annotate lua/luadyncall/test/test_cocoautil.lua @ 12:079718588eb6
made erlang binding work with system *installed* dyncall:
- made build use static libraries (used .o files directly)
- removed custom flags for include path and relying on CFLAGS now
- change cc to $(CC)
- readme update with build instructions, etc.
author |
cslag |
date |
Sat, 26 Mar 2016 15:55:50 +0100 |
parents |
0cfcc391201f |
children |
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rev |
line source |
0
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1 require"dynport"
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2 dynport("Cocoa")
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3 CocoaInit()
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4 dynport("SDL")
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5 SDL_Init(SDL_INIT_VIDEO)
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6 SDL_SetVideoMode(640,480,32,SDL_OPENGL)
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7 dynport("GL")
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8 quit = false
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9 while not quit do
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10 glClearColor(0,0,1,1)
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11 glClear(GL.GL_COLOR_BUFFER_BIT)
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12 SDL_GL_SwapBuffers()
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13 end
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14
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