Mercurial > pub > dyncall > bindings
comparison R/rdyncall/demo/randomfield.R @ 0:0cfcc391201f
initial from svn dyncall-1745
author | Daniel Adler |
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date | Thu, 19 Mar 2015 22:26:28 +0100 |
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-1:000000000000 | 0:0cfcc391201f |
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1 # Package: rdyncall | |
2 # File: demo/randomfield.R | |
3 # Description: Scientific Computations using OpenGL: Rendering 512x512 random field by blending 5000 point sprites (dynport demo) | |
4 | |
5 dynport(SDL) | |
6 dynport(GL) | |
7 | |
8 # ---------------------------------------------------------------------------- | |
9 # Parameters: | |
10 | |
11 # framebuffer size | |
12 fb.size <- 512 | |
13 | |
14 # texture size | |
15 tex.size <- 512 | |
16 | |
17 | |
18 # ---------------------------------------------------------------------------- | |
19 # texture setup | |
20 | |
21 genTex.circle <- function(n) | |
22 { | |
23 m <- matrix(data=FALSE,nr=n,nc=n) | |
24 r <- n/2 | |
25 for(i in 1:n) | |
26 { | |
27 for(j in 1:n) | |
28 { | |
29 m[[i,j]] <- ifelse((i-r)^2+(j-r)^2 > r^2,0L,255L) | |
30 } | |
31 } | |
32 return(m) | |
33 } | |
34 | |
35 genTex.bnorm <- function(n) | |
36 { | |
37 x <- seq(-3,3,len=n) | |
38 y <- dnorm(x) | |
39 return( outer(y,y) ) | |
40 } | |
41 | |
42 # ---------------------------------------------------------------------------- | |
43 # draw circle using OpenGL Vertex Arrays | |
44 | |
45 drawTexCirclesVertexArray <- function(x,y,r) | |
46 { | |
47 n <- max( length(x), length(y), length(r) ) | |
48 x1 <- x-r | |
49 x2 <- x+r | |
50 y1 <- y-r | |
51 y2 <- y+r | |
52 | |
53 vertexArray <- as.vector(rbind(x1,y1,x2, y1, x2, y2, x1, y2)) | |
54 texCoordArray <- rep( as.double(c(0,0,1,0,1,1,0,1)), n ) | |
55 | |
56 glEnableClientState(GL_VERTEX_ARRAY) | |
57 glEnableClientState(GL_TEXTURE_COORD_ARRAY) | |
58 glVertexPointer(2,GL_DOUBLE,0,vertexArray) | |
59 glTexCoordPointer(2,GL_DOUBLE,0,texCoordArray) | |
60 | |
61 glDrawArrays(GL_QUADS, 0, n*4) | |
62 | |
63 glDisableClientState(GL_VERTEX_ARRAY) | |
64 glDisableClientState(GL_TEXTURE_COORD_ARRAY) | |
65 } | |
66 | |
67 #drawPointSprite <- function() | |
68 #{ | |
69 # glEnable(GL_POINT_SPRITE) | |
70 # glTexEnvi(GL_POINT_SPRITE,GL_COORD_REPLACE,GL_TRUE) | |
71 # glPointParameter(GL_POINT_SPRITE_COORD_ORIGIN, GL_LOWER_LEFT) | |
72 # glPointSize | |
73 #} | |
74 | |
75 # ---------------------------------------------------------------------------- | |
76 # initialize SDL, OpenGL | |
77 | |
78 max.tex.size <- integer(1) | |
79 max.tex.units <- integer(1) | |
80 tex.ids <- integer(1) | |
81 init <- function() | |
82 { | |
83 # initialize SDL | |
84 | |
85 SDL_Init(SDL_INIT_VIDEO) | |
86 surface <<- SDL_SetVideoMode(fb.size,fb.size,32,SDL_OPENGL+SDL_DOUBLEBUF) | |
87 | |
88 # initialize OpenGL | |
89 | |
90 glGetIntegerv(GL_MAX_TEXTURE_SIZE, max.tex.size) | |
91 glGetIntegerv(GL_MAX_TEXTURE_UNITS, max.tex.units) | |
92 | |
93 glClearColor(0,0,0,0) | |
94 glColor4f(0.1,0.1,0.1,0) | |
95 | |
96 # img <- genTex.circle(tex.size) | |
97 # texdata <- as.raw(img) | |
98 | |
99 img <- genTex.bnorm(tex.size) | |
100 m <- max(img) | |
101 texdata <- as.raw( ( img/m ) * 255 ) | |
102 | |
103 | |
104 glGenTextures( length(tex.ids),tex.ids) | |
105 glBindTexture(GL_TEXTURE_2D, tex.ids[[1]]) | |
106 glPixelStorei(GL_UNPACK_ALIGNMENT, 1) | |
107 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, tex.size, tex.size, 0, GL_ALPHA, GL_UNSIGNED_BYTE, texdata) | |
108 # glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, tex.size, tex.size, 0, GL_ALPHA, GL_DOUBLE, as.vector(img)) | |
109 | |
110 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S,GL_CLAMP_TO_BORDER) | |
111 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T,GL_CLAMP_TO_BORDER) | |
112 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST) | |
113 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST) | |
114 | |
115 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE) | |
116 glEnable(GL_TEXTURE_2D) | |
117 | |
118 # blending setup | |
119 | |
120 glBlendFunc(GL_SRC_ALPHA, GL_ONE) | |
121 glEnable(GL_BLEND) | |
122 } | |
123 | |
124 cleanup <- function() | |
125 { | |
126 glDeleteTextures( length(tex.ids), tex.ids) | |
127 SDL_Quit() | |
128 } | |
129 | |
130 pixels <- NULL | |
131 | |
132 main <- function() | |
133 { | |
134 cat("Click on window to import current random field and plot in R.\nClose window to quit mainloop.\n") | |
135 N <- 5000 | |
136 colorunit <- 0.02 | |
137 glColor3d( colorunit,colorunit,colorunit ) | |
138 tbase <- SDL_GetTicks() | |
139 frames <- 0 | |
140 | |
141 x <- runif(N,-1.1,1.1) | |
142 y <- runif(N,-1.1,1.1) | |
143 r <- runif(N,0.1,0.2) | |
144 event <- new.struct("SDL_Event") | |
145 | |
146 # disable interactive plot device. | |
147 oldpars <- par(ask=FALSE,mfrow=c(1,1)) | |
148 | |
149 quit <- FALSE | |
150 while(!quit) | |
151 { | |
152 glClear(GL_COLOR_BUFFER_BIT) | |
153 drawTexCirclesVertexArray(x,y,r) | |
154 x <- runif(N,-1.1,1.1) | |
155 y <- runif(N,-1.1,1.1) | |
156 r <- runif(N,0.1,0.2) | |
157 glFinish() | |
158 SDL_GL_SwapBuffers() | |
159 tnow <- SDL_GetTicks() | |
160 if ((tnow - tbase) > 1000) | |
161 { | |
162 tbase <- tnow | |
163 SDL_WM_SetCaption(paste("FPS:", frames),NULL) | |
164 frames <- 0 | |
165 } | |
166 while( SDL_PollEvent(event) != 0 ) | |
167 { | |
168 type <- event$type | |
169 if (type == SDL_MOUSEBUTTONDOWN) { | |
170 cat("Read pixels via OpenGL into an R integer matrix..") | |
171 pixels <<- readpixels() | |
172 cat("done.\nPlot image results with R plotting device. This may take a while - please be patient..") | |
173 image(pixels) | |
174 cat("done.\nContinue..\n") | |
175 } else if (type == SDL_QUIT) { | |
176 cat("Read pixels via OpenGL into an R integer matrix 'pixels'..") | |
177 pixels <<- readpixels() | |
178 cat("done.\nRe-run by 'run()'\n") | |
179 quit <- TRUE | |
180 } | |
181 } | |
182 frames <- frames + 1 | |
183 } | |
184 par(oldpars) | |
185 } | |
186 | |
187 readpixels <- function() | |
188 { | |
189 array <- matrix(NA_integer_,fb.size,fb.size) | |
190 glPixelStorei(GL_PACK_ALIGNMENT,1) | |
191 glReadPixels(0,0,fb.size,fb.size, GL_LUMINANCE, GL_INT, array) | |
192 return(array) | |
193 } | |
194 | |
195 run <- function() | |
196 { | |
197 init() | |
198 main() | |
199 } | |
200 | |
201 run() |