0
+ − 1 :lib
+ − 2 SDL
+ − 3 .
+ − 4 :fun
+ − 5 SDL_AddTimer(I*p*v)*<_SDL_TimerID>;
+ − 6 SDL_AllocRW()*<SDL_RWops>;
+ − 7 SDL_AudioDriverName(*ci)*c;
+ − 8 SDL_AudioInit(*c)i;
+ − 9 SDL_AudioQuit()v;
+ − 10 SDL_BuildAudioCVT(*<SDL_AudioCVT>SCiSCi)i;
+ − 11 SDL_CDClose(*<SDL_CD>)v;
+ − 12 SDL_CDEject(*<SDL_CD>)i;
+ − 13 SDL_CDName(i)*c;
+ − 14 SDL_CDNumDrives()i;
+ − 15 SDL_CDOpen(i)*<SDL_CD>;
+ − 16 SDL_CDPause(*<SDL_CD>)i;
+ − 17 SDL_CDPlay(*<SDL_CD>ii)i;
+ − 18 SDL_CDPlayTracks(*<SDL_CD>iiii)i;
+ − 19 SDL_CDResume(*<SDL_CD>)i;
+ − 20 SDL_CDStatus(*<SDL_CD>)i;
+ − 21 SDL_CDStop(*<SDL_CD>)i;
+ − 22 SDL_ClearError()v;
+ − 23 SDL_CloseAudio()v;
+ − 24 SDL_CondBroadcast(*<SDL_cond>)i;
+ − 25 SDL_CondSignal(*<SDL_cond>)i;
+ − 26 SDL_CondWait(*<SDL_cond>*<SDL_mutex>)i;
+ − 27 SDL_CondWaitTimeout(*<SDL_cond>*<SDL_mutex>I)i;
+ − 28 SDL_ConvertAudio(*<SDL_AudioCVT>)i;
+ − 29 SDL_ConvertSurface(*<SDL_Surface>*<SDL_PixelFormat>I)*<SDL_Surface>;
+ − 30 SDL_CreateCond()*<SDL_cond>;
+ − 31 SDL_CreateCursor(*C*Ciiii)*<SDL_Cursor>;
+ − 32 SDL_CreateMutex()*<SDL_mutex>;
+ − 33 SDL_CreateRGBSurface(IiiiIIII)*<SDL_Surface>;
+ − 34 SDL_CreateRGBSurfaceFrom(*viiiiIIII)*<SDL_Surface>;
+ − 35 SDL_CreateSemaphore(I)*<SDL_semaphore>;
+ − 36 SDL_CreateThread(*p*v)*<SDL_Thread>;
+ − 37 SDL_CreateYUVOverlay(iiI*<SDL_Surface>)*<SDL_Overlay>;
+ − 38 SDL_Delay(I)v;
+ − 39 SDL_DestroyCond(*<SDL_cond>)v;
+ − 40 SDL_DestroyMutex(*<SDL_mutex>)v;
+ − 41 SDL_DestroySemaphore(*<SDL_semaphore>)v;
+ − 42 SDL_DisplayFormat(*<SDL_Surface>)*<SDL_Surface>;
+ − 43 SDL_DisplayFormatAlpha(*<SDL_Surface>)*<SDL_Surface>;
+ − 44 SDL_DisplayYUVOverlay(*<SDL_Overlay>*<SDL_Rect>)i;
+ − 45 SDL_EnableKeyRepeat(ii)i;
+ − 46 SDL_EnableUNICODE(i)i;
+ − 47 SDL_Error(i)v;
+ − 48 SDL_EventState(Ci)C;
+ − 49 SDL_FillRect(*<SDL_Surface>*<SDL_Rect>I)i;
+ − 50 SDL_Flip(*<SDL_Surface>)i;
+ − 51 SDL_FreeCursor(*<SDL_Cursor>)v;
+ − 52 SDL_FreeRW(*<SDL_RWops>)v;
+ − 53 SDL_FreeSurface(*<SDL_Surface>)v;
+ − 54 SDL_FreeWAV(*C)v;
+ − 55 SDL_FreeYUVOverlay(*<SDL_Overlay>)v;
+ − 56 SDL_GL_GetAttribute(i*i)i;
+ − 57 SDL_GL_GetProcAddress(*c)*v;
+ − 58 SDL_GL_LoadLibrary(*c)i;
+ − 59 SDL_GL_Lock()v;
+ − 60 SDL_GL_SetAttribute(ii)i;
+ − 61 SDL_GL_SwapBuffers()v;
+ − 62 SDL_GL_Unlock()v;
+ − 63 SDL_GL_UpdateRects(i*<SDL_Rect>)v;
+ − 64 SDL_GetAppState()C;
+ − 65 SDL_GetAudioStatus()i;
+ − 66 SDL_GetClipRect(*<SDL_Surface>*<SDL_Rect>)v;
+ − 67 SDL_GetCursor()*<SDL_Cursor>;
+ − 68 SDL_GetError()*c;
+ − 69 SDL_GetEventFilter()*p;
+ − 70 SDL_GetGammaRamp(*S*S*S)i;
+ − 71 SDL_GetKeyName(i)*c;
+ − 72 SDL_GetKeyRepeat(*i*i)v;
+ − 73 SDL_GetKeyState(*i)*C;
+ − 74 SDL_GetModState()i;
+ − 75 SDL_GetMouseState(*i*i)C;
+ − 76 SDL_GetRGB(I*<SDL_PixelFormat>*C*C*C)v;
+ − 77 SDL_GetRGBA(I*<SDL_PixelFormat>*C*C*C*C)v;
+ − 78 SDL_GetRelativeMouseState(*i*i)C;
+ − 79 SDL_GetThreadID(*<SDL_Thread>)I;
+ − 80 SDL_GetTicks()I;
+ − 81 SDL_GetVideoInfo()*<SDL_VideoInfo>;
+ − 82 SDL_GetVideoSurface()*<SDL_Surface>;
+ − 83 SDL_Has3DNow()i;
+ − 84 SDL_Has3DNowExt()i;
+ − 85 SDL_HasAltiVec()i;
+ − 86 SDL_HasMMX()i;
+ − 87 SDL_HasMMXExt()i;
+ − 88 SDL_HasRDTSC()i;
+ − 89 SDL_HasSSE()i;
+ − 90 SDL_HasSSE2()i;
+ − 91 SDL_Init(I)i;
+ − 92 SDL_InitSubSystem(I)i;
+ − 93 SDL_JoystickClose(*<_SDL_Joystick>)v;
+ − 94 SDL_JoystickEventState(i)i;
+ − 95 SDL_JoystickGetAxis(*<_SDL_Joystick>i)s;
+ − 96 SDL_JoystickGetBall(*<_SDL_Joystick>i*i*i)i;
+ − 97 SDL_JoystickGetButton(*<_SDL_Joystick>i)C;
+ − 98 SDL_JoystickGetHat(*<_SDL_Joystick>i)C;
+ − 99 SDL_JoystickIndex(*<_SDL_Joystick>)i;
+ − 100 SDL_JoystickName(i)*c;
+ − 101 SDL_JoystickNumAxes(*<_SDL_Joystick>)i;
+ − 102 SDL_JoystickNumBalls(*<_SDL_Joystick>)i;
+ − 103 SDL_JoystickNumButtons(*<_SDL_Joystick>)i;
+ − 104 SDL_JoystickNumHats(*<_SDL_Joystick>)i;
+ − 105 SDL_JoystickOpen(i)*<_SDL_Joystick>;
+ − 106 SDL_JoystickOpened(i)i;
+ − 107 SDL_JoystickUpdate()v;
+ − 108 SDL_KillThread(*<SDL_Thread>)v;
+ − 109 SDL_Linked_Version()*<SDL_version>;
+ − 110 SDL_ListModes(*<SDL_PixelFormat>I)*;
+ − 111 SDL_LoadBMP_RW(*<SDL_RWops>i)*<SDL_Surface>;
+ − 112 SDL_LoadFunction(*v*c)*v;
+ − 113 SDL_LoadObject(*c)*v;
+ − 114 SDL_LoadWAV_RW(*<SDL_RWops>i*<SDL_AudioSpec>**I)*<SDL_AudioSpec>;
+ − 115 SDL_LockAudio()v;
+ − 116 SDL_LockSurface(*<SDL_Surface>)i;
+ − 117 SDL_LockYUVOverlay(*<SDL_Overlay>)i;
+ − 118 SDL_LowerBlit(*<SDL_Surface>*<SDL_Rect>*<SDL_Surface>*<SDL_Rect>)i;
+ − 119 SDL_MapRGB(*<SDL_PixelFormat>CCC)I;
+ − 120 SDL_MapRGBA(*<SDL_PixelFormat>CCCC)I;
+ − 121 SDL_MixAudio(*C*CIi)v;
+ − 122 SDL_NumJoysticks()i;
+ − 123 SDL_OpenAudio(*<SDL_AudioSpec>*<SDL_AudioSpec>)i;
+ − 124 SDL_PauseAudio(i)v;
+ − 125 SDL_PeepEvents(*<SDL_Event>iiI)i;
+ − 126 SDL_PollEvent(*<SDL_Event>)i;
+ − 127 SDL_PumpEvents()v;
+ − 128 SDL_PushEvent(*<SDL_Event>)i;
+ − 129 SDL_Quit()v;
+ − 130 SDL_QuitSubSystem(I)v;
+ − 131 SDL_RWFromConstMem(*vi)*<SDL_RWops>;
+ − 132 SDL_RWFromFP(*<__sFILE>i)*<SDL_RWops>;
+ − 133 SDL_RWFromFile(*c*c)*<SDL_RWops>;
+ − 134 SDL_RWFromMem(*vi)*<SDL_RWops>;
+ − 135 SDL_ReadBE16(*<SDL_RWops>)S;
+ − 136 SDL_ReadBE32(*<SDL_RWops>)I;
+ − 137 SDL_ReadBE64(*<SDL_RWops>)L;
+ − 138 SDL_ReadLE16(*<SDL_RWops>)S;
+ − 139 SDL_ReadLE32(*<SDL_RWops>)I;
+ − 140 SDL_ReadLE64(*<SDL_RWops>)L;
+ − 141 SDL_RemoveTimer(*<_SDL_TimerID>)i;
+ − 142 SDL_SaveBMP_RW(*<SDL_Surface>*<SDL_RWops>i)i;
+ − 143 SDL_SemPost(*<SDL_semaphore>)i;
+ − 144 SDL_SemTryWait(*<SDL_semaphore>)i;
+ − 145 SDL_SemValue(*<SDL_semaphore>)I;
+ − 146 SDL_SemWait(*<SDL_semaphore>)i;
+ − 147 SDL_SemWaitTimeout(*<SDL_semaphore>I)i;
+ − 148 SDL_SetAlpha(*<SDL_Surface>IC)i;
+ − 149 SDL_SetClipRect(*<SDL_Surface>*<SDL_Rect>)i;
+ − 150 SDL_SetColorKey(*<SDL_Surface>II)i;
+ − 151 SDL_SetColors(*<SDL_Surface>*<SDL_Color>ii)i;
+ − 152 SDL_SetCursor(*<SDL_Cursor>)v;
+ − 153 SDL_SetError(*c)v;
+ − 154 SDL_SetEventFilter(*p)v;
+ − 155 SDL_SetGamma(fff)i;
+ − 156 SDL_SetGammaRamp(*S*S*S)i;
+ − 157 SDL_SetModState(i)v;
+ − 158 SDL_SetPalette(*<SDL_Surface>i*<SDL_Color>ii)i;
+ − 159 SDL_SetTimer(I*p)i;
+ − 160 SDL_SetVideoMode(iiiI)*<SDL_Surface>;
+ − 161 SDL_ShowCursor(i)i;
+ − 162 SDL_SoftStretch(*<SDL_Surface>*<SDL_Rect>*<SDL_Surface>*<SDL_Rect>)i;
+ − 163 SDL_Swap16(S)S;
+ − 164 SDL_Swap32(I)I;
+ − 165 SDL_Swap64(L)L;
+ − 166 SDL_ThreadID()I;
+ − 167 SDL_UnloadObject(*v)v;
+ − 168 SDL_UnlockAudio()v;
+ − 169 SDL_UnlockSurface(*<SDL_Surface>)v;
+ − 170 SDL_UnlockYUVOverlay(*<SDL_Overlay>)v;
+ − 171 SDL_UpdateRect(*<SDL_Surface>iiII)v;
+ − 172 SDL_UpdateRects(*<SDL_Surface>i*<SDL_Rect>)v;
+ − 173 SDL_UpperBlit(*<SDL_Surface>*<SDL_Rect>*<SDL_Surface>*<SDL_Rect>)i;
+ − 174 SDL_VideoDriverName(*ci)*c;
+ − 175 SDL_VideoInit(*cI)i;
+ − 176 SDL_VideoModeOK(iiiI)i;
+ − 177 SDL_VideoQuit()v;
+ − 178 SDL_WM_GetCaption(**)v;
+ − 179 SDL_WM_GrabInput(i)i;
+ − 180 SDL_WM_IconifyWindow()i;
+ − 181 SDL_WM_SetCaption(*c*c)v;
+ − 182 SDL_WM_SetIcon(*<SDL_Surface>*C)v;
+ − 183 SDL_WM_ToggleFullScreen(*<SDL_Surface>)i;
+ − 184 SDL_WaitEvent(*<SDL_Event>)i;
+ − 185 SDL_WaitThread(*<SDL_Thread>*i)v;
+ − 186 SDL_WarpMouse(SS)v;
+ − 187 SDL_WasInit(I)I;
+ − 188 SDL_WriteBE16(*<SDL_RWops>S)i;
+ − 189 SDL_WriteBE32(*<SDL_RWops>I)i;
+ − 190 SDL_WriteBE64(*<SDL_RWops>L)i;
+ − 191 SDL_WriteLE16(*<SDL_RWops>S)i;
+ − 192 SDL_WriteLE32(*<SDL_RWops>I)i;
+ − 193 SDL_WriteLE64(*<SDL_RWops>L)i;
+ − 194 SDL_iconv(*<_SDL_iconv_t>**J**J)J;
+ − 195 SDL_iconv_close(*<_SDL_iconv_t>)i;
+ − 196 SDL_iconv_open(*c*c)*<_SDL_iconv_t>;
+ − 197 SDL_iconv_string(*c*c*cJ)*c;
+ − 198 SDL_lltoa(l*ci)*c;
+ − 199 SDL_ltoa(j*ci)*c;
+ − 200 SDL_main(i*)i;
+ − 201 SDL_mutexP(*<SDL_mutex>)i;
+ − 202 SDL_mutexV(*<SDL_mutex>)i;
+ − 203 SDL_strlwr(*c)*c;
+ − 204 SDL_strrev(*c)*c;
+ − 205 SDL_strupr(*c)*c;
+ − 206 SDL_ulltoa(L*ci)*c;
+ − 207 SDL_ultoa(J*ci)*c;
+ − 208 .
+ − 209 :const
+ − 210 AUDIO_S16=0x8010
+ − 211 AUDIO_S16LSB=0x8010
+ − 212 AUDIO_S16MSB=0x9010
+ − 213 AUDIO_S16SYS=0x8010
+ − 214 AUDIO_S8=0x8008
+ − 215 AUDIO_U16=0x0010
+ − 216 AUDIO_U16LSB=0x0010
+ − 217 AUDIO_U16MSB=0x1010
+ − 218 AUDIO_U16SYS=0x0010
+ − 219 AUDIO_U8=0x0008
+ − 220 SDL_ALLEVENTS=0xFFFFFFFF
+ − 221 SDL_ALL_HOTKEYS=0xFFFFFFFF
+ − 222 SDL_ALPHA_OPAQUE=255
+ − 223 SDL_ALPHA_TRANSPARENT=0
+ − 224 SDL_ANYFORMAT=0x10000000
+ − 225 SDL_APPACTIVE=0x04
+ − 226 SDL_APPINPUTFOCUS=0x02
+ − 227 SDL_APPMOUSEFOCUS=0x01
+ − 228 SDL_ASSEMBLY_ROUTINES=1
+ − 229 SDL_ASYNCBLIT=0x00000004
+ − 230 SDL_AUDIO_DRIVER_COREAUDIO=1
+ − 231 SDL_AUDIO_DRIVER_DISK=1
+ − 232 SDL_AUDIO_DRIVER_DUMMY=1
+ − 233 SDL_AUDIO_DRIVER_SNDMGR=1
+ − 234 SDL_AUDIO_TRACK=0x00
+ − 235 SDL_INIT_AUDIO=0x00000010
+ − 236 SDL_INIT_CDROM=0x00000100
+ − 237 SDL_INIT_EVENTTHREAD=0x01000000
+ − 238 SDL_INIT_EVERYTHING=0x0000FFFF
+ − 239 SDL_INIT_JOYSTICK=0x00000200
+ − 240 SDL_INIT_NOPARACHUTE=0x00100000
+ − 241 SDL_INIT_TIMER=0x00000001
+ − 242 SDL_INIT_VIDEO=0x00000020
+ − 243 SDL_OPENGL=0x00000002
+ − 244 SDL_OPENGLBLIT=0x0000000A
+ − 245 SDL_NOFRAME=0x00000020
+ − 246 SDL_FULLSCREEN=0x80000000
+ − 247 SDL_RESIZABLE=0x00000010
+ − 248 SDL_RLEACCEL=0x00004000
+ − 249 SDL_RLEACCELOK=0x00002000
+ − 250 SDL_SRCALPHA=0x00010000
+ − 251 SDL_SRCCOLORKEY=0x00001000
+ − 252 SDL_SWSURFACE=0x00000000
+ − 253 SDL_BUTTON_LEFT=1
+ − 254 SDL_BUTTON_MIDDLE=2
+ − 255 SDL_BUTTON_RIGHT=3
+ − 256 SDL_BUTTON_WHEELDOWN=5
+ − 257 SDL_BUTTON_WHEELUP=4
+ − 258 SDL_DOUBLEBUF=0x40000000
+ − 259 SDL_FULLSCREEN=0x80000000
+ − 260 .
+ − 261 :struct
+ − 262 SDL_version{CCC}major minor patch ;
+ − 263 SDL_SysWMEvent{C*<SDL_SysWMmsg>}type msg ;
+ − 264 SDL_SysWMmsg{};
+ − 265 SDL_UserEvent{Ci*v*v}type code data1 data2 ;
+ − 266 SDL_QuitEvent{C}type ;
+ − 267 SDL_ExposeEvent{C}type ;
+ − 268 SDL_ResizeEvent{Cii}type w h ;
+ − 269 SDL_JoyButtonEvent{CCCC}type which button state ;
+ − 270 SDL_JoyHatEvent{CCCC}type which hat value ;
+ − 271 SDL_JoyBallEvent{CCCss}type which ball xrel yrel ;
+ − 272 SDL_JoyAxisEvent{CCCs}type which axis value ;
+ − 273 SDL_MouseButtonEvent{CCCCSS}type which button state x y ;
+ − 274 SDL_MouseMotionEvent{CCCSSss}type which state x y xrel yrel ;
+ − 275 SDL_KeyboardEvent{CCC<SDL_keysym>}type which state keysym ;
+ − 276 SDL_ActiveEvent{CCC}type gain state ;
+ − 277 SDL_Cursor{<SDL_Rect>ss*C*C[2]*C*<WMcursor>}area hot_x hot_y data mask save wm_cursor ;
+ − 278 WMcursor{};
+ − 279 SDL_Overlay{Iiii*S**C*<private_yuvhwfuncs>*<private_yuvhwdata>II}format w h planes pitches pixels hwfuncs hwdata hw_overlay UnusedBits ;
+ − 280 private_yuvhwdata{};
+ − 281 private_yuvhwfuncs{};
+ − 282 SDL_VideoInfo{IIIIIIIIIIIII*<SDL_PixelFormat>ii}hw_available wm_available UnusedBits1 UnusedBits2 blit_hw blit_hw_CC blit_hw_A blit_sw blit_sw_CC blit_sw_A blit_fill UnusedBits3 video_mem vfmt current_w current_h ;
+ − 283 SDL_Surface{I*<SDL_PixelFormat>iiS*vi*<private_hwdata><SDL_Rect>II*<SDL_BlitMap>Ii}flags format w h pitch pixels offset hwdata clip_rect unused1 locked map format_version refcount ;
+ − 284 SDL_BlitMap{};
+ − 285 private_hwdata{};
+ − 286 SDL_PixelFormat{*<SDL_Palette>CCCCCCCCCCIIIIIC}palette BitsPerPixel BytesPerPixel Rloss Gloss Bloss Aloss Rshift Gshift Bshift Ashift Rmask Gmask Bmask Amask colorkey alpha ;
+ − 287 SDL_Palette{i*<SDL_Color>}ncolors colors ;
+ − 288 SDL_Color{CCCC}r g b unused ;
+ − 289 SDL_Rect{ssSS}x y w h ;
+ − 290 SDL_keysym{CiiS}scancode sym mod unicode ;
+ − 291 SDL_CD{iiiii[100]<SDL_CDtrack>}id status numtracks cur_track cur_frame track ;
+ − 292 SDL_CDtrack{CCSII}id type unused length offset ;
+ − 293 SDL_AudioCVT{iSSd*Ciiid[10]*pi}needed src_format dst_format rate_incr buf len len_cvt len_mult len_ratio filters filter_index ;
+ − 294 SDL_AudioSpec{iSCCSSI*p*v}freq format channels silence samples padding size callback userdata ;
+ − 295 SDL_RWops{*p*p*p*pI<$_16>}seek read write close type hidden ;
+ − 296 SDL_Thread{};
+ − 297 SDL_cond{};
+ − 298 SDL_semaphore{};
+ − 299 SDL_mutex{};
+ − 300 .
+ − 301 :union
+ − 302 .
+ − 303 .