0x87C2
+GL_INVARIANT_VALUE_EXT=0x87EA
+GL_INVERSE_NV=0x862B
+GL_INVERSE_TRANSPOSE_NV=0x862D
+GL_INVERT=0x150A
+GL_INVERTED_SCREEN_W_REND=0x8491
+GL_IR_INSTRUMENT1_SGIX=0x817F
+GL_IUI_N3F_V2F_EXT=0x81AF
+GL_IUI_N3F_V3F_EXT=0x81B0
+GL_IUI_V2F_EXT=0x81AD
+GL_IUI_V3F_EXT=0x81AE
+GL_KEEP=0x1E00
+GL_LEFT=0x0406
+GL_LEQUAL=0x0203
+GL_LERP_ATI=0x8969
+GL_LESS=0x0201
+GL_LIGHT0=0x4000
+GL_LIGHT1=0x4001
+GL_LIGHT2=0x4002
+GL_LIGHT3=0x4003
+GL_LIGHT4=0x4004
+GL_LIGHT5=0x4005
+GL_LIGHT6=0x4006
+GL_LIGHT7=0x4007
+GL_LIGHTING=0x0B50
+GL_LIGHTING_BIT=0x00000040
+GL_LIGHT_ENV_MODE_SGIX=0x8407
+GL_LIGHT_MODEL_AMBIENT=0x0B53
+GL_LIGHT_MODEL_COLOR_CONTROL=0x81F8
+GL_LIGHT_MODEL_COLOR_CONTROL_EXT=0x81F8
+GL_LIGHT_MODEL_LOCAL_VIEWER=0x0B51
+GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE=0x85B0
+GL_LIGHT_MODEL_TWO_SIDE=0x0B52
+GL_LINE=0x1B01
+GL_LINEAR=0x2601
+GL_LINEAR_ATTENUATION=0x1208
+GL_LINEAR_CLIPMAP_LINEAR_SGIX=0x8170
+GL_LINEAR_CLIPMAP_NEAREST_SGIX=0x844F
+GL_LINEAR_DETAIL_ALPHA_SGIS=0x8098
+GL_LINEAR_DETAIL_COLOR_SGIS=0x8099
+GL_LINEAR_DETAIL_SGIS=0x8097
+GL_LINEAR_MIPMAP_LINEAR=0x2703
+GL_LINEAR_MIPMAP_NEAREST=0x2701
+GL_LINEAR_SHARPEN_ALPHA_SGIS=0x80AE
+GL_LINEAR_SHARPEN_COLOR_SGIS=0x80AF
+GL_LINEAR_SHARPEN_SGIS=0x80AD
+GL_LINES=0x0001
+GL_LINES_ADJACENCY_ARB=0x000A
+GL_LINES_ADJACENCY_EXT=0xA
+GL_LINE_BIT=0x00000004
+GL_LINE_LOOP=0x0002
+GL_LINE_RESET_TOKEN=0x0707
+GL_LINE_SMOOTH=0x0B20
+GL_LINE_SMOOTH_HINT=0x0C52
+GL_LINE_STIPPLE=0x0B24
+GL_LINE_STIPPLE_PATTERN=0x0B25
+GL_LINE_STIPPLE_REPEAT=0x0B26
+GL_LINE_STRIP=0x0003
+GL_LINE_STRIP_ADJACENCY_ARB=0x000B
+GL_LINE_STRIP_ADJACENCY_EXT=0xB
+GL_LINE_TOKEN=0x0702
+GL_LINE_WIDTH=0x0B21
+GL_LINE_WIDTH_GRANULARITY=0x0B23
+GL_LINE_WIDTH_RANGE=0x0B22
+GL_LINK_STATUS=0x8B82
+GL_LIST_BASE=0x0B32
+GL_LIST_BIT=0x00020000
+GL_LIST_INDEX=0x0B33
+GL_LIST_MODE=0x0B30
+GL_LIST_PRIORITY_SGIX=0x8182
+GL_LOAD=0x0101
+GL_LOCAL_CONSTANT_DATATYPE_EXT=0x87ED
+GL_LOCAL_CONSTANT_EXT=0x87C3
+GL_LOCAL_CONSTANT_VALUE_EXT=0x87EC
+GL_LOCAL_EXT=0x87C4
+GL_LOGIC_OP=0x0BF1
+GL_LOGIC_OP_MODE=0x0BF0
+GL_LOWER_LEFT=0x8CA1
+GL_LO_BIAS_NV=0x8715
+GL_LO_SCALE_NV=0x870F
+GL_LUMINANCE12=0x8041
+GL_LUMINANCE12_ALPHA12=0x8047
+GL_LUMINANCE12_ALPHA12_EXT=0x8047
+GL_LUMINANCE12_ALPHA4=0x8046
+GL_LUMINANCE12_ALPHA4_EXT=0x8046
+GL_LUMINANCE12_EXT=0x8041
+GL_LUMINANCE16=0x8042
+GL_LUMINANCE16F_ARB=0x881E
+GL_LUMINANCE16I_EXT=0x8D8C
+GL_LUMINANCE16UI_EXT=0x8D7A
+GL_LUMINANCE16_ALPHA16=0x8048
+GL_LUMINANCE16_ALPHA16_EXT=0x8048
+GL_LUMINANCE16_EXT=0x8042
+GL_LUMINANCE32F_ARB=0x8818
+GL_LUMINANCE32I_EXT=0x8D86
+GL_LUMINANCE32UI_EXT=0x8D74
+GL_LUMINANCE4=0x803F
+GL_LUMINANCE4_ALPHA4=0x8043
+GL_LUMINANCE4_ALPHA4_EXT=0x8043
+GL_LUMINANCE4_EXT=0x803F
+GL_LUMINANCE6_ALPHA2=0x8044
+GL_LUMINANCE6_ALPHA2_EXT=0x8044
+GL_LUMINANCE8=0x8040
+GL_LUMINANCE8I_EXT=0x8D92
+GL_LUMINANCE8UI_EXT=0x8D80
+GL_LUMINANCE8_ALPHA8=0x8045
+GL_LUMINANCE8_ALPHA8_EXT=0x8045
+GL_LUMINANCE8_EXT=0x8040
+GL_LUMINANCE=0x1909
+GL_LUMINANCE_ALPHA16F_ARB=0x881F
+GL_LUMINANCE_ALPHA16I_EXT=0x8D8D
+GL_LUMINANCE_ALPHA16UI_EXT=0x8D7B
+GL_LUMINANCE_ALPHA32F_ARB=0x8819
+GL_LUMINANCE_ALPHA32I_EXT=0x8D87
+GL_LUMINANCE_ALPHA32UI_EXT=0x8D75
+GL_LUMINANCE_ALPHA8I_EXT=0x8D93
+GL_LUMINANCE_ALPHA8UI_EXT=0x8D81
+GL_LUMINANCE_ALPHA=0x190A
+GL_LUMINANCE_ALPHA_FLOAT16_ATI=0x881F
+GL_LUMINANCE_ALPHA_FLOAT32_ATI=0x8819
+GL_LUMINANCE_ALPHA_INTEGER_EXT=0x8D9D
+GL_LUMINANCE_FLOAT16_ATI=0x881E
+GL_LUMINANCE_FLOAT32_ATI=0x8818
+GL_LUMINANCE_INTEGER_EXT=0x8D9C
+GL_MAD_ATI=0x8968
+GL_MAGNITUDE_BIAS_NV=0x8718
+GL_MAGNITUDE_SCALE_NV=0x8712
+GL_MAJOR_VERSION=0x821B
+GL_MAP1_BINORMAL_EXT=0x8446
+GL_MAP1_COLOR_4=0x0D90
+GL_MAP1_GRID_DOMAIN=0x0DD0
+GL_MAP1_GRID_SEGMENTS=0x0DD1
+GL_MAP1_INDEX=0x0D91
+GL_MAP1_NORMAL=0x0D92
+GL_MAP1_TANGENT_EXT=0x8444
+GL_MAP1_TEXTURE_COORD_1=0x0D93
+GL_MAP1_TEXTURE_COORD_2=0x0D94
+GL_MAP1_TEXTURE_COORD_3=0x0D95
+GL_MAP1_TEXTURE_COORD_4=0x0D96
+GL_MAP1_VERTEX_3=0x0D97
+GL_MAP1_VERTEX_4=0x0D98
+GL_MAP1_VERTEX_ATTRIB0_4_NV=0x8660
+GL_MAP1_VERTEX_ATTRIB10_4_NV=0x866A
+GL_MAP1_VERTEX_ATTRIB11_4_NV=0x866B
+GL_MAP1_VERTEX_ATTRIB12_4_NV=0x866C
+GL_MAP1_VERTEX_ATTRIB13_4_NV=0x866D
+GL_MAP1_VERTEX_ATTRIB14_4_NV=0x866E
+GL_MAP1_VERTEX_ATTRIB15_4_NV=0x866F
+GL_MAP1_VERTEX_ATTRIB1_4_NV=0x8661
+GL_MAP1_VERTEX_ATTRIB2_4_NV=0x8662
+GL_MAP1_VERTEX_ATTRIB3_4_NV=0x8663
+GL_MAP1_VERTEX_ATTRIB4_4_NV=0x8664
+GL_MAP1_VERTEX_ATTRIB5_4_NV=0x8665
+GL_MAP1_VERTEX_ATTRIB6_4_NV=0x8666
+GL_MAP1_VERTEX_ATTRIB7_4_NV=0x8667
+GL_MAP1_VERTEX_ATTRIB8_4_NV=0x8668
+GL_MAP1_VERTEX_ATTRIB9_4_NV=0x8669
+GL_MAP2_BINORMAL_EXT=0x8447
+GL_MAP2_COLOR_4=0x0DB0
+GL_MAP2_GRID_DOMAIN=0x0DD2
+GL_MAP2_GRID_SEGMENTS=0x0DD3
+GL_MAP2_INDEX=0x0DB1
+GL_MAP2_NORMAL=0x0DB2
+GL_MAP2_TANGENT_EXT=0x8445
+GL_MAP2_TEXTURE_COORD_1=0x0DB3
+GL_MAP2_TEXTURE_COORD_2=0x0DB4
+GL_MAP2_TEXTURE_COORD_3=0x0DB5
+GL_MAP2_TEXTURE_COORD_4=0x0DB6
+GL_MAP2_VERTEX_3=0x0DB7
+GL_MAP2_VERTEX_4=0x0DB8
+GL_MAP2_VERTEX_ATTRIB0_4_NV=0x8670
+GL_MAP2_VERTEX_ATTRIB10_4_NV=0x867A
+GL_MAP2_VERTEX_ATTRIB11_4_NV=0x867B
+GL_MAP2_VERTEX_ATTRIB12_4_NV=0x867C
+GL_MAP2_VERTEX_ATTRIB13_4_NV=0x867D
+GL_MAP2_VERTEX_ATTRIB14_4_NV=0x867E
+GL_MAP2_VERTEX_ATTRIB15_4_NV=0x867F
+GL_MAP2_VERTEX_ATTRIB1_4_NV=0x8671
+GL_MAP2_VERTEX_ATTRIB2_4_NV=0x8672
+GL_MAP2_VERTEX_ATTRIB3_4_NV=0x8673
+GL_MAP2_VERTEX_ATTRIB4_4_NV=0x8674
+GL_MAP2_VERTEX_ATTRIB5_4_NV=0x8675
+GL_MAP2_VERTEX_ATTRIB6_4_NV=0x8676
+GL_MAP2_VERTEX_ATTRIB7_4_NV=0x8677
+GL_MAP2_VERTEX_ATTRIB8_4_NV=0x8678
+GL_MAP2_VERTEX_ATTRIB9_4_NV=0x8679
+GL_MAP_ATTRIB_U_ORDER_NV=0x86C3
+GL_MAP_ATTRIB_V_ORDER_NV=0x86C4
+GL_MAP_COLOR=0x0D10
+GL_MAP_FLUSH_EXPLICIT_BIT=0x0010
+GL_MAP_INVALIDATE_BUFFER_BIT=0x0008
+GL_MAP_INVALIDATE_RANGE_BIT=0x0004
+GL_MAP_READ_BIT=0x0001
+GL_MAP_STENCIL=0x0D11
+GL_MAP_TESSELLATION_NV=0x86C2
+GL_MAP_UNSYNCHRONIZED_BIT=0x0020
+GL_MAP_WRITE_BIT=0x0002
+GL_MATERIAL_SIDE_HINT_PGI=0x1A22C
+GL_MATRIX0_ARB=0x88C0
+GL_MATRIX0_NV=0x8630
+GL_MATRIX10_ARB=0x88CA
+GL_MATRIX11_ARB=0x88CB
+GL_MATRIX12_ARB=0x88CC
+GL_MATRIX13_ARB=0x88CD
+GL_MATRIX14_ARB=0x88CE
+GL_MATRIX15_ARB=0x88CF
+GL_MATRIX16_ARB=0x88D0
+GL_MATRIX17_ARB=0x88D1
+GL_MATRIX18_ARB=0x88D2
+GL_MATRIX19_ARB=0x88D3
+GL_MATRIX1_ARB=0x88C1
+GL_MATRIX1_NV=0x8631
+GL_MATRIX20_ARB=0x88D4
+GL_MATRIX21_ARB=0x88D5
+GL_MATRIX22_ARB=0x88D6
+GL_MATRIX23_ARB=0x88D7
+GL_MATRIX24_ARB=0x88D8
+GL_MATRIX25_ARB=0x88D9
+GL_MATRIX26_ARB=0x88DA
+GL_MATRIX27_ARB=0x88DB
+GL_MATRIX28_ARB=0x88DC
+GL_MATRIX29_ARB=0x88DD
+GL_MATRIX2_ARB=0x88C2
+GL_MATRIX2_NV=0x8632
+GL_MATRIX30_ARB=0x88DE
+GL_MATRIX31_ARB=0x88DF
+GL_MATRIX3_ARB=0x88C3
+GL_MATRIX3_NV=0x8633
+GL_MATRIX4_ARB=0x88C4
+GL_MATRIX4_NV=0x8634
+GL_MATRIX5_ARB=0x88C5
+GL_MATRIX5_NV=0x8635
+GL_MATRIX6_ARB=0x88C6
+GL_MATRIX6_NV=0x8636
+GL_MATRIX7_ARB=0x88C7
+GL_MATRIX7_NV=0x8637
+GL_MATRIX8_ARB=0x88C8
+GL_MATRIX9_ARB=0x88C9
+GL_MATRIX_EXT=0x87C0
+GL_MATRIX_INDEX_ARRAY_ARB=0x8844
+GL_MATRIX_INDEX_ARRAY_POINTER_ARB=0x8849
+GL_MATRIX_INDEX_ARRAY_SIZE_ARB=0x8846
+GL_MATRIX_INDEX_ARRAY_STRIDE_ARB=0x8848
+GL_MATRIX_INDEX_ARRAY_TYPE_ARB=0x8847
+GL_MATRIX_MODE=0x0BA0
+GL_MATRIX_PALETTE_ARB=0x8840
+GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI=0x00200000
+GL_MAT_AMBIENT_BIT_PGI=0x00100000
+GL_MAT_COLOR_INDEXES_BIT_PGI=0x01000000
+GL_MAT_DIFFUSE_BIT_PGI=0x00400000
+GL_MAT_EMISSION_BIT_PGI=0x00800000
+GL_MAT_SHININESS_BIT_PGI=0x02000000
+GL_MAT_SPECULAR_BIT_PGI=0x04000000
+GL_MAX=0x8008
+GL_MAX_3D_TEXTURE_SIZE=0x8073
+GL_MAX_3D_TEXTURE_SIZE_EXT=0x8073
+GL_MAX_4D_TEXTURE_SIZE_SGIS=0x8138
+GL_MAX_ACTIVE_LIGHTS_SGIX=0x8405
+GL_MAX_ARRAY_TEXTURE_LAYERS=0x88FF
+GL_MAX_ARRAY_TEXTURE_LAYERS_EXT=0x88FF
+GL_MAX_ASYNC_DRAW_PIXELS_SGIX=0x8360
+GL_MAX_ASYNC_HISTOGRAM_SGIX=0x832D
+GL_MAX_ASYNC_READ_PIXELS_SGIX=0x8361
+GL_MAX_ASYNC_TEX_IMAGE_SGIX=0x835F
+GL_MAX_ATTRIB_STACK_DEPTH=0x0D35
+GL_MAX_BINDABLE_UNIFORM_SIZE_EXT=0x8DED
+GL_MAX_CLIENT_ATTRIB_STACK_DEPTH=0x0D3B
+GL_MAX_CLIPMAP_DEPTH_SGIX=0x8177
+GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX=0x8178
+GL_MAX_CLIP_DISTANCES=0x0D32
+GL_MAX_CLIP_PLANES=0x0D32
+GL_MAX_COLOR_ATTACHMENTS=0x8CDF
+GL_MAX_COLOR_ATTACHMENTS_EXT=0x8CDF
+GL_MAX_COLOR_MATRIX_STACK_DEPTH=0x80B3
+GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI=0x80B3
+GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS=0x8B4D
+GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB=0x8B4D
+GL_MAX_CONVOLUTION_HEIGHT=0x801B
+GL_MAX_CONVOLUTION_HEIGHT_EXT=0x801B
+GL_MAX_CONVOLUTION_WIDTH=0x801A
+GL_MAX_CONVOLUTION_WIDTH_EXT=0x801A
+GL_MAX_CUBE_MAP_TEXTURE_SIZE=0x851C
+GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB=0x851C
+GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT=0x851C
+GL_MAX_DEFORMATION_ORDER_SGIX=0x8197
+GL_MAX_DRAW_BUFFERS=0x8824
+GL_MAX_DRAW_BUFFERS_ARB=0x8824
+GL_MAX_DRAW_BUFFERS_ATI=0x8824
+GL_MAX_ELEMENTS_INDICES=0x80E9
+GL_MAX_ELEMENTS_INDICES_EXT=0x80E9
+GL_MAX_ELEMENTS_VERTICES=0x80E8
+GL_MAX_ELEMENTS_VERTICES_EXT=0x80E8
+GL_MAX_EVAL_ORDER=0x0D30
+GL_MAX_EXT=0x8008
+GL_MAX_FOG_FUNC_POINTS_SGIS=0x812C
+GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT=0x8DE3
+GL_MAX_FRAGMENT_LIGHTS_SGIX=0x8404
+GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV=0x8868
+GL_MAX_FRAGMENT_UNIFORM_COMPONENTS=0x8B49
+GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB=0x8B49
+GL_MAX_FRAMEZOOM_FACTOR_SGIX=0x818D
+GL_MAX_GENERAL_COMBINERS_NV=0x854D
+GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT=0x8DE4
+GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB=0x8DE0
+GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT=0x8DE0
+GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB=0x8C29
+GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT=0x8C29
+GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB=0x8DE1
+GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT=0x8DE1
+GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB=0x8DDF
+GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT=0x8DDF
+GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB=0x8DDD
+GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT=0x8DDD
+GL_MAX_LIGHTS=0x0D31
+GL_MAX_LIST_NESTING=0x0B31
+GL_MAX_MAP_TESSELLATION_NV=0x86D6
+GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB=0x8841
+GL_MAX_MODELVIEW_STACK_DEPTH=0x0D36
+GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV=0x8E12
+GL_MAX_NAME_STACK_DEPTH=0x0D37
+GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT=0x87CA
+GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT=0x87CD
+GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT=0x87CE
+GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT=0x87CC
+GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT=0x87CB
+GL_MAX_PALETTE_MATRICES_ARB=0x8842
+GL_MAX_PIXEL_MAP_TABLE=0x0D34
+GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT=0x8337
+GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI=0x87F1
+GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB=0x88B1
+GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB=0x880B
+GL_MAX_PROGRAM_ATTRIBS_ARB=0x88AD
+GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV=0x8908
+GL_MAX_PROGRAM_CALL_DEPTH_NV=0x88F5
+GL_MAX_PROGRAM_ENV_PARAMETERS_ARB=0x88B5
+GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV=0x88F4
+GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV=0x8DA5
+GL_MAX_PROGRAM_GENERIC_RESULTS_NV=0x8DA6
+GL_MAX_PROGRAM_IF_DEPTH_NV=0x88F6
+GL_MAX_PROGRAM_INSTRUCTIONS_ARB=0x88A1
+GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB=0x88B4
+GL_MAX_PROGRAM_LOOP_COUNT_NV=0x88F8
+GL_MAX_PROGRAM_LOOP_DEPTH_NV=0x88F7
+GL_MAX_PROGRAM_MATRICES_ARB=0x862F
+GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB=0x862E
+GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB=0x88B3
+GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB=0x880E
+GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB=0x88AF
+GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB=0x88A3
+GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB=0x88AB
+GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB=0x88A7
+GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB=0x8810
+GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB=0x880F
+GL_MAX_PROGRAM_OUTPUT_VERTICES_NV=0x8C27
+GL_MAX_PROGRAM_PARAMETERS_ARB=0x88A9
+GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV=0x8DA0
+GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV=0x8DA1
+GL_MAX_PROGRAM_RESULT_COMPONENTS_NV=0x8909
+GL_MAX_PROGRAM_TEMPORARIES_ARB=0x88A5
+GL_MAX_PROGRAM_TEXEL_OFFSET=0x8905
+GL_MAX_PROGRAM_TEXEL_OFFSET_NV=0x8905
+GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB=0x880D
+GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB=0x880C
+GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV=0x8C28
+GL_MAX_PROJECTION_STACK_DEPTH=0x0D38
+GL_MAX_RATIONAL_EVAL_ORDER_NV=0x86D7
+GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB=0x84F8
+GL_MAX_RECTANGLE_TEXTURE_SIZE_NV=0x84F8
+GL_MAX_RENDERBUFFER_COLOR_SAMPLES_NV=0x8E11
+GL_MAX_RENDERBUFFER_COVERAGE_SAMPLES_NV=0x8D57
+GL_MAX_RENDERBUFFER_SIZE=0x84E8
+GL_MAX_RENDERBUFFER_SIZE_EXT=0x84E8
+GL_MAX_SAMPLES=0x8D57
+GL_MAX_SAMPLES_EXT=0x8D57
+GL_MAX_SAMPLE_MASK_WORDS_NV=0x8E59
+GL_MAX_SHADER_BUFFER_ADDRESS_NV=0x8F35
+GL_MAX_SHININESS_NV=0x8504
+GL_MAX_SPOT_EXPONENT_NV=0x8505
+GL_MAX_TEXTURE_BUFFER_SIZE_ARB=0x8C2B
+GL_MAX_TEXTURE_BUFFER_SIZE_EXT=0x8C2B
+GL_MAX_TEXTURE_COORDS=0x8871
+GL_MAX_TEXTURE_COORDS_ARB=0x8871
+GL_MAX_TEXTURE_COORDS_NV=0x8871
+GL_MAX_TEXTURE_IMAGE_UNITS=0x8872
+GL_MAX_TEXTURE_IMAGE_UNITS_ARB=0x8872
+GL_MAX_TEXTURE_IMAGE_UNITS_NV=0x8872
+GL_MAX_TEXTURE_LOD_BIAS=0x84FD
+GL_MAX_TEXTURE_LOD_BIAS_EXT=0x84FD
+GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT=0x84FF
+GL_MAX_TEXTURE_SIZE=0x0D33
+GL_MAX_TEXTURE_STACK_DEPTH=0x0D39
+GL_MAX_TEXTURE_UNITS=0x84E2
+GL_MAX_TEXTURE_UNITS_ARB=0x84E2
+GL_MAX_TRACK_MATRICES_NV=0x862F
+GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV=0x862E
+GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV=0x8C8A
+GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS=0x8C8A
+GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT=0x8C8A
+GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS=0x8C8B
+GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT=0x8C8B
+GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV=0x8C8B
+GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS=0x8C80
+GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT=0x8C80
+GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV=0x8C80
+GL_MAX_VARYING_COMPONENTS=0x8B4B
+GL_MAX_VARYING_COMPONENTS_EXT=0x8B4B
+GL_MAX_VARYING_FLOATS=0x8B4B
+GL_MAX_VARYING_FLOATS_ARB=0x8B4B
+GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV=0x8520
+GL_MAX_VERTEX_ATTRIBS=0x8869
+GL_MAX_VERTEX_ATTRIBS_ARB=0x8869
+GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT=0x8DE2
+GL_MAX_VERTEX_HINT_PGI=0x1A22D
+GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT=0x87C5
+GL_MAX_VERTEX_SHADER_INVARIANTS_EXT=0x87C7
+GL_MAX_VERTEX_SHADER_LOCALS_EXT=0x87C9
+GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT=0x87C8
+GL_MAX_VERTEX_SHADER_VARIANTS_EXT=0x87C6
+GL_MAX_VERTEX_STREAMS_ATI=0x876B
+GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS=0x8B4C
+GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB=0x8B4C
+GL_MAX_VERTEX_UNIFORM_COMPONENTS=0x8B4A
+GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB=0x8B4A
+GL_MAX_VERTEX_UNITS_ARB=0x86A4
+GL_MAX_VERTEX_VARYING_COMPONENTS_ARB=0x8DDE
+GL_MAX_VERTEX_VARYING_COMPONENTS_EXT=0x8DDE
+GL_MAX_VIEWPORT_DIMS=0x0D3A
+GL_MESA_pack_invert=1
+GL_MESA_resize_buffers=1
+GL_MESA_window_pos=1
+GL_MESA_ycbcr_texture=1
+GL_MIN=0x8007
+GL_MINMAX=0x802E
+GL_MINMAX_EXT=0x802E
+GL_MINMAX_FORMAT=0x802F
+GL_MINMAX_FORMAT_EXT=0x802F
+GL_MINMAX_SINK=0x8030
+GL_MINMAX_SINK_EXT=0x8030
+GL_MINOR_VERSION=0x821C
+GL_MIN_EXT=0x8007
+GL_MIN_PROGRAM_TEXEL_OFFSET=0x8904
+GL_MIN_PROGRAM_TEXEL_OFFSET_NV=0x8904
+GL_MIRRORED_REPEAT=0x8370
+GL_MIRRORED_REPEAT_ARB=0x8370
+GL_MIRRORED_REPEAT_IBM=0x8370
+GL_MIRROR_CLAMP_ATI=0x8742
+GL_MIRROR_CLAMP_EXT=0x8742
+GL_MIRROR_CLAMP_TO_BORDER_EXT=0x8912
+GL_MIRROR_CLAMP_TO_EDGE_ATI=0x8743
+GL_MIRROR_CLAMP_TO_EDGE_EXT=0x8743
+GL_MODELVIEW0_ARB=0x1700
+GL_MODELVIEW0_EXT=0x1700
+GL_MODELVIEW0_MATRIX_EXT=0x0BA6
+GL_MODELVIEW0_STACK_DEPTH_EXT=0x0BA3
+GL_MODELVIEW10_ARB=0x872A
+GL_MODELVIEW11_ARB=0x872B
+GL_MODELVIEW12_ARB=0x872C
+GL_MODELVIEW13_ARB=0x872D
+GL_MODELVIEW14_ARB=0x872E
+GL_MODELVIEW15_ARB=0x872F
+GL_MODELVIEW16_ARB=0x8730
+GL_MODELVIEW17_ARB=0x8731
+GL_MODELVIEW18_ARB=0x8732
+GL_MODELVIEW19_ARB=0x8733
+GL_MODELVIEW1_ARB=0x850A
+GL_MODELVIEW1_EXT=0x850A
+GL_MODELVIEW1_MATRIX_EXT=0x8506
+GL_MODELVIEW1_STACK_DEPTH_EXT=0x8502
+GL_MODELVIEW20_ARB=0x8734
+GL_MODELVIEW21_ARB=0x8735
+GL_MODELVIEW22_ARB=0x8736
+GL_MODELVIEW23_ARB=0x8737
+GL_MODELVIEW24_ARB=0x8738
+GL_MODELVIEW25_ARB=0x8739
+GL_MODELVIEW26_ARB=0x873A
+GL_MODELVIEW27_ARB=0x873B
+GL_MODELVIEW28_ARB=0x873C
+GL_MODELVIEW29_ARB=0x873D
+GL_MODELVIEW2_ARB=0x8722
+GL_MODELVIEW30_ARB=0x873E
+GL_MODELVIEW31_ARB=0x873F
+GL_MODELVIEW3_ARB=0x8723
+GL_MODELVIEW4_ARB=0x8724
+GL_MODELVIEW5_ARB=0x8725
+GL_MODELVIEW6_ARB=0x8726
+GL_MODELVIEW7_ARB=0x8727
+GL_MODELVIEW8_ARB=0x8728
+GL_MODELVIEW9_ARB=0x8729
+GL_MODELVIEW=0x1700
+GL_MODELVIEW_MATRIX=0x0BA6
+GL_MODELVIEW_PROJECTION_NV=0x8629
+GL_MODELVIEW_STACK_DEPTH=0x0BA3
+GL_MODULATE=0x2100
+GL_MODULATE_ADD_ATI=0x8744
+GL_MODULATE_SIGNED_ADD_ATI=0x8745
+GL_MODULATE_SUBTRACT_ATI=0x8746
+GL_MOV_ATI=0x8961
+GL_MULT=0x0103
+GL_MULTISAMPLE=0x809D
+GL_MULTISAMPLE_3DFX=0x86B2
+GL_MULTISAMPLE_ARB=0x809D
+GL_MULTISAMPLE_BIT=0x20000000
+GL_MULTISAMPLE_BIT_3DFX=0x20000000
+GL_MULTISAMPLE_BIT_ARB=0x20000000
+GL_MULTISAMPLE_BIT_EXT=0x20000000
+GL_MULTISAMPLE_COVERAGE_MODES_NV=0x8E13
+GL_MULTISAMPLE_EXT=0x809D
+GL_MULTISAMPLE_FILTER_HINT_NV=0x8534
+GL_MULTISAMPLE_SGIS=0x809D
+GL_MUL_ATI=0x8964
+GL_MVP_MATRIX_EXT=0x87E3
+GL_N3F_V3F=0x2A25
+GL_NAME_STACK_DEPTH=0x0D70
+GL_NAND=0x150E
+GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI=0x1A203
+GL_NATIVE_GRAPHICS_END_HINT_PGI=0x1A204
+GL_NATIVE_GRAPHICS_HANDLE_PGI=0x1A202
+GL_NEAREST=0x2600
+GL_NEAREST_CLIPMAP_LINEAR_SGIX=0x844E
+GL_NEAREST_CLIPMAP_NEAREST_SGIX=0x844D
+GL_NEAREST_MIPMAP_LINEAR=0x2702
+GL_NEAREST_MIPMAP_NEAREST=0x2700
+GL_NEGATE_BIT_ATI=0x00000004
+GL_NEGATIVE_ONE_EXT=0x87DF
+GL_NEGATIVE_W_EXT=0x87DC
+GL_NEGATIVE_X_EXT=0x87D9
+GL_NEGATIVE_Y_EXT=0x87DA
+GL_NEGATIVE_Z_EXT=0x87DB
+GL_NEVER=0x0200
+GL_NICEST=0x1102
+GL_NONE=0
+GL_NOOP=0x1505
+GL_NOR=0x1508
+GL_NORMALIZE=0x0BA1
+GL_NORMALIZED_RANGE_EXT=0x87E0
+GL_NORMAL_ARRAY=0x8075
+GL_NORMAL_ARRAY_ADDRESS_NV=0x8F22
+GL_NORMAL_ARRAY_BUFFER_BINDING=0x8897
+GL_NORMAL_ARRAY_BUFFER_BINDING_ARB=0x8897
+GL_NORMAL_ARRAY_COUNT_EXT=0x8080
+GL_NORMAL_ARRAY_EXT=0x8075
+GL_NORMAL_ARRAY_LENGTH_NV=0x8F2C
+GL_NORMAL_ARRAY_LIST_IBM=103071
+GL_NORMAL_ARRAY_LIST_STRIDE_IBM=103081
+GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL=0x83F6
+GL_NORMAL_ARRAY_POINTER=0x808F
+GL_NORMAL_ARRAY_POINTER_EXT=0x808F
+GL_NORMAL_ARRAY_STRIDE=0x807F
+GL_NORMAL_ARRAY_STRIDE_EXT=0x807F
+GL_NORMAL_ARRAY_TYPE=0x807E
+GL_NORMAL_ARRAY_TYPE_EXT=0x807E
+GL_NORMAL_BIT_PGI=0x08000000
+GL_NORMAL_MAP=0x8511
+GL_NORMAL_MAP_ARB=0x8511
+GL_NORMAL_MAP_EXT=0x8511
+GL_NORMAL_MAP_NV=0x8511
+GL_NOTEQUAL=0x0205
+GL_NO_ERROR=0
+GL_NUM_COMPRESSED_TEXTURE_FORMATS=0x86A2
+GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB=0x86A2
+GL_NUM_EXTENSIONS=0x821D
+GL_NUM_FILL_STREAMS_NV=0x8E29
+GL_NUM_FRAGMENT_CONSTANTS_ATI=0x896F
+GL_NUM_FRAGMENT_REGISTERS_ATI=0x896E
+GL_NUM_GENERAL_COMBINERS_NV=0x854E
+GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI=0x8973
+GL_NUM_INSTRUCTIONS_PER_PASS_ATI=0x8971
+GL_NUM_INSTRUCTIONS_TOTAL_ATI=0x8972
+GL_NUM_LOOPBACK_COMPONENTS_ATI=0x8974
+GL_NUM_PASSES_ATI=0x8970
+GL_NV_blend_square=1
+GL_NV_conditional_render=1
+GL_NV_copy_depth_to_color=1
+GL_NV_depth_buffer_float=1
+GL_NV_depth_clamp=1
+GL_NV_evaluators=1
+GL_NV_explicit_multisample=1
+GL_NV_fence=1
+GL_NV_float_buffer=1
+GL_NV_fog_distance=1
+GL_NV_fragment_program2=1
+GL_NV_fragment_program=1
+GL_NV_fragment_program_option=1
+GL_NV_framebuffer_multisample_coverage=1
+GL_NV_geometry_program4=1
+GL_NV_gpu_program4=1
+GL_NV_half_float=1
+GL_NV_light_max_exponent=1
+GL_NV_multisample_filter_hint=1
+GL_NV_occlusion_query=1
+GL_NV_packed_depth_stencil=1
+GL_NV_parameter_buffer_object=1
+GL_NV_pixel_data_range=1
+GL_NV_point_sprite=1
+GL_NV_present_video=1
+GL_NV_primitive_restart=1
+GL_NV_register_combiners2=1
+GL_NV_register_combiners=1
+GL_NV_shader_buffer_load=1
+GL_NV_texgen_emboss=1
+GL_NV_texgen_reflection=1
+GL_NV_texture_compression_vtc=1
+GL_NV_texture_env_combine4=1
+GL_NV_texture_expand_normal=1
+GL_NV_texture_rectangle=1
+GL_NV_texture_shader2=1
+GL_NV_texture_shader3=1
+GL_NV_texture_shader=1
+GL_NV_transform_feedback2=1
+GL_NV_transform_feedback=1
+GL_NV_vertex_array_range2=1
+GL_NV_vertex_array_range=1
+GL_NV_vertex_buffer_unified_memory=1
+GL_NV_vertex_program1_1=1
+GL_NV_vertex_program2=1
+GL_NV_vertex_program2_option=1
+GL_NV_vertex_program3=1
+GL_NV_vertex_program=1
+GL_OBJECT_ACTIVE_ATTRIBUTES_ARB=0x8B89
+GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB=0x8B8A
+GL_OBJECT_ACTIVE_UNIFORMS_ARB=0x8B86
+GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB=0x8B87
+GL_OBJECT_ATTACHED_OBJECTS_ARB=0x8B85
+GL_OBJECT_BUFFER_SIZE_ATI=0x8764
+GL_OBJECT_BUFFER_USAGE_ATI=0x8765
+GL_OBJECT_COMPILE_STATUS_ARB=0x8B81
+GL_OBJECT_DELETE_STATUS_ARB=0x8B80
+GL_OBJECT_DISTANCE_TO_LINE_SGIS=0x81F3
+GL_OBJECT_DISTANCE_TO_POINT_SGIS=0x81F1
+GL_OBJECT_INFO_LOG_LENGTH_ARB=0x8B84
+GL_OBJECT_LINEAR=0x2401
+GL_OBJECT_LINE_SGIS=0x81F7
+GL_OBJECT_LINK_STATUS_ARB=0x8B82
+GL_OBJECT_PLANE=0x2501
+GL_OBJECT_POINT_SGIS=0x81F5
+GL_OBJECT_SHADER_SOURCE_LENGTH_ARB=0x8B88
+GL_OBJECT_SUBTYPE_ARB=0x8B4F
+GL_OBJECT_TYPE_ARB=0x8B4E
+GL_OBJECT_VALIDATE_STATUS_ARB=0x8B83
+GL_OCCLUSION_TEST_HP=0x8165
+GL_OCCLUSION_TEST_RESULT_HP=0x8166
+GL_OES_read_format=1
+GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV=0x8856
+GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV=0x8857
+GL_OFFSET_HILO_TEXTURE_2D_NV=0x8854
+GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV=0x8855
+GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV=0x8850
+GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV=0x8851
+GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV=0x8852
+GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV=0x8853
+GL_OFFSET_TEXTURE_2D_BIAS_NV=0x86E3
+GL_OFFSET_TEXTURE_2D_MATRIX_NV=0x86E1
+GL_OFFSET_TEXTURE_2D_NV=0x86E8
+GL_OFFSET_TEXTURE_2D_SCALE_NV=0x86E2
+GL_OFFSET_TEXTURE_BIAS_NV=0x86E3
+GL_OFFSET_TEXTURE_MATRIX_NV=0x86E1
+GL_OFFSET_TEXTURE_RECTANGLE_NV=0x864C
+GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV=0x864D
+GL_OFFSET_TEXTURE_SCALE_NV=0x86E2
+GL_OML_interlace=1
+GL_OML_resample=1
+GL_OML_subsample=1
+GL_ONE=1
+GL_ONE_EXT=0x87DE
+GL_ONE_MINUS_CONSTANT_ALPHA=0x8004
+GL_ONE_MINUS_CONSTANT_ALPHA_EXT=0x8004
+GL_ONE_MINUS_CONSTANT_COLOR=0x8002
+GL_ONE_MINUS_CONSTANT_COLOR_EXT=0x8002
+GL_ONE_MINUS_DST_ALPHA=0x0305
+GL_ONE_MINUS_DST_COLOR=0x0307
+GL_ONE_MINUS_SRC_ALPHA=0x0303
+GL_ONE_MINUS_SRC_COLOR=0x0301
+GL_OPERAND0_ALPHA=0x8598
+GL_OPERAND0_ALPHA_ARB=0x8598
+GL_OPERAND0_ALPHA_EXT=0x8598
+GL_OPERAND0_RGB=0x8590
+GL_OPERAND0_RGB_ARB=0x8590
+GL_OPERAND0_RGB_EXT=0x8590
+GL_OPERAND1_ALPHA=0x8599
+GL_OPERAND1_ALPHA_ARB=0x8599
+GL_OPERAND1_ALPHA_EXT=0x8599
+GL_OPERAND1_RGB=0x8591
+GL_OPERAND1_RGB_ARB=0x8591
+GL_OPERAND1_RGB_EXT=0x8591
+GL_OPERAND2_ALPHA=0x859A
+GL_OPERAND2_ALPHA_ARB=0x859A
+GL_OPERAND2_ALPHA_EXT=0x859A
+GL_OPERAND2_RGB=0x8592
+GL_OPERAND2_RGB_ARB=0x8592
+GL_OPERAND2_RGB_EXT=0x8592
+GL_OPERAND3_ALPHA_NV=0x859B
+GL_OPERAND3_RGB_NV=0x8593
+GL_OP_ADD_EXT=0x8787
+GL_OP_CLAMP_EXT=0x878E
+GL_OP_CROSS_PRODUCT_EXT=0x8797
+GL_OP_DOT3_EXT=0x8784
+GL_OP_DOT4_EXT=0x8785
+GL_OP_EXP_BASE_2_EXT=0x8791
+GL_OP_FLOOR_EXT=0x878F
+GL_OP_FRAC_EXT=0x8789
+GL_OP_INDEX_EXT=0x8782
+GL_OP_LOG_BASE_2_EXT=0x8792
+GL_OP_MADD_EXT=0x8788
+GL_OP_MAX_EXT=0x878A
+GL_OP_MIN_EXT=0x878B
+GL_OP_MOV_EXT=0x8799
+GL_OP_MULTIPLY_MATRIX_EXT=0x8798
+GL_OP_MUL_EXT=0x8786
+GL_OP_NEGATE_EXT=0x8783
+GL_OP_POWER_EXT=0x8793
+GL_OP_RECIP_EXT=0x8794
+GL_OP_RECIP_SQRT_EXT=0x8795
+GL_OP_ROUND_EXT=0x8790
+GL_OP_SET_GE_EXT=0x878C
+GL_OP_SET_LT_EXT=0x878D
+GL_OP_SUB_EXT=0x8796
+GL_OR=0x1507
+GL_ORDER=0x0A01
+GL_OR_INVERTED=0x150D
+GL_OR_REVERSE=0x150B
+GL_OUTPUT_COLOR0_EXT=0x879B
+GL_OUTPUT_COLOR1_EXT=0x879C
+GL_OUTPUT_FOG_EXT=0x87BD
+GL_OUTPUT_TEXTURE_COORD0_EXT=0x879D
+GL_OUTPUT_TEXTURE_COORD10_EXT=0x87A7
+GL_OUTPUT_TEXTURE_COORD11_EXT=0x87A8
+GL_OUTPUT_TEXTURE_COORD12_EXT=0x87A9
+GL_OUTPUT_TEXTURE_COORD13_EXT=0x87AA
+GL_OUTPUT_TEXTURE_COORD14_EXT=0x87AB
+GL_OUTPUT_TEXTURE_COORD15_EXT=0x87AC
+GL_OUTPUT_TEXTURE_COORD16_EXT=0x87AD
+GL_OUTPUT_TEXTURE_COORD17_EXT=0x87AE
+GL_OUTPUT_TEXTURE_COORD18_EXT=0x87AF
+GL_OUTPUT_TEXTURE_COORD19_EXT=0x87B0
+GL_OUTPUT_TEXTURE_COORD1_EXT=0x879E
+GL_OUTPUT_TEXTURE_COORD20_EXT=0x87B1
+GL_OUTPUT_TEXTURE_COORD21_EXT=0x87B2
+GL_OUTPUT_TEXTURE_COORD22_EXT=0x87B3
+GL_OUTPUT_TEXTURE_COORD23_EXT=0x87B4
+GL_OUTPUT_TEXTURE_COORD24_EXT=0x87B5
+GL_OUTPUT_TEXTURE_COORD25_EXT=0x87B6
+GL_OUTPUT_TEXTURE_COORD26_EXT=0x87B7
+GL_OUTPUT_TEXTURE_COORD27_EXT=0x87B8
+GL_OUTPUT_TEXTURE_COORD28_EXT=0x87B9
+GL_OUTPUT_TEXTURE_COORD29_EXT=0x87BA
+GL_OUTPUT_TEXTURE_COORD2_EXT=0x879F
+GL_OUTPUT_TEXTURE_COORD30_EXT=0x87BB
+GL_OUTPUT_TEXTURE_COORD31_EXT=0x87BC
+GL_OUTPUT_TEXTURE_COORD3_EXT=0x87A0
+GL_OUTPUT_TEXTURE_COORD4_EXT=0x87A1
+GL_OUTPUT_TEXTURE_COORD5_EXT=0x87A2
+GL_OUTPUT_TEXTURE_COORD6_EXT=0x87A3
+GL_OUTPUT_TEXTURE_COORD7_EXT=0x87A4
+GL_OUTPUT_TEXTURE_COORD8_EXT=0x87A5
+GL_OUTPUT_TEXTURE_COORD9_EXT=0x87A6
+GL_OUTPUT_VERTEX_EXT=0x879A
+GL_OUT_OF_MEMORY=0x0505
+GL_PACK_ALIGNMENT=0x0D05
+GL_PACK_CMYK_HINT_EXT=0x800E
+GL_PACK_IMAGE_DEPTH_SGIS=0x8131
+GL_PACK_IMAGE_HEIGHT=0x806C
+GL_PACK_IMAGE_HEIGHT_EXT=0x806C
+GL_PACK_INVERT_MESA=0x8758
+GL_PACK_LSB_FIRST=0x0D01
+GL_PACK_RESAMPLE_OML=0x8984
+GL_PACK_RESAMPLE_SGIX=0x842C
+GL_PACK_ROW_LENGTH=0x0D02
+GL_PACK_SKIP_IMAGES=0x806B
+GL_PACK_SKIP_IMAGES_EXT=0x806B
+GL_PACK_SKIP_PIXELS=0x0D04
+GL_PACK_SKIP_ROWS=0x0D03
+GL_PACK_SKIP_VOLUMES_SGIS=0x8130
+GL_PACK_SUBSAMPLE_RATE_SGIX=0x85A0
+GL_PACK_SWAP_BYTES=0x0D00
+GL_PARALLEL_ARRAYS_INTEL=0x83F4
+GL_PASS_THROUGH_NV=0x86E6
+GL_PASS_THROUGH_TOKEN=0x0700
+GL_PERSPECTIVE_CORRECTION_HINT=0x0C50
+GL_PERTURB_EXT=0x85AE
+GL_PER_STAGE_CONSTANTS_NV=0x8535
+GL_PGI_misc_hints=1
+GL_PGI_vertex_hints=1
+GL_PHONG_HINT_WIN=0x80EB
+GL_PHONG_WIN=0x80EA
+GL_PIXEL_COUNTER_BITS_NV=0x8864
+GL_PIXEL_COUNT_AVAILABLE_NV=0x8867
+GL_PIXEL_COUNT_NV=0x8866
+GL_PIXEL_CUBIC_WEIGHT_EXT=0x8333
+GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS=0x8355
+GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS=0x8354
+GL_PIXEL_GROUP_COLOR_SGIS=0x8356
+GL_PIXEL_MAG_FILTER_EXT=0x8331
+GL_PIXEL_MAP_A_TO_A=0x0C79
+GL_PIXEL_MAP_A_TO_A_SIZE=0x0CB9
+GL_PIXEL_MAP_B_TO_B=0x0C78
+GL_PIXEL_MAP_B_TO_B_SIZE=0x0CB8
+GL_PIXEL_MAP_G_TO_G=0x0C77
+GL_PIXEL_MAP_G_TO_G_SIZE=0x0CB7
+GL_PIXEL_MAP_I_TO_A=0x0C75
+GL_PIXEL_MAP_I_TO_A_SIZE=0x0CB5
+GL_PIXEL_MAP_I_TO_B=0x0C74
+GL_PIXEL_MAP_I_TO_B_SIZE=0x0CB4
+GL_PIXEL_MAP_I_TO_G=0x0C73
+GL_PIXEL_MAP_I_TO_G_SIZE=0x0CB3
+GL_PIXEL_MAP_I_TO_I=0x0C70
+GL_PIXEL_MAP_I_TO_I_SIZE=0x0CB0
+GL_PIXEL_MAP_I_TO_R=0x0C72
+GL_PIXEL_MAP_I_TO_R_SIZE=0x0CB2
+GL_PIXEL_MAP_R_TO_R=0x0C76
+GL_PIXEL_MAP_R_TO_R_SIZE=0x0CB6
+GL_PIXEL_MAP_S_TO_S=0x0C71
+GL_PIXEL_MAP_S_TO_S_SIZE=0x0CB1
+GL_PIXEL_MIN_FILTER_EXT=0x8332
+GL_PIXEL_MODE_BIT=0x00000020
+GL_PIXEL_PACK_BUFFER=0x88EB
+GL_PIXEL_PACK_BUFFER_ARB=0x88EB
+GL_PIXEL_PACK_BUFFER_BINDING=0x88ED
+GL_PIXEL_PACK_BUFFER_BINDING_ARB=0x88ED
+GL_PIXEL_PACK_BUFFER_BINDING_EXT=0x88ED
+GL_PIXEL_PACK_BUFFER_EXT=0x88EB
+GL_PIXEL_SUBSAMPLE_2424_SGIX=0x85A3
+GL_PIXEL_SUBSAMPLE_4242_SGIX=0x85A4
+GL_PIXEL_SUBSAMPLE_4444_SGIX=0x85A2
+GL_PIXEL_TEXTURE_SGIS=0x8353
+GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX=0x8189
+GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX=0x818A
+GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX=0x8188
+GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX=0x8187
+GL_PIXEL_TEX_GEN_MODE_SGIX=0x832B
+GL_PIXEL_TEX_GEN_Q_CEILING_SGIX=0x8184
+GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX=0x8186
+GL_PIXEL_TEX_GEN_Q_ROUND_SGIX=0x8185
+GL_PIXEL_TEX_GEN_SGIX=0x8139
+GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX=0x813E
+GL_PIXEL_TILE_CACHE_INCREMENT_SGIX=0x813F
+GL_PIXEL_TILE_CACHE_SIZE_SGIX=0x8145
+GL_PIXEL_TILE_GRID_DEPTH_SGIX=0x8144
+GL_PIXEL_TILE_GRID_HEIGHT_SGIX=0x8143
+GL_PIXEL_TILE_GRID_WIDTH_SGIX=0x8142
+GL_PIXEL_TILE_HEIGHT_SGIX=0x8141
+GL_PIXEL_TILE_WIDTH_SGIX=0x8140
+GL_PIXEL_TRANSFORM_2D_EXT=0x8330
+GL_PIXEL_TRANSFORM_2D_MATRIX_EXT=0x8338
+GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT=0x8336
+GL_PIXEL_UNPACK_BUFFER=0x88EC
+GL_PIXEL_UNPACK_BUFFER_ARB=0x88EC
+GL_PIXEL_UNPACK_BUFFER_BINDING=0x88EF
+GL_PIXEL_UNPACK_BUFFER_BINDING_ARB=0x88EF
+GL_PIXEL_UNPACK_BUFFER_BINDING_EXT=0x88EF
+GL_PIXEL_UNPACK_BUFFER_EXT=0x88EC
+GL_PN_TRIANGLES_ATI=0x87F0
+GL_PN_TRIANGLES_NORMAL_MODE_ATI=0x87F3
+GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI=0x87F7
+GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI=0x87F8
+GL_PN_TRIANGLES_POINT_MODE_ATI=0x87F2
+GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI=0x87F6
+GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI=0x87F5
+GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI=0x87F4
+GL_POINT=0x1B00
+GL_POINTS=0x0000
+GL_POINT_BIT=0x00000002
+GL_POINT_DISTANCE_ATTENUATION=0x8129
+GL_POINT_DISTANCE_ATTENUATION_ARB=0x8129
+GL_POINT_FADE_THRESHOLD_SIZE=0x8128
+GL_POINT_FADE_THRESHOLD_SIZE_ARB=0x8128
+GL_POINT_FADE_THRESHOLD_SIZE_EXT=0x8128
+GL_POINT_FADE_THRESHOLD_SIZE_SGIS=0x8128
+GL_POINT_SIZE=0x0B11
+GL_POINT_SIZE_GRANULARITY=0x0B13
+GL_POINT_SIZE_MAX=0x8127
+GL_POINT_SIZE_MAX_ARB=0x8127
+GL_POINT_SIZE_MAX_EXT=0x8127
+GL_POINT_SIZE_MAX_SGIS=0x8127
+GL_POINT_SIZE_MIN=0x8126
+GL_POINT_SIZE_MIN_ARB=0x8126
+GL_POINT_SIZE_MIN_EXT=0x8126
+GL_POINT_SIZE_MIN_SGIS=0x8126
+GL_POINT_SIZE_RANGE=0x0B12
+GL_POINT_SMOOTH=0x0B10
+GL_POINT_SMOOTH_HINT=0x0C51
+GL_POINT_SPRITE=0x8861
+GL_POINT_SPRITE_ARB=0x8861
+GL_POINT_SPRITE_COORD_ORIGIN=0x8CA0
+GL_POINT_SPRITE_NV=0x8861
+GL_POINT_SPRITE_R_MODE_NV=0x8863
+GL_POINT_TOKEN=0x0701
+GL_POLYGON=0x0009
+GL_POLYGON_BIT=0x00000008
+GL_POLYGON_MODE=0x0B40
+GL_POLYGON_OFFSET_BIAS_EXT=0x8039
+GL_POLYGON_OFFSET_EXT=0x8037
+GL_POLYGON_OFFSET_FACTOR=0x8038
+GL_POLYGON_OFFSET_FACTOR_EXT=0x8038
+GL_POLYGON_OFFSET_FILL=0x8037
+GL_POLYGON_OFFSET_LINE=0x2A02
+GL_POLYGON_OFFSET_POINT=0x2A01
+GL_POLYGON_OFFSET_UNITS=0x2A00
+GL_POLYGON_SMOOTH=0x0B41
+GL_POLYGON_SMOOTH_HINT=0x0C53
+GL_POLYGON_STIPPLE=0x0B42
+GL_POLYGON_STIPPLE_BIT=0x00000010
+GL_POLYGON_TOKEN=0x0703
+GL_POSITION=0x1203
+GL_POST_COLOR_MATRIX_ALPHA_BIAS=0x80BB
+GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI=0x80BB
+GL_POST_COLOR_MATRIX_ALPHA_SCALE=0x80B7
+GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI=0x80B7
+GL_POST_COLOR_MATRIX_BLUE_BIAS=0x80BA
+GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI=0x80BA
+GL_POST_COLOR_MATRIX_BLUE_SCALE=0x80B6
+GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI=0x80B6
+GL_POST_COLOR_MATRIX_COLOR_TABLE=0x80D2
+GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI=0x80D2
+GL_POST_COLOR_MATRIX_GREEN_BIAS=0x80B9
+GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI=0x80B9
+GL_POST_COLOR_MATRIX_GREEN_SCALE=0x80B5
+GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI=0x80B5
+GL_POST_COLOR_MATRIX_RED_BIAS=0x80B8
+GL_POST_COLOR_MATRIX_RED_BIAS_SGI=0x80B8
+GL_POST_COLOR_MATRIX_RED_SCALE=0x80B4
+GL_POST_COLOR_MATRIX_RED_SCALE_SGI=0x80B4
+GL_POST_CONVOLUTION_ALPHA_BIAS=0x8023
+GL_POST_CONVOLUTION_ALPHA_BIAS_EXT=0x8023
+GL_POST_CONVOLUTION_ALPHA_SCALE=0x801F
+GL_POST_CONVOLUTION_ALPHA_SCALE_EXT=0x801F
+GL_POST_CONVOLUTION_BLUE_BIAS=0x8022
+GL_POST_CONVOLUTION_BLUE_BIAS_EXT=0x8022
+GL_POST_CONVOLUTION_BLUE_SCALE=0x801E
+GL_POST_CONVOLUTION_BLUE_SCALE_EXT=0x801E
+GL_POST_CONVOLUTION_COLOR_TABLE=0x80D1
+GL_POST_CONVOLUTION_COLOR_TABLE_SGI=0x80D1
+GL_POST_CONVOLUTION_GREEN_BIAS=0x8021
+GL_POST_CONVOLUTION_GREEN_BIAS_EXT=0x8021
+GL_POST_CONVOLUTION_GREEN_SCALE=0x801D
+GL_POST_CONVOLUTION_GREEN_SCALE_EXT=0x801D
+GL_POST_CONVOLUTION_RED_BIAS=0x8020
+GL_POST_CONVOLUTION_RED_BIAS_EXT=0x8020
+GL_POST_CONVOLUTION_RED_SCALE=0x801C
+GL_POST_CONVOLUTION_RED_SCALE_EXT=0x801C
+GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP=0x8162
+GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX=0x817B
+GL_POST_TEXTURE_FILTER_BIAS_SGIX=0x8179
+GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX=0x817C
+GL_POST_TEXTURE_FILTER_SCALE_SGIX=0x817A
+GL_PREFER_DOUBLEBUFFER_HINT_PGI=0x1A1F8
+GL_PRESENT_DURATION_NV=0x8E2B
+GL_PRESENT_TIME_NV=0x8E2A
+GL_PRESERVE_ATI=0x8762
+GL_PREVIOUS=0x8578
+GL_PREVIOUS_ARB=0x8578
+GL_PREVIOUS_EXT=0x8578
+GL_PREVIOUS_TEXTURE_INPUT_NV=0x86E4
+GL_PRIMARY_COLOR=0x8577
+GL_PRIMARY_COLOR_ARB=0x8577
+GL_PRIMARY_COLOR_EXT=0x8577
+GL_PRIMARY_COLOR_NV=0x852C
+GL_PRIMITIVES_GENERATED=0x8C87
+GL_PRIMITIVES_GENERATED_EXT=0x8C87
+GL_PRIMITIVES_GENERATED_NV=0x8C87
+GL_PRIMITIVE_ID_NV=0x8C7C
+GL_PRIMITIVE_RESTART_INDEX_NV=0x8559
+GL_PRIMITIVE_RESTART_NV=0x8558
+GL_PROGRAM_ADDRESS_REGISTERS_ARB=0x88B0
+GL_PROGRAM_ALU_INSTRUCTIONS_ARB=0x8805
+GL_PROGRAM_ATTRIBS_ARB=0x88AC
+GL_PROGRAM_ATTRIB_COMPONENTS_NV=0x8906
+GL_PROGRAM_BINDING_ARB=0x8677
+GL_PROGRAM_ERROR_POSITION_ARB=0x864B
+GL_PROGRAM_ERROR_POSITION_NV=0x864B
+GL_PROGRAM_ERROR_STRING_ARB=0x8874
+GL_PROGRAM_ERROR_STRING_NV=0x8874
+GL_PROGRAM_FORMAT_ARB=0x8876
+GL_PROGRAM_FORMAT_ASCII_ARB=0x8875
+GL_PROGRAM_INSTRUCTIONS_ARB=0x88A0
+GL_PROGRAM_LENGTH_ARB=0x8627
+GL_PROGRAM_LENGTH_NV=0x8627
+GL_PROGRAM_MATRIX_EXT=0x8E2D
+GL_PROGRAM_MATRIX_STACK_DEPTH_EXT=0x8E2F
+GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB=0x88B2
+GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB=0x8808
+GL_PROGRAM_NATIVE_ATTRIBS_ARB=0x88AE
+GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB=0x88A2
+GL_PROGRAM_NATIVE_PARAMETERS_ARB=0x88AA
+GL_PROGRAM_NATIVE_TEMPORARIES_ARB=0x88A6
+GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB=0x880A
+GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB=0x8809
+GL_PROGRAM_OBJECT_ARB=0x8B40
+GL_PROGRAM_PARAMETERS_ARB=0x88A8
+GL_PROGRAM_PARAMETER_NV=0x8644
+GL_PROGRAM_POINT_SIZE_ARB=0x8642
+GL_PROGRAM_POINT_SIZE_EXT=0x8642
+GL_PROGRAM_RESIDENT_NV=0x8647
+GL_PROGRAM_RESULT_COMPONENTS_NV=0x8907
+GL_PROGRAM_STRING_ARB=0x8628
+GL_PROGRAM_STRING_NV=0x8628
+GL_PROGRAM_TARGET_NV=0x8646
+GL_PROGRAM_TEMPORARIES_ARB=0x88A4
+GL_PROGRAM_TEX_INDIRECTIONS_ARB=0x8807
+GL_PROGRAM_TEX_INSTRUCTIONS_ARB=0x8806
+GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB=0x88B6
+GL_PROJECTION=0x1701
+GL_PROJECTION_MATRIX=0x0BA7
+GL_PROJECTION_STACK_DEPTH=0x0BA4
+GL_PROXY_COLOR_TABLE=0x80D3
+GL_PROXY_COLOR_TABLE_SGI=0x80D3
+GL_PROXY_HISTOGRAM=0x8025
+GL_PROXY_HISTOGRAM_EXT=0x8025
+GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE=0x80D5
+GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI=0x80D5
+GL_PROXY_POST_CONVOLUTION_COLOR_TABLE=0x80D4
+GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI=0x80D4
+GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP=0x8163
+GL_PROXY_TEXTURE_1D=0x8063
+GL_PROXY_TEXTURE_1D_ARRAY=0x8C19
+GL_PROXY_TEXTURE_1D_ARRAY_EXT=0x8C19
+GL_PROXY_TEXTURE_1D_EXT=0x8063
+GL_PROXY_TEXTURE_2D=0x8064
+GL_PROXY_TEXTURE_2D_ARRAY=0x8C1B
+GL_PROXY_TEXTURE_2D_ARRAY_EXT=0x8C1B
+GL_PROXY_TEXTURE_2D_EXT=0x8064
+GL_PROXY_TEXTURE_3D=0x8070
+GL_PROXY_TEXTURE_3D_EXT=0x8070
+GL_PROXY_TEXTURE_4D_SGIS=0x8135
+GL_PROXY_TEXTURE_COLOR_TABLE_SGI=0x80BD
+GL_PROXY_TEXTURE_CUBE_MAP=0x851B
+GL_PROXY_TEXTURE_CUBE_MAP_ARB=0x851B
+GL_PROXY_TEXTURE_CUBE_MAP_EXT=0x851B
+GL_PROXY_TEXTURE_RECTANGLE_ARB=0x84F7
+GL_PROXY_TEXTURE_RECTANGLE_NV=0x84F7
+GL_Q=0x2003
+GL_QUADRATIC_ATTENUATION=0x1209
+GL_QUADS=0x0007
+GL_QUAD_ALPHA4_SGIS=0x811E
+GL_QUAD_ALPHA8_SGIS=0x811F
+GL_QUAD_INTENSITY4_SGIS=0x8122
+GL_QUAD_INTENSITY8_SGIS=0x8123
+GL_QUAD_LUMINANCE4_SGIS=0x8120
+GL_QUAD_LUMINANCE8_SGIS=0x8121
+GL_QUAD_MESH_SUN=0x8614
+GL_QUAD_STRIP=0x0008
+GL_QUAD_TEXTURE_SELECT_SGIS=0x8125
+GL_QUARTER_BIT_ATI=0x00000010
+GL_QUERY_BY_REGION_NO_WAIT=0x8E16
+GL_QUERY_BY_REGION_NO_WAIT_NV=0x8E16
+GL_QUERY_BY_REGION_WAIT=0x8E15
+GL_QUERY_BY_REGION_WAIT_NV=0x8E15
+GL_QUERY_COUNTER_BITS=0x8864
+GL_QUERY_COUNTER_BITS_ARB=0x8864
+GL_QUERY_NO_WAIT=0x8E14
+GL_QUERY_NO_WAIT_NV=0x8E14
+GL_QUERY_RESULT=0x8866
+GL_QUERY_RESULT_ARB=0x8866
+GL_QUERY_RESULT_AVAILABLE=0x8867
+GL_QUERY_RESULT_AVAILABLE_ARB=0x8867
+GL_QUERY_WAIT=0x8E13
+GL_QUERY_WAIT_NV=0x8E13
+GL_R11F_G11F_B10F=0x8C3A
+GL_R11F_G11F_B10F_EXT=0x8C3A
+GL_R16=0x822A
+GL_R16F=0x822D
+GL_R16I=0x8233
+GL_R16UI=0x8234
+GL_R1UI_C3F_V3F_SUN=0x85C6
+GL_R1UI_C4F_N3F_V3F_SUN=0x85C8
+GL_R1UI_C4UB_V3F_SUN=0x85C5
+GL_R1UI_N3F_V3F_SUN=0x85C7
+GL_R1UI_T2F_C4F_N3F_V3F_SUN=0x85CB
+GL_R1UI_T2F_N3F_V3F_SUN=0x85CA
+GL_R1UI_T2F_V3F_SUN=0x85C9
+GL_R1UI_V3F_SUN=0x85C4
+GL_R32F=0x822E
+GL_R32I=0x8235
+GL_R32UI=0x8236
+GL_R3_G3_B2=0x2A10
+GL_R8=0x8229
+GL_R8I=0x8231
+GL_R8UI=0x8232
+GL_R=0x2002
+GL_RASTERIZER_DISCARD=0x8C89
+GL_RASTERIZER_DISCARD_EXT=0x8C89
+GL_RASTERIZER_DISCARD_NV=0x8C89
+GL_RASTER_POSITION_UNCLIPPED_IBM=0x19262
+GL_READ_BUFFER=0x0C02
+GL_READ_FRAMEBUFFER=0x8CA8
+GL_READ_FRAMEBUFFER_BINDING=0x8CAA
+GL_READ_FRAMEBUFFER_BINDING_EXT=0x8CAA
+GL_READ_FRAMEBUFFER_EXT=0x8CA8
+GL_READ_ONLY=0x88B8
+GL_READ_ONLY_ARB=0x88B8
+GL_READ_PIXEL_DATA_RANGE_LENGTH_NV=0x887B
+GL_READ_PIXEL_DATA_RANGE_NV=0x8879
+GL_READ_PIXEL_DATA_RANGE_POINTER_NV=0x887D
+GL_READ_WRITE=0x88BA
+GL_READ_WRITE_ARB=0x88BA
+GL_RECLAIM_MEMORY_HINT_PGI=0x1A1FE
+GL_RED=0x1903
+GL_REDUCE=0x8016
+GL_REDUCE_EXT=0x8016
+GL_RED_BIAS=0x0D15
+GL_RED_BITS=0x0D52
+GL_RED_BIT_ATI=0x00000001
+GL_RED_INTEGER=0x8D94
+GL_RED_INTEGER_EXT=0x8D94
+GL_RED_MAX_CLAMP_INGR=0x8564
+GL_RED_MIN_CLAMP_INGR=0x8560
+GL_RED_SCALE=0x0D14
+GL_REFERENCE_PLANE_EQUATION_SGIX=0x817E
+GL_REFERENCE_PLANE_SGIX=0x817D
+GL_REFLECTION_MAP=0x8512
+GL_REFLECTION_MAP_ARB=0x8512
+GL_REFLECTION_MAP_EXT=0x8512
+GL_REFLECTION_MAP_NV=0x8512
+GL_REGISTER_COMBINERS_NV=0x8522
+GL_REG_0_ATI=0x8921
+GL_REG_10_ATI=0x892B
+GL_REG_11_ATI=0x892C
+GL_REG_12_ATI=0x892D
+GL_REG_13_ATI=0x892E
+GL_REG_14_ATI=0x892F
+GL_REG_15_ATI=0x8930
+GL_REG_16_ATI=0x8931
+GL_REG_17_ATI=0x8932
+GL_REG_18_ATI=0x8933
+GL_REG_19_ATI=0x8934
+GL_REG_1_ATI=0x8922
+GL_REG_20_ATI=0x8935
+GL_REG_21_ATI=0x8936
+GL_REG_22_ATI=0x8937
+GL_REG_23_ATI=0x8938
+GL_REG_24_ATI=0x8939
+GL_REG_25_ATI=0x893A
+GL_REG_26_ATI=0x893B
+GL_REG_27_ATI=0x893C
+GL_REG_28_ATI=0x893D
+GL_REG_29_ATI=0x893E
+GL_REG_2_ATI=0x8923
+GL_REG_30_ATI=0x893F
+GL_REG_31_ATI=0x8940
+GL_REG_3_ATI=0x8924
+GL_REG_4_ATI=0x8925
+GL_REG_5_ATI=0x8926
+GL_REG_6_ATI=0x8927
+GL_REG_7_ATI=0x8928
+GL_REG_8_ATI=0x8929
+GL_REG_9_ATI=0x892A
+GL_RENDER=0x1C00
+GL_RENDERBUFFER=0x8D41
+GL_RENDERBUFFER_ALPHA_SIZE=0x8D53
+GL_RENDERBUFFER_ALPHA_SIZE_EXT=0x8D53
+GL_RENDERBUFFER_BINDING=0x8CA7
+GL_RENDERBUFFER_BINDING_EXT=0x8CA7
+GL_RENDERBUFFER_BLUE_SIZE=0x8D52
+GL_RENDERBUFFER_BLUE_SIZE_EXT=0x8D52
+GL_RENDERBUFFER_COLOR_SAMPLES_NV=0x8E10
+GL_RENDERBUFFER_COVERAGE_SAMPLES_NV=0x8CAB
+GL_RENDERBUFFER_DEPTH_SIZE=0x8D54
+GL_RENDERBUFFER_DEPTH_SIZE_EXT=0x8D54
+GL_RENDERBUFFER_EXT=0x8D41
+GL_RENDERBUFFER_GREEN_SIZE=0x8D51
+GL_RENDERBUFFER_GREEN_SIZE_EXT=0x8D51
+GL_RENDERBUFFER_HEIGHT=0x8D43
+GL_RENDERBUFFER_HEIGHT_EXT=0x8D43
+GL_RENDERBUFFER_INTERNAL_FORMAT=0x8D44
+GL_RENDERBUFFER_INTERNAL_FORMAT_EXT=0x8D44
+GL_RENDERBUFFER_RED_SIZE=0x8D50
+GL_RENDERBUFFER_RED_SIZE_EXT=0x8D50
+GL_RENDERBUFFER_SAMPLES=0x8CAB
+GL_RENDERBUFFER_SAMPLES_EXT=0x8CAB
+GL_RENDERBUFFER_STENCIL_SIZE=0x8D55
+GL_RENDERBUFFER_STENCIL_SIZE_EXT=0x8D55
+GL_RENDERBUFFER_WIDTH=0x8D42
+GL_RENDERBUFFER_WIDTH_EXT=0x8D42
+GL_RENDERER=0x1F01
+GL_RENDER_MODE=0x0C40
+GL_REND_screen_coordinates=1
+GL_REPEAT=0x2901
+GL_REPLACE=0x1E01
+GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN=0x85C3
+GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN=0x85C2
+GL_REPLACEMENT_CODE_ARRAY_SUN=0x85C0
+GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN=0x85C1
+GL_REPLACEMENT_CODE_SUN=0x81D8
+GL_REPLACE_EXT=0x8062
+GL_REPLACE_MIDDLE_SUN=0x0002
+GL_REPLACE_OLDEST_SUN=0x0003
+GL_REPLICATE_BORDER=0x8153
+GL_REPLICATE_BORDER_HP=0x8153
+GL_RESAMPLE_AVERAGE_OML=0x8988
+GL_RESAMPLE_DECIMATE_OML=0x8989
+GL_RESAMPLE_DECIMATE_SGIX=0x8430
+GL_RESAMPLE_REPLICATE_OML=0x8986
+GL_RESAMPLE_REPLICATE_SGIX=0x842E
+GL_RESAMPLE_ZERO_FILL_OML=0x8987
+GL_RESAMPLE_ZERO_FILL_SGIX=0x842F
+GL_RESCALE_NORMAL=0x803A
+GL_RESCALE_NORMAL_EXT=0x803A
+GL_RESTART_SUN=0x0001
+GL_RETURN=0x0102
+GL_RG16=0x822C
+GL_RG16F=0x822F
+GL_RG16I=0x8239
+GL_RG16UI=0x823A
+GL_RG32F=0x8230
+GL_RG32I=0x823B
+GL_RG32UI=0x823C
+GL_RG8=0x822B
+GL_RG8I=0x8237
+GL_RG8UI=0x8238
+GL_RG=0x8227
+GL_RGB10=0x8052
+GL_RGB10_A2=0x8059
+GL_RGB10_A2_EXT=0x8059
+GL_RGB10_EXT=0x8052
+GL_RGB12=0x8053
+GL_RGB12_EXT=0x8053
+GL_RGB16=0x8054
+GL_RGB16F=0x881B
+GL_RGB16F_ARB=0x881B
+GL_RGB16I=0x8D89
+GL_RGB16I_EXT=0x8D89
+GL_RGB16UI=0x8D77
+GL_RGB16UI_EXT=0x8D77
+GL_RGB16_EXT=0x8054
+GL_RGB2_EXT=0x804E
+GL_RGB32F=0x8815
+GL_RGB32F_ARB=0x8815
+GL_RGB32I=0x8D83
+GL_RGB32I_EXT=0x8D83
+GL_RGB32UI=0x8D71
+GL_RGB32UI_EXT=0x8D71
+GL_RGB4=0x804F
+GL_RGB4_EXT=0x804F
+GL_RGB4_S3TC=0x83A1
+GL_RGB5=0x8050
+GL_RGB5_A1=0x8057
+GL_RGB5_A1_EXT=0x8057
+GL_RGB5_EXT=0x8050
+GL_RGB8=0x8051
+GL_RGB8I=0x8D8F
+GL_RGB8I_EXT=0x8D8F
+GL_RGB8UI=0x8D7D
+GL_RGB8UI_EXT=0x8D7D
+GL_RGB8_EXT=0x8051
+GL_RGB9_E5=0x8C3D
+GL_RGB9_E5_EXT=0x8C3D
+GL_RGB=0x1907
+GL_RGBA12=0x805A
+GL_RGBA12_EXT=0x805A
+GL_RGBA16=0x805B
+GL_RGBA16F=0x881A
+GL_RGBA16F_ARB=0x881A
+GL_RGBA16I=0x8D88
+GL_RGBA16I_EXT=0x8D88
+GL_RGBA16UI=0x8D76
+GL_RGBA16UI_EXT=0x8D76
+GL_RGBA16_EXT=0x805B
+GL_RGBA2=0x8055
+GL_RGBA2_EXT=0x8055
+GL_RGBA32F=0x8814
+GL_RGBA32F_ARB=0x8814
+GL_RGBA32I=0x8D82
+GL_RGBA32I_EXT=0x8D82
+GL_RGBA32UI=0x8D70
+GL_RGBA32UI_EXT=0x8D70
+GL_RGBA4=0x8056
+GL_RGBA4_EXT=0x8056
+GL_RGBA4_S3TC=0x83A3
+GL_RGBA8=0x8058
+GL_RGBA8I=0x8D8E
+GL_RGBA8I_EXT=0x8D8E
+GL_RGBA8UI=0x8D7C
+GL_RGBA8UI_EXT=0x8D7C
+GL_RGBA8_EXT=0x8058
+GL_RGBA=0x1908
+GL_RGBA_FLOAT16_ATI=0x881A
+GL_RGBA_FLOAT32_ATI=0x8814
+GL_RGBA_FLOAT_MODE_ARB=0x8820
+GL_RGBA_INTEGER=0x8D99
+GL_RGBA_INTEGER_EXT=0x8D99
+GL_RGBA_INTEGER_MODE_EXT=0x8D9E
+GL_RGBA_MODE=0x0C31
+GL_RGBA_S3TC=0x83A2
+GL_RGBA_SIGNED_COMPONENTS_EXT=0x8C3C
+GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV=0x86D9
+GL_RGB_FLOAT16_ATI=0x881B
+GL_RGB_FLOAT32_ATI=0x8815
+GL_RGB_INTEGER=0x8D98
+GL_RGB_INTEGER_EXT=0x8D98
+GL_RGB_S3TC=0x83A0
+GL_RGB_SCALE=0x8573
+GL_RGB_SCALE_ARB=0x8573
+GL_RGB_SCALE_EXT=0x8573
+GL_RG_INTEGER=0x8228
+GL_RIGHT=0x0407
+GL_S3_s3tc=1
+GL_S=0x2000
+GL_SAMPLER_1D=0x8B5D
+GL_SAMPLER_1D_ARB=0x8B5D
+GL_SAMPLER_1D_ARRAY=0x8DC0
+GL_SAMPLER_1D_ARRAY_EXT=0x8DC0
+GL_SAMPLER_1D_ARRAY_SHADOW=0x8DC3
+GL_SAMPLER_1D_ARRAY_SHADOW_EXT=0x8DC3
+GL_SAMPLER_1D_SHADOW=0x8B61
+GL_SAMPLER_1D_SHADOW_ARB=0x8B61
+GL_SAMPLER_2D=0x8B5E
+GL_SAMPLER_2D_ARB=0x8B5E
+GL_SAMPLER_2D_ARRAY=0x8DC1
+GL_SAMPLER_2D_ARRAY_EXT=0x8DC1
+GL_SAMPLER_2D_ARRAY_SHADOW=0x8DC4
+GL_SAMPLER_2D_ARRAY_SHADOW_EXT=0x8DC4
+GL_SAMPLER_2D_RECT_ARB=0x8B63
+GL_SAMPLER_2D_RECT_SHADOW_ARB=0x8B64
+GL_SAMPLER_2D_SHADOW=0x8B62
+GL_SAMPLER_2D_SHADOW_ARB=0x8B62
+GL_SAMPLER_3D=0x8B5F
+GL_SAMPLER_3D_ARB=0x8B5F
+GL_SAMPLER_BUFFER_EXT=0x8DC2
+GL_SAMPLER_CUBE=0x8B60
+GL_SAMPLER_CUBE_ARB=0x8B60
+GL_SAMPLER_CUBE_SHADOW=0x8DC5
+GL_SAMPLER_CUBE_SHADOW_EXT=0x8DC5
+GL_SAMPLER_RENDERBUFFER_NV=0x8E56
+GL_SAMPLES=0x80A9
+GL_SAMPLES_3DFX=0x86B4
+GL_SAMPLES_ARB=0x80A9
+GL_SAMPLES_EXT=0x80A9
+GL_SAMPLES_PASSED=0x8914
+GL_SAMPLES_PASSED_ARB=0x8914
+GL_SAMPLES_SGIS=0x80A9
+GL_SAMPLE_ALPHA_TO_COVERAGE=0x809E
+GL_SAMPLE_ALPHA_TO_COVERAGE_ARB=0x809E
+GL_SAMPLE_ALPHA_TO_MASK_EXT=0x809E
+GL_SAMPLE_ALPHA_TO_MASK_SGIS=0x809E
+GL_SAMPLE_ALPHA_TO_ONE=0x809F
+GL_SAMPLE_ALPHA_TO_ONE_ARB=0x809F
+GL_SAMPLE_ALPHA_TO_ONE_EXT=0x809F
+GL_SAMPLE_ALPHA_TO_ONE_SGIS=0x809F
+GL_SAMPLE_BUFFERS=0x80A8
+GL_SAMPLE_BUFFERS_3DFX=0x86B3
+GL_SAMPLE_BUFFERS_ARB=0x80A8
+GL_SAMPLE_BUFFERS_EXT=0x80A8
+GL_SAMPLE_BUFFERS_SGIS=0x80A8
+GL_SAMPLE_COVERAGE=0x80A0
+GL_SAMPLE_COVERAGE_ARB=0x80A0
+GL_SAMPLE_COVERAGE_INVERT=0x80AB
+GL_SAMPLE_COVERAGE_INVERT_ARB=0x80AB
+GL_SAMPLE_COVERAGE_VALUE=0x80AA
+GL_SAMPLE_COVERAGE_VALUE_ARB=0x80AA
+GL_SAMPLE_MASK_EXT=0x80A0
+GL_SAMPLE_MASK_INVERT_EXT=0x80AB
+GL_SAMPLE_MASK_INVERT_SGIS=0x80AB
+GL_SAMPLE_MASK_NV=0x8E51
+GL_SAMPLE_MASK_SGIS=0x80A0
+GL_SAMPLE_MASK_VALUE_EXT=0x80AA
+GL_SAMPLE_MASK_VALUE_NV=0x8E52
+GL_SAMPLE_MASK_VALUE_SGIS=0x80AA
+GL_SAMPLE_PATTERN_EXT=0x80AC
+GL_SAMPLE_PATTERN_SGIS=0x80AC
+GL_SAMPLE_POSITION_NV=0x8E50
+GL_SATURATE_BIT_ATI=0x00000040
+GL_SCALAR_EXT=0x87BE
+GL_SCALEBIAS_HINT_SGIX=0x8322
+GL_SCALE_BY_FOUR_NV=0x853F
+GL_SCALE_BY_ONE_HALF_NV=0x8540
+GL_SCALE_BY_TWO_NV=0x853E
+GL_SCISSOR_BIT=0x00080000
+GL_SCISSOR_BOX=0x0C10
+GL_SCISSOR_TEST=0x0C11
+GL_SCREEN_COORDINATES_REND=0x8490
+GL_SECONDARY_COLOR_ARRAY=0x845E
+GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV=0x8F27
+GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING=0x889C
+GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB=0x889C
+GL_SECONDARY_COLOR_ARRAY_EXT=0x845E
+GL_SECONDARY_COLOR_ARRAY_LENGTH_NV=0x8F31
+GL_SECONDARY_COLOR_ARRAY_LIST_IBM=103077
+GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM=103087
+GL_SECONDARY_COLOR_ARRAY_POINTER=0x845D
+GL_SECONDARY_COLOR_ARRAY_POINTER_EXT=0x845D
+GL_SECONDARY_COLOR_ARRAY_SIZE=0x845A
+GL_SECONDARY_COLOR_ARRAY_SIZE_EXT=0x845A
+GL_SECONDARY_COLOR_ARRAY_STRIDE=0x845C
+GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT=0x845C
+GL_SECONDARY_COLOR_ARRAY_TYPE=0x845B
+GL_SECONDARY_COLOR_ARRAY_TYPE_EXT=0x845B
+GL_SECONDARY_COLOR_NV=0x852D
+GL_SECONDARY_INTERPOLATOR_ATI=0x896D
+GL_SELECT=0x1C02
+GL_SELECTION_BUFFER_POINTER=0x0DF3
+GL_SELECTION_BUFFER_SIZE=0x0DF4
+GL_SEPARABLE_2D=0x8012
+GL_SEPARABLE_2D_EXT=0x8012
+GL_SEPARATE_ATTRIBS=0x8C8D
+GL_SEPARATE_ATTRIBS_EXT=0x8C8D
+GL_SEPARATE_ATTRIBS_NV=0x8C8D
+GL_SEPARATE_SPECULAR_COLOR=0x81FA
+GL_SEPARATE_SPECULAR_COLOR_EXT=0x81FA
+GL_SET=0x150F
+GL_SGIS_detail_texture=1
+GL_SGIS_fog_function=1
+GL_SGIS_generate_mipmap=1
+GL_SGIS_multisample=1
+GL_SGIS_pixel_texture=1
+GL_SGIS_point_line_texgen=1
+GL_SGIS_point_parameters=1
+GL_SGIS_sharpen_texture=1
+GL_SGIS_texture4D=1
+GL_SGIS_texture_border_clamp=1
+GL_SGIS_texture_color_mask=1
+GL_SGIS_texture_edge_clamp=1
+GL_SGIS_texture_filter4=1
+GL_SGIS_texture_lod=1
+GL_SGIX_async=1
+GL_SGIX_async_histogram=1
+GL_SGIX_async_pixel=1
+GL_SGIX_blend_alpha_minmax=1
+GL_SGIX_calligraphic_fragment=1
+GL_SGIX_clipmap=1
+GL_SGIX_convolution_accuracy=1
+GL_SGIX_depth_pass_instrument=1
+GL_SGIX_depth_texture=1
+GL_SGIX_flush_raster=1
+GL_SGIX_fog_offset=1
+GL_SGIX_fog_scale=1
+GL_SGIX_fragment_lighting=1
+GL_SGIX_framezoom=1
+GL_SGIX_igloo_interface=1
+GL_SGIX_instruments=1
+GL_SGIX_interlace=1
+GL_SGIX_ir_instrument1=1
+GL_SGIX_list_priority=1
+GL_SGIX_pixel_texture=1
+GL_SGIX_pixel_tiles=1
+GL_SGIX_polynomial_ffd=1
+GL_SGIX_reference_plane=1
+GL_SGIX_resample=1
+GL_SGIX_scalebias_hint=1
+GL_SGIX_shadow=1
+GL_SGIX_shadow_ambient=1
+GL_SGIX_sprite=1
+GL_SGIX_subsample=1
+GL_SGIX_tag_sample_buffer=1
+GL_SGIX_texture_add_env=1
+GL_SGIX_texture_coordinate_clamp=1
+GL_SGIX_texture_lod_bias=1
+GL_SGIX_texture_multi_buffer=1
+GL_SGIX_texture_scale_bias=1
+GL_SGIX_texture_select=1
+GL_SGIX_vertex_preclip=1
+GL_SGIX_ycrcb=1
+GL_SGIX_ycrcb_subsample=1
+GL_SGIX_ycrcba=1
+GL_SGI_color_table=1
+GL_SGI_texture_color_table=1
+GL_SHADER_CONSISTENT_NV=0x86DD
+GL_SHADER_OBJECT_ARB=0x8B48
+GL_SHADER_OPERATION_NV=0x86DF
+GL_SHADER_SOURCE_LENGTH=0x8B88
+GL_SHADER_TYPE=0x8B4F
+GL_SHADE_MODEL=0x0B54
+GL_SHADING_LANGUAGE_VERSION=0x8B8C
+GL_SHADING_LANGUAGE_VERSION_ARB=0x8B8C
+GL_SHADOW_AMBIENT_SGIX=0x80BF
+GL_SHADOW_ATTENUATION_EXT=0x834E
+GL_SHARED_TEXTURE_PALETTE_EXT=0x81FB
+GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS=0x80B0
+GL_SHININESS=0x1601
+GL_SHORT=0x1402
+GL_SIGNED_ALPHA8_NV=0x8706
+GL_SIGNED_ALPHA_NV=0x8705
+GL_SIGNED_HILO16_NV=0x86FA
+GL_SIGNED_HILO8_NV=0x885F
+GL_SIGNED_HILO_NV=0x86F9
+GL_SIGNED_IDENTITY_NV=0x853C
+GL_SIGNED_INTENSITY8_NV=0x8708
+GL_SIGNED_INTENSITY_NV=0x8707
+GL_SIGNED_LUMINANCE8_ALPHA8_NV=0x8704
+GL_SIGNED_LUMINANCE8_NV=0x8702
+GL_SIGNED_LUMINANCE_ALPHA_NV=0x8703
+GL_SIGNED_LUMINANCE_NV=0x8701
+GL_SIGNED_NEGATE_NV=0x853D
+GL_SIGNED_RGB8_NV=0x86FF
+GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV=0x870D
+GL_SIGNED_RGBA8_NV=0x86FC
+GL_SIGNED_RGBA_NV=0x86FB
+GL_SIGNED_RGB_NV=0x86FE
+GL_SIGNED_RGB_UNSIGNED_ALPHA_NV=0x870C
+GL_SINGLE_COLOR=0x81F9
+GL_SINGLE_COLOR_EXT=0x81F9
+GL_SLICE_ACCUM_SUN=0x85CC
+GL_SLUMINANCE8=0x8C47
+GL_SLUMINANCE8_ALPHA8=0x8C45
+GL_SLUMINANCE=0x8C46
+GL_SLUMINANCE_ALPHA=0x8C44
+GL_SMOOTH=0x1D01
+GL_SMOOTH_LINE_WIDTH_GRANULARITY=0x0B23
+GL_SMOOTH_LINE_WIDTH_RANGE=0x0B22
+GL_SMOOTH_POINT_SIZE_GRANULARITY=0x0B13
+GL_SMOOTH_POINT_SIZE_RANGE=0x0B12
+GL_SOURCE0_ALPHA=0x8588
+GL_SOURCE0_ALPHA_ARB=0x8588
+GL_SOURCE0_ALPHA_EXT=0x8588
+GL_SOURCE0_RGB=0x8580
+GL_SOURCE0_RGB_ARB=0x8580
+GL_SOURCE0_RGB_EXT=0x8580
+GL_SOURCE1_ALPHA=0x8589
+GL_SOURCE1_ALPHA_ARB=0x8589
+GL_SOURCE1_ALPHA_EXT=0x8589
+GL_SOURCE1_RGB=0x8581
+GL_SOURCE1_RGB_ARB=0x8581
+GL_SOURCE1_RGB_EXT=0x8581
+GL_SOURCE2_ALPHA=0x858A
+GL_SOURCE2_ALPHA_ARB=0x858A
+GL_SOURCE2_ALPHA_EXT=0x858A
+GL_SOURCE2_RGB=0x8582
+GL_SOURCE2_RGB_ARB=0x8582
+GL_SOURCE2_RGB_EXT=0x8582
+GL_SOURCE3_ALPHA_NV=0x858B
+GL_SOURCE3_RGB_NV=0x8583
+GL_SPARE0_NV=0x852E
+GL_SPARE0_PLUS_SECONDARY_COLOR_NV=0x8532
+GL_SPARE1_NV=0x852F
+GL_SPECULAR=0x1202
+GL_SPHERE_MAP=0x2402
+GL_SPOT_CUTOFF=0x1206
+GL_SPOT_DIRECTION=0x1204
+GL_SPOT_EXPONENT=0x1205
+GL_SPRITE_AXIAL_SGIX=0x814C
+GL_SPRITE_AXIS_SGIX=0x814A
+GL_SPRITE_EYE_ALIGNED_SGIX=0x814E
+GL_SPRITE_MODE_SGIX=0x8149
+GL_SPRITE_OBJECT_ALIGNED_SGIX=0x814D
+GL_SPRITE_SGIX=0x8148
+GL_SPRITE_TRANSLATION_SGIX=0x814B
+GL_SRC0_ALPHA=0x8588
+GL_SRC0_RGB=0x8580
+GL_SRC1_ALPHA=0x8589
+GL_SRC1_RGB=0x8581
+GL_SRC2_ALPHA=0x858A
+GL_SRC2_RGB=0x8582
+GL_SRC_ALPHA=0x0302
+GL_SRC_ALPHA_SATURATE=0x0308
+GL_SRC_COLOR=0x0300
+GL_SRGB8=0x8C41
+GL_SRGB8_ALPHA8=0x8C43
+GL_SRGB=0x8C40
+GL_SRGB_ALPHA=0x8C42
+GL_STACK_OVERFLOW=0x0503
+GL_STACK_UNDERFLOW=0x0504
+GL_STATIC_ATI=0x8760
+GL_STATIC_COPY=0x88E6
+GL_STATIC_COPY_ARB=0x88E6
+GL_STATIC_DRAW=0x88E4
+GL_STATIC_DRAW_ARB=0x88E4
+GL_STATIC_READ=0x88E5
+GL_STATIC_READ_ARB=0x88E5
+GL_STENCIL=0x1802
+GL_STENCIL_ATTACHMENT=0x8D20
+GL_STENCIL_ATTACHMENT_EXT=0x8D20
+GL_STENCIL_BACK_FAIL=0x8801
+GL_STENCIL_BACK_FAIL_ATI=0x8801
+GL_STENCIL_BACK_FUNC=0x8800
+GL_STENCIL_BACK_FUNC_ATI=0x8800
+GL_STENCIL_BACK_PASS_DEPTH_FAIL=0x8802
+GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI=0x8802
+GL_STENCIL_BACK_PASS_DEPTH_PASS=0x8803
+GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI=0x8803
+GL_STENCIL_BACK_REF=0x8CA3
+GL_STENCIL_BACK_VALUE_MASK=0x8CA4
+GL_STENCIL_BACK_WRITEMASK=0x8CA5
+GL_STENCIL_BITS=0x0D57
+GL_STENCIL_BUFFER=0x8224
+GL_STENCIL_BUFFER_BIT=0x00000400
+GL_STENCIL_CLEAR_VALUE=0x0B91
+GL_STENCIL_FAIL=0x0B94
+GL_STENCIL_FUNC=0x0B92
+GL_STENCIL_INDEX16=0x8D49
+GL_STENCIL_INDEX16_EXT=0x8D49
+GL_STENCIL_INDEX1=0x8D46
+GL_STENCIL_INDEX1_EXT=0x8D46
+GL_STENCIL_INDEX4=0x8D47
+GL_STENCIL_INDEX4_EXT=0x8D47
+GL_STENCIL_INDEX8=0x8D48
+GL_STENCIL_INDEX8_EXT=0x8D48
+GL_STENCIL_INDEX=0x1901
+GL_STENCIL_INDEX_EXT=0x8D45
+GL_STENCIL_PASS_DEPTH_FAIL=0x0B95
+GL_STENCIL_PASS_DEPTH_PASS=0x0B96
+GL_STENCIL_REF=0x0B97
+GL_STENCIL_TEST=0x0B90
+GL_STENCIL_TEST_TWO_SIDE_EXT=0x8910
+GL_STENCIL_VALUE_MASK=0x0B93
+GL_STENCIL_WRITEMASK=0x0B98
+GL_STEREO=0x0C33
+GL_STORAGE_CACHED_APPLE=0x85BE
+GL_STORAGE_SHARED_APPLE=0x85BF
+GL_STREAM_COPY=0x88E2
+GL_STREAM_COPY_ARB=0x88E2
+GL_STREAM_DRAW=0x88E0
+GL_STREAM_DRAW_ARB=0x88E0
+GL_STREAM_READ=0x88E1
+GL_STREAM_READ_ARB=0x88E1
+GL_STRICT_DEPTHFUNC_HINT_PGI=0x1A216
+GL_STRICT_LIGHTING_HINT_PGI=0x1A217
+GL_STRICT_SCISSOR_HINT_PGI=0x1A218
+GL_SUBPIXEL_BITS=0x0D50
+GL_SUBTRACT=0x84E7
+GL_SUBTRACT_ARB=0x84E7
+GL_SUB_ATI=0x8965
+GL_SUNX_constant_data=1
+GL_SUN_convolution_border_modes=1
+GL_SUN_global_alpha=1
+GL_SUN_mesh_array=1
+GL_SUN_slice_accum=1
+GL_SUN_triangle_list=1
+GL_SUN_vertex=1
+GL_SWIZZLE_STQ_ATI=0x8977
+GL_SWIZZLE_STQ_DQ_ATI=0x8979
+GL_SWIZZLE_STRQ_ATI=0x897A
+GL_SWIZZLE_STRQ_DQ_ATI=0x897B
+GL_SWIZZLE_STR_ATI=0x8976
+GL_SWIZZLE_STR_DR_ATI=0x8978
+GL_T2F_C3F_V3F=0x2A2A
+GL_T2F_C4F_N3F_V3F=0x2A2C
+GL_T2F_C4UB_V3F=0x2A29
+GL_T2F_IUI_N3F_V2F_EXT=0x81B3
+GL_T2F_IUI_N3F_V3F_EXT=0x81B4
+GL_T2F_IUI_V2F_EXT=0x81B1
+GL_T2F_IUI_V3F_EXT=0x81B2
+GL_T2F_N3F_V3F=0x2A2B
+GL_T2F_V3F=0x2A27
+GL_T4F_C4F_N3F_V4F=0x2A2D
+GL_T4F_V4F=0x2A28
+GL_T=0x2001
+GL_TABLE_TOO_LARGE=0x8031
+GL_TABLE_TOO_LARGE_EXT=0x8031
+GL_TANGENT_ARRAY_EXT=0x8439
+GL_TANGENT_ARRAY_POINTER_EXT=0x8442
+GL_TANGENT_ARRAY_STRIDE_EXT=0x843F
+GL_TANGENT_ARRAY_TYPE_EXT=0x843E
+GL_TEXCOORD1_BIT_PGI=0x10000000
+GL_TEXCOORD2_BIT_PGI=0x20000000
+GL_TEXCOORD3_BIT_PGI=0x40000000
+GL_TEXCOORD4_BIT_PGI=0x80000000
+GL_TEXTURE0=0x84C0
+GL_TEXTURE0_ARB=0x84C0
+GL_TEXTURE10=0x84CA
+GL_TEXTURE10_ARB=0x84CA
+GL_TEXTURE11=0x84CB
+GL_TEXTURE11_ARB=0x84CB
+GL_TEXTURE12=0x84CC
+GL_TEXTURE12_ARB=0x84CC
+GL_TEXTURE13=0x84CD
+GL_TEXTURE13_ARB=0x84CD
+GL_TEXTURE14=0x84CE
+GL_TEXTURE14_ARB=0x84CE
+GL_TEXTURE15=0x84CF
+GL_TEXTURE15_ARB=0x84CF
+GL_TEXTURE16=0x84D0
+GL_TEXTURE16_ARB=0x84D0
+GL_TEXTURE17=0x84D1
+GL_TEXTURE17_ARB=0x84D1
+GL_TEXTURE18=0x84D2
+GL_TEXTURE18_ARB=0x84D2
+GL_TEXTURE19=0x84D3
+GL_TEXTURE19_ARB=0x84D3
+GL_TEXTURE1=0x84C1
+GL_TEXTURE1_ARB=0x84C1
+GL_TEXTURE20=0x84D4
+GL_TEXTURE20_ARB=0x84D4
+GL_TEXTURE21=0x84D5
+GL_TEXTURE21_ARB=0x84D5
+GL_TEXTURE22=0x84D6
+GL_TEXTURE22_ARB=0x84D6
+GL_TEXTURE23=0x84D7
+GL_TEXTURE23_ARB=0x84D7
+GL_TEXTURE24=0x84D8
+GL_TEXTURE24_ARB=0x84D8
+GL_TEXTURE25=0x84D9
+GL_TEXTURE25_ARB=0x84D9
+GL_TEXTURE26=0x84DA
+GL_TEXTURE26_ARB=0x84DA
+GL_TEXTURE27=0x84DB
+GL_TEXTURE27_ARB=0x84DB
+GL_TEXTURE28=0x84DC
+GL_TEXTURE28_ARB=0x84DC
+GL_TEXTURE29=0x84DD
+GL_TEXTURE29_ARB=0x84DD
+GL_TEXTURE2=0x84C2
+GL_TEXTURE2_ARB=0x84C2
+GL_TEXTURE30=0x84DE
+GL_TEXTURE30_ARB=0x84DE
+GL_TEXTURE31=0x84DF
+GL_TEXTURE31_ARB=0x84DF
+GL_TEXTURE3=0x84C3
+GL_TEXTURE3_ARB=0x84C3
+GL_TEXTURE4=0x84C4
+GL_TEXTURE4_ARB=0x84C4
+GL_TEXTURE5=0x84C5
+GL_TEXTURE5_ARB=0x84C5
+GL_TEXTURE6=0x84C6
+GL_TEXTURE6_ARB=0x84C6
+GL_TEXTURE7=0x84C7
+GL_TEXTURE7_ARB=0x84C7
+GL_TEXTURE8=0x84C8
+GL_TEXTURE8_ARB=0x84C8
+GL_TEXTURE9=0x84C9
+GL_TEXTURE9_ARB=0x84C9
+GL_TEXTURE=0x1702
+GL_TEXTURE_1D=0x0DE0
+GL_TEXTURE_1D_ARRAY=0x8C18
+GL_TEXTURE_1D_ARRAY_EXT=0x8C18
+GL_TEXTURE_1D_BINDING_EXT=0x8068
+GL_TEXTURE_2D=0x0DE1
+GL_TEXTURE_2D_ARRAY=0x8C1A
+GL_TEXTURE_2D_ARRAY_EXT=0x8C1A
+GL_TEXTURE_2D_BINDING_EXT=0x8069
+GL_TEXTURE_3D=0x806F
+GL_TEXTURE_3D_BINDING_EXT=0x806A
+GL_TEXTURE_3D_EXT=0x806F
+GL_TEXTURE_4DSIZE_SGIS=0x8136
+GL_TEXTURE_4D_BINDING_SGIS=0x814F
+GL_TEXTURE_4D_SGIS=0x8134
+GL_TEXTURE_ALPHA_SIZE=0x805F
+GL_TEXTURE_ALPHA_SIZE_EXT=0x805F
+GL_TEXTURE_ALPHA_TYPE=0x8C13
+GL_TEXTURE_ALPHA_TYPE_ARB=0x8C13
+GL_TEXTURE_APPLICATION_MODE_EXT=0x834F
+GL_TEXTURE_BASE_LEVEL=0x813C
+GL_TEXTURE_BASE_LEVEL_SGIS=0x813C
+GL_TEXTURE_BINDING_1D=0x8068
+GL_TEXTURE_BINDING_1D_ARRAY=0x8C1C
+GL_TEXTURE_BINDING_1D_ARRAY_EXT=0x8C1C
+GL_TEXTURE_BINDING_2D=0x8069
+GL_TEXTURE_BINDING_2D_ARRAY=0x8C1D
+GL_TEXTURE_BINDING_2D_ARRAY_EXT=0x8C1D
+GL_TEXTURE_BINDING_3D=0x806A
+GL_TEXTURE_BINDING_BUFFER_ARB=0x8C2C
+GL_TEXTURE_BINDING_BUFFER_EXT=0x8C2C
+GL_TEXTURE_BINDING_CUBE_MAP=0x8514
+GL_TEXTURE_BINDING_CUBE_MAP_ARB=0x8514
+GL_TEXTURE_BINDING_CUBE_MAP_EXT=0x8514
+GL_TEXTURE_BINDING_RECTANGLE_ARB=0x84F6
+GL_TEXTURE_BINDING_RECTANGLE_NV=0x84F6
+GL_TEXTURE_BINDING_RENDERBUFFER_NV=0x8E53
+GL_TEXTURE_BIT=0x00040000
+GL_TEXTURE_BLUE_SIZE=0x805E
+GL_TEXTURE_BLUE_SIZE_EXT=0x805E
+GL_TEXTURE_BLUE_TYPE=0x8C12
+GL_TEXTURE_BLUE_TYPE_ARB=0x8C12
+GL_TEXTURE_BORDER=0x1005
+GL_TEXTURE_BORDER_COLOR=0x1004
+GL_TEXTURE_BORDER_VALUES_NV=0x871A
+GL_TEXTURE_BUFFER_ARB=0x8C2A
+GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB=0x8C2D
+GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT=0x8C2D
+GL_TEXTURE_BUFFER_EXT=0x8C2A
+GL_TEXTURE_BUFFER_FORMAT_ARB=0x8C2E
+GL_TEXTURE_BUFFER_FORMAT_EXT=0x8C2E
+GL_TEXTURE_CLIPMAP_CENTER_SGIX=0x8171
+GL_TEXTURE_CLIPMAP_DEPTH_SGIX=0x8176
+GL_TEXTURE_CLIPMAP_FRAME_SGIX=0x8172
+GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX=0x8175
+GL_TEXTURE_CLIPMAP_OFFSET_SGIX=0x8173
+GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX=0x8174
+GL_TEXTURE_COLOR_TABLE_SGI=0x80BC
+GL_TEXTURE_COLOR_WRITEMASK_SGIS=0x81EF
+GL_TEXTURE_COMPARE_FAIL_VALUE_ARB=0x80BF
+GL_TEXTURE_COMPARE_FUNC=0x884D
+GL_TEXTURE_COMPARE_FUNC_ARB=0x884D
+GL_TEXTURE_COMPARE_MODE=0x884C
+GL_TEXTURE_COMPARE_MODE_ARB=0x884C
+GL_TEXTURE_COMPARE_OPERATOR_SGIX=0x819B
+GL_TEXTURE_COMPARE_SGIX=0x819A
+GL_TEXTURE_COMPONENTS=0x1003
+GL_TEXTURE_COMPRESSED=0x86A1
+GL_TEXTURE_COMPRESSED_ARB=0x86A1
+GL_TEXTURE_COMPRESSED_IMAGE_SIZE=0x86A0
+GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB=0x86A0
+GL_TEXTURE_COMPRESSION_HINT=0x84EF
+GL_TEXTURE_COMPRESSION_HINT_ARB=0x84EF
+GL_TEXTURE_CONSTANT_DATA_SUNX=0x81D6
+GL_TEXTURE_COORD_ARRAY=0x8078
+GL_TEXTURE_COORD_ARRAY_ADDRESS_NV=0x8F25
+GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING=0x889A
+GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB=0x889A
+GL_TEXTURE_COORD_ARRAY_COUNT_EXT=0x808B
+GL_TEXTURE_COORD_ARRAY_EXT=0x8078
+GL_TEXTURE_COORD_ARRAY_LENGTH_NV=0x8F2F
+GL_TEXTURE_COORD_ARRAY_LIST_IBM=103074
+GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM=103084
+GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL=0x83F8
+GL_TEXTURE_COORD_ARRAY_POINTER=0x8092
+GL_TEXTURE_COORD_ARRAY_POINTER_EXT=0x8092
+GL_TEXTURE_COORD_ARRAY_SIZE=0x8088
+GL_TEXTURE_COORD_ARRAY_SIZE_EXT=0x8088
+GL_TEXTURE_COORD_ARRAY_STRIDE=0x808A
+GL_TEXTURE_COORD_ARRAY_STRIDE_EXT=0x808A
+GL_TEXTURE_COORD_ARRAY_TYPE=0x8089
+GL_TEXTURE_COORD_ARRAY_TYPE_EXT=0x8089
+GL_TEXTURE_COORD_NV=0x8C79
+GL_TEXTURE_CUBE_MAP=0x8513
+GL_TEXTURE_CUBE_MAP_ARB=0x8513
+GL_TEXTURE_CUBE_MAP_EXT=0x8513
+GL_TEXTURE_CUBE_MAP_NEGATIVE_X=0x8516
+GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB=0x8516
+GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT=0x8516
+GL_TEXTURE_CUBE_MAP_NEGATIVE_Y=0x8518
+GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB=0x8518
+GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT=0x8518
+GL_TEXTURE_CUBE_MAP_NEGATIVE_Z=0x851A
+GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB=0x851A
+GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT=0x851A
+GL_TEXTURE_CUBE_MAP_POSITIVE_X=0x8515
+GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB=0x8515
+GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT=0x8515
+GL_TEXTURE_CUBE_MAP_POSITIVE_Y=0x8517
+GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB=0x8517
+GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT=0x8517
+GL_TEXTURE_CUBE_MAP_POSITIVE_Z=0x8519
+GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB=0x8519
+GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT=0x8519
+GL_TEXTURE_DEFORMATION_BIT_SGIX=0x00000001
+GL_TEXTURE_DEFORMATION_SGIX=0x8195
+GL_TEXTURE_DEPTH=0x8071
+GL_TEXTURE_DEPTH_EXT=0x8071
+GL_TEXTURE_DEPTH_SIZE=0x884A
+GL_TEXTURE_DEPTH_SIZE_ARB=0x884A
+GL_TEXTURE_DEPTH_TYPE=0x8C16
+GL_TEXTURE_DEPTH_TYPE_ARB=0x8C16
+GL_TEXTURE_DS_SIZE_NV=0x871D
+GL_TEXTURE_DT_SIZE_NV=0x871E
+GL_TEXTURE_ENV=0x2300
+GL_TEXTURE_ENV_BIAS_SGIX=0x80BE
+GL_TEXTURE_ENV_COLOR=0x2201
+GL_TEXTURE_ENV_MODE=0x2200
+GL_TEXTURE_FILTER4_SIZE_SGIS=0x8147
+GL_TEXTURE_FILTER_CONTROL=0x8500
+GL_TEXTURE_FILTER_CONTROL_EXT=0x8500
+GL_TEXTURE_FLOAT_COMPONENTS_NV=0x888C
+GL_TEXTURE_GEN_MODE=0x2500
+GL_TEXTURE_GEN_Q=0x0C63
+GL_TEXTURE_GEN_R=0x0C62
+GL_TEXTURE_GEN_S=0x0C60
+GL_TEXTURE_GEN_T=0x0C61
+GL_TEXTURE_GEQUAL_R_SGIX=0x819D
+GL_TEXTURE_GREEN_SIZE=0x805D
+GL_TEXTURE_GREEN_SIZE_EXT=0x805D
+GL_TEXTURE_GREEN_TYPE=0x8C11
+GL_TEXTURE_GREEN_TYPE_ARB=0x8C11
+GL_TEXTURE_HEIGHT=0x1001
+GL_TEXTURE_HI_SIZE_NV=0x871B
+GL_TEXTURE_INDEX_SIZE_EXT=0x80ED
+GL_TEXTURE_INTENSITY_SIZE=0x8061
+GL_TEXTURE_INTENSITY_SIZE_EXT=0x8061
+GL_TEXTURE_INTENSITY_TYPE=0x8C15
+GL_TEXTURE_INTENSITY_TYPE_ARB=0x8C15
+GL_TEXTURE_INTERNAL_FORMAT=0x1003
+GL_TEXTURE_LEQUAL_R_SGIX=0x819C
+GL_TEXTURE_LIGHTING_MODE_HP=0x8167
+GL_TEXTURE_LIGHT_EXT=0x8350
+GL_TEXTURE_LOD_BIAS=0x8501
+GL_TEXTURE_LOD_BIAS_EXT=0x8501
+GL_TEXTURE_LOD_BIAS_R_SGIX=0x8190
+GL_TEXTURE_LOD_BIAS_S_SGIX=0x818E
+GL_TEXTURE_LOD_BIAS_T_SGIX=0x818F
+GL_TEXTURE_LO_SIZE_NV=0x871C
+GL_TEXTURE_LUMINANCE_SIZE=0x8060
+GL_TEXTURE_LUMINANCE_SIZE_EXT=0x8060
+GL_TEXTURE_LUMINANCE_TYPE=0x8C14
+GL_TEXTURE_LUMINANCE_TYPE_ARB=0x8C14
+GL_TEXTURE_MAG_FILTER=0x2800
+GL_TEXTURE_MAG_SIZE_NV=0x871F
+GL_TEXTURE_MATERIAL_FACE_EXT=0x8351
+GL_TEXTURE_MATERIAL_PARAMETER_EXT=0x8352
+GL_TEXTURE_MATRIX=0x0BA8
+GL_TEXTURE_MAX_ANISOTROPY_EXT=0x84FE
+GL_TEXTURE_MAX_CLAMP_R_SGIX=0x836B
+GL_TEXTURE_MAX_CLAMP_S_SGIX=0x8369
+GL_TEXTURE_MAX_CLAMP_T_SGIX=0x836A
+GL_TEXTURE_MAX_LEVEL=0x813D
+GL_TEXTURE_MAX_LEVEL_SGIS=0x813D
+GL_TEXTURE_MAX_LOD=0x813B
+GL_TEXTURE_MAX_LOD_SGIS=0x813B
+GL_TEXTURE_MIN_FILTER=0x2801
+GL_TEXTURE_MIN_LOD=0x813A
+GL_TEXTURE_MIN_LOD_SGIS=0x813A
+GL_TEXTURE_MULTI_BUFFER_HINT_SGIX=0x812E
+GL_TEXTURE_NORMAL_EXT=0x85AF
+GL_TEXTURE_POST_SPECULAR_HP=0x8168
+GL_TEXTURE_PRE_SPECULAR_HP=0x8169
+GL_TEXTURE_PRIORITY=0x8066
+GL_TEXTURE_PRIORITY_EXT=0x8066
+GL_TEXTURE_RECTANGLE_ARB=0x84F5
+GL_TEXTURE_RECTANGLE_NV=0x84F5
+GL_TEXTURE_RED_SIZE=0x805C
+GL_TEXTURE_RED_SIZE_EXT=0x805C
+GL_TEXTURE_RED_TYPE=0x8C10
+GL_TEXTURE_RED_TYPE_ARB=0x8C10
+GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV=0x8E54
+GL_TEXTURE_RENDERBUFFER_NV=0x8E55
+GL_TEXTURE_RESIDENT=0x8067
+GL_TEXTURE_RESIDENT_EXT=0x8067
+GL_TEXTURE_SHADER_NV=0x86DE
+GL_TEXTURE_SHARED_SIZE=0x8C3F
+GL_TEXTURE_SHARED_SIZE_EXT=0x8C3F
+GL_TEXTURE_STACK_DEPTH=0x0BA5
+GL_TEXTURE_STENCIL_SIZE=0x88F1
+GL_TEXTURE_STENCIL_SIZE_EXT=0x88F1
+GL_TEXTURE_SWIZZLE_A_EXT=0x8E45
+GL_TEXTURE_SWIZZLE_B_EXT=0x8E44
+GL_TEXTURE_SWIZZLE_G_EXT=0x8E43
+GL_TEXTURE_SWIZZLE_RGBA_EXT=0x8E46
+GL_TEXTURE_SWIZZLE_R_EXT=0x8E42
+GL_TEXTURE_TOO_LARGE_EXT=0x8065
+GL_TEXTURE_UNSIGNED_REMAP_MODE_NV=0x888F
+GL_TEXTURE_WIDTH=0x1000
+GL_TEXTURE_WRAP_Q_SGIS=0x8137
+GL_TEXTURE_WRAP_R=0x8072
+GL_TEXTURE_WRAP_R_EXT=0x8072
+GL_TEXTURE_WRAP_S=0x2802
+GL_TEXTURE_WRAP_T=0x2803
+GL_TEXT_FRAGMENT_SHADER_ATI=0x8200
+GL_TIME_ELAPSED_EXT=0x88BF
+GL_TRACK_MATRIX_NV=0x8648
+GL_TRACK_MATRIX_TRANSFORM_NV=0x8649
+GL_TRANSFORM_BIT=0x00001000
+GL_TRANSFORM_FEEDBACK_ATTRIBS_NV=0x8C7E
+GL_TRANSFORM_FEEDBACK_BINDING_NV=0x8E25
+GL_TRANSFORM_FEEDBACK_BUFFER=0x8C8E
+GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV=0x8E24
+GL_TRANSFORM_FEEDBACK_BUFFER_BINDING=0x8C8F
+GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT=0x8C8F
+GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV=0x8C8F
+GL_TRANSFORM_FEEDBACK_BUFFER_EXT=0x8C8E
+GL_TRANSFORM_FEEDBACK_BUFFER_MODE=0x8C7F
+GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT=0x8C7F
+GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV=0x8C7F
+GL_TRANSFORM_FEEDBACK_BUFFER_NV=0x8C8E
+GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV=0x8E23
+GL_TRANSFORM_FEEDBACK_BUFFER_SIZE=0x8C85
+GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT=0x8C85
+GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV=0x8C85
+GL_TRANSFORM_FEEDBACK_BUFFER_START=0x8C84
+GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT=0x8C84
+GL_TRANSFORM_FEEDBACK_BUFFER_START_NV=0x8C84
+GL_TRANSFORM_FEEDBACK_NV=0x8E22
+GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN=0x8C88
+GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT=0x8C88
+GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV=0x8C88
+GL_TRANSFORM_FEEDBACK_RECORD_NV=0x8C86
+GL_TRANSFORM_FEEDBACK_VARYINGS=0x8C83
+GL_TRANSFORM_FEEDBACK_VARYINGS_EXT=0x8C83
+GL_TRANSFORM_FEEDBACK_VARYINGS_NV=0x8C83
+GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH=0x8C76
+GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT=0x8C76
+GL_TRANSFORM_HINT_APPLE=0x85B1
+GL_TRANSPOSE_COLOR_MATRIX=0x84E6
+GL_TRANSPOSE_COLOR_MATRIX_ARB=0x84E6
+GL_TRANSPOSE_CURRENT_MATRIX_ARB=0x88B7
+GL_TRANSPOSE_MODELVIEW_MATRIX=0x84E3
+GL_TRANSPOSE_MODELVIEW_MATRIX_ARB=0x84E3
+GL_TRANSPOSE_NV=0x862C
+GL_TRANSPOSE_PROGRAM_MATRIX_EXT=0x8E2E
+GL_TRANSPOSE_PROJECTION_MATRIX=0x84E4
+GL_TRANSPOSE_PROJECTION_MATRIX_ARB=0x84E4
+GL_TRANSPOSE_TEXTURE_MATRIX=0x84E5
+GL_TRANSPOSE_TEXTURE_MATRIX_ARB=0x84E5
+GL_TRIANGLES=0x0004
+GL_TRIANGLES_ADJACENCY_ARB=0x000C
+GL_TRIANGLES_ADJACENCY_EXT=0xC
+GL_TRIANGLE_FAN=0x0006
+GL_TRIANGLE_LIST_SUN=0x81D7
+GL_TRIANGLE_MESH_SUN=0x8615
+GL_TRIANGLE_STRIP=0x0005
+GL_TRIANGLE_STRIP_ADJACENCY_ARB=0x000D
+GL_TRIANGLE_STRIP_ADJACENCY_EXT=0xD
+GL_TRUE=1
+GL_TYPE_RGBA_FLOAT_ATI=0x8820
+GL_UNIFORM_BUFFER_BINDING_EXT=0x8DEF
+GL_UNIFORM_BUFFER_EXT=0x8DEE
+GL_UNPACK_ALIGNMENT=0x0CF5
+GL_UNPACK_CLIENT_STORAGE_APPLE=0x85B2
+GL_UNPACK_CMYK_HINT_EXT=0x800F
+GL_UNPACK_CONSTANT_DATA_SUNX=0x81D5
+GL_UNPACK_IMAGE_DEPTH_SGIS=0x8133
+GL_UNPACK_IMAGE_HEIGHT=0x806E
+GL_UNPACK_IMAGE_HEIGHT_EXT=0x806E
+GL_UNPACK_LSB_FIRST=0x0CF1
+GL_UNPACK_RESAMPLE_OML=0x8985
+GL_UNPACK_RESAMPLE_SGIX=0x842D
+GL_UNPACK_ROW_LENGTH=0x0CF2
+GL_UNPACK_SKIP_IMAGES=0x806D
+GL_UNPACK_SKIP_IMAGES_EXT=0x806D
+GL_UNPACK_SKIP_PIXELS=0x0CF4
+GL_UNPACK_SKIP_ROWS=0x0CF3
+GL_UNPACK_SKIP_VOLUMES_SGIS=0x8132
+GL_UNPACK_SUBSAMPLE_RATE_SGIX=0x85A1
+GL_UNPACK_SWAP_BYTES=0x0CF0
+GL_UNSIGNED_BYTE=0x1401
+GL_UNSIGNED_BYTE_2_3_3_REV=0x8362
+GL_UNSIGNED_BYTE_3_3_2=0x8032
+GL_UNSIGNED_BYTE_3_3_2_EXT=0x8032
+GL_UNSIGNED_IDENTITY_NV=0x8536
+GL_UNSIGNED_INT=0x1405
+GL_UNSIGNED_INT_10F_11F_11F_REV=0x8C3B
+GL_UNSIGNED_INT_10F_11F_11F_REV_EXT=0x8C3B
+GL_UNSIGNED_INT_10_10_10_2=0x8036
+GL_UNSIGNED_INT_10_10_10_2_EXT=0x8036
+GL_UNSIGNED_INT_24_8=0x84FA
+GL_UNSIGNED_INT_24_8_EXT=0x84FA
+GL_UNSIGNED_INT_24_8_NV=0x84FA
+GL_UNSIGNED_INT_2_10_10_10_REV=0x8368
+GL_UNSIGNED_INT_5_9_9_9_REV=0x8C3E
+GL_UNSIGNED_INT_5_9_9_9_REV_EXT=0x8C3E
+GL_UNSIGNED_INT_8_8_8_8=0x8035
+GL_UNSIGNED_INT_8_8_8_8_EXT=0x8035
+GL_UNSIGNED_INT_8_8_8_8_REV=0x8367
+GL_UNSIGNED_INT_8_8_S8_S8_REV_NV=0x86DB
+GL_UNSIGNED_INT_S8_S8_8_8_NV=0x86DA
+GL_UNSIGNED_INT_SAMPLER_1D=0x8DD1
+GL_UNSIGNED_INT_SAMPLER_1D_ARRAY=0x8DD6
+GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT=0x8DD6
+GL_UNSIGNED_INT_SAMPLER_1D_EXT=0x8DD1
+GL_UNSIGNED_INT_SAMPLER_2D=0x8DD2
+GL_UNSIGNED_INT_SAMPLER_2D_ARRAY=0x8DD7
+GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT=0x8DD7
+GL_UNSIGNED_INT_SAMPLER_2D_EXT=0x8DD2
+GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT=0x8DD5
+GL_UNSIGNED_INT_SAMPLER_3D=0x8DD3
+GL_UNSIGNED_INT_SAMPLER_3D_EXT=0x8DD3
+GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT=0x8DD8
+GL_UNSIGNED_INT_SAMPLER_CUBE=0x8DD4
+GL_UNSIGNED_INT_SAMPLER_CUBE_EXT=0x8DD4
+GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV=0x8E58
+GL_UNSIGNED_INT_VEC2=0x8DC6
+GL_UNSIGNED_INT_VEC2_EXT=0x8DC6
+GL_UNSIGNED_INT_VEC3=0x8DC7
+GL_UNSIGNED_INT_VEC3_EXT=0x8DC7
+GL_UNSIGNED_INT_VEC4=0x8DC8
+GL_UNSIGNED_INT_VEC4_EXT=0x8DC8
+GL_UNSIGNED_INVERT_NV=0x8537
+GL_UNSIGNED_NORMALIZED=0x8C17
+GL_UNSIGNED_NORMALIZED_ARB=0x8C17
+GL_UNSIGNED_SHORT=0x1403
+GL_UNSIGNED_SHORT_1_5_5_5_REV=0x8366
+GL_UNSIGNED_SHORT_4_4_4_4=0x8033
+GL_UNSIGNED_SHORT_4_4_4_4_EXT=0x8033
+GL_UNSIGNED_SHORT_4_4_4_4_REV=0x8365
+GL_UNSIGNED_SHORT_5_5_5_1=0x8034
+GL_UNSIGNED_SHORT_5_5_5_1_EXT=0x8034
+GL_UNSIGNED_SHORT_5_6_5=0x8363
+GL_UNSIGNED_SHORT_5_6_5_REV=0x8364
+GL_UNSIGNED_SHORT_8_8_APPLE=0x85BA
+GL_UNSIGNED_SHORT_8_8_MESA=0x85BA
+GL_UNSIGNED_SHORT_8_8_REV_APPLE=0x85BB
+GL_UNSIGNED_SHORT_8_8_REV_MESA=0x85BB
+GL_UPPER_LEFT=0x8CA2
+GL_V2F=0x2A20
+GL_V3F=0x2A21
+GL_VALIDATE_STATUS=0x8B83
+GL_VARIABLE_A_NV=0x8523
+GL_VARIABLE_B_NV=0x8524
+GL_VARIABLE_C_NV=0x8525
+GL_VARIABLE_D_NV=0x8526
+GL_VARIABLE_E_NV=0x8527
+GL_VARIABLE_F_NV=0x8528
+GL_VARIABLE_G_NV=0x8529
+GL_VARIANT_ARRAY_EXT=0x87E8
+GL_VARIANT_ARRAY_POINTER_EXT=0x87E9
+GL_VARIANT_ARRAY_STRIDE_EXT=0x87E6
+GL_VARIANT_ARRAY_TYPE_EXT=0x87E7
+GL_VARIANT_DATATYPE_EXT=0x87E5
+GL_VARIANT_EXT=0x87C1
+GL_VARIANT_VALUE_EXT=0x87E4
+GL_VECTOR_EXT=0x87BF
+GL_VENDOR=0x1F00
+GL_VERSION=0x1F02
+GL_VERSION_1_1=1
+GL_VERSION_1_2=1
+GL_VERSION_1_3=1
+GL_VERSION_1_4=1
+GL_VERSION_1_5=1
+GL_VERSION_2_0=1
+GL_VERSION_2_1=1
+GL_VERSION_3_0=1
+GL_VERTEX23_BIT_PGI=0x00000004
+GL_VERTEX4_BIT_PGI=0x00000008
+GL_VERTEX_ARRAY=0x8074
+GL_VERTEX_ARRAY_ADDRESS_NV=0x8F21
+GL_VERTEX_ARRAY_BINDING=0x85B5
+GL_VERTEX_ARRAY_BINDING_APPLE=0x85B5
+GL_VERTEX_ARRAY_BUFFER_BINDING=0x8896
+GL_VERTEX_ARRAY_BUFFER_BINDING_ARB=0x8896
+GL_VERTEX_ARRAY_COUNT_EXT=0x807D
+GL_VERTEX_ARRAY_EXT=0x8074
+GL_VERTEX_ARRAY_LENGTH_NV=0x8F2B
+GL_VERTEX_ARRAY_LIST_IBM=103070
+GL_VERTEX_ARRAY_LIST_STRIDE_IBM=103080
+GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL=0x83F5
+GL_VERTEX_ARRAY_POINTER=0x808E
+GL_VERTEX_ARRAY_POINTER_EXT=0x808E
+GL_VERTEX_ARRAY_RANGE_APPLE=0x851D
+GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE=0x851E
+GL_VERTEX_ARRAY_RANGE_LENGTH_NV=0x851E
+GL_VERTEX_ARRAY_RANGE_NV=0x851D
+GL_VERTEX_ARRAY_RANGE_POINTER_APPLE=0x8521
+GL_VERTEX_ARRAY_RANGE_POINTER_NV=0x8521
+GL_VERTEX_ARRAY_RANGE_VALID_NV=0x851F
+GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV=0x8533
+GL_VERTEX_ARRAY_SIZE=0x807A
+GL_VERTEX_ARRAY_SIZE_EXT=0x807A
+GL_VERTEX_ARRAY_STORAGE_HINT_APPLE=0x851F
+GL_VERTEX_ARRAY_STRIDE=0x807C
+GL_VERTEX_ARRAY_STRIDE_EXT=0x807C
+GL_VERTEX_ARRAY_TYPE=0x807B
+GL_VERTEX_ARRAY_TYPE_EXT=0x807B
+GL_VERTEX_ATTRIB_ARRAY0_NV=0x8650
+GL_VERTEX_ATTRIB_ARRAY10_NV=0x865A
+GL_VERTEX_ATTRIB_ARRAY11_NV=0x865B
+GL_VERTEX_ATTRIB_ARRAY12_NV=0x865C
+GL_VERTEX_ATTRIB_ARRAY13_NV=0x865D
+GL_VERTEX_ATTRIB_ARRAY14_NV=0x865E
+GL_VERTEX_ATTRIB_ARRAY15_NV=0x865F
+GL_VERTEX_ATTRIB_ARRAY1_NV=0x8651
+GL_VERTEX_ATTRIB_ARRAY2_NV=0x8652
+GL_VERTEX_ATTRIB_ARRAY3_NV=0x8653
+GL_VERTEX_ATTRIB_ARRAY4_NV=0x8654
+GL_VERTEX_ATTRIB_ARRAY5_NV=0x8655
+GL_VERTEX_ATTRIB_ARRAY6_NV=0x8656
+GL_VERTEX_ATTRIB_ARRAY7_NV=0x8657
+GL_VERTEX_ATTRIB_ARRAY8_NV=0x8658
+GL_VERTEX_ATTRIB_ARRAY9_NV=0x8659
+GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV=0x8F20
+GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING=0x889F
+GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB=0x889F
+GL_VERTEX_ATTRIB_ARRAY_ENABLED=0x8622
+GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB=0x8622
+GL_VERTEX_ATTRIB_ARRAY_INTEGER=0x88FD
+GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT=0x88FD
+GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV=0x8F2A
+GL_VERTEX_ATTRIB_ARRAY_NORMALIZED=0x886A
+GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB=0x886A
+GL_VERTEX_ATTRIB_ARRAY_POINTER=0x8645
+GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB=0x8645
+GL_VERTEX_ATTRIB_ARRAY_SIZE=0x8623
+GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB=0x8623
+GL_VERTEX_ATTRIB_ARRAY_STRIDE=0x8624
+GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB=0x8624
+GL_VERTEX_ATTRIB_ARRAY_TYPE=0x8625
+GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB=0x8625
+GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV=0x8F1E
+GL_VERTEX_BLEND_ARB=0x86A7
+GL_VERTEX_CONSISTENT_HINT_PGI=0x1A22B
+GL_VERTEX_DATA_HINT_PGI=0x1A22A
+GL_VERTEX_ID_NV=0x8C7B
+GL_VERTEX_PRECLIP_HINT_SGIX=0x83EF
+GL_VERTEX_PRECLIP_SGIX=0x83EE
+GL_VERTEX_PROGRAM_ARB=0x8620
+GL_VERTEX_PROGRAM_BINDING_NV=0x864A
+GL_VERTEX_PROGRAM_NV=0x8620
+GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV=0x8DA2
+GL_VERTEX_PROGRAM_POINT_SIZE=0x8642
+GL_VERTEX_PROGRAM_POINT_SIZE_ARB=0x8642
+GL_VERTEX_PROGRAM_POINT_SIZE_NV=0x8642
+GL_VERTEX_PROGRAM_TWO_SIDE=0x8643
+GL_VERTEX_PROGRAM_TWO_SIDE_ARB=0x8643
+GL_VERTEX_PROGRAM_TWO_SIDE_NV=0x8643
+GL_VERTEX_SHADER=0x8B31
+GL_VERTEX_SHADER_ARB=0x8B31
+GL_VERTEX_SHADER_BINDING_EXT=0x8781
+GL_VERTEX_SHADER_EXT=0x8780
+GL_VERTEX_SHADER_INSTRUCTIONS_EXT=0x87CF
+GL_VERTEX_SHADER_INVARIANTS_EXT=0x87D1
+GL_VERTEX_SHADER_LOCALS_EXT=0x87D3
+GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT=0x87D2
+GL_VERTEX_SHADER_OPTIMIZED_EXT=0x87D4
+GL_VERTEX_SHADER_VARIANTS_EXT=0x87D0
+GL_VERTEX_SOURCE_ATI=0x8774
+GL_VERTEX_STATE_PROGRAM_NV=0x8621
+GL_VERTEX_STREAM0_ATI=0x876C
+GL_VERTEX_STREAM1_ATI=0x876D
+GL_VERTEX_STREAM2_ATI=0x876E
+GL_VERTEX_STREAM3_ATI=0x876F
+GL_VERTEX_STREAM4_ATI=0x8770
+GL_VERTEX_STREAM5_ATI=0x8771
+GL_VERTEX_STREAM6_ATI=0x8772
+GL_VERTEX_STREAM7_ATI=0x8773
+GL_VERTEX_WEIGHTING_EXT=0x8509
+GL_VERTEX_WEIGHT_ARRAY_EXT=0x850C
+GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT=0x8510
+GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT=0x850D
+GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT=0x850F
+GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT=0x850E
+GL_VIBRANCE_BIAS_NV=0x8719
+GL_VIBRANCE_SCALE_NV=0x8713
+GL_VIEWPORT=0x0BA2
+GL_VIEWPORT_BIT=0x00000800
+GL_WEIGHT_ARRAY_ARB=0x86AD
+GL_WEIGHT_ARRAY_BUFFER_BINDING=0x889E
+GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB=0x889E
+GL_WEIGHT_ARRAY_POINTER_ARB=0x86AC
+GL_WEIGHT_ARRAY_SIZE_ARB=0x86AB
+GL_WEIGHT_ARRAY_STRIDE_ARB=0x86AA
+GL_WEIGHT_ARRAY_TYPE_ARB=0x86A9
+GL_WEIGHT_SUM_UNITY_ARB=0x86A6
+GL_WIDE_LINE_HINT_PGI=0x1A222
+GL_WIN_phong_shading=1
+GL_WIN_specular_fog=1
+GL_WRAP_BORDER_SUN=0x81D4
+GL_WRITE_ONLY=0x88B9
+GL_WRITE_ONLY_ARB=0x88B9
+GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV=0x887A
+GL_WRITE_PIXEL_DATA_RANGE_NV=0x8878
+GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV=0x887C
+GL_W_EXT=0x87D8
+GL_XOR=0x1506
+GL_X_EXT=0x87D5
+GL_YCBCR_422_APPLE=0x85B9
+GL_YCBCR_MESA=0x8757
+GL_YCRCBA_SGIX=0x8319
+GL_YCRCB_422_SGIX=0x81BB
+GL_YCRCB_444_SGIX=0x81BC
+GL_YCRCB_SGIX=0x8318
+GL_Y_EXT=0x87D6
+GL_ZERO=0
+GL_ZERO_EXT=0x87DD
+GL_ZOOM_X=0x0D16
+GL_ZOOM_Y=0x0D17
+GL_Z_EXT=0x87D7
+.
+.